diff options
Diffstat (limited to 'inc/glm/detail')
81 files changed, 0 insertions, 26403 deletions
diff --git a/inc/glm/detail/_features.hpp b/inc/glm/detail/_features.hpp deleted file mode 100644 index f132015..0000000 --- a/inc/glm/detail/_features.hpp +++ /dev/null @@ -1,428 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/_features.hpp
 -/// @date 2013-02-20 / 2013-02-20
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -// #define GLM_CXX98_EXCEPTIONS
 -// #define GLM_CXX98_RTTI
 -
 -// #define GLM_CXX11_RVALUE_REFERENCES
 -// Rvalue references - GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html
 -
 -// GLM_CXX11_TRAILING_RETURN
 -// Rvalue references for *this - GCC not supported
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm
 -
 -// GLM_CXX11_NONSTATIC_MEMBER_INIT
 -// Initialization of class objects by rvalues - GCC any
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html
 -
 -// GLM_CXX11_NONSTATIC_MEMBER_INIT
 -// Non-static data member initializers - GCC 4.7
 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm
 -
 -// #define GLM_CXX11_VARIADIC_TEMPLATE
 -// Variadic templates - GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf
 -
 -// 
 -// Extending variadic template template parameters - GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf
 -
 -// #define GLM_CXX11_GENERALIZED_INITIALIZERS
 -// Initializer lists - GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm
 -
 -// #define GLM_CXX11_STATIC_ASSERT 
 -// Static assertions - GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html
 -
 -// #define GLM_CXX11_AUTO_TYPE
 -// auto-typed variables - GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf
 -
 -// #define GLM_CXX11_AUTO_TYPE
 -// Multi-declarator auto - GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf
 -
 -// #define GLM_CXX11_AUTO_TYPE
 -// Removal of auto as a storage-class specifier - GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm
 -
 -// #define GLM_CXX11_AUTO_TYPE
 -// New function declarator syntax - GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm
 -
 -// #define GLM_CXX11_LAMBDAS
 -// New wording for C++0x lambdas - GCC 4.5
 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf
 -
 -// #define GLM_CXX11_DECLTYPE
 -// Declared type of an expression - GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf
 -
 -// 
 -// Right angle brackets - GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html
 -
 -// 
 -// Default template arguments for function templates	DR226	GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226
 -
 -// 
 -// Solving the SFINAE problem for expressions	DR339	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html
 -
 -// #define GLM_CXX11_ALIAS_TEMPLATE
 -// Template aliases	N2258	GCC 4.7
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
 -
 -// 
 -// Extern templates	N1987	Yes
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm
 -
 -// #define GLM_CXX11_NULLPTR
 -// Null pointer constant	N2431	GCC 4.6
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf
 -
 -// #define GLM_CXX11_STRONG_ENUMS
 -// Strongly-typed enums	N2347	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf
 -
 -// 
 -// Forward declarations for enums	N2764	GCC 4.6
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf
 -
 -// 
 -// Generalized attributes	N2761	GCC 4.8
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf
 -
 -// 
 -// Generalized constant expressions	N2235	GCC 4.6
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf
 -
 -// 
 -// Alignment support	N2341	GCC 4.8
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
 -
 -// #define GLM_CXX11_DELEGATING_CONSTRUCTORS
 -// Delegating constructors	N1986	GCC 4.7
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf
 -
 -// 
 -// Inheriting constructors	N2540	GCC 4.8
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm
 -
 -// #define GLM_CXX11_EXPLICIT_CONVERSIONS
 -// Explicit conversion operators	N2437	GCC 4.5
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
 -
 -// 
 -// New character types	N2249	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html
 -
 -// 
 -// Unicode string literals	N2442	GCC 4.5
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
 -
 -// 
 -// Raw string literals	N2442	GCC 4.5
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
 -
 -// 
 -// Universal character name literals	N2170	GCC 4.5
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html
 -
 -// #define GLM_CXX11_USER_LITERALS
 -// User-defined literals		N2765	GCC 4.7
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf
 -
 -// 
 -// Standard Layout Types	N2342	GCC 4.5
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm
 -
 -// #define GLM_CXX11_DEFAULTED_FUNCTIONS
 -// #define GLM_CXX11_DELETED_FUNCTIONS
 -// Defaulted and deleted functions	N2346	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm
 -
 -// 
 -// Extended friend declarations	N1791	GCC 4.7
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf
 -
 -// 
 -// Extending sizeof	N2253	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html
 -
 -// #define GLM_CXX11_INLINE_NAMESPACES
 -// Inline namespaces	N2535	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm
 -
 -// #define GLM_CXX11_UNRESTRICTED_UNIONS
 -// Unrestricted unions	N2544	GCC 4.6
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
 -
 -// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
 -// Local and unnamed types as template arguments	N2657	GCC 4.5
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm
 -
 -// #define GLM_CXX11_RANGE_FOR
 -// Range-based for	N2930	GCC 4.6
 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html
 -
 -// #define GLM_CXX11_OVERRIDE_CONTROL
 -// Explicit virtual overrides	N2928 N3206 N3272	GCC 4.7
 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm
 -
 -// 
 -// Minimal support for garbage collection and reachability-based leak detection	N2670	No
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm
 -
 -// #define GLM_CXX11_NOEXCEPT
 -// Allowing move constructors to throw [noexcept]	N3050	GCC 4.6 (core language only)
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html
 -
 -// 
 -// Defining move special member functions	N3053	GCC 4.6
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html
 -
 -// 
 -// Sequence points	N2239	Yes
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
 -
 -// 
 -// Atomic operations	N2427	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
 -
 -// 
 -// Strong Compare and Exchange	N2748	GCC 4.5
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html
 -
 -// 
 -// Bidirectional Fences	N2752	GCC 4.8
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm
 -
 -// 
 -// Memory model	N2429	GCC 4.8
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm
 -
 -// 
 -// Data-dependency ordering: atomics and memory model	N2664	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm
 -
 -// 
 -// Propagating exceptions	N2179	GCC 4.4
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html
 -
 -// 
 -// Abandoning a process and at_quick_exit	N2440	GCC 4.8
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm
 -
 -// 
 -// Allow atomics use in signal handlers	N2547	Yes
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm
 -
 -// 
 -// Thread-local storage	N2659	GCC 4.8
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm
 -
 -// 
 -// Dynamic initialization and destruction with concurrency	N2660	GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm
 -
 -// 
 -// __func__ predefined identifier	N2340	GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm
 -
 -// 
 -// C99 preprocessor	N1653	GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm
 -
 -// 
 -// long long	N1811	GCC 4.3
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf
 -
 -// 
 -// Extended integral types	N1988	Yes
 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf
 -
 -#if(GLM_COMPILER & GLM_COMPILER_GCC)
 -
 -#	if(GLM_COMPILER >= GLM_COMPILER_GCC43)
 -#		define GLM_CXX11_STATIC_ASSERT
 -#	endif
 -
 -#elif(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
 -#	if(__has_feature(cxx_exceptions))
 -#		define GLM_CXX98_EXCEPTIONS
 -#	endif
 -
 -#	if(__has_feature(cxx_rtti))
 -#		define GLM_CXX98_RTTI
 -#	endif
 -
 -#	if(__has_feature(cxx_access_control_sfinae))
 -#		define GLM_CXX11_ACCESS_CONTROL_SFINAE
 -#	endif
 -
 -#	if(__has_feature(cxx_alias_templates))
 -#		define GLM_CXX11_ALIAS_TEMPLATE
 -#	endif
 -
 -#	if(__has_feature(cxx_alignas))
 -#		define GLM_CXX11_ALIGNAS
 -#	endif
 -
 -#	if(__has_feature(cxx_attributes))
 -#		define GLM_CXX11_ATTRIBUTES
 -#	endif
 -
 -#	if(__has_feature(cxx_constexpr))
 -#		define GLM_CXX11_CONSTEXPR
 -#	endif
 -
 -#	if(__has_feature(cxx_decltype))
 -#		define GLM_CXX11_DECLTYPE
 -#	endif
 -
 -#	if(__has_feature(cxx_default_function_template_args))
 -#		define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS
 -#	endif
 -
 -#	if(__has_feature(cxx_defaulted_functions))
 -#		define GLM_CXX11_DEFAULTED_FUNCTIONS
 -#	endif
 -
 -#	if(__has_feature(cxx_delegating_constructors))
 -#		define GLM_CXX11_DELEGATING_CONSTRUCTORS
 -#	endif
 -
 -#	if(__has_feature(cxx_deleted_functions))
 -#		define GLM_CXX11_DELETED_FUNCTIONS
 -#	endif
 -
 -#	if(__has_feature(cxx_explicit_conversions))
 -#		define GLM_CXX11_EXPLICIT_CONVERSIONS
 -#	endif
 -
 -#	if(__has_feature(cxx_generalized_initializers))
 -#		define GLM_CXX11_GENERALIZED_INITIALIZERS
 -#	endif
 -
 -#	if(__has_feature(cxx_implicit_moves))
 -#		define GLM_CXX11_IMPLICIT_MOVES
 -#	endif
 -
 -#	if(__has_feature(cxx_inheriting_constructors))
 -#		define GLM_CXX11_INHERITING_CONSTRUCTORS
 -#	endif
 -
 -#	if(__has_feature(cxx_inline_namespaces))
 -#		define GLM_CXX11_INLINE_NAMESPACES
 -#	endif
 -
 -#	if(__has_feature(cxx_lambdas))
 -#		define GLM_CXX11_LAMBDAS
 -#	endif
 -
 -#	if(__has_feature(cxx_local_type_template_args))
 -#		define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
 -#	endif
 -
 -#	if(__has_feature(cxx_noexcept))
 -#		define GLM_CXX11_NOEXCEPT
 -#	endif
 -
 -#	if(__has_feature(cxx_nonstatic_member_init))
 -#		define GLM_CXX11_NONSTATIC_MEMBER_INIT
 -#	endif
 -
 -#	if(__has_feature(cxx_nullptr))
 -#		define GLM_CXX11_NULLPTR
 -#	endif
 -
 -#	if(__has_feature(cxx_override_control))
 -#		define GLM_CXX11_OVERRIDE_CONTROL
 -#	endif
 -
 -#	if(__has_feature(cxx_reference_qualified_functions))
 -#		define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS
 -#	endif
 -
 -#	if(__has_feature(cxx_range_for))
 -#		define GLM_CXX11_RANGE_FOR
 -#	endif
 -
 -#	if(__has_feature(cxx_raw_string_literals))
 -#		define GLM_CXX11_RAW_STRING_LITERALS
 -#	endif
 -
 -#	if(__has_feature(cxx_rvalue_references))
 -#		define GLM_CXX11_RVALUE_REFERENCES
 -#	endif
 -
 -#	if(__has_feature(cxx_static_assert))
 -#		define GLM_CXX11_STATIC_ASSERT
 -#	endif
 -
 -#	if(__has_feature(cxx_auto_type))
 -#		define GLM_CXX11_AUTO_TYPE
 -#	endif
 -
 -#	if(__has_feature(cxx_strong_enums))
 -#		define GLM_CXX11_STRONG_ENUMS
 -#	endif
 -
 -#	if(__has_feature(cxx_trailing_return))
 -#		define GLM_CXX11_TRAILING_RETURN
 -#	endif
 -
 -#	if(__has_feature(cxx_unicode_literals))
 -#		define GLM_CXX11_UNICODE_LITERALS
 -#	endif
 -
 -#	if(__has_feature(cxx_unrestricted_unions))
 -#		define GLM_CXX11_UNRESTRICTED_UNIONS
 -#	endif
 -
 -#	if(__has_feature(cxx_user_literals))
 -#		define GLM_CXX11_USER_LITERALS
 -#	endif
 -
 -#	if(__has_feature(cxx_variadic_templates))
 -#		define GLM_CXX11_VARIADIC_TEMPLATES
 -#	endif
 -
 -#endif//(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
 diff --git a/inc/glm/detail/_fixes.hpp b/inc/glm/detail/_fixes.hpp deleted file mode 100644 index 827ec95..0000000 --- a/inc/glm/detail/_fixes.hpp +++ /dev/null @@ -1,59 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/_fixes.hpp
 -/// @date 2011-02-21 / 2011-11-22
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include <cmath>
 -
 -//! Workaround for compatibility with other libraries
 -#ifdef max
 -#undef max
 -#endif
 -
 -//! Workaround for compatibility with other libraries
 -#ifdef min
 -#undef min
 -#endif
 -
 -//! Workaround for Android
 -#ifdef isnan
 -#undef isnan
 -#endif
 -
 -//! Workaround for Android
 -#ifdef isinf
 -#undef isinf
 -#endif
 -
 -//! Workaround for Chrone Native Client
 -#ifdef log2
 -#undef log2
 -#endif
 -
 diff --git a/inc/glm/detail/_noise.hpp b/inc/glm/detail/_noise.hpp deleted file mode 100644 index 164e691..0000000 --- a/inc/glm/detail/_noise.hpp +++ /dev/null @@ -1,136 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/_noise.hpp
 -/// @date 2013-12-24 / 2013-12-24
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../vec2.hpp"
 -#include "../vec3.hpp"
 -#include "../vec4.hpp"
 -#include "../common.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER T mod289(T const & x)
 -	{
 -		return x - floor(x * static_cast<T>(1.0) / static_cast<T>(289.0)) * static_cast<T>(289.0);
 -	}
 -
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER T permute(T const & x)
 -	{
 -		return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> permute(tvec2<T, P> const & x)
 -	{
 -		return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> permute(tvec3<T, P> const & x)
 -	{
 -		return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> permute(tvec4<T, P> const & x)
 -	{
 -		return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
 -	}
 -/*
 -	template <typename T, precision P, template<typename> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> permute(vecType<T, P> const & x)
 -	{
 -		return mod289(((x * T(34)) + T(1)) * x);
 -	}
 -*/
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r)
 -	{
 -		return T(1.79284291400159) - T(0.85373472095314) * r;
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> taylorInvSqrt(tvec2<T, P> const & r)
 -	{
 -		return T(1.79284291400159) - T(0.85373472095314) * r;
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> taylorInvSqrt(tvec3<T, P> const & r)
 -	{
 -		return T(1.79284291400159) - T(0.85373472095314) * r;
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> taylorInvSqrt(tvec4<T, P> const & r)
 -	{
 -		return T(1.79284291400159) - T(0.85373472095314) * r;
 -	}
 -/*
 -	template <typename T, precision P, template<typename> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> taylorInvSqrt(vecType<T, P> const & r)
 -	{
 -		return T(1.79284291400159) - T(0.85373472095314) * r;
 -	}
 -*/
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t)
 -	{
 -		return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t)
 -	{
 -		return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t)
 -	{
 -		return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
 -	}
 -/*
 -	template <typename T, precision P, template <typename> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> fade(vecType<T, P> const & t)
 -	{
 -		return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
 -	}
 -*/
 -}//namespace detail
 -}//namespace glm
 -
 diff --git a/inc/glm/detail/_swizzle.hpp b/inc/glm/detail/_swizzle.hpp deleted file mode 100644 index 82be311..0000000 --- a/inc/glm/detail/_swizzle.hpp +++ /dev/null @@ -1,833 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/_swizzle.hpp
 -/// @date 2006-04-20 / 2011-02-16
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -namespace glm{
 -namespace detail
 -{
 -	// Internal class for implementing swizzle operators
 -	template <typename T, int N>
 -	struct _swizzle_base0
 -	{
 -		typedef T       value_type;
 -
 -	protected:
 -		GLM_FUNC_QUALIFIER value_type&         elem   (size_t i)       { return (reinterpret_cast<value_type*>(_buffer))[i]; }
 -		GLM_FUNC_QUALIFIER const value_type&   elem   (size_t i) const { return (reinterpret_cast<const value_type*>(_buffer))[i]; }
 -
 -		// Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
 -		// The size 1 buffer is assumed to aligned to the actual members so that the
 -		// elem() 
 -		char    _buffer[1];
 -	};
 -
 -	template <typename T, precision P, typename V, int E0, int E1, int E2, int E3, int N>
 -	struct _swizzle_base1 : public _swizzle_base0<T, N>
 -	{
 -	};
 -
 -	template <typename T, precision P, typename V, int E0, int E1>
 -	struct _swizzle_base1<T, P, V,E0,E1,-1,-2,2> : public _swizzle_base0<T, 2>
 -	{
 -		GLM_FUNC_QUALIFIER V operator ()()  const { return V(this->elem(E0), this->elem(E1)); }
 -	};
 -
 -	template <typename T, precision P, typename V, int E0, int E1, int E2>
 -	struct _swizzle_base1<T, P, V,E0,E1,E2,-1,3> : public _swizzle_base0<T, 3>
 -	{
 -		GLM_FUNC_QUALIFIER V operator ()()  const { return V(this->elem(E0), this->elem(E1), this->elem(E2)); }
 -	};
 -
 -	template <typename T, precision P, typename V, int E0, int E1, int E2, int E3>
 -	struct _swizzle_base1<T, P, V,E0,E1,E2,E3,4> : public _swizzle_base0<T, 4>
 -	{ 
 -		GLM_FUNC_QUALIFIER V operator ()()  const { return V(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
 -	};
 -
 -	// Internal class for implementing swizzle operators
 -	/*
 -		Template parameters:
 -
 -		ValueType = type of scalar values (e.g. float, double)
 -		VecType   = class the swizzle is applies to (e.g. tvec3<float>)
 -		N         = number of components in the vector (e.g. 3)
 -		E0...3    = what index the n-th element of this swizzle refers to in the unswizzled vec
 -
 -		DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
 -			containing duplicate elements so that they cannot be used as r-values).            
 -	*/
 -	template <typename ValueType, precision P, typename VecType, int N, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS>
 -	struct _swizzle_base2 : public _swizzle_base1<ValueType, P, VecType,E0,E1,E2,E3,N>
 -	{
 -		typedef VecType vec_type;
 -		typedef ValueType value_type;
 -
 -		GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const ValueType& t)
 -		{
 -			for (int i = 0; i < N; ++i)
 -				(*this)[i] = t;
 -			return *this;
 -		}
 -
 -		GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const VecType& that)
 -		{
 -			struct op { 
 -				GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e = t; } 
 -			};
 -			_apply_op(that, op());
 -			return *this;
 -		}
 -
 -		GLM_FUNC_QUALIFIER void operator -= (const VecType& that)
 -		{
 -			struct op { 
 -				GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e -= t; } 
 -			};
 -			_apply_op(that, op());
 -		}
 -
 -		GLM_FUNC_QUALIFIER void operator += (const VecType& that)
 -		{
 -			struct op { 
 -				GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e += t; } 
 -			};
 -			_apply_op(that, op());
 -		}
 -
 -		GLM_FUNC_QUALIFIER void operator *= (const VecType& that)
 -		{
 -			struct op { 
 -				GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e *= t; } 
 -			};
 -			_apply_op(that, op());
 -		}
 -
 -		GLM_FUNC_QUALIFIER void operator /= (const VecType& that)
 -		{
 -			struct op { 
 -				GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e /= t; } 
 -			};
 -			_apply_op(that, op());
 -		}
 -
 -		GLM_FUNC_QUALIFIER value_type& operator[]  (size_t i)
 -		{
 -			const int offset_dst[4] = { E0, E1, E2, E3 };
 -			return this->elem(offset_dst[i]);
 -		}
 -		GLM_FUNC_QUALIFIER value_type  operator[]  (size_t i) const
 -		{
 -			const int offset_dst[4] = { E0, E1, E2, E3 };
 -			return this->elem(offset_dst[i]);
 -		}
 -
 -	protected:
 -		template <typename T>
 -		GLM_FUNC_QUALIFIER void _apply_op(const VecType& that, T op)
 -		{
 -			// Make a copy of the data in this == &that.
 -			// The copier should optimize out the copy in cases where the function is
 -			// properly inlined and the copy is not necessary.
 -			ValueType t[N];
 -			for (int i = 0; i < N; ++i)
 -				t[i] = that[i];
 -			for (int i = 0; i < N; ++i)
 -				op( (*this)[i], t[i] );
 -		}
 -	};
 -
 -	// Specialization for swizzles containing duplicate elements.  These cannot be modified.
 -	template <typename ValueType, precision P, typename VecType, int N, int E0, int E1, int E2, int E3>
 -	struct _swizzle_base2<ValueType, P, VecType,N,E0,E1,E2,E3,1> : public _swizzle_base1<ValueType, P, VecType,E0,E1,E2,E3,N>
 -	{
 -		typedef VecType         vec_type;        
 -		typedef ValueType       value_type;
 -
 -		struct Stub {};
 -		GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const &) { return *this; }
 -
 -		GLM_FUNC_QUALIFIER value_type  operator[]  (size_t i) const
 -		{
 -			const int offset_dst[4] = { E0, E1, E2, E3 };
 -			return this->elem(offset_dst[i]);
 -		}
 -	};
 -
 -	template <int N,typename ValueType, precision P, typename VecType, int E0,int E1,int E2,int E3>
 -	struct _swizzle : public _swizzle_base2<ValueType, P, VecType, N, E0, E1, E2, E3, (E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)>
 -	{
 -		typedef _swizzle_base2<ValueType, P, VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)> base_type;
 -
 -		using base_type::operator=;
 -
 -		GLM_FUNC_QUALIFIER operator VecType () const { return (*this)(); }
 -	};
 -
 -//
 -// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros
 -//
 -#define _GLM_SWIZZLE_TEMPLATE1   template <int N, typename T, precision P, typename V, int E0, int E1, int E2, int E3>
 -#define _GLM_SWIZZLE_TEMPLATE2   template <int N, typename T, precision P, typename V, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3>
 -#define _GLM_SWIZZLE_TYPE1       _swizzle<N, T, P, V, E0, E1, E2, E3>
 -#define _GLM_SWIZZLE_TYPE2       _swizzle<N, T, P, V, F0, F1, F2, F3>
 -
 -//
 -// Wrapper for a binary operator (e.g. u.yy + v.zy)
 -//
 -#define _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND)                 \
 -	_GLM_SWIZZLE_TEMPLATE2                                                          \
 -	GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b)  \
 -	{                                                                               \
 -		return a() OPERAND b();                                                     \
 -	}                                                                               \
 -	_GLM_SWIZZLE_TEMPLATE1                                                          \
 -	GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const V& b)                   \
 -	{                                                                               \
 -		return a() OPERAND b;                                                       \
 -	}                                                                               \
 -	_GLM_SWIZZLE_TEMPLATE1                                                          \
 -	GLM_FUNC_QUALIFIER V operator OPERAND ( const V& a, const _GLM_SWIZZLE_TYPE1& b)                   \
 -	{                                                                               \
 -		return a OPERAND b();                                                       \
 -	}
 -
 -//
 -// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz)
 -//
 -#define _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND)                 \
 -	_GLM_SWIZZLE_TEMPLATE1                                                          \
 -	GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const T& b)                   \
 -	{                                                                               \
 -		return a() OPERAND b;                                                       \
 -	}                                                                               \
 -	_GLM_SWIZZLE_TEMPLATE1                                                          \
 -	GLM_FUNC_QUALIFIER V operator OPERAND ( const T& a, const _GLM_SWIZZLE_TYPE1& b)                   \
 -	{                                                                               \
 -		return a OPERAND b();                                                       \
 -	}
 -
 -//
 -// Macro for wrapping a function taking one argument (e.g. abs())
 -//
 -#define _GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION)                          \
 -	_GLM_SWIZZLE_TEMPLATE1                                                          \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a)  \
 -	{                                                                               \
 -		return FUNCTION(a());                                                       \
 -	}
 -
 -//
 -// Macro for wrapping a function taking two vector arguments (e.g. dot()).
 -//
 -#define _GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION)                                                      \
 -	_GLM_SWIZZLE_TEMPLATE2                                                                                      \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
 -	{                                                                                                           \
 -		return FUNCTION(a(), b());                                                                              \
 -	}                                                                                                           \
 -	_GLM_SWIZZLE_TEMPLATE1                                                                                      \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b) \
 -	{                                                                                                           \
 -		return FUNCTION(a(), b());                                                                              \
 -	}                                                                                                           \
 -	_GLM_SWIZZLE_TEMPLATE1                                                                                      \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename V& b)         \
 -	{                                                                                                           \
 -		return FUNCTION(a(), b);                                                                                \
 -	}                                                                                                           \
 -	_GLM_SWIZZLE_TEMPLATE1                                                                                      \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const _GLM_SWIZZLE_TYPE1& b)                  \
 -	{                                                                                                           \
 -		return FUNCTION(a, b());                                                                                \
 -	} 
 -
 -//
 -// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).
 -//
 -#define _GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION)                                                             \
 -	_GLM_SWIZZLE_TEMPLATE2                                                                                                    \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b, const T& c)   \
 -	{                                                                                                                         \
 -		return FUNCTION(a(), b(), c);                                                                                         \
 -	}                                                                                                                         \
 -	_GLM_SWIZZLE_TEMPLATE1                                                                                                    \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b, const T& c)   \
 -	{                                                                                                                         \
 -		return FUNCTION(a(), b(), c);                                                                                         \
 -	}                                                                                                                         \
 -	_GLM_SWIZZLE_TEMPLATE1                                                                                                    \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\
 -	{                                                                                                                         \
 -		return FUNCTION(a(), b, c);                                                                                           \
 -	}                                                                                                                         \
 -	_GLM_SWIZZLE_TEMPLATE1                                                                                                    \
 -	GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const _GLM_SWIZZLE_TYPE1& b, const T& c)           \
 -	{                                                                                                                         \
 -		return FUNCTION(a, b(), c);                                                                                           \
 -	} 
 - 
 -}//namespace detail 
 -}//namespace glm
 -
 -namespace glm
 -{
 -	namespace detail
 -	{
 -		_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
 -		_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
 -		_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
 -		_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
 -		_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
 -		_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
 -	}
 -
 -	//
 -	// Swizzles are distinct types from the unswizzled type.  The below macros will
 -	// provide template specializations for the swizzle types for the given functions
 -	// so that the compiler does not have any ambiguity to choosing how to handle
 -	// the function.
 -	//
 -	// The alternative is to use the operator()() when calling the function in order
 -	// to explicitly convert the swizzled type to the unswizzled type.
 -	//
 -
 -	//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type,    abs);
 -	//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type,    acos);
 -	//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type,    acosh);
 -	//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type,    all);
 -	//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type,    any);
 -
 -	//_GLM_SWIZZLE_FUNCTION_2_ARGS(value_type,  dot);
 -	//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type,    cross);
 -	//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type,    step);    
 -	//_GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);
 -}
 -
 -#define _GLM_SWIZZLE2_2_MEMBERS(T, P, V, E0,E1) \
 -	struct { detail::_swizzle<2, T, P, V<T, P>, 0,0,-1,-2> E0 ## E0; }; \
 -	struct { detail::_swizzle<2, T, P, V<T, P>, 0,1,-1,-2> E0 ## E1; }; \
 -	struct { detail::_swizzle<2, T, P, V<T, P>, 1,0,-1,-2> E1 ## E0; }; \
 -	struct { detail::_swizzle<2, T, P, V<T, P>, 1,1,-1,-2> E1 ## E1; }; 
 -
 -#define _GLM_SWIZZLE2_3_MEMBERS(T, P, V, E0,E1) \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 0,0,0,-1> E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 0,0,1,-1> E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 0,1,0,-1> E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 0,1,1,-1> E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 1,0,0,-1> E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 1,0,1,-1> E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 1,1,0,-1> E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T, P, V<T, P>, 1,1,1,-1> E1 ## E1 ## E1; };  
 -
 -#define _GLM_SWIZZLE2_4_MEMBERS(T, P, V, E0,E1) \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,1> E1 ## E1 ## E1 ## E1; };  
 -
 -#define _GLM_SWIZZLE3_2_MEMBERS(T, P, V, E0,E1,E2) \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 0,0,-1,-2> E0 ## E0; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 0,1,-1,-2> E0 ## E1; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 0,2,-1,-2> E0 ## E2; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 1,0,-1,-2> E1 ## E0; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 1,1,-1,-2> E1 ## E1; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 1,2,-1,-2> E1 ## E2; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 2,0,-1,-2> E2 ## E0; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 2,1,-1,-2> E2 ## E1; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 2,2,-1,-2> E2 ## E2; }; 
 -
 -#define _GLM_SWIZZLE3_3_MEMBERS(T, P, V ,E0,E1,E2) \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,0,-1> E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,1,-1> E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,2,-1> E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,0,-1> E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,1,-1> E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,2,-1> E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,0,-1> E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,1,-1> E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,2,-1> E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,0,-1> E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,1,-1> E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,2,-1> E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,0,-1> E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,1,-1> E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,2,-1> E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,0,-1> E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,1,-1> E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,2,-1> E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,0,-1> E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,1,-1> E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,2,-1> E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,0,-1> E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,1,-1> E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,2,-1> E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,0,-1> E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,1,-1> E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,2,-1> E2 ## E2 ## E2; };
 -
 -#define _GLM_SWIZZLE3_4_MEMBERS(T, P, V, E0,E1,E2) \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; 
 -
 -#define _GLM_SWIZZLE4_2_MEMBERS(T, P, V, E0,E1,E2,E3) \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 0,0,-1,-2> E0 ## E0; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 0,1,-1,-2> E0 ## E1; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 0,2,-1,-2> E0 ## E2; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 0,3,-1,-2> E0 ## E3; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 1,0,-1,-2> E1 ## E0; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 1,1,-1,-2> E1 ## E1; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 1,2,-1,-2> E1 ## E2; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 1,3,-1,-2> E1 ## E3; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 2,0,-1,-2> E2 ## E0; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 2,1,-1,-2> E2 ## E1; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 2,2,-1,-2> E2 ## E2; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 2,3,-1,-2> E2 ## E3; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 3,0,-1,-2> E3 ## E0; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 3,1,-1,-2> E3 ## E1; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 3,2,-1,-2> E3 ## E2; }; \
 -	struct { detail::_swizzle<2,T, P, V<T, P>, 3,3,-1,-2> E3 ## E3; }; 
 -
 -#define _GLM_SWIZZLE4_3_MEMBERS(T,P, V, E0,E1,E2,E3) \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,0,-1> E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,1,-1> E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,2,-1> E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,3,-1> E0 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,0,-1> E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,1,-1> E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,2,-1> E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,3,-1> E0 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,0,-1> E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,1,-1> E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,2,-1> E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,3,-1> E0 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,0,-1> E0 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,1,-1> E0 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,2,-1> E0 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,3,-1> E0 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,0,-1> E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,1,-1> E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,2,-1> E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,3,-1> E1 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,0,-1> E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,1,-1> E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,2,-1> E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,3,-1> E1 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,0,-1> E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,1,-1> E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,2,-1> E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,3,-1> E1 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,0,-1> E1 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,1,-1> E1 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,2,-1> E1 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,3,-1> E1 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,0,-1> E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,1,-1> E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,2,-1> E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,3,-1> E2 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,0,-1> E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,1,-1> E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,2,-1> E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,3,-1> E2 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,0,-1> E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,1,-1> E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,2,-1> E2 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,3,-1> E2 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,0,-1> E2 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,1,-1> E2 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,2,-1> E2 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,3,-1> E2 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,0,-1> E3 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,1,-1> E3 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,2,-1> E3 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,3,-1> E3 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,0,-1> E3 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,1,-1> E3 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,2,-1> E3 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,3,-1> E3 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,0,-1> E3 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,1,-1> E3 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,2,-1> E3 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,3,-1> E3 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,0,-1> E3 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,1,-1> E3 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,2,-1> E3 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,3,-1> E3 ## E3 ## E3; };  
 -
 -#define _GLM_SWIZZLE4_4_MEMBERS(T, P, V, E0,E1,E2,E3) \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,3> E0 ## E0 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,3> E0 ## E0 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,3> E0 ## E0 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,0> E0 ## E0 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,1> E0 ## E0 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,2> E0 ## E0 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,3> E0 ## E0 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,3> E0 ## E1 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,3> E0 ## E1 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,3> E0 ## E1 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,0> E0 ## E1 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,1> E0 ## E1 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,2> E0 ## E1 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,3> E0 ## E1 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,3> E0 ## E2 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,3> E0 ## E2 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,3> E0 ## E2 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,0> E0 ## E2 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,1> E0 ## E2 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,2> E0 ## E2 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,3> E0 ## E2 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,0> E0 ## E3 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,1> E0 ## E3 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,2> E0 ## E3 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,3> E0 ## E3 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,0> E0 ## E3 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,1> E0 ## E3 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,2> E0 ## E3 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,3> E0 ## E3 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,0> E0 ## E3 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,1> E0 ## E3 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,2> E0 ## E3 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,3> E0 ## E3 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,0> E0 ## E3 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,1> E0 ## E3 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,2> E0 ## E3 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,3> E0 ## E3 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,3> E1 ## E0 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,3> E1 ## E0 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,3> E1 ## E0 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,0> E1 ## E0 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,1> E1 ## E0 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,2> E1 ## E0 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,3> E1 ## E0 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,3> E1 ## E1 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,3> E1 ## E1 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,3> E1 ## E1 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,0> E1 ## E1 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,1> E1 ## E1 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,2> E1 ## E1 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,3> E1 ## E1 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,3> E1 ## E2 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,3> E1 ## E2 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,3> E1 ## E2 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,0> E1 ## E2 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,1> E1 ## E2 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,2> E1 ## E2 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,3> E1 ## E2 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,0> E1 ## E3 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,1> E1 ## E3 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,2> E1 ## E3 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,3> E1 ## E3 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,0> E1 ## E3 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,1> E1 ## E3 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,2> E1 ## E3 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,3> E1 ## E3 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,0> E1 ## E3 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,1> E1 ## E3 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,2> E1 ## E3 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,3> E1 ## E3 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,0> E1 ## E3 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,1> E1 ## E3 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,2> E1 ## E3 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,3> E1 ## E3 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,3> E2 ## E0 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,3> E2 ## E0 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,3> E2 ## E0 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,0> E2 ## E0 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,1> E2 ## E0 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,2> E2 ## E0 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,3> E2 ## E0 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,3> E2 ## E1 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,3> E2 ## E1 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,3> E2 ## E1 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,0> E2 ## E1 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,1> E2 ## E1 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,2> E2 ## E1 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,3> E2 ## E1 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,3> E2 ## E2 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,3> E2 ## E2 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,3> E2 ## E2 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,0> E2 ## E2 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,1> E2 ## E2 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,2> E2 ## E2 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,3> E2 ## E2 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,0> E2 ## E3 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,1> E2 ## E3 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,2> E2 ## E3 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,3> E2 ## E3 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,0> E2 ## E3 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,1> E2 ## E3 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,2> E2 ## E3 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,3> E2 ## E3 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,0> E2 ## E3 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,1> E2 ## E3 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,2> E2 ## E3 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,3> E2 ## E3 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,0> E2 ## E3 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,1> E2 ## E3 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,2> E2 ## E3 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,3> E2 ## E3 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,0> E3 ## E0 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,1> E3 ## E0 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,2> E3 ## E0 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,3> E3 ## E0 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,0> E3 ## E0 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,1> E3 ## E0 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,2> E3 ## E0 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,3> E3 ## E0 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,0> E3 ## E0 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,1> E3 ## E0 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,2> E3 ## E0 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,3> E3 ## E0 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,0> E3 ## E0 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,1> E3 ## E0 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,2> E3 ## E0 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,3> E3 ## E0 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,0> E3 ## E1 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,1> E3 ## E1 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,2> E3 ## E1 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,3> E3 ## E1 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,0> E3 ## E1 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,1> E3 ## E1 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,2> E3 ## E1 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,3> E3 ## E1 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,0> E3 ## E1 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,1> E3 ## E1 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,2> E3 ## E1 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,3> E3 ## E1 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,0> E3 ## E1 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,1> E3 ## E1 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,2> E3 ## E1 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,3> E3 ## E1 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,0> E3 ## E2 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,1> E3 ## E2 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,2> E3 ## E2 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,3> E3 ## E2 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,0> E3 ## E2 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,1> E3 ## E2 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,2> E3 ## E2 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,3> E3 ## E2 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,0> E3 ## E2 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,1> E3 ## E2 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,2> E3 ## E2 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,3> E3 ## E2 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,0> E3 ## E2 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,1> E3 ## E2 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,2> E3 ## E2 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,3> E3 ## E2 ## E3 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,0> E3 ## E3 ## E0 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,1> E3 ## E3 ## E0 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,2> E3 ## E3 ## E0 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,3> E3 ## E3 ## E0 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,0> E3 ## E3 ## E1 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,1> E3 ## E3 ## E1 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,2> E3 ## E3 ## E1 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,3> E3 ## E3 ## E1 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,0> E3 ## E3 ## E2 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,1> E3 ## E3 ## E2 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,2> E3 ## E3 ## E2 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,3> E3 ## E3 ## E2 ## E3; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,0> E3 ## E3 ## E3 ## E0; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,1> E3 ## E3 ## E3 ## E1; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,2> E3 ## E3 ## E3 ## E2; }; \
 -	struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,3> E3 ## E3 ## E3 ## E3; };
 diff --git a/inc/glm/detail/_swizzle_func.hpp b/inc/glm/detail/_swizzle_func.hpp deleted file mode 100644 index c7f1aec..0000000 --- a/inc/glm/detail/_swizzle_func.hpp +++ /dev/null @@ -1,725 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/_swizzle_func.hpp
 -/// @date 2011-10-16 / 2011-10-16
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#define GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B)	\
 -	SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B() CONST												\
 -	{																								\
 -		return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B);								\
 -	}
 -
 -#define GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C)		\
 -	SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C() CONST												\
 -	{																									\
 -		return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C);							\
 -	}
 -
 -#define GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D)	\
 -	SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C ## D() CONST										\
 -	{																									\
 -		return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D);					\
 -	}
 -
 -#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B)	\
 -	template <typename TMPL_TYPE>																		\
 -	SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B() CONST							\
 -	{																									\
 -		return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B);									\
 -	}
 -
 -#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C)		\
 -	template <typename TMPL_TYPE>																			\
 -	SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C() CONST							\
 -	{																										\
 -		return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C);								\
 -	}
 -
 -#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D)	\
 -	template <typename TMPL_TYPE>																			\
 -	SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C ## D() CONST						\
 -	{																										\
 -		return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D);						\
 -	}
 -
 -#define GLM_MUTABLE
 -
 -#define GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A)
 -
 -#define GLM_SWIZZLE_GEN_REF_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE) \
 -	GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, x, y) \
 -	GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, r, g) \
 -	GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, s, t)
 -
 -//GLM_SWIZZLE_GEN_REF_FROM_VEC2(valType, detail::vec2, detail::ref2)
 -
 -#define GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B)
 -
 -#define GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B, A)
 -
 -#define GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C)
 -
 -#define GLM_SWIZZLE_GEN_REF_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE) \
 -	GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, x, y, z) \
 -	GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, r, g, b) \
 -	GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, s, t, p)
 -
 -//GLM_SWIZZLE_GEN_REF_FROM_VEC3(valType, detail::vec3, detail::ref2, detail::ref3)
 -
 -#define GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, C)
 -
 -#define GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B)
 -
 -#define GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C, A)
 -
 -#define GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D)
 -
 -#define GLM_SWIZZLE_GEN_REF_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
 -	GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \
 -	GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \
 -	GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q)
 -
 -//GLM_SWIZZLE_GEN_REF_FROM_VEC4(valType, detail::vec4, detail::ref2, detail::ref3, detail::ref4)
 -
 -#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B)
 -
 -#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B)
 -
 -#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B)
 -
 -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B)
 -
 -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE)			\
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y)	\
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g)	\
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t)
 -
 -//GLM_SWIZZLE_GEN_VEC_FROM_VEC2(valType, detail::vec2, detail::vec2, detail::vec3, detail::vec4)
 -
 -#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C)
 -
 -#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C)
 -
 -#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C)
 -
 -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C)
 -
 -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z) \
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b) \
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p)
 -
 -//GLM_SWIZZLE_GEN_VEC_FROM_VEC3(valType, detail::vec3, detail::vec2, detail::vec3, detail::vec4)
 -
 -#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C) \
 -	GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D)
 -
 -#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C) \
 -	GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D)
 -
 -#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, A) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, B) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, C) \
 -	GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, D)
 -
 -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \
 -	GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D)
 -
 -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \
 -	GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q)
 -
 -//GLM_SWIZZLE_GEN_VEC_FROM_VEC4(valType, detail::vec4, detail::vec2, detail::vec3, detail::vec4)
 diff --git a/inc/glm/detail/_vectorize.hpp b/inc/glm/detail/_vectorize.hpp deleted file mode 100644 index ce83cb8..0000000 --- a/inc/glm/detail/_vectorize.hpp +++ /dev/null @@ -1,160 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/_vectorize.hpp
 -/// @date 2011-10-14 / 2011-10-14
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "type_vec1.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec3.hpp"
 -#include "type_vec4.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename R, typename T, precision P, template <typename, precision> class vecType>
 -	struct functor1{};
 -
 -	template <typename R, typename T, precision P>
 -	struct functor1<R, T, P, tvec1>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v)
 -		{
 -			return tvec1<R, P>(Func(v.x));
 -		}
 -	};
 -
 -	template <typename R, typename T, precision P>
 -	struct functor1<R, T, P, tvec2>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v)
 -		{
 -			return tvec2<R, P>(Func(v.x), Func(v.y));
 -		}
 -	};
 -
 -	template <typename R, typename T, precision P>
 -	struct functor1<R, T, P, tvec3>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v)
 -		{
 -			return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z));
 -		}
 -	};
 -
 -	template <typename R, typename T, precision P>
 -	struct functor1<R, T, P, tvec4>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v)
 -		{
 -			return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
 -		}
 -	};
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	struct functor2{};
 -
 -	template <typename T, precision P>
 -	struct functor2<T, P, tvec1>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b)
 -		{
 -			return tvec1<T, P>(Func(a.x, b.x));
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct functor2<T, P, tvec2>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b)
 -		{
 -			return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y));
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct functor2<T, P, tvec3>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b)
 -		{
 -			return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct functor2<T, P, tvec4>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b)
 -		{
 -			return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
 -		}
 -	};
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	struct functor2_vec_sca{};
 -
 -	template <typename T, precision P>
 -	struct functor2_vec_sca<T, P, tvec1>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b)
 -		{
 -			return tvec1<T, P>(Func(a.x, b));
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct functor2_vec_sca<T, P, tvec2>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b)
 -		{
 -			return tvec2<T, P>(Func(a.x, b), Func(a.y, b));
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct functor2_vec_sca<T, P, tvec3>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b)
 -		{
 -			return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct functor2_vec_sca<T, P, tvec4>
 -	{
 -		GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b)
 -		{
 -			return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
 -		}
 -	};
 -}//namespace detail
 -}//namespace glm
 diff --git a/inc/glm/detail/dummy.cpp b/inc/glm/detail/dummy.cpp deleted file mode 100644 index 5034280..0000000 --- a/inc/glm/detail/dummy.cpp +++ /dev/null @@ -1,232 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/core/dummy.cpp
 -/// @date 2011-01-19 / 2011-06-15
 -/// @author Christophe Riccio
 -///
 -/// GLM is a header only library. There is nothing to compile. 
 -/// dummy.cpp exist only a wordaround for CMake file.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#define GLM_MESSAGES
 -#include <glm/glm.hpp>
 -#include <glm/ext.hpp>
 -#include <limits>
 -
 -struct material
 -{
 -	glm::vec4 emission; // Ecm
 -	glm::vec4 ambient; // Acm
 -	glm::vec4 diffuse; // Dcm
 -	glm::vec4 specular; // Scm
 -	float shininess; // Srm
 -};
 -
 -struct light
 -{
 -	glm::vec4 ambient; // Acli
 -	glm::vec4 diffuse; // Dcli
 -	glm::vec4 specular; // Scli
 -	glm::vec4 position; // Ppli
 -	glm::vec4 halfVector; // Derived: Hi
 -	glm::vec3 spotDirection; // Sdli
 -	float spotExponent; // Srli
 -	float spotCutoff; // Crli
 -	// (range: [0.0,90.0], 180.0)
 -	float spotCosCutoff; // Derived: cos(Crli)
 -	// (range: [1.0,0.0],-1.0)
 -	float constantAttenuation; // K0
 -	float linearAttenuation; // K1
 -	float quadraticAttenuation;// K2
 -};
 -
 -
 -// Sample 1
 -#include <glm/vec3.hpp>// glm::vec3
 -#include <glm/geometric.hpp>// glm::cross, glm::normalize
 -
 -glm::vec3 computeNormal
 -(
 -	glm::vec3 const & a,
 -	glm::vec3 const & b,
 -	glm::vec3 const & c
 -)
 -{
 -	return glm::normalize(glm::cross(c - a, b - a));
 -}
 -
 -typedef unsigned int GLuint;
 -#define GL_FALSE 0
 -void glUniformMatrix4fv(GLuint, int, int, float*){}
 -
 -// Sample 2
 -#include <glm/vec3.hpp> // glm::vec3
 -#include <glm/vec4.hpp> // glm::vec4, glm::ivec4
 -#include <glm/mat4x4.hpp> // glm::mat4
 -#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective
 -#include <glm/gtc/type_ptr.hpp> // glm::value_ptr
 -void func(GLuint LocationMVP, float Translate, glm::vec2 const & Rotate)
 -{
 -	glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f);
 -	glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
 -	glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
 -	glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
 -	glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
 -	glm::mat4 MVP = Projection * View * Model;
 -	glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
 -}
 -
 -// Sample 3
 -#include <glm/vec2.hpp>// glm::vec2
 -#include <glm/packing.hpp>// glm::packUnorm2x16
 -#include <glm/integer.hpp>// glm::uint
 -#include <glm/gtc/type_precision.hpp>// glm::i8vec2, glm::i32vec2
 -std::size_t const VertexCount = 4;
 -// Float quad geometry
 -std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2);
 -glm::vec2 const PositionDataF32[VertexCount] =
 -{
 -	glm::vec2(-1.0f,-1.0f),
 -	glm::vec2( 1.0f,-1.0f),
 -	glm::vec2( 1.0f, 1.0f),
 -	glm::vec2(-1.0f, 1.0f)
 -	};
 -// Half-float quad geometry
 -std::size_t const PositionSizeF16 = VertexCount * sizeof(glm::uint);
 -glm::uint const PositionDataF16[VertexCount] =
 -{
 -	glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, -1.0f))),
 -	glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, -1.0f))),
 -	glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, 1.0f))),
 -	glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, 1.0f)))
 -};
 -// 8 bits signed integer quad geometry
 -std::size_t const PositionSizeI8 = VertexCount * sizeof(glm::i8vec2);
 -glm::i8vec2 const PositionDataI8[VertexCount] =
 -{
 -	glm::i8vec2(-1,-1),
 -	glm::i8vec2( 1,-1),
 -	glm::i8vec2( 1, 1),
 -	glm::i8vec2(-1, 1)
 -};
 -// 32 bits signed integer quad geometry
 -std::size_t const PositionSizeI32 = VertexCount * sizeof(glm::i32vec2);
 -glm::i32vec2 const PositionDataI32[VertexCount] =
 -{
 -	glm::i32vec2 (-1,-1),
 -	glm::i32vec2 ( 1,-1),
 -	glm::i32vec2 ( 1, 1),
 -	glm::i32vec2 (-1, 1)
 -};
 -
 -struct intersection
 -{
 -	glm::vec4 position;
 -	glm::vec3 normal;
 -};
 -
 -/*
 -// Sample 4
 -#include <glm/vec3.hpp>// glm::vec3
 -#include <glm/geometric.hpp>// glm::normalize, glm::dot, glm::reflect
 -#include <glm/exponential.hpp>// glm::pow
 -#include <glm/gtc/random.hpp>// glm::vecRand3
 -glm::vec3 lighting
 -(
 -	intersection const & Intersection,
 -	material const & Material,
 -	light const & Light,
 -	glm::vec3 const & View
 -)
 -{
 -	glm::vec3 Color(0.0f);
 -	glm::vec3 LightVertor(glm::normalize(
 -		Light.position - Intersection.position +
 -		glm::vecRand3(0.0f, Light.inaccuracy));
 -
 -	if(!shadow(Intersection.position, Light.position, LightVertor))
 -	{
 -		float Diffuse = glm::dot(Intersection.normal, LightVector);
 -		if(Diffuse <= 0.0f)
 -			return Color;
 -		if(Material.isDiffuse())
 -			Color += Light.color() * Material.diffuse * Diffuse;
 -		if(Material.isSpecular())
 -		{
 -			glm::vec3 Reflect(glm::reflect(
 -				glm::normalize(-LightVector),
 -				glm::normalize(Intersection.normal)));
 -			float Dot = glm::dot(Reflect, View);
 -			float Base = Dot > 0.0f ? Dot : 0.0f;
 -			float Specular = glm::pow(Base, Material.exponent);
 -			Color += Material.specular * Specular;
 -		}
 -	}
 -	return Color;
 -}
 -*/
 -
 -
 -template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
 -T normalizeDotA(vecType<T, P> const & x, vecType<T, P> const & y)
 -{
 -	return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
 -}
 -
 -#define GLM_TEMPLATE_GENTYPE typename T, glm::precision P, template<typename, glm::precision> class
 -
 -template <GLM_TEMPLATE_GENTYPE vecType>
 -T normalizeDotB(vecType<T, P> const & x, vecType<T, P> const & y)
 -{
 -	return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
 -}
 -
 -template <typename vecType>
 -typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b)
 -{
 -	return glm::dot(a, b) * glm::inversesqrt(glm::dot(a, a) * glm::dot(b, b));
 -}
 -
 -int main()
 -{
 -	glm::vec1 o(1);
 -	glm::vec2 a(1);
 -	glm::vec3 b(1);
 -	glm::vec4 c(1);
 -
 -	glm::quat q;
 -	glm::dualquat p;
 -
 -	glm::mat4 m(1);
 -
 -	float a0 = normalizeDotA(a, a);
 -	float b0 = normalizeDotB(b, b);
 -	float c0 = normalizeDotC(c, c);
 -
 -	return 0;
 -}
 diff --git a/inc/glm/detail/func_common.hpp b/inc/glm/detail/func_common.hpp deleted file mode 100644 index 26c4c73..0000000 --- a/inc/glm/detail/func_common.hpp +++ /dev/null @@ -1,456 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_common.hpp
 -/// @date 2008-03-08 / 2010-01-26
 -/// @author Christophe Riccio
 -/// 
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -///
 -/// @defgroup core_func_common Common functions
 -/// @ingroup core
 -/// 
 -/// These all operate component-wise. The description is per component.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -#include "precision.hpp"
 -#include "type_int.hpp"
 -#include "_fixes.hpp"
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_common
 -	/// @{
 -
 -	/// Returns x if x >= 0; otherwise, it returns -x.
 -	/// 
 -	/// @tparam genType floating-point or signed integer; scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType abs(genType x);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> abs(vecType<T, P> const & x);
 -
 -	/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. 
 -	/// 
 -	/// @tparam genType Floating-point or signed integer; scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> sign(vecType<T, P> const & x);
 -
 -	/// Returns a value equal to the nearest integer that is less then or equal to x. 
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> floor(vecType<T, P> const & x);
 -
 -	/// Returns a value equal to the nearest integer to x
 -	/// whose absolute value is not larger than the absolute value of x.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> trunc(vecType<T, P> const & x);
 -
 -	/// Returns a value equal to the nearest integer to x.
 -	/// The fraction 0.5 will round in a direction chosen by the
 -	/// implementation, presumably the direction that is fastest.
 -	/// This includes the possibility that round(x) returns the
 -	/// same value as roundEven(x) for all values of x.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> round(vecType<T, P> const & x);
 -
 -	/// Returns a value equal to the nearest integer to x.
 -	/// A fractional part of 0.5 will round toward the nearest even
 -	/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> roundEven(vecType<T, P> const & x);
 -
 -	/// Returns a value equal to the nearest integer
 -	/// that is greater than or equal to x.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> ceil(vecType<T, P> const & x);
 -
 -	/// Return x - floor(x).
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType fract(genType x);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> fract(vecType<T, P> const & x);
 -
 -	/// Modulus. Returns x - y * floor(x / y)
 -	/// for each component in x using the floating point value y.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType mod(genType x, genType y);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns the fractional part of x and sets i to the integer
 -	/// part (as a whole number floating point value). Both the
 -	/// return value and the output parameter will have the same
 -	/// sign as x.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType modf(genType x, genType & i);
 -
 -	/// Returns y if y < x; otherwise, it returns x.
 -	///
 -	/// @tparam genType Floating-point or integer; scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType min(genType x, genType y);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, T y);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns y if x < y; otherwise, it returns x.
 -	/// 
 -	/// @tparam genType Floating-point or integer; scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType max(genType x, genType y);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, T y);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns min(max(x, minVal), maxVal) for each component in x 
 -	/// using the floating-point values minVal and maxVal.
 -	///
 -	/// @tparam genType Floating-point or integer; scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType clamp(genType x, genType minVal, genType maxVal);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal);
 -
 -	/// If genTypeU is a floating scalar or vector:
 -	/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
 -	/// x and y using the floating-point value a.
 -	/// The value for a is not restricted to the range [0, 1].
 -	/// 
 -	/// If genTypeU is a boolean scalar or vector:
 -	/// Selects which vector each returned component comes
 -	/// from. For a component of <a> that is false, the
 -	/// corresponding component of x is returned. For a
 -	/// component of a that is true, the corresponding
 -	/// component of y is returned. Components of x and y that
 -	/// are not selected are allowed to be invalid floating point
 -	/// values and will have no effect on the results. Thus, this
 -	/// provides different functionality than
 -	/// genType mix(genType x, genType y, genType(a))
 -	/// where a is a Boolean vector.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	/// 
 -	/// @param[in]  x Value to interpolate.
 -	/// @param[in]  y Value to interpolate.
 -	/// @param[in]  a Interpolant.
 -	/// 
 -	/// @tparam	genTypeT Floating point scalar or vector.
 -	/// @tparam genTypeU Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT.
 -	/// 
 -	/// @code
 -	/// #include <glm/glm.hpp>
 -	/// ...
 -	/// float a;
 -	/// bool b;
 -	/// glm::dvec3 e;
 -	/// glm::dvec3 f;
 -	/// glm::vec4 g;
 -	/// glm::vec4 h;
 -	/// ...
 -	/// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors. 
 -	/// glm::vec4 s = glm::mix(g, h, b); // Teturns g or h;
 -	/// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second.
 -	/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
 -	/// @endcode
 -	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a);
 -
 -	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a);
 -
 -	template <typename genTypeT, typename genTypeU>
 -	GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a);
 -
 -	/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType step(genType edge, genType x);
 -
 -	/// Returns 0.0 if x < edge, otherwise it returns 1.0.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <template <typename, precision> class vecType, typename T, precision P>
 -	GLM_FUNC_DECL vecType<T, P> step(T edge, vecType<T, P> const & x);
 -
 -	/// Returns 0.0 if x < edge, otherwise it returns 1.0.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <template <typename, precision> class vecType, typename T, precision P>
 -	GLM_FUNC_DECL vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x);
 -
 -	/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
 -	/// performs smooth Hermite interpolation between 0 and 1
 -	/// when edge0 < x < edge1. This is useful in cases where
 -	/// you would want a threshold function with a smooth
 -	/// transition. This is equivalent to:
 -	/// genType t;
 -	/// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
 -	/// return t * t * (3 - 2 * t);
 -	/// Results are undefined if edge0 >= edge1.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x);
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x);
 -
 -	/// Returns true if x holds a NaN (not a number)
 -	/// representation in the underlying implementation's set of
 -	/// floating point representations. Returns false otherwise,
 -	/// including for implementations with no NaN
 -	/// representations.
 -	/// 
 -	/// /!\ When using compiler fast math, this function may fail.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> isnan(vecType<T, P> const & x);
 -
 -	/// Returns true if x holds a positive infinity or negative
 -	/// infinity representation in the underlying implementation's
 -	/// set of floating point representations. Returns false
 -	/// otherwise, including for implementations with no infinity
 -	/// representations.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> isinf(vecType<T, P> const & x);
 -
 -	/// Returns a signed integer value representing
 -	/// the encoding of a floating-point value. The floating-point
 -	/// value's bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	GLM_FUNC_DECL int floatBitsToInt(float const & v);
 -
 -	/// Returns a signed integer value representing
 -	/// the encoding of a floating-point value. The floatingpoint
 -	/// value's bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_DECL vecType<int, P> floatBitsToInt(vecType<float, P> const & v);
 -
 -	/// Returns a unsigned integer value representing
 -	/// the encoding of a floating-point value. The floatingpoint
 -	/// value's bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	GLM_FUNC_DECL uint floatBitsToUint(float const & v);
 -
 -	/// Returns a unsigned integer value representing
 -	/// the encoding of a floating-point value. The floatingpoint
 -	/// value's bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_DECL vecType<uint, P> floatBitsToUint(vecType<float, P> const & v);
 -
 -	/// Returns a floating-point value corresponding to a signed
 -	/// integer encoding of a floating-point value.
 -	/// If an inf or NaN is passed in, it will not signal, and the
 -	/// resulting floating point value is unspecified. Otherwise,
 -	/// the bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	GLM_FUNC_DECL float intBitsToFloat(int const & v);
 -
 -	/// Returns a floating-point value corresponding to a signed
 -	/// integer encoding of a floating-point value.
 -	/// If an inf or NaN is passed in, it will not signal, and the
 -	/// resulting floating point value is unspecified. Otherwise,
 -	/// the bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_DECL vecType<float, P> intBitsToFloat(vecType<int, P> const & v);
 -
 -	/// Returns a floating-point value corresponding to a
 -	/// unsigned integer encoding of a floating-point value.
 -	/// If an inf or NaN is passed in, it will not signal, and the
 -	/// resulting floating point value is unspecified. Otherwise,
 -	/// the bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	GLM_FUNC_DECL float uintBitsToFloat(uint const & v);
 -
 -	/// Returns a floating-point value corresponding to a
 -	/// unsigned integer encoding of a floating-point value.
 -	/// If an inf or NaN is passed in, it will not signal, and the
 -	/// resulting floating point value is unspecified. Otherwise,
 -	/// the bit-level representation is preserved.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_DECL vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v);
 -
 -	/// Computes and returns a * b + c.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType fma(genType const & a, genType const & b, genType const & c);
 -
 -	/// Splits x into a floating-point significand in the range
 -	/// [0.5, 1.0) and an integral exponent of two, such that:
 -	/// x = significand * exp(2, exponent)
 -	/// 
 -	/// The significand is returned by the function and the
 -	/// exponent is returned in the parameter exp. For a
 -	/// floating-point value of zero, the significant and exponent
 -	/// are both zero. For a floating-point value that is an
 -	/// infinity or is not a number, the results are undefined.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType, typename genIType>
 -	GLM_FUNC_DECL genType frexp(genType const & x, genIType & exp);
 -
 -	/// Builds a floating-point number from x and the
 -	/// corresponding integral exponent of two in exp, returning:
 -	/// significand * exp(2, exponent)
 -	/// 
 -	/// If this product is too large to be represented in the
 -	/// floating-point type, the result is undefined.
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///  
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>; 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 -	template <typename genType, typename genIType>
 -	GLM_FUNC_DECL genType ldexp(genType const & x, genIType const & exp);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_common.inl"
 -
 diff --git a/inc/glm/detail/func_common.inl b/inc/glm/detail/func_common.inl deleted file mode 100644 index 015ac0d..0000000 --- a/inc/glm/detail/func_common.inl +++ /dev/null @@ -1,758 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_common.inl
 -/// @date 2008-08-03 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "func_vector_relational.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec3.hpp"
 -#include "type_vec4.hpp"
 -#include "_vectorize.hpp"
 -#include <limits>
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename genFIType, bool /*signed*/>
 -	struct compute_abs
 -	{};
 -
 -	template <typename genFIType>
 -	struct compute_abs<genFIType, true>
 -	{
 -		GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
 -		{
 -			GLM_STATIC_ASSERT(
 -				std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed,
 -				"'abs' only accept floating-point and integer scalar or vector inputs");
 -
 -			return x >= genFIType(0) ? x : -x;
 -			// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
 -		}
 -	};
 -
 -	template <typename genFIType>
 -	struct compute_abs<genFIType, false>
 -	{
 -		GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
 -		{
 -			GLM_STATIC_ASSERT(
 -				!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,
 -				"'abs' only accept floating-point and integer scalar or vector inputs");
 -			return x;
 -		}
 -	};
 -
 -	template <typename T, typename U, precision P, template <class, precision> class vecType>
 -	struct compute_mix_vector
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
 -
 -			return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
 -		}
 -	};
 -
 -	template <typename T, precision P, template <class, precision> class vecType>
 -	struct compute_mix_vector<T, bool, P, vecType>
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a)
 -		{
 -			vecType<T, P> Result(uninitialize);
 -			for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
 -				Result[i] = a[i] ? y[i] : x[i];
 -			return Result;
 -		}
 -	};
 -
 -	template <typename T, typename U, precision P, template <class, precision> class vecType>
 -	struct compute_mix_scalar
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
 -
 -			return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
 -		}
 -	};
 -
 -	template <typename T, precision P, template <class, precision> class vecType>
 -	struct compute_mix_scalar<T, bool, P, vecType>
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a)
 -		{
 -			return a ? y : x;
 -		}
 -	};
 -
 -	template <typename T, typename U>
 -	struct compute_mix
 -	{
 -		GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
 -
 -			return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
 -		}
 -	};
 -
 -	template <typename T>
 -	struct compute_mix<T, bool>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a)
 -		{
 -			return a ? y : x;
 -		}
 -	};
 -
 -	template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true, bool isSigned = true>
 -	struct compute_sign
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
 -		{
 -			return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0)));
 -		}
 -	};
 -
 -	template <typename T, precision P, template <class, precision> class vecType>
 -	struct compute_sign<T, P, vecType, false, false>
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
 -		{
 -			return vecType<T, P>(glm::greaterThan(x , vecType<T, P>(0)));
 -		}
 -	};
 -
 -	template <typename T, precision P, template <class, precision> class vecType>
 -	struct compute_sign<T, P, vecType, false, true>
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
 -		{
 -			T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
 -			vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift));
 -
 -			return (x >> Shift) | y;
 -		}
 -	};
 -
 -	template <typename T, precision P, template <class, precision> class vecType, typename genType, bool isFloat = true>
 -	struct compute_mod
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, genType const & b)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
 -			return a - b * floor(a / b);
 -		}
 -	};
 -}//namespace detail
 -
 -	// abs
 -	template <>
 -	GLM_FUNC_QUALIFIER int32 abs(int32 x)
 -	{
 -		int32 const y = x >> 31;
 -		return (x ^ y) - y;
 -	}
 -
 -	template <typename genFIType>
 -	GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
 -	{
 -		return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(abs, x);
 -	}
 -
 -	// sign
 -	// fast and works for any type
 -	template <typename genFIType> 
 -	GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
 -	{
 -		GLM_STATIC_ASSERT(
 -			std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
 -			"'sign' only accept signed inputs");
 -		
 -		return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559>::call(tvec1<genFIType>(x)).x;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(
 -			std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
 -			"'sign' only accept signed inputs");
 -
 -		return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
 -	}
 -
 -	// floor
 -	using ::std::floor;
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(floor, x);
 -	}
 -
 -	// trunc
 -#	if GLM_HAS_CXX11_STL
 -		using ::std::trunc;
 -#	else
 -		template <typename genType>
 -		GLM_FUNC_QUALIFIER genType trunc(genType x)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
 -
 -			return x < static_cast<genType>(0) ? -floor(-x) : floor(x);
 -		}
 -#	endif
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(trunc, x);
 -	}
 -
 -	// round
 -#	if GLM_HAS_CXX11_STL
 -		using ::std::round;
 -#	else
 -		template <typename genType>
 -		GLM_FUNC_QUALIFIER genType round(genType x)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs");
 -
 -			return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5)));
 -		}
 -#	endif
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(round, x);
 -	}
 -
 -/*
 -	// roundEven
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType roundEven(genType const& x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
 -
 -		return genType(int(x + genType(int(x) % 2)));
 -	}
 -*/
 -
 -	// roundEven
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType roundEven(genType x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
 -		
 -		int Integer = static_cast<int>(x);
 -		genType IntegerPart = static_cast<genType>(Integer);
 -		genType FractionalPart = fract(x);
 -
 -		if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5))
 -		{
 -			return round(x);
 -		}
 -		else if((Integer % 2) == 0)
 -		{
 -			return IntegerPart;
 -		}
 -		else if(x <= static_cast<genType>(0)) // Work around... 
 -		{
 -			return IntegerPart - static_cast<genType>(1);
 -		}
 -		else
 -		{
 -			return IntegerPart + static_cast<genType>(1);
 -		}
 -		//else // Bug on MinGW 4.5.2
 -		//{
 -		//	return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
 -		//}
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(roundEven, x);
 -	}
 -
 -	// ceil
 -	using ::std::ceil;
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(ceil, x);
 -	}
 -
 -	// fract
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType fract(genType x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fract' only accept floating-point inputs");
 -
 -		return fract(tvec1<genType>(x)).x;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x)
 -	{
 -		return x - floor(x);
 -	}
 -
 -	// mod
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
 -	{
 -		return mod(tvec1<genType>(x), y).x;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y)
 -	{
 -		return detail::compute_mod<T, P, vecType, T, std::numeric_limits<T>::is_iec559>::call(x, y);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		return detail::compute_mod<T, P, vecType, vecType<T, P>, std::numeric_limits<T>::is_iec559>::call(x, y);
 -	}
 -
 -	// modf
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
 -
 -		return std::modf(x, &i);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> modf(tvec1<T, P> const & x, tvec1<T, P> & i)
 -	{
 -		return tvec1<T, P>(
 -			modf(x.x, i.x));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> modf(tvec2<T, P> const & x, tvec2<T, P> & i)
 -	{
 -		return tvec2<T, P>(
 -			modf(x.x, i.x),
 -			modf(x.y, i.y));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> modf(tvec3<T, P> const & x, tvec3<T, P> & i)
 -	{
 -		return tvec3<T, P>(
 -			modf(x.x, i.x),
 -			modf(x.y, i.y),
 -			modf(x.z, i.z));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> modf(tvec4<T, P> const & x, tvec4<T, P> & i)
 -	{
 -		return tvec4<T, P>(
 -			modf(x.x, i.x),
 -			modf(x.y, i.y),
 -			modf(x.z, i.z),
 -			modf(x.w, i.w));
 -	}
 -
 -	//// Only valid if (INT_MIN <= x-y <= INT_MAX)
 -	//// min(x,y)
 -	//r = y + ((x - y) & ((x - y) >> (sizeof(int) *
 -	//CHAR_BIT - 1)));
 -	//// max(x,y)
 -	//r = x - ((x - y) & ((x - y) >> (sizeof(int) *
 -	//CHAR_BIT - 1)));
 -
 -	// min
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType min(genType x, genType y)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs");
 -
 -		return x < y ? x : y;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b)
 -	{
 -		return detail::functor2_vec_sca<T, P, vecType>::call(min, a, b);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b)
 -	{
 -		return detail::functor2<T, P, vecType>::call(min, a, b);
 -	}
 -
 -	// max
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType max(genType x, genType y)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs");
 -
 -		return x > y ? x : y;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b)
 -	{
 -		return detail::functor2_vec_sca<T, P, vecType>::call(max, a, b);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b)
 -	{
 -		return detail::functor2<T, P, vecType>::call(max, a, b);
 -	}
 -
 -	// clamp
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
 -		
 -		return min(max(x, minVal), maxVal);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 -
 -		return min(max(x, minVal), maxVal);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 -
 -		return min(max(x, minVal), maxVal);
 -	}
 -
 -	template <typename genTypeT, typename genTypeU>
 -	GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
 -	{
 -		return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
 -	}
 -
 -	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a)
 -	{
 -		return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
 -	}
 -	
 -	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
 -	{
 -		return detail::compute_mix_vector<T, U, P, vecType>::call(x, y, a);
 -	}
 -
 -	// step
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType step(genType edge, genType x)
 -	{
 -		return mix(static_cast<genType>(1), static_cast<genType>(0), glm::lessThan(x, edge));
 -	}
 -
 -	template <template <typename, precision> class vecType, typename T, precision P>
 -	GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs");
 -
 -		return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, vecType<T, P>(edge)));
 -	}
 -
 -	template <template <typename, precision> class vecType, typename T, precision P>
 -	GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x)
 -	{
 -		return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
 -	}
 -
 -	// smoothstep
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs");
 -
 -		genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
 -		return tmp * tmp * (genType(3) - genType(2) * tmp);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 -
 -		vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
 -		return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 -
 -		vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
 -		return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
 -	}
 -
 -#	if GLM_HAS_CXX11_STL
 -		using std::isnan;
 -#	else
 -		template <typename genType> 
 -		GLM_FUNC_QUALIFIER bool isnan(genType x)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs");
 -
 -#			if GLM_HAS_CXX11_STL
 -				return std::isnan(x);
 -#			elif GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL)
 -				return _isnan(x) != 0;
 -#			elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
 -#				if GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L
 -					return _isnan(x) != 0;
 -#				else
 -					return std::isnan(x);
 -#				endif
 -#			elif GLM_COMPILER & GLM_COMPILER_CUDA
 -				return isnan(x) != 0;
 -#			else
 -				return std::isnan(x);
 -#			endif
 -		}
 -#	endif
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> isnan(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 -
 -		return detail::functor1<bool, T, P, vecType>::call(isnan, x);
 -	}
 -
 -#	if GLM_HAS_CXX11_STL
 -		using std::isinf;
 -#	else
 -		template <typename genType> 
 -		GLM_FUNC_QUALIFIER bool isinf(genType x)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
 -
 -#			if GLM_HAS_CXX11_STL
 -				return std::isinf(x);
 -#			elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
 -				return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
 -#			elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
 -#				if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
 -					return _isinf(x) != 0;
 -#				else
 -					return std::isinf(x);
 -#				endif
 -#			elif GLM_COMPILER & GLM_COMPILER_CUDA
 -				// http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
 -				return isinf(double(x)) != 0;
 -#			else
 -				return std::isinf(x);
 -#			endif
 -	}
 -#	endif
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> isinf(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 -
 -		return detail::functor1<bool, T, P, vecType>::call(isinf, x);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int floatBitsToInt(float const & v)
 -	{
 -		return reinterpret_cast<int&>(const_cast<float&>(v));
 -	}
 -
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_QUALIFIER vecType<int, P> floatBitsToInt(vecType<float, P> const & v)
 -	{
 -		return reinterpret_cast<vecType<int, P>&>(const_cast<vecType<float, P>&>(v));
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint floatBitsToUint(float const & v)
 -	{
 -		return reinterpret_cast<uint&>(const_cast<float&>(v));
 -	}
 -
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_QUALIFIER vecType<uint, P> floatBitsToUint(vecType<float, P> const & v)
 -	{
 -		return reinterpret_cast<vecType<uint, P>&>(const_cast<vecType<float, P>&>(v));
 -	}
 -
 -	GLM_FUNC_QUALIFIER float intBitsToFloat(int const & v)
 -	{
 -		return reinterpret_cast<float&>(const_cast<int&>(v));
 -	}
 -
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_QUALIFIER vecType<float, P> intBitsToFloat(vecType<int, P> const & v)
 -	{
 -		return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<int, P>&>(v));
 -	}
 -
 -	GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const & v)
 -	{
 -		return reinterpret_cast<float&>(const_cast<uint&>(v));
 -	}
 -
 -	template <template <typename, precision> class vecType, precision P>
 -	GLM_FUNC_QUALIFIER vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v)
 -	{
 -		return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<uint, P>&>(v));
 -	}
 -	
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType fma(genType const & a, genType const & b, genType const & c)
 -	{
 -		return a * b + c;
 -	}
 -
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
 -
 -		return std::frexp(x, exp);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 -
 -		return tvec1<T, P>(std::frexp(x.x, exp.x));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 -
 -		return tvec2<T, P>(
 -			frexp(x.x, exp.x),
 -			frexp(x.y, exp.y));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 -
 -		return tvec3<T, P>(
 -			frexp(x.x, exp.x),
 -			frexp(x.y, exp.y),
 -			frexp(x.z, exp.z));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 -
 -		return tvec4<T, P>(
 -			frexp(x.x, exp.x),
 -			frexp(x.y, exp.y),
 -			frexp(x.z, exp.z),
 -			frexp(x.w, exp.w));
 -	}
 -
 -	template <typename genType, precision P>
 -	GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
 -
 -		return std::ldexp(x, exp);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 -
 -		return tvec1<T, P>(
 -			ldexp(x.x, exp.x));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 -
 -		return tvec2<T, P>(
 -			ldexp(x.x, exp.x),
 -			ldexp(x.y, exp.y));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 -
 -		return tvec3<T, P>(
 -			ldexp(x.x, exp.x),
 -			ldexp(x.y, exp.y),
 -			ldexp(x.z, exp.z));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 -
 -		return tvec4<T, P>(
 -			ldexp(x.x, exp.x),
 -			ldexp(x.y, exp.y),
 -			ldexp(x.z, exp.z),
 -			ldexp(x.w, exp.w));
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/func_exponential.hpp b/inc/glm/detail/func_exponential.hpp deleted file mode 100644 index c8c88e5..0000000 --- a/inc/glm/detail/func_exponential.hpp +++ /dev/null @@ -1,132 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_exponential.hpp
 -/// @date 2008-08-08 / 2011-06-14
 -/// @author Christophe Riccio
 -/// 
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -///
 -/// @defgroup core_func_exponential Exponential functions
 -/// @ingroup core
 -/// 
 -/// These all operate component-wise. The description is per component.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "type_vec1.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec3.hpp"
 -#include "type_vec4.hpp"
 -#include <cmath>
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_exponential
 -	/// @{
 -
 -	/// Returns 'base' raised to the power 'exponent'. 
 -	///
 -	/// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type precision.
 -	/// @param exponent Floating point value representing the 'exponent'.
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent);
 -
 -	/// Returns the natural exponentiation of x, i.e., e^x.
 -	///
 -	/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> exp(vecType<T, P> const & v);
 -
 -	/// Returns the natural logarithm of v, i.e., 
 -	/// returns the value y which satisfies the equation x = e^y. 
 -	/// Results are undefined if v <= 0.
 -	///
 -	/// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> log(vecType<T, P> const & v);
 -
 -	/// Returns 2 raised to the v power.
 -	/// 
 -	/// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> exp2(vecType<T, P> const & v);
 -
 -	/// Returns the base 2 log of x, i.e., returns the value y, 
 -	/// which satisfies the equation x = 2 ^ y.
 -	/// 
 -	/// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> log2(vecType<T, P> const & v);
 -
 -	/// Returns the positive square root of v.
 -	/// 
 -	/// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -	//template <typename genType>
 -	//GLM_FUNC_DECL genType sqrt(genType const & x);
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & v);
 -	
 -	/// Returns the reciprocal of the positive square root of v.
 -	/// 
 -	/// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> inversesqrt(vecType<T, P> const & v);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_exponential.inl"
 diff --git a/inc/glm/detail/func_exponential.inl b/inc/glm/detail/func_exponential.inl deleted file mode 100644 index bbd76a8..0000000 --- a/inc/glm/detail/func_exponential.inl +++ /dev/null @@ -1,161 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_exponential.inl
 -/// @date 2008-08-03 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "func_vector_relational.hpp"
 -#include "_vectorize.hpp"
 -#include <limits>
 -#include <cmath>
 -#include <cassert>
 -
 -namespace glm{
 -namespace detail
 -{
 -#	if GLM_HAS_CXX11_STL
 -		using std::log2;
 -#	else
 -		template <typename genType>
 -		genType log2(genType Value)
 -		{
 -			return std::log(Value) * static_cast<genType>(1.4426950408889634073599246810019);
 -		}
 -#	endif
 -
 -	template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true>
 -	struct compute_log2
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
 -		{
 -			return detail::functor1<T, T, P, vecType>::call(log2, vec);
 -		}
 -	};
 -
 -	template <template <class, precision> class vecType, typename T, precision P>
 -	struct compute_inversesqrt
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
 -		{
 -			return static_cast<T>(1) / sqrt(x);
 -		}
 -	};
 -		
 -	template <template <class, precision> class vecType>
 -	struct compute_inversesqrt<vecType, float, lowp>
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
 -		{
 -			vecType<float, lowp> tmp(x);
 -			vecType<float, lowp> xhalf(tmp * 0.5f);
 -			vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x));
 -			vecType<uint, lowp> i = vecType<uint, lowp>(0x5f375a86) - (*p >> vecType<uint, lowp>(1));
 -			vecType<float, lowp>* ptmp = reinterpret_cast<vecType<float, lowp>*>(&i);
 -			tmp = *ptmp;
 -			tmp = tmp * (1.5f - xhalf * tmp * tmp);
 -			return tmp;
 -		}
 -	};
 -}//namespace detail
 -
 -	// pow
 -	using std::pow;
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent)
 -	{
 -		return detail::functor2<T, P, vecType>::call(pow, base, exponent);
 -	}
 -
 -	// exp
 -	using std::exp;
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> exp(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(exp, x);
 -	}
 -
 -	// log
 -	using std::log;
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(log, x);
 -	}
 -
 -	//exp2, ln2 = 0.69314718055994530941723212145818f
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType exp2(genType x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'exp2' only accept floating-point inputs");
 -
 -		return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> exp2(vecType<T, P> const & x)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(exp2, x);
 -	}
 -
 -	// log2, ln2 = 0.69314718055994530941723212145818f
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType log2(genType x)
 -	{
 -		return log2(tvec1<genType>(x)).x;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> log2(vecType<T, P> const & x)
 -	{
 -		return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
 -	}
 -
 -	// sqrt
 -	using std::sqrt;
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
 -		return detail::functor1<T, T, P, vecType>::call(sqrt, x);
 -	}
 -
 -	// inversesqrt
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType inversesqrt(genType x)
 -	{
 -		return static_cast<genType>(1) / sqrt(x);
 -	}
 -	
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
 -		return detail::compute_inversesqrt<vecType, T, P>::call(x);
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/func_geometric.hpp b/inc/glm/detail/func_geometric.hpp deleted file mode 100644 index 6d97b09..0000000 --- a/inc/glm/detail/func_geometric.hpp +++ /dev/null @@ -1,142 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_geometric.hpp
 -/// @date 2008-08-03 / 2011-06-14
 -/// @author Christophe Riccio
 -///
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -/// 
 -/// @defgroup core_func_geometric Geometric functions
 -/// @ingroup core
 -/// 
 -/// These operate on vectors as vectors, not component-wise.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "type_vec3.hpp"
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_geometric
 -	/// @{
 -
 -	/// Returns the length of x, i.e., sqrt(x * x).
 -	/// 
 -	/// @tparam genType Floating-point vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL T length(
 -		vecType<T, P> const & x);
 -
 -	/// Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
 -	///
 -	/// @tparam genType Floating-point vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL T distance(
 -		vecType<T, P> const & p0,
 -		vecType<T, P> const & p1);
 -
 -	/// Returns the dot product of x and y, i.e., result = x * y.
 -	///
 -	/// @tparam genType Floating-point vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL T dot(
 -		vecType<T, P> const & x,
 -		vecType<T, P> const & y);
 -
 -	/// Returns the cross product of x and y.
 -	///
 -	/// @tparam valType Floating-point scalar types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> cross(
 -		tvec3<T, P> const & x,
 -		tvec3<T, P> const & y);
 -
 -	/// Returns a vector in the same direction as x but with length of 1.
 -	/// According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> normalize(
 -		vecType<T, P> const & x);
 -
 -	/// If dot(Nref, I) < 0.0, return N, otherwise, return -N.
 -	///
 -	/// @tparam genType Floating-point vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> faceforward(
 -		vecType<T, P> const & N,
 -		vecType<T, P> const & I,
 -		vecType<T, P> const & Nref);
 -
 -	/// For the incident vector I and surface orientation N, 
 -	/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
 -	///
 -	/// @tparam genType Floating-point vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL genType reflect(
 -		genType const & I,
 -		genType const & N);
 -
 -	/// For the incident vector I and surface normal N, 
 -	/// and the ratio of indices of refraction eta, 
 -	/// return the refraction vector.
 -	///
 -	/// @tparam genType Floating-point vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> refract(
 -		vecType<T, P> const & I,
 -		vecType<T, P> const & N,
 -		T eta);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_geometric.inl"
 diff --git a/inc/glm/detail/func_geometric.inl b/inc/glm/detail/func_geometric.inl deleted file mode 100644 index 2d4d50e..0000000 --- a/inc/glm/detail/func_geometric.inl +++ /dev/null @@ -1,201 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_geometric.inl
 -/// @date 2008-08-03 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "func_exponential.hpp"
 -#include "func_common.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec4.hpp"
 -#include "type_float.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <template <class, precision> class vecType, typename T, precision P>
 -	struct compute_dot{};
 -
 -	template <typename T, precision P>
 -	struct compute_dot<tvec1, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
 -		{
 -			return a.x * b.x;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_dot<tvec2, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
 -		{
 -			tvec2<T, P> tmp(x * y);
 -			return tmp.x + tmp.y;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_dot<tvec3, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
 -		{
 -			tvec3<T, P> tmp(x * y);
 -			return tmp.x + tmp.y + tmp.z;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_dot<tvec4, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
 -		{
 -			tvec4<T, P> tmp(x * y);
 -			return (tmp.x + tmp.y) + (tmp.z + tmp.w);
 -		}
 -	};
 -}//namespace detail
 -
 -	// length
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType length(genType x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' only accept floating-point inputs");
 -
 -		return abs(x);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' only accept floating-point inputs");
 -
 -		return sqrt(dot(v, v));
 -	}
 -
 -	// distance
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' only accept floating-point inputs");
 -
 -		return length(p1 - p0);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
 -	{
 -		return length(p1 - p0);
 -	}
 -
 -	// dot
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER T dot(T x, T y)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
 -		return x * y;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
 -		return detail::compute_dot<vecType, T, P>::call(x, y);
 -	}
 -
 -	// cross
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' only accept floating-point inputs");
 -
 -		return tvec3<T, P>(
 -			x.y * y.z - y.y * x.z,
 -			x.z * y.x - y.z * x.x,
 -			x.x * y.y - y.x * x.y);
 -	}
 -
 -	// normalize
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType normalize(genType const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' only accept floating-point inputs");
 -
 -		return x < genType(0) ? genType(-1) : genType(1);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' only accept floating-point inputs");
 -
 -		return x * inversesqrt(dot(x, x));
 -	}
 -
 -	// faceforward
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref)
 -	{
 -		return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
 -	{
 -		return dot(Nref, I) < static_cast<T>(0) ? N : -N;
 -	}
 -
 -	// reflect
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
 -	{
 -		return I - N * dot(N, I) * static_cast<genType>(2);
 -	}
 -
 -	// refract
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType const & eta)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' only accept floating-point inputs");
 -
 -		genType const dotValue(dot(N, I));
 -		genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
 -		return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' only accept floating-point inputs");
 -
 -		T const dotValue(dot(N, I));
 -		T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
 -		return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/func_integer.hpp b/inc/glm/detail/func_integer.hpp deleted file mode 100644 index 4e2567a..0000000 --- a/inc/glm/detail/func_integer.hpp +++ /dev/null @@ -1,232 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_integer.hpp
 -/// @date 2010-03-17 / 2011-06-18
 -/// @author Christophe Riccio
 -///
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -/// 
 -/// @defgroup core_func_integer Integer functions
 -/// @ingroup core
 -/// 
 -/// These all operate component-wise. The description is per component. 
 -/// The notation [a, b] means the set of bits from bit-number a through bit-number 
 -/// b, inclusive. The lowest-order bit is bit 0.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -#include "precision.hpp"
 -#include "func_common.hpp"
 -#include "func_vector_relational.hpp"
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_integer
 -	/// @{
 -
 -	/// Adds 32-bit unsigned integer x and y, returning the sum
 -	/// modulo pow(2, 32). The value carry is set to 0 if the sum was
 -	/// less than pow(2, 32), or to 1 otherwise.
 -	///
 -	/// @tparam genUType Unsigned integer scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<uint, P> uaddCarry(
 -		vecType<uint, P> const & x,
 -		vecType<uint, P> const & y,
 -		vecType<uint, P> & carry);
 -
 -	/// Subtracts the 32-bit unsigned integer y from x, returning
 -	/// the difference if non-negative, or pow(2, 32) plus the difference
 -	/// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise.
 -	///
 -	/// @tparam genUType Unsigned integer scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<uint, P> usubBorrow(
 -		vecType<uint, P> const & x,
 -		vecType<uint, P> const & y,
 -		vecType<uint, P> & borrow);
 -
 -	/// Multiplies 32-bit integers x and y, producing a 64-bit
 -	/// result. The 32 least-significant bits are returned in lsb.
 -	/// The 32 most-significant bits are returned in msb.
 -	///
 -	/// @tparam genUType Unsigned integer scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL void umulExtended(
 -		vecType<uint, P> const & x,
 -		vecType<uint, P> const & y,
 -		vecType<uint, P> & msb,
 -		vecType<uint, P> & lsb);
 -		
 -	/// Multiplies 32-bit integers x and y, producing a 64-bit
 -	/// result. The 32 least-significant bits are returned in lsb.
 -	/// The 32 most-significant bits are returned in msb.
 -	/// 
 -	/// @tparam genIType Signed integer scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL void imulExtended(
 -		vecType<int, P> const & x,
 -		vecType<int, P> const & y,
 -		vecType<int, P> & msb,
 -		vecType<int, P> & lsb);
 -
 -	/// Extracts bits [offset, offset + bits - 1] from value,
 -	/// returning them in the least significant bits of the result.
 -	/// For unsigned data types, the most significant bits of the
 -	/// result will be set to zero. For signed data types, the
 -	/// most significant bits will be set to the value of bit offset + base - 1.
 -	///
 -	/// If bits is zero, the result will be zero. The result will be
 -	/// undefined if offset or bits is negative, or if the sum of
 -	/// offset and bits is greater than the number of bits used
 -	/// to store the operand.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> bitfieldExtract(
 -		vecType<T, P> const & Value,
 -		int Offset,
 -		int Bits);
 -
 -	/// Returns the insertion the bits least-significant bits of insert into base.
 -	///
 -	/// The result will have bits [offset, offset + bits - 1] taken
 -	/// from bits [0, bits - 1] of insert, and all other bits taken
 -	/// directly from the corresponding bits of base. If bits is
 -	/// zero, the result will simply be base. The result will be
 -	/// undefined if offset or bits is negative, or if the sum of
 -	/// offset and bits is greater than the number of bits used to
 -	/// store the operand.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> bitfieldInsert(
 -		vecType<T, P> const & Base,
 -		vecType<T, P> const & Insert,
 -		int Offset,
 -		int Bits);
 -
 -	/// Returns the reversal of the bits of value. 
 -	/// The bit numbered n of the result will be taken from bit (bits - 1) - n of value, 
 -	/// where bits is the total number of bits used to represent value.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> bitfieldReverse(vecType<T, P> const & v);
 -
 -	/// Returns the number of bits set to 1 in the binary representation of value.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL int bitCount(genType v);
 -
 -	/// Returns the number of bits set to 1 in the binary representation of value.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<int, P> bitCount(vecType<T, P> const & v);
 -
 -	/// Returns the bit number of the least significant bit set to
 -	/// 1 in the binary representation of value. 
 -	/// If value is zero, -1 will be returned.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename genIUType>
 -	GLM_FUNC_DECL int findLSB(genIUType x);
 -
 -	/// Returns the bit number of the least significant bit set to
 -	/// 1 in the binary representation of value. 
 -	/// If value is zero, -1 will be returned.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<int, P> findLSB(vecType<T, P> const & v);
 -
 -	/// Returns the bit number of the most significant bit in the binary representation of value.
 -	/// For positive integers, the result will be the bit number of the most significant bit set to 1. 
 -	/// For negative integers, the result will be the bit number of the most significant
 -	/// bit set to 0. For a value of zero or negative one, -1 will be returned.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename genIUType>
 -	GLM_FUNC_DECL int findMSB(genIUType x);
 -
 -	/// Returns the bit number of the most significant bit in the binary representation of value.
 -	/// For positive integers, the result will be the bit number of the most significant bit set to 1. 
 -	/// For negative integers, the result will be the bit number of the most significant
 -	/// bit set to 0. For a value of zero or negative one, -1 will be returned.
 -	///
 -	/// @tparam T Signed or unsigned integer scalar types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<int, P> findMSB(vecType<T, P> const & v);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_integer.inl"
 diff --git a/inc/glm/detail/func_integer.inl b/inc/glm/detail/func_integer.inl deleted file mode 100644 index 5702a15..0000000 --- a/inc/glm/detail/func_integer.inl +++ /dev/null @@ -1,393 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_integer.inl
 -/// @date 2010-03-17 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "type_vec2.hpp"
 -#include "type_vec3.hpp"
 -#include "type_vec4.hpp"
 -#include "type_int.hpp"
 -#include "_vectorize.hpp"
 -#if(GLM_ARCH != GLM_ARCH_PURE)
 -#if(GLM_COMPILER & GLM_COMPILER_VC)
 -#	include <intrin.h>
 -#	pragma intrinsic(_BitScanReverse)
 -#endif//(GLM_COMPILER & GLM_COMPILER_VC)
 -#endif//(GLM_ARCH != GLM_ARCH_PURE)
 -#include <limits>
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER T mask(T Bits)
 -	{
 -		return Bits >= sizeof(T) * 8 ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
 -	}
 -
 -	template <bool EXEC = false>
 -	struct compute_bitfieldReverseStep
 -	{
 -		template <typename T, glm::precision P, template <class, glm::precision> class vecType>
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
 -		{
 -			return v;
 -		}
 -	};
 -
 -	template <>
 -	struct compute_bitfieldReverseStep<true>
 -	{
 -		template <typename T, glm::precision P, template <class, glm::precision> class vecType>
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
 -		{
 -			return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
 -		}
 -	};
 -
 -	template <bool EXEC = false>
 -	struct compute_bitfieldBitCountStep
 -	{
 -		template <typename T, glm::precision P, template <class, glm::precision> class vecType>
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
 -		{
 -			return v;
 -		}
 -	};
 -
 -	template <>
 -	struct compute_bitfieldBitCountStep<true>
 -	{
 -		template <typename T, glm::precision P, template <class, glm::precision> class vecType>
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
 -		{
 -			return (v & Mask) + ((v >> Shift) & Mask);
 -		}
 -	};
 -
 -	template <typename genIUType, size_t Bits>
 -	struct compute_findLSB
 -	{
 -		GLM_FUNC_QUALIFIER static int call(genIUType Value)
 -		{
 -			if(Value == 0)
 -				return -1;
 -
 -			return glm::bitCount(~Value & (Value - static_cast<genIUType>(1)));
 -		}
 -	};
 -
 -#	if GLM_HAS_BITSCAN_WINDOWS
 -		template <typename genIUType>
 -		struct compute_findLSB<genIUType, 32>
 -		{
 -			GLM_FUNC_QUALIFIER static int call(genIUType Value)
 -			{
 -				unsigned long Result(0);
 -				unsigned char IsNotNull = _BitScanForward(&Result, *reinterpret_cast<unsigned long*>(&Value));
 -				return IsNotNull ? int(Result) : -1;
 -			}
 -		};
 -
 -#		if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
 -		template <typename genIUType>
 -		struct compute_findLSB<genIUType, 64>
 -		{
 -			GLM_FUNC_QUALIFIER static int call(genIUType Value)
 -			{
 -				unsigned long Result(0);
 -				unsigned char IsNotNull = _BitScanForward64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
 -				return IsNotNull ? int(Result) : -1;
 -			}
 -		};
 -#		endif
 -#	endif//GLM_HAS_BITSCAN_WINDOWS
 -
 -	template <typename T, glm::precision P, template <class, glm::precision> class vecType, bool EXEC = true>
 -	struct compute_findMSB_step_vec
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T Shift)
 -		{
 -			return x | (x >> Shift);
 -		}
 -	};
 -
 -	template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
 -	struct compute_findMSB_step_vec<T, P, vecType, false>
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T)
 -		{
 -			return x;
 -		}
 -	};
 -
 -	template <typename T, glm::precision P, template <typename, glm::precision> class vecType, int>
 -	struct compute_findMSB_vec
 -	{
 -		GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & vec)
 -		{
 -			vecType<T, P> x(vec);
 -			x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >=  8>::call(x, static_cast<T>( 1));
 -			x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >=  8>::call(x, static_cast<T>( 2));
 -			x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >=  8>::call(x, static_cast<T>( 4));
 -			x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8));
 -			x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16));
 -			x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32));
 -			return vecType<int, P>(sizeof(T) * 8 - 1) - glm::bitCount(~x);
 -		}
 -	};
 -
 -#	if GLM_HAS_BITSCAN_WINDOWS
 -		template <typename genIUType>
 -		GLM_FUNC_QUALIFIER int compute_findMSB_32(genIUType Value)
 -		{
 -			unsigned long Result(0);
 -			unsigned char IsNotNull = _BitScanReverse(&Result, *reinterpret_cast<unsigned long*>(&Value));
 -			return IsNotNull ? int(Result) : -1;
 -		}
 -
 -		template <typename T, glm::precision P, template <class, glm::precision> class vecType>
 -		struct compute_findMSB_vec<T, P, vecType, 32>
 -		{
 -			GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
 -			{
 -				return detail::functor1<int, T, P, vecType>::call(compute_findMSB_32, x);
 -			}
 -		};
 -
 -#		if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
 -		template <typename genIUType>
 -		GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
 -		{
 -			unsigned long Result(0);
 -			unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
 -			return IsNotNull ? int(Result) : -1;
 -		}
 -
 -		template <typename T, glm::precision P, template <class, glm::precision> class vecType>
 -		struct compute_findMSB_vec<T, P, vecType, 64>
 -		{
 -			GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
 -			{
 -				return detail::functor1<int, T, P, vecType>::call(compute_findMSB_64, x);
 -			}
 -		};
 -#		endif
 -#	endif//GLM_HAS_BITSCAN_WINDOWS
 -}//namespace detail
 -
 -	// uaddCarry
 -	GLM_FUNC_QUALIFIER uint uaddCarry(uint const & x, uint const & y, uint & Carry)
 -	{
 -		uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y));
 -		uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
 -		Carry = Value64 > Max32 ? 1 : 0;
 -		return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1)));
 -	}
 -
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<uint, P> uaddCarry(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Carry)
 -	{
 -		vecType<uint64, P> Value64(vecType<uint64, P>(x) + vecType<uint64, P>(y));
 -		vecType<uint64, P> Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
 -		Carry = mix(vecType<uint32, P>(0), vecType<uint32, P>(1), greaterThan(Value64, Max32));
 -		return vecType<uint32,P>(Value64 % (Max32 + static_cast<uint64>(1)));
 -	}
 -
 -	// usubBorrow
 -	GLM_FUNC_QUALIFIER uint usubBorrow(uint const & x, uint const & y, uint & Borrow)
 -	{
 -		GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
 -
 -		Borrow = x >= y ? static_cast<uint32>(0) : static_cast<uint32>(1);
 -		if(y >= x)
 -			return y - x;
 -		else
 -			return static_cast<uint32>((static_cast<int64>(1) << static_cast<int64>(32)) + (static_cast<int64>(y) - static_cast<int64>(x)));
 -	}
 -
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<uint, P> usubBorrow(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Borrow)
 -	{
 -		Borrow = mix(vecType<uint, P>(1), vecType<uint, P>(0), greaterThanEqual(x, y));
 -		vecType<uint, P> const YgeX(y - x);
 -		vecType<uint, P> const XgeY(vecType<uint32, P>((static_cast<int64>(1) << static_cast<int64>(32)) + (vecType<int64, P>(y) - vecType<int64, P>(x))));
 -		return mix(XgeY, YgeX, greaterThanEqual(y, x));
 -	}
 -
 -	// umulExtended
 -	GLM_FUNC_QUALIFIER void umulExtended(uint const & x, uint const & y, uint & msb, uint & lsb)
 -	{
 -		GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
 -
 -		uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y);
 -		uint32* PointerMSB = (reinterpret_cast<uint32*>(&Value64) + 1);
 -		msb = *PointerMSB;
 -		uint32* PointerLSB = (reinterpret_cast<uint32*>(&Value64) + 0);
 -		lsb = *PointerLSB;
 -	}
 -
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER void umulExtended(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & msb, vecType<uint, P> & lsb)
 -	{
 -		GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
 -
 -		vecType<uint64, P> Value64(vecType<uint64, P>(x) * vecType<uint64, P>(y));
 -		msb = vecType<uint32, P>(Value64 >> static_cast<uint64>(32));
 -		lsb = vecType<uint32, P>(Value64);
 -	}
 -
 -	// imulExtended
 -	GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int & msb, int & lsb)
 -	{
 -		GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
 -
 -		int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y);
 -		int32* PointerMSB = (reinterpret_cast<int32*>(&Value64) + 1);
 -		msb = *PointerMSB;
 -		int32* PointerLSB = (reinterpret_cast<int32*>(&Value64));
 -		lsb = *PointerLSB;
 -	}
 -
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER void imulExtended(vecType<int, P> const & x, vecType<int, P> const & y, vecType<int, P> & msb, vecType<int, P> & lsb)
 -	{
 -		GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
 -
 -		vecType<int64, P> Value64(vecType<int64, P>(x) * vecType<int64, P>(y));
 -		lsb = vecType<int32, P>(Value64 & static_cast<int64>(0xFFFFFFFF));
 -		msb = vecType<int32, P>((Value64 >> static_cast<int64>(32)) & static_cast<int64>(0xFFFFFFFF));
 -	}
 -
 -	// bitfieldExtract
 -	template <typename genIUType>
 -	GLM_FUNC_QUALIFIER genIUType bitfieldExtract(genIUType Value, int Offset, int Bits)
 -	{
 -		return bitfieldExtract(tvec1<genIUType>(Value), Offset, Bits).x;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> bitfieldExtract(vecType<T, P> const & Value, int Offset, int Bits)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldExtract' only accept integer inputs");
 -
 -		return (Value >> static_cast<T>(Offset)) & static_cast<T>(detail::mask(Bits));
 -	}
 -
 -	// bitfieldInsert
 -	template <typename genIUType>
 -	GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const & Base, genIUType const & Insert, int Offset, int Bits)
 -	{
 -		return bitfieldInsert(tvec1<genIUType>(Base), tvec1<genIUType>(Insert), Offset, Bits).x;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> bitfieldInsert(vecType<T, P> const & Base, vecType<T, P> const & Insert, int Offset, int Bits)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldInsert' only accept integer values");
 -
 -		T const Mask = static_cast<T>(detail::mask(Bits) << Offset);
 -		return (Base & ~Mask) | (Insert & Mask);
 -	}
 -
 -	// bitfieldReverse
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType bitfieldReverse(genType x)
 -	{
 -		return bitfieldReverse(glm::tvec1<genType, glm::defaultp>(x)).x;
 -	}
 -
 -	template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> bitfieldReverse(vecType<T, P> const & v)
 -	{
 -		vecType<T, P> x(v);
 -		x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >=  2>::call(x, T(0x5555555555555555ull), static_cast<T>( 1));
 -		x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >=  4>::call(x, T(0x3333333333333333ull), static_cast<T>( 2));
 -		x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >=  8>::call(x, T(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
 -		x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 16>::call(x, T(0x00FF00FF00FF00FFull), static_cast<T>( 8));
 -		x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 32>::call(x, T(0x0000FFFF0000FFFFull), static_cast<T>(16));
 -		x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 64>::call(x, T(0x00000000FFFFFFFFull), static_cast<T>(32));
 -		return x;
 -	}
 -
 -	// bitCount
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER int bitCount(genType x)
 -	{
 -		return bitCount(glm::tvec1<genType, glm::defaultp>(x)).x;
 -	}
 -
 -	template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<int, P> bitCount(vecType<T, P> const & v)
 -	{
 -		vecType<typename detail::make_unsigned<T>::type, P> x(*reinterpret_cast<vecType<typename detail::make_unsigned<T>::type, P> const *>(&v));
 -		x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >=  2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
 -		x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >=  4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
 -		x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >=  8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
 -		x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
 -		x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
 -		x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
 -		return vecType<int, P>(x);
 -	}
 -
 -	// findLSB
 -	template <typename genIUType>
 -	GLM_FUNC_QUALIFIER int findLSB(genIUType Value)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
 -
 -		return detail::compute_findLSB<genIUType, sizeof(genIUType) * 8>::call(Value);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<int, P> findLSB(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findLSB' only accept integer values");
 -
 -		return detail::functor1<int, T, P, vecType>::call(findLSB, x);
 -	}
 -
 -	// findMSB
 -	template <typename genIUType>
 -	GLM_FUNC_QUALIFIER int findMSB(genIUType x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
 -
 -		return findMSB(tvec1<genIUType>(x)).x;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<int, P> findMSB(vecType<T, P> const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findMSB' only accept integer values");
 -
 -		return detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(x);
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/func_matrix.hpp b/inc/glm/detail/func_matrix.hpp deleted file mode 100644 index 0cf164c..0000000 --- a/inc/glm/detail/func_matrix.hpp +++ /dev/null @@ -1,178 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_matrix.hpp
 -/// @date 2008-08-03 / 2011-06-15
 -/// @author Christophe Riccio
 -///
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
 -/// 
 -/// @defgroup core_func_matrix Matrix functions
 -/// @ingroup core
 -/// 
 -/// For each of the following built-in matrix functions, there is both a 
 -/// single-precision floating point version, where all arguments and return values 
 -/// are single precision, and a double-precision floating version, where all 
 -/// arguments and return values are double precision. Only the single-precision 
 -/// floating point version is shown.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -// Dependencies
 -#include "../detail/precision.hpp"
 -#include "../detail/setup.hpp"
 -#include "../detail/type_mat.hpp"
 -#include "../vec2.hpp"
 -#include "../vec3.hpp"
 -#include "../vec4.hpp"
 -#include "../mat2x2.hpp"
 -#include "../mat2x3.hpp"
 -#include "../mat2x4.hpp"
 -#include "../mat3x2.hpp"
 -#include "../mat3x3.hpp"
 -#include "../mat3x4.hpp"
 -#include "../mat4x2.hpp"
 -#include "../mat4x3.hpp"
 -#include "../mat4x4.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec2, tvec2>
 -	{
 -		typedef tmat2x2<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec2, tvec3>
 -	{
 -		typedef tmat2x3<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec2, tvec4>
 -	{
 -		typedef tmat2x4<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec3, tvec2>
 -	{
 -		typedef tmat3x2<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec3, tvec3>
 -	{
 -		typedef tmat3x3<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec3, tvec4>
 -	{
 -		typedef tmat3x4<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec4, tvec2>
 -	{
 -		typedef tmat4x2<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec4, tvec3>
 -	{
 -		typedef tmat4x3<T, P> type;
 -	};
 -
 -	template <typename T, precision P>
 -	struct outerProduct_trait<T, P, tvec4, tvec4>
 -	{
 -		typedef tmat4x4<T, P> type;
 -	};
 -
 -}//namespace detail
 -
 -	/// @addtogroup core_func_matrix
 -	/// @{
 -
 -	/// Multiply matrix x by matrix y component-wise, i.e., 
 -	/// result[i][j] is the scalar product of x[i][j] and y[i][j].
 -	/// 
 -	/// @tparam matType Floating-point matrix types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
 -	template <typename T, precision P, template <typename, precision> class matType>
 -	GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y);
 -
 -	/// Treats the first parameter c as a column vector
 -	/// and the second parameter r as a row vector
 -	/// and does a linear algebraic matrix multiply c * r.
 -	/// 
 -	/// @tparam matType Floating-point matrix types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
 -	GLM_FUNC_DECL typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r);
 -
 -	/// Returns the transposed matrix of x
 -	/// 
 -	/// @tparam matType Floating-point matrix types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
 -#	if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012))
 -		template <typename T, precision P, template <typename, precision> class matType>
 -		GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x);
 -#	endif
 -	
 -	/// Return the determinant of a squared matrix.
 -	/// 
 -	/// @tparam valType Floating-point scalar types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>	
 -	template <typename T, precision P, template <typename, precision> class matType>
 -	GLM_FUNC_DECL T determinant(matType<T, P> const & m);
 -
 -	/// Return the inverse of a squared matrix.
 -	/// 
 -	/// @tparam valType Floating-point scalar types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>	 
 -	template <typename T, precision P, template <typename, precision> class matType>
 -	GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_matrix.inl"
 diff --git a/inc/glm/detail/func_matrix.inl b/inc/glm/detail/func_matrix.inl deleted file mode 100644 index b27efbc..0000000 --- a/inc/glm/detail/func_matrix.inl +++ /dev/null @@ -1,310 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_matrix.inl
 -/// @date 2008-03-08 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "../geometric.hpp"
 -#include <limits>
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <template <class, precision> class matType, typename T, precision P>
 -	struct compute_transpose{};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat2x2, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const & m)
 -		{
 -			tmat2x2<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat2x3, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat3x2<T, P> call(tmat2x3<T, P> const & m)
 -		{
 -			tmat3x2<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[2][0] = m[0][2];
 -			result[2][1] = m[1][2];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat2x4, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat4x2<T, P> call(tmat2x4<T, P> const & m)
 -		{
 -			tmat4x2<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[2][0] = m[0][2];
 -			result[2][1] = m[1][2];
 -			result[3][0] = m[0][3];
 -			result[3][1] = m[1][3];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat3x2, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat2x3<T, P> call(tmat3x2<T, P> const & m)
 -		{
 -			tmat2x3<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[0][2] = m[2][0];
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[1][2] = m[2][1];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat3x3, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const & m)
 -		{
 -			tmat3x3<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[0][2] = m[2][0];
 -
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[1][2] = m[2][1];
 -
 -			result[2][0] = m[0][2];
 -			result[2][1] = m[1][2];
 -			result[2][2] = m[2][2];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat3x4, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat4x3<T, P> call(tmat3x4<T, P> const & m)
 -		{
 -			tmat4x3<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[0][2] = m[2][0];
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[1][2] = m[2][1];
 -			result[2][0] = m[0][2];
 -			result[2][1] = m[1][2];
 -			result[2][2] = m[2][2];
 -			result[3][0] = m[0][3];
 -			result[3][1] = m[1][3];
 -			result[3][2] = m[2][3];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat4x2, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat2x4<T, P> call(tmat4x2<T, P> const & m)
 -		{
 -			tmat2x4<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[0][2] = m[2][0];
 -			result[0][3] = m[3][0];
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[1][2] = m[2][1];
 -			result[1][3] = m[3][1];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat4x3, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat3x4<T, P> call(tmat4x3<T, P> const & m)
 -		{
 -			tmat3x4<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[0][2] = m[2][0];
 -			result[0][3] = m[3][0];
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[1][2] = m[2][1];
 -			result[1][3] = m[3][1];
 -			result[2][0] = m[0][2];
 -			result[2][1] = m[1][2];
 -			result[2][2] = m[2][2];
 -			result[2][3] = m[3][2];
 -			return result;
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_transpose<tmat4x4, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const & m)
 -		{
 -			tmat4x4<T, P> result(uninitialize);
 -			result[0][0] = m[0][0];
 -			result[0][1] = m[1][0];
 -			result[0][2] = m[2][0];
 -			result[0][3] = m[3][0];
 -
 -			result[1][0] = m[0][1];
 -			result[1][1] = m[1][1];
 -			result[1][2] = m[2][1];
 -			result[1][3] = m[3][1];
 -
 -			result[2][0] = m[0][2];
 -			result[2][1] = m[1][2];
 -			result[2][2] = m[2][2];
 -			result[2][3] = m[3][2];
 -
 -			result[3][0] = m[0][3];
 -			result[3][1] = m[1][3];
 -			result[3][2] = m[2][3];
 -			result[3][3] = m[3][3];
 -			return result;
 -		}
 -	};
 -
 -	template <template <class, precision> class matType, typename T, precision P>
 -	struct compute_determinant{};
 -
 -	template <typename T, precision P>
 -	struct compute_determinant<tmat2x2, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(tmat2x2<T, P> const & m)
 -		{
 -			return m[0][0] * m[1][1] - m[1][0] * m[0][1];
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_determinant<tmat3x3, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(tmat3x3<T, P> const & m)
 -		{
 -			return
 -				+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
 -				- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
 -				+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]);
 -		}
 -	};
 -
 -	template <typename T, precision P>
 -	struct compute_determinant<tmat4x4, T, P>
 -	{
 -		GLM_FUNC_QUALIFIER static T call(tmat4x4<T, P> const & m)
 -		{
 -			T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -			T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -			T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -			T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -			T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -			T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -
 -			tvec4<T, P> DetCof(
 -				+ (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
 -				- (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
 -				+ (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
 -				- (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
 -
 -			return
 -				m[0][0] * DetCof[0] + m[0][1] * DetCof[1] +
 -				m[0][2] * DetCof[2] + m[0][3] * DetCof[3];
 -		}
 -	};
 -}//namespace detail
 -
 -	template <typename T, precision P, template <typename, precision> class matType>
 -	GLM_FUNC_QUALIFIER matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'matrixCompMult' only accept floating-point inputs");
 -
 -		matType<T, P> result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(result); ++i)
 -			result[i] = x[i] * y[i];
 -		return result;
 -	}
 -
 -	template<typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
 -	GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs");
 -
 -		typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type m(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(m); ++i)
 -			m[i] = c * r[i];
 -		return m;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class matType>
 -	GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'transpose' only accept floating-point inputs");
 -		return detail::compute_transpose<matType, T, P>::call(m);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class matType>
 -	GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'determinant' only accept floating-point inputs");
 -		return detail::compute_determinant<matType, T, P>::call(m);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class matType>
 -	GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inverse' only accept floating-point inputs");
 -		return detail::compute_inverse(m);
 -	}
 -
 -}//namespace glm
 diff --git a/inc/glm/detail/func_noise.hpp b/inc/glm/detail/func_noise.hpp deleted file mode 100644 index 9d5680e..0000000 --- a/inc/glm/detail/func_noise.hpp +++ /dev/null @@ -1,93 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_noise.hpp
 -/// @date 2008-08-01 / 2011-06-18
 -/// @author Christophe Riccio
 -///
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
 -/// 
 -/// @defgroup core_func_noise Noise functions
 -/// @ingroup core
 -/// 
 -/// Noise functions are stochastic functions that can be used to increase visual 
 -/// complexity. Values returned by the following noise functions give the 
 -/// appearance of randomness, but are not truly random.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "type_vec1.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec3.hpp"
 -#include "setup.hpp"
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_noise
 -	/// @{
 -
 -	/// Returns a 1D noise value based on the input value x.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL typename genType::value_type noise1(genType const & x);
 -
 -	/// Returns a 2D noise value based on the input value x.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL tvec2<typename genType::value_type, defaultp> noise2(genType const & x);
 -
 -	/// Returns a 3D noise value based on the input value x.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL tvec3<typename genType::value_type, defaultp> noise3(genType const & x);
 -
 -	/// Returns a 4D noise value based on the input value x.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a>
 -	template <typename genType>
 -	GLM_FUNC_DECL tvec4<typename genType::value_type, defaultp> noise4(genType const & x);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_noise.inl"
 diff --git a/inc/glm/detail/func_noise.inl b/inc/glm/detail/func_noise.inl deleted file mode 100644 index 241e13e..0000000 --- a/inc/glm/detail/func_noise.inl +++ /dev/null @@ -1,388 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_noise.inl
 -/// @date 2008-08-01 / 2011-09-27
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "../detail/_noise.hpp"
 -#include "./func_common.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> grad4(T const & j, tvec4<T, P> const & ip)
 -	{
 -		tvec3<T, P> pXYZ = floor(fract(tvec3<T, P>(j) * tvec3<T, P>(ip)) * T(7)) * ip[2] - T(1);
 -		T pW = static_cast<T>(1.5) - dot(abs(pXYZ), tvec3<T, P>(1));
 -		tvec4<T, P> s = tvec4<T, P>(lessThan(tvec4<T, P>(pXYZ, pW), tvec4<T, P>(0.0)));
 -		pXYZ = pXYZ + (tvec3<T, P>(s) * T(2) - T(1)) * s.w; 
 -		return tvec4<T, P>(pXYZ, pW);
 -	}
 -}//namespace detail
 -
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER T noise1(T const & x)
 -	{
 -		return noise1(tvec2<T, defaultp>(x, T(0)));
 -	}
 -
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER tvec2<T, defaultp> noise2(T const & x)
 -	{
 -		return tvec2<T, defaultp>(
 -			noise1(x + T(0.0)),
 -			noise1(x + T(1.0)));
 -	}
 -
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER tvec3<T, defaultp> noise3(T const & x)
 -	{
 -		return tvec3<T, defaultp>(
 -			noise1(x - T(1.0)),
 -			noise1(x + T(0.0)),
 -			noise1(x + T(1.0)));
 -	}
 -
 -	template <typename T>
 -	GLM_FUNC_QUALIFIER tvec4<T, defaultp> noise4(T const & x)
 -	{
 -		return tvec4<T, defaultp>(
 -			noise1(x - T(1.0)),
 -			noise1(x + T(0.0)),
 -			noise1(x + T(1.0)),
 -			noise1(x + T(2.0)));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER T noise1(tvec2<T, P> const & v)
 -	{
 -		tvec4<T, P> const C = tvec4<T, P>(
 -			T( 0.211324865405187),		// (3.0 -  sqrt(3.0)) / 6.0
 -			T( 0.366025403784439),		//  0.5 * (sqrt(3.0)  - 1.0)
 -			T(-0.577350269189626),		// -1.0 + 2.0 * C.x
 -			T( 0.024390243902439));		//  1.0 / 41.0
 -		
 -		// First corner
 -		tvec2<T, P> i  = floor(v + dot(v, tvec2<T, P>(C[1])));
 -		tvec2<T, P> x0 = v -   i + dot(i, tvec2<T, P>(C[0]));
 -		
 -		// Other corners
 -		//i1.x = step( x0.y, x0.x ); // x0.x > x0.y ? 1.0 : 0.0
 -		//i1.y = 1.0 - i1.x;
 -		tvec2<T, P> i1 = (x0.x > x0.y) ? tvec2<T, P>(1, 0) : tvec2<T, P>(0, 1);
 -
 -		// x0 = x0 - 0.0 + 0.0 * C.xx ;
 -		// x1 = x0 - i1 + 1.0 * C.xx ;
 -		// x2 = x0 - 1.0 + 2.0 * C.xx ;
 -		tvec4<T, P> x12 = tvec4<T, P>(x0.x, x0.y, x0.x, x0.y) + tvec4<T, P>(C.x, C.x, C.z, C.z);
 -		x12 = tvec4<T, P>(tvec2<T, P>(x12) - i1, x12.z, x12.w);
 -		
 -		// Permutations
 -		i = mod(i, T(289)); // Avoid truncation effects in permutation
 -		tvec3<T, P> p = detail::permute(
 -			detail::permute(i.y + tvec3<T, P>(T(0), i1.y, T(1))) + i.x + tvec3<T, P>(T(0), i1.x, T(1)));
 -		
 -		tvec3<T, P> m = max(T(0.5) - tvec3<T, P>(
 -			dot(x0, x0),
 -			dot(tvec2<T, P>(x12.x, x12.y), tvec2<T, P>(x12.x, x12.y)),
 -			dot(tvec2<T, P>(x12.z, x12.w), tvec2<T, P>(x12.z, x12.w))), T(0));
 -		
 -		m = m * m;
 -		m = m * m;
 -		
 -		// Gradients: 41 points uniformly over a line, mapped onto a diamond.
 -		// The ring size 17*17 = 289 is close to a multiple of 41 (41*7 = 287)
 -		
 -		tvec3<T, P> x = static_cast<T>(2) * fract(p * C.w) - T(1);
 -		tvec3<T, P> h = abs(x) - T(0.5);
 -		tvec3<T, P> ox = floor(x + T(0.5));
 -		tvec3<T, P> a0 = x - ox;
 -		
 -		// Normalise gradients implicitly by scaling m
 -		// Inlined for speed: m *= taylorInvSqrt( a0*a0 + h*h );
 -		m *= static_cast<T>(1.79284291400159) - T(0.85373472095314) * (a0 * a0 + h * h);
 -		
 -		// Compute final noise value at P
 -		tvec3<T, P> g;
 -		g.x  = a0.x  * x0.x  + h.x  * x0.y;
 -		//g.yz = a0.yz * x12.xz + h.yz * x12.yw;
 -		g.y = a0.y * x12.x + h.y * x12.y;
 -		g.z = a0.z * x12.z + h.z * x12.w;
 -		return T(130) * dot(m, g);
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER T noise1(tvec3<T, P> const & v)
 -	{
 -		tvec2<T, P> const C(1.0 / 6.0, 1.0 / 3.0);
 -		tvec4<T, P> const D(0.0, 0.5, 1.0, 2.0);
 -		
 -		// First corner
 -		tvec3<T, P> i(floor(v + dot(v, tvec3<T, P>(C.y))));
 -		tvec3<T, P> x0(v - i + dot(i, tvec3<T, P>(C.x)));
 -		
 -		// Other corners
 -		tvec3<T, P> g(step(tvec3<T, P>(x0.y, x0.z, x0.x), x0));
 -		tvec3<T, P> l(T(1) - g);
 -		tvec3<T, P> i1(min(g, tvec3<T, P>(l.z, l.x, l.y)));
 -		tvec3<T, P> i2(max(g, tvec3<T, P>(l.z, l.x, l.y)));
 -		
 -		// x0 = x0 - 0.0 + 0.0 * C.xxx;
 -		// x1 = x0 - i1  + 1.0 * C.xxx;
 -		// x2 = x0 - i2  + 2.0 * C.xxx;
 -		// x3 = x0 - 1.0 + 3.0 * C.xxx;
 -		tvec3<T, P> x1(x0 - i1 + C.x);
 -		tvec3<T, P> x2(x0 - i2 + C.y);		// 2.0*C.x = 1/3 = C.y
 -		tvec3<T, P> x3(x0 - D.y);			// -1.0+3.0*C.x = -0.5 = -D.y
 -		
 -		// Permutations
 -		i = mod289(i); 
 -		tvec4<T, P> p(detail::permute(detail::permute(detail::permute(
 -			i.z + tvec4<T, P>(T(0), i1.z, i2.z, T(1))) +
 -			i.y + tvec4<T, P>(T(0), i1.y, i2.y, T(1))) +
 -			i.x + tvec4<T, P>(T(0), i1.x, i2.x, T(1))));
 -		
 -		// Gradients: 7x7 points over a square, mapped onto an octahedron.
 -		// The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294)
 -		T n_ = static_cast<T>(0.142857142857); // 1.0/7.0
 -		tvec3<T, P> ns(n_ * tvec3<T, P>(D.w, D.y, D.z) - tvec3<T, P>(D.x, D.z, D.x));
 -		
 -		tvec4<T, P> j(p - T(49) * floor(p * ns.z * ns.z));	// mod(p,7*7)
 -		
 -		tvec4<T, P> x_(floor(j * ns.z));
 -		tvec4<T, P> y_(floor(j - T(7) * x_));				// mod(j,N)
 -		
 -		tvec4<T, P> x(x_ * ns.x + ns.y);
 -		tvec4<T, P> y(y_ * ns.x + ns.y);
 -		tvec4<T, P> h(T(1) - abs(x) - abs(y));
 -		
 -		tvec4<T, P> b0(x.x, x.y, y.x, y.y);
 -		tvec4<T, P> b1(x.z, x.w, y.z, y.w);
 -		
 -		// vec4 s0 = vec4(lessThan(b0,0.0))*2.0 - 1.0;
 -		// vec4 s1 = vec4(lessThan(b1,0.0))*2.0 - 1.0;
 -		tvec4<T, P> s0(floor(b0) * T(2) + T(1));
 -		tvec4<T, P> s1(floor(b1) * T(2) + T(1));
 -		tvec4<T, P> sh(-step(h, tvec4<T, P>(0.0)));
 -		
 -		tvec4<T, P> a0 = tvec4<T, P>(b0.x, b0.z, b0.y, b0.w) + tvec4<T, P>(s0.x, s0.z, s0.y, s0.w) * tvec4<T, P>(sh.x, sh.x, sh.y, sh.y);
 -		tvec4<T, P> a1 = tvec4<T, P>(b1.x, b1.z, b1.y, b1.w) + tvec4<T, P>(s1.x, s1.z, s1.y, s1.w) * tvec4<T, P>(sh.z, sh.z, sh.w, sh.w);
 -		
 -		tvec3<T, P> p0(a0.x, a0.y, h.x);
 -		tvec3<T, P> p1(a0.z, a0.w, h.y);
 -		tvec3<T, P> p2(a1.x, a1.y, h.z);
 -		tvec3<T, P> p3(a1.z, a1.w, h.w);
 -		
 -		// Normalise gradients
 -		tvec4<T, P> norm = taylorInvSqrt(tvec4<T, P>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3)));
 -		p0 *= norm.x;
 -		p1 *= norm.y;
 -		p2 *= norm.z;
 -		p3 *= norm.w;
 -		
 -		// Mix final noise value
 -		tvec4<T, P> m = max(T(0.6) - tvec4<T, P>(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), T(0));
 -		m = m * m;
 -		return T(42) * dot(m * m, tvec4<T, P>(dot(p0, x0), dot(p1, x1), dot(p2, x2), dot(p3, x3)));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER T noise1(tvec4<T, P> const & v)
 -	{
 -		tvec4<T, P> const C(
 -			0.138196601125011,		// (5 - sqrt(5))/20  G4
 -			0.276393202250021,		// 2 * G4
 -			0.414589803375032,		// 3 * G4
 -			-0.447213595499958);	// -1 + 4 * G4
 -		
 -		// (sqrt(5) - 1)/4 = F4, used once below
 -		T const F4 = static_cast<T>(0.309016994374947451);
 -		
 -		// First corner
 -		tvec4<T, P> i  = floor(v + dot(v, tvec4<T, P>(F4)));
 -		tvec4<T, P> x0 = v -   i + dot(i, tvec4<T, P>(C.x));
 -		
 -		// Other corners
 -		
 -		// Rank sorting originally contributed by Bill Licea-Kane, AMD (formerly ATI)
 -		tvec4<T, P> i0;
 -		tvec3<T, P> isX = step(tvec3<T, P>(x0.y, x0.z, x0.w), tvec3<T, P>(x0.x));
 -		tvec3<T, P> isYZ = step(tvec3<T, P>(x0.z, x0.w, x0.w), tvec3<T, P>(x0.y, x0.y, x0.z));
 -		
 -		//  i0.x = dot(isX, vec3(1.0));
 -		//i0.x = isX.x + isX.y + isX.z;
 -		//i0.yzw = static_cast<T>(1) - isX;
 -		i0 = tvec4<T, P>(isX.x + isX.y + isX.z, T(1) - isX);
 -		
 -		//  i0.y += dot(isYZ.xy, vec2(1.0));
 -		i0.y += isYZ.x + isYZ.y;
 -		
 -		//i0.zw += 1.0 - tvec2<T, P>(isYZ.x, isYZ.y);
 -		i0.z += static_cast<T>(1) - isYZ.x;
 -		i0.w += static_cast<T>(1) - isYZ.y;
 -		i0.z += isYZ.z;
 -		i0.w += static_cast<T>(1) - isYZ.z;
 -		
 -		// i0 now contains the unique values 0,1,2,3 in each channel
 -		tvec4<T, P> i3 = clamp(i0, T(0), T(1));
 -		tvec4<T, P> i2 = clamp(i0 - T(1), T(0), T(1));
 -		tvec4<T, P> i1 = clamp(i0 - T(2), T(0), T(1));
 -		
 -		//  x0 = x0 - 0.0 + 0.0 * C.xxxx
 -		//  x1 = x0 - i1  + 0.0 * C.xxxx
 -		//  x2 = x0 - i2  + 0.0 * C.xxxx
 -		//  x3 = x0 - i3  + 0.0 * C.xxxx
 -		//  x4 = x0 - 1.0 + 4.0 * C.xxxx
 -		tvec4<T, P> x1 = x0 - i1 + C.x;
 -		tvec4<T, P> x2 = x0 - i2 + C.y;
 -		tvec4<T, P> x3 = x0 - i3 + C.z;
 -		tvec4<T, P> x4 = x0 + C.w;
 -		
 -		// Permutations
 -		i = mod(i, T(289));
 -		T j0 = detail::permute(detail::permute(detail::permute(detail::permute(i.w) + i.z) + i.y) + i.x);
 -		tvec4<T, P> j1 = detail::permute(detail::permute(detail::permute(detail::permute(
 -			i.w + tvec4<T, P>(i1.w, i2.w, i3.w, T(1))) +
 -			i.z + tvec4<T, P>(i1.z, i2.z, i3.z, T(1))) +
 -			i.y + tvec4<T, P>(i1.y, i2.y, i3.y, T(1))) +
 -			i.x + tvec4<T, P>(i1.x, i2.x, i3.x, T(1)));
 -		
 -		// Gradients: 7x7x6 points over a cube, mapped onto a 4-cross polytope
 -		// 7*7*6 = 294, which is close to the ring size 17*17 = 289.
 -		tvec4<T, P> ip = tvec4<T, P>(T(1) / T(294), T(1) / T(49), T(1) / T(7), T(0));
 -		
 -		tvec4<T, P> p0 = detail::grad4(j0,   ip);
 -		tvec4<T, P> p1 = detail::grad4(j1.x, ip);
 -		tvec4<T, P> p2 = detail::grad4(j1.y, ip);
 -		tvec4<T, P> p3 = detail::grad4(j1.z, ip);
 -		tvec4<T, P> p4 = detail::grad4(j1.w, ip);
 -		
 -		// Normalise gradients
 -		tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3)));
 -		p0 *= norm.x;
 -		p1 *= norm.y;
 -		p2 *= norm.z;
 -		p3 *= norm.w;
 -		p4 *= taylorInvSqrt(dot(p4, p4));
 -		
 -		// Mix contributions from the five corners
 -		tvec3<T, P> m0 = max(T(0.6) - tvec3<T, P>(dot(x0, x0), dot(x1, x1), dot(x2, x2)), T(0));
 -		tvec2<T, P> m1 = max(T(0.6) - tvec2<T, P>(dot(x3, x3), dot(x4, x4)             ), T(0));
 -		m0 = m0 * m0;
 -		m1 = m1 * m1;
 -		
 -		return T(49) * (
 -			dot(m0 * m0, tvec3<T, P>(dot(p0, x0), dot(p1, x1), dot(p2, x2))) +
 -			dot(m1 * m1, tvec2<T, P>(dot(p3, x3), dot(p4, x4))));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> noise2(tvec2<T, P> const & x)
 -	{
 -		return tvec2<T, P>(
 -			noise1(x + tvec2<T, P>(0.0)),
 -			noise1(tvec2<T, P>(0.0) - x));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> noise2(tvec3<T, P> const & x)
 -	{
 -		return tvec2<T, P>(
 -			noise1(x + tvec3<T, P>(0.0)),
 -			noise1(tvec3<T, P>(0.0) - x));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> noise2(tvec4<T, P> const & x)
 -	{
 -		return tvec2<T, P>(
 -			noise1(x + tvec4<T, P>(0)),
 -			noise1(tvec4<T, P>(0) - x));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> noise3(tvec2<T, P> const & x)
 -	{
 -		return tvec3<T, P>(
 -			noise1(x - tvec2<T, P>(1.0)),
 -			noise1(x + tvec2<T, P>(0.0)),
 -			noise1(x + tvec2<T, P>(1.0)));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> noise3(tvec3<T, P> const & x)
 -	{
 -		return tvec3<T, P>(
 -			noise1(x - tvec3<T, P>(1.0)),
 -			noise1(x + tvec3<T, P>(0.0)),
 -			noise1(x + tvec3<T, P>(1.0)));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> noise3(tvec4<T, P> const & x)
 -	{
 -		return tvec3<T, P>(
 -			noise1(x - tvec4<T, P>(1)),
 -			noise1(x + tvec4<T, P>(0)),
 -			noise1(x + tvec4<T, P>(1)));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> noise4(tvec2<T, P> const & x)
 -	{
 -		return tvec4<T, P>(
 -			noise1(x - tvec2<T, P>(1)),
 -			noise1(x + tvec2<T, P>(0)),
 -			noise1(x + tvec2<T, P>(1)),
 -			noise1(x + tvec2<T, P>(2)));
 -	}
 -
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> noise4(tvec3<T, P> const & x)
 -	{
 -		return tvec4<T, P>(
 -			noise1(x - tvec3<T, P>(1)),
 -			noise1(x + tvec3<T, P>(0)),
 -			noise1(x + tvec3<T, P>(1)),
 -			noise1(x + tvec3<T, P>(2)));
 -	}
 -	
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> noise4(tvec4<T, P> const & x)
 -	{
 -		return tvec4<T, P>(
 -			noise1(x - tvec4<T, P>(1)),
 -			noise1(x + tvec4<T, P>(0)),
 -			noise1(x + tvec4<T, P>(1)),
 -			noise1(x + tvec4<T, P>(2)));
 -	}
 -	
 -}//namespace glm
 diff --git a/inc/glm/detail/func_packing.hpp b/inc/glm/detail/func_packing.hpp deleted file mode 100644 index 38347d3..0000000 --- a/inc/glm/detail/func_packing.hpp +++ /dev/null @@ -1,197 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_packing.hpp
 -/// @date 2010-03-17 / 2011-06-15
 -/// @author Christophe Riccio
 -///
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -/// @see gtc_packing
 -/// 
 -/// @defgroup core_func_packing Floating-Point Pack and Unpack Functions
 -/// @ingroup core
 -/// 
 -/// These functions do not operate component-wise, rather as described in each case.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "type_vec2.hpp"
 -#include "type_vec4.hpp"
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_packing
 -	/// @{
 -
 -	/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 
 -	/// Then, the results are packed into the returned 32-bit unsigned integer.
 -	/// 
 -	/// The conversion for component c of v to fixed point is done as follows:
 -	/// packUnorm2x16: round(clamp(c, 0, +1) * 65535.0) 
 -	/// 
 -	/// The first component of the vector will be written to the least significant bits of the output; 
 -	/// the last component will be written to the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm2x16.xml">GLSL packUnorm2x16 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL uint packUnorm2x16(vec2 const & v);
 -
 -	/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 
 -	/// Then, the results are packed into the returned 32-bit unsigned integer.
 -	/// 
 -	/// The conversion for component c of v to fixed point is done as follows:
 -	/// packSnorm2x16: round(clamp(v, -1, +1) * 32767.0)
 -	/// 
 -	/// The first component of the vector will be written to the least significant bits of the output; 
 -	/// the last component will be written to the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm2x16.xml">GLSL packSnorm2x16 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL uint packSnorm2x16(vec2 const & v);
 -
 -	/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 
 -	/// Then, the results are packed into the returned 32-bit unsigned integer.
 -	/// 
 -	/// The conversion for component c of v to fixed point is done as follows:
 -	/// packUnorm4x8:	round(clamp(c, 0, +1) * 255.0)
 -	/// 
 -	/// The first component of the vector will be written to the least significant bits of the output; 
 -	/// the last component will be written to the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL uint packUnorm4x8(vec4 const & v);
 -
 -	/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 
 -	/// Then, the results are packed into the returned 32-bit unsigned integer.
 -	/// 
 -	/// The conversion for component c of v to fixed point is done as follows:
 -	/// packSnorm4x8:	round(clamp(c, -1, +1) * 127.0) 
 -	/// 
 -	/// The first component of the vector will be written to the least significant bits of the output; 
 -	/// the last component will be written to the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL uint packSnorm4x8(vec4 const & v);
 -
 -	/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. 
 -	/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
 -	/// 
 -	/// The conversion for unpacked fixed-point value f to floating point is done as follows:
 -	/// unpackUnorm2x16: f / 65535.0 
 -	/// 
 -	/// The first component of the returned vector will be extracted from the least significant bits of the input; 
 -	/// the last component will be extracted from the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p);
 -
 -	/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. 
 -	/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
 -	/// 
 -	/// The conversion for unpacked fixed-point value f to floating point is done as follows:
 -	/// unpackSnorm2x16: clamp(f / 32767.0, -1, +1)
 -	/// 
 -	/// The first component of the returned vector will be extracted from the least significant bits of the input; 
 -	/// the last component will be extracted from the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p);
 -
 -	/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. 
 -	/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
 -	/// 
 -	/// The conversion for unpacked fixed-point value f to floating point is done as follows:
 -	/// unpackUnorm4x8: f / 255.0
 -	/// 
 -	/// The first component of the returned vector will be extracted from the least significant bits of the input; 
 -	/// the last component will be extracted from the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p);
 -
 -	/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. 
 -	/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
 -	/// 
 -	/// The conversion for unpacked fixed-point value f to floating point is done as follows:
 -	/// unpackSnorm4x8: clamp(f / 127.0, -1, +1)
 -	/// 
 -	/// The first component of the returned vector will be extracted from the least significant bits of the input; 
 -	/// the last component will be extracted from the most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p);
 -
 -	/// Returns a double-precision value obtained by packing the components of v into a 64-bit value. 
 -	/// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified. 
 -	/// Otherwise, the bit- level representation of v is preserved. 
 -	/// The first vector component specifies the 32 least significant bits; 
 -	/// the second component specifies the 32 most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packDouble2x32.xml">GLSL packDouble2x32 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL double packDouble2x32(uvec2 const & v);
 -
 -	/// Returns a two-component unsigned integer vector representation of v. 
 -	/// The bit-level representation of v is preserved. 
 -	/// The first component of the vector contains the 32 least significant bits of the double; 
 -	/// the second component consists the 32 most significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL uvec2 unpackDouble2x32(double v);
 -
 -	/// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector 
 -	/// to the 16-bit floating-point representation found in the OpenGL Specification, 
 -	/// and then packing these two 16- bit integers into a 32-bit unsigned integer.
 -	/// The first vector component specifies the 16 least-significant bits of the result; 
 -	/// the second component specifies the 16 most-significant bits.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL uint packHalf2x16(vec2 const & v);
 -	
 -	/// Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values, 
 -	/// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification, 
 -	/// and converting them to 32-bit floating-point values.
 -	/// The first component of the vector is obtained from the 16 least-significant bits of v; 
 -	/// the second component is obtained from the 16 most-significant bits of v.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
 -	GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
 -	
 -	/// @}
 -}//namespace glm
 -
 -#include "func_packing.inl"
 diff --git a/inc/glm/detail/func_packing.inl b/inc/glm/detail/func_packing.inl deleted file mode 100644 index f853e4d..0000000 --- a/inc/glm/detail/func_packing.inl +++ /dev/null @@ -1,119 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_packing.inl
 -/// @date 2010-03-17 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "func_common.hpp"
 -#include "type_half.hpp"
 -#include "../fwd.hpp"
 -
 -namespace glm
 -{
 -	GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const & v)
 -	{
 -		u16vec2 const Topack(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
 -		return reinterpret_cast<uint const &>(Topack);
 -	}
 -
 -	GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p)
 -	{
 -		vec2 Unpack(reinterpret_cast<u16vec2 const &>(p));
 -		return Unpack * float(1.5259021896696421759365224689097e-5); // 1.0 / 65535.0
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const & v)
 -	{
 -		i16vec2 const Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
 -		return reinterpret_cast<uint const &>(Topack);
 -	}
 -
 -	GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p)
 -	{
 -		vec2 const Unpack(reinterpret_cast<i16vec2 const &>(p));
 -		return clamp(
 -			Unpack * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,
 -			-1.0f, 1.0f);
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const & v)
 -	{
 -		u8vec4 const Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f));
 -		return reinterpret_cast<uint const &>(Topack);
 -	}
 -
 -	GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p)
 -	{
 -		vec4 const Unpack(reinterpret_cast<u8vec4 const&>(p));
 -		return Unpack * float(0.0039215686274509803921568627451); // 1 / 255
 -	}
 -	
 -	GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const & v)
 -	{
 -		i8vec4 const Topack(round(clamp(v ,-1.0f, 1.0f) * 127.0f));
 -		return reinterpret_cast<uint const &>(Topack);
 -	}
 -	
 -	GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
 -	{
 -		vec4 const Unpack(reinterpret_cast<i8vec4 const &>(p));
 -		return clamp(
 -			Unpack * 0.0078740157480315f, // 1.0f / 127.0f
 -			-1.0f, 1.0f);
 -	}
 -
 -	GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const & v)
 -	{
 -		return reinterpret_cast<double const &>(v);
 -	}
 -
 -	GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v)
 -	{
 -		return reinterpret_cast<uvec2 const &>(v);
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v)
 -	{
 -		i16vec2 const Unpack(
 -			detail::toFloat16(v.x),
 -			detail::toFloat16(v.y));
 -
 -		return reinterpret_cast<uint const &>(Unpack);
 -	}
 -
 -	GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v)
 -	{
 -		i16vec2 const Unpack(reinterpret_cast<i16vec2 const &>(v));
 -	
 -		return vec2(
 -			detail::toFloat32(Unpack.x), 
 -			detail::toFloat32(Unpack.y));
 -	}
 -}//namespace glm
 -
 diff --git a/inc/glm/detail/func_trigonometric.hpp b/inc/glm/detail/func_trigonometric.hpp deleted file mode 100644 index d4d6090..0000000 --- a/inc/glm/detail/func_trigonometric.hpp +++ /dev/null @@ -1,205 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_trigonometric.hpp
 -/// @date 2008-08-01 / 2011-06-15
 -/// @author Christophe Riccio
 -///
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -/// 
 -/// @defgroup core_func_trigonometric Angle and Trigonometry Functions
 -/// @ingroup core
 -/// 
 -/// Function parameters specified as angle are assumed to be in units of radians. 
 -/// In no case will any of these functions result in a divide by zero error. If 
 -/// the divisor of a ratio is 0, then results will be undefined.
 -/// 
 -/// These all operate component-wise. The description is per component.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -#include "precision.hpp"
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_trigonometric
 -	/// @{
 -
 -	/// Converts degrees to radians and returns the result.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> radians(vecType<T, P> const & degrees);
 -
 -	/// Converts radians to degrees and returns the result.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> degrees(vecType<T, P> const & radians);
 -
 -	/// The standard trigonometric sine function. 
 -	/// The values returned by this function will range from [-1, 1].
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> sin(vecType<T, P> const & angle);
 -
 -	/// The standard trigonometric cosine function. 
 -	/// The values returned by this function will range from [-1, 1].
 -	/// 
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> cos(vecType<T, P> const & angle);
 -
 -	/// The standard trigonometric tangent function.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> tan(vecType<T, P> const & angle); 
 -
 -	/// Arc sine. Returns an angle whose sine is x. 
 -	/// The range of values returned by this function is [-PI/2, PI/2]. 
 -	/// Results are undefined if |x| > 1.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> asin(vecType<T, P> const & x);
 -
 -	/// Arc cosine. Returns an angle whose sine is x. 
 -	/// The range of values returned by this function is [0, PI]. 
 -	/// Results are undefined if |x| > 1.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> acos(vecType<T, P> const & x);
 -
 -	/// Arc tangent. Returns an angle whose tangent is y/x. 
 -	/// The signs of x and y are used to determine what 
 -	/// quadrant the angle is in. The range of values returned 
 -	/// by this function is [-PI, PI]. Results are undefined 
 -	/// if x and y are both 0. 
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y, vecType<T, P> const & x);
 -
 -	/// Arc tangent. Returns an angle whose tangent is y_over_x. 
 -	/// The range of values returned by this function is [-PI/2, PI/2].
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y_over_x);
 -
 -	/// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> sinh(vecType<T, P> const & angle);
 -
 -	/// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> cosh(vecType<T, P> const & angle);
 -
 -	/// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle)
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> tanh(vecType<T, P> const & angle);
 -
 -	/// Arc hyperbolic sine; returns the inverse of sinh.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> asinh(vecType<T, P> const & x);
 -	
 -	/// Arc hyperbolic cosine; returns the non-negative inverse
 -	/// of cosh. Results are undefined if x < 1.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> acosh(vecType<T, P> const & x);
 -
 -	/// Arc hyperbolic tangent; returns the inverse of tanh.
 -	/// Results are undefined if abs(x) >= 1.
 -	///
 -	/// @tparam genType Floating-point scalar or vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<T, P> atanh(vecType<T, P> const & x);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_trigonometric.inl"
 diff --git a/inc/glm/detail/func_trigonometric.inl b/inc/glm/detail/func_trigonometric.inl deleted file mode 100644 index 8f9c20d..0000000 --- a/inc/glm/detail/func_trigonometric.inl +++ /dev/null @@ -1,224 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_trigonometric.inl
 -/// @date 2008-08-03 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include "_vectorize.hpp"
 -#include <cmath>
 -#include <limits>
 -
 -namespace glm
 -{
 -	// radians
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType radians(genType degrees)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'radians' only accept floating-point input");
 -
 -		return degrees * static_cast<genType>(0.01745329251994329576923690768489);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> radians(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(radians, v);
 -	}
 -	
 -	// degrees
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType degrees(genType radians)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'degrees' only accept floating-point input");
 -
 -		return radians * static_cast<genType>(57.295779513082320876798154814105);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> degrees(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(degrees, v);
 -	}
 -
 -	// sin
 -	using ::std::sin;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> sin(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(sin, v);
 -	}
 -
 -	// cos
 -	using std::cos;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> cos(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(cos, v);
 -	}
 -
 -	// tan
 -	using std::tan;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> tan(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(tan, v);
 -	}
 -
 -	// asin
 -	using std::asin;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> asin(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(asin, v);
 -	}
 -
 -	// acos
 -	using std::acos;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> acos(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(acos, v);
 -	}
 -
 -	// atan
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER genType atan(genType const & y, genType const & x)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atan' only accept floating-point input");
 -
 -		return ::std::atan2(y, x);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & a, vecType<T, P> const & b)
 -	{
 -		return detail::functor2<T, P, vecType>::call(atan2, a, b);
 -	}
 -
 -	using std::atan;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(atan, v);
 -	}
 -
 -	// sinh
 -	using std::sinh;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> sinh(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(sinh, v);
 -	}
 -
 -	// cosh
 -	using std::cosh;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> cosh(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(cosh, v);
 -	}
 -
 -	// tanh
 -	using std::tanh;
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> tanh(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(tanh, v);
 -	}
 -
 -	// asinh
 -#	if GLM_HAS_CXX11_STL
 -		using std::asinh;
 -#	else
 -		template <typename genType> 
 -		GLM_FUNC_QUALIFIER genType asinh(genType const & x)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asinh' only accept floating-point input");
 -
 -			return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(abs(x) + sqrt(static_cast<genType>(1) + x * x));
 -		}
 -#	endif
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> asinh(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(asinh, v);
 -	}
 -
 -	// acosh
 -#	if GLM_HAS_CXX11_STL
 -		using std::acosh;
 -#	else
 -		template <typename genType> 
 -		GLM_FUNC_QUALIFIER genType acosh(genType const & x)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acosh' only accept floating-point input");
 -
 -			if(x < static_cast<genType>(1))
 -				return static_cast<genType>(0);
 -			return log(x + sqrt(x * x - static_cast<genType>(1)));
 -		}
 -#	endif
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> acosh(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(acosh, v);
 -	}
 -
 -	// atanh
 -#	if GLM_HAS_CXX11_STL
 -		using std::atanh;
 -#	else
 -		template <typename genType>
 -		GLM_FUNC_QUALIFIER genType atanh(genType const & x)
 -		{
 -			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atanh' only accept floating-point input");
 -		
 -			if(abs(x) >= static_cast<genType>(1))
 -				return 0;
 -			return static_cast<genType>(0.5) * log((static_cast<genType>(1) + x) / (static_cast<genType>(1) - x));
 -		}
 -#	endif
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> atanh(vecType<T, P> const & v)
 -	{
 -		return detail::functor1<T, T, P, vecType>::call(atanh, v);
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/func_vector_relational.hpp b/inc/glm/detail/func_vector_relational.hpp deleted file mode 100644 index 73a0ef5..0000000 --- a/inc/glm/detail/func_vector_relational.hpp +++ /dev/null @@ -1,140 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_vector_relational.hpp
 -/// @date 2008-08-03 / 2011-06-15
 -/// @author Christophe Riccio
 -///
 -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -/// 
 -/// @defgroup core_func_vector_relational Vector Relational Functions
 -/// @ingroup core
 -/// 
 -/// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to 
 -/// operate on scalars and produce scalar Boolean results. For vector results, 
 -/// use the following built-in functions. 
 -/// 
 -/// In all cases, the sizes of all the input and return vectors for any particular 
 -/// call must match.
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "precision.hpp"
 -#include "setup.hpp"
 -
 -namespace glm
 -{
 -	/// @addtogroup core_func_vector_relational
 -	/// @{
 -
 -	/// Returns the component-wise comparison result of x < y.
 -	/// 
 -	/// @tparam vecType Floating-point or integer vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns the component-wise comparison of result x <= y.
 -	///
 -	/// @tparam vecType Floating-point or integer vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns the component-wise comparison of result x > y.
 -	///
 -	/// @tparam vecType Floating-point or integer vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns the component-wise comparison of result x >= y.
 -	///
 -	/// @tparam vecType Floating-point or integer vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns the component-wise comparison of result x == y.
 -	///
 -	/// @tparam vecType Floating-point, integer or boolean vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns the component-wise comparison of result x != y.
 -	/// 
 -	/// @tparam vecType Floating-point, integer or boolean vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y);
 -
 -	/// Returns true if any component of x is true.
 -	///
 -	/// @tparam vecType Boolean vector types.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL bool any(vecType<bool, P> const & v);
 -
 -	/// Returns true if all components of x are true.
 -	///
 -	/// @tparam vecType Boolean vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL bool all(vecType<bool, P> const & v);
 -
 -	/// Returns the component-wise logical complement of x.
 -	/// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead.
 -	///
 -	/// @tparam vecType Boolean vector types.
 -	///
 -	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_DECL vecType<bool, P> not_(vecType<bool, P> const & v);
 -
 -	/// @}
 -}//namespace glm
 -
 -#include "func_vector_relational.inl"
 diff --git a/inc/glm/detail/func_vector_relational.inl b/inc/glm/detail/func_vector_relational.inl deleted file mode 100644 index ac88c49..0000000 --- a/inc/glm/detail/func_vector_relational.inl +++ /dev/null @@ -1,131 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/func_vector_relational.inl
 -/// @date 2008-08-03 / 2011-09-09
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include <limits>
 -
 -namespace glm
 -{
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		assert(detail::component_count(x) == detail::component_count(y));
 -
 -		vecType<bool, P> Result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
 -			Result[i] = x[i] < y[i];
 -
 -		return Result;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		assert(detail::component_count(x) == detail::component_count(y));
 -
 -		vecType<bool, P> Result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
 -			Result[i] = x[i] <= y[i];
 -		return Result;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		assert(detail::component_count(x) == detail::component_count(y));
 -
 -		vecType<bool, P> Result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
 -			Result[i] = x[i] > y[i];
 -		return Result;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		assert(detail::component_count(x) == detail::component_count(y));
 -
 -		vecType<bool, P> Result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
 -			Result[i] = x[i] >= y[i];
 -		return Result;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		assert(detail::component_count(x) == detail::component_count(y));
 -
 -		vecType<bool, P> Result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
 -			Result[i] = x[i] == y[i];
 -		return Result;
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y)
 -	{
 -		assert(detail::component_count(x) == detail::component_count(y));
 -
 -		vecType<bool, P> Result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
 -			Result[i] = x[i] != y[i];
 -		return Result;
 -	}
 -
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER bool any(vecType<bool, P> const & v)
 -	{
 -		bool Result = false;
 -		for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
 -			Result = Result || v[i];
 -		return Result;
 -	}
 -
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER bool all(vecType<bool, P> const & v)
 -	{
 -		bool Result = true;
 -		for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
 -			Result = Result && v[i];
 -		return Result;
 -	}
 -
 -	template <precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<bool, P> not_(vecType<bool, P> const & v)
 -	{
 -		vecType<bool, P> Result(uninitialize);
 -		for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
 -			Result[i] = !v[i];
 -		return Result;
 -	}
 -}//namespace glm
 -
 diff --git a/inc/glm/detail/glm.cpp b/inc/glm/detail/glm.cpp deleted file mode 100644 index 47c7479..0000000 --- a/inc/glm/detail/glm.cpp +++ /dev/null @@ -1,286 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/glm.cpp
 -/// @date 2013-04-22 / 2013-04-22
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#include <glm/glm.hpp>
 -#include <glm/gtc/quaternion.hpp>
 -#include <glm/gtx/dual_quaternion.hpp>
 -
 -namespace glm
 -{
 -// tvec1 type explicit instantiation
 -template struct tvec1<uint8, lowp>;
 -template struct tvec1<uint16, lowp>;
 -template struct tvec1<uint32, lowp>;
 -template struct tvec1<uint64, lowp>;
 -template struct tvec1<int8, lowp>;
 -template struct tvec1<int16, lowp>;
 -template struct tvec1<int32, lowp>;
 -template struct tvec1<int64, lowp>;
 -template struct tvec1<float32, lowp>;
 -template struct tvec1<float64, lowp>;
 -
 -template struct tvec1<uint8, mediump>;
 -template struct tvec1<uint16, mediump>;
 -template struct tvec1<uint32, mediump>;
 -template struct tvec1<uint64, mediump>;
 -template struct tvec1<int8, mediump>;
 -template struct tvec1<int16, mediump>;
 -template struct tvec1<int32, mediump>;
 -template struct tvec1<int64, mediump>;
 -template struct tvec1<float32, mediump>;
 -template struct tvec1<float64, mediump>;
 -
 -template struct tvec1<uint8, highp>;
 -template struct tvec1<uint16, highp>;
 -template struct tvec1<uint32, highp>;
 -template struct tvec1<uint64, highp>;
 -template struct tvec1<int8, highp>;
 -template struct tvec1<int16, highp>;
 -template struct tvec1<int32, highp>;
 -template struct tvec1<int64, highp>;
 -template struct tvec1<float32, highp>;
 -template struct tvec1<float64, highp>;
 -
 -// tvec2 type explicit instantiation
 -template struct tvec2<uint8, lowp>;
 -template struct tvec2<uint16, lowp>;
 -template struct tvec2<uint32, lowp>;
 -template struct tvec2<uint64, lowp>;
 -template struct tvec2<int8, lowp>;
 -template struct tvec2<int16, lowp>;
 -template struct tvec2<int32, lowp>;
 -template struct tvec2<int64, lowp>;
 -template struct tvec2<float32, lowp>;
 -template struct tvec2<float64, lowp>;
 -
 -template struct tvec2<uint8, mediump>;
 -template struct tvec2<uint16, mediump>;
 -template struct tvec2<uint32, mediump>;
 -template struct tvec2<uint64, mediump>;
 -template struct tvec2<int8, mediump>;
 -template struct tvec2<int16, mediump>;
 -template struct tvec2<int32, mediump>;
 -template struct tvec2<int64, mediump>;
 -template struct tvec2<float32, mediump>;
 -template struct tvec2<float64, mediump>;
 -
 -template struct tvec2<uint8, highp>;
 -template struct tvec2<uint16, highp>;
 -template struct tvec2<uint32, highp>;
 -template struct tvec2<uint64, highp>;
 -template struct tvec2<int8, highp>;
 -template struct tvec2<int16, highp>;
 -template struct tvec2<int32, highp>;
 -template struct tvec2<int64, highp>;
 -template struct tvec2<float32, highp>;
 -template struct tvec2<float64, highp>;
 -
 -// tvec3 type explicit instantiation
 -template struct tvec3<uint8, lowp>;
 -template struct tvec3<uint16, lowp>;
 -template struct tvec3<uint32, lowp>;
 -template struct tvec3<uint64, lowp>;
 -template struct tvec3<int8, lowp>;
 -template struct tvec3<int16, lowp>;
 -template struct tvec3<int32, lowp>;
 -template struct tvec3<int64, lowp>;
 -template struct tvec3<float32, lowp>;
 -template struct tvec3<float64, lowp>;
 -
 -template struct tvec3<uint8, mediump>;
 -template struct tvec3<uint16, mediump>;
 -template struct tvec3<uint32, mediump>;
 -template struct tvec3<uint64, mediump>;
 -template struct tvec3<int8, mediump>;
 -template struct tvec3<int16, mediump>;
 -template struct tvec3<int32, mediump>;
 -template struct tvec3<int64, mediump>;
 -template struct tvec3<float32, mediump>;
 -template struct tvec3<float64, mediump>;
 -
 -template struct tvec3<uint8, highp>;
 -template struct tvec3<uint16, highp>;
 -template struct tvec3<uint32, highp>;
 -template struct tvec3<uint64, highp>;
 -template struct tvec3<int8, highp>;
 -template struct tvec3<int16, highp>;
 -template struct tvec3<int32, highp>;
 -template struct tvec3<int64, highp>;
 -template struct tvec3<float32, highp>;
 -template struct tvec3<float64, highp>;
 -
 -// tvec4 type explicit instantiation
 -template struct tvec4<uint8, lowp>;
 -template struct tvec4<uint16, lowp>;
 -template struct tvec4<uint32, lowp>;
 -template struct tvec4<uint64, lowp>;
 -template struct tvec4<int8, lowp>;
 -template struct tvec4<int16, lowp>;
 -template struct tvec4<int32, lowp>;
 -template struct tvec4<int64, lowp>;
 -template struct tvec4<float32, lowp>;
 -template struct tvec4<float64, lowp>;
 -
 -template struct tvec4<uint8, mediump>;
 -template struct tvec4<uint16, mediump>;
 -template struct tvec4<uint32, mediump>;
 -template struct tvec4<uint64, mediump>;
 -template struct tvec4<int8, mediump>;
 -template struct tvec4<int16, mediump>;
 -template struct tvec4<int32, mediump>;
 -template struct tvec4<int64, mediump>;
 -template struct tvec4<float32, mediump>;
 -template struct tvec4<float64, mediump>;
 -
 -template struct tvec4<uint8, highp>;
 -template struct tvec4<uint16, highp>;
 -template struct tvec4<uint32, highp>;
 -template struct tvec4<uint64, highp>;
 -template struct tvec4<int8, highp>;
 -template struct tvec4<int16, highp>;
 -template struct tvec4<int32, highp>;
 -template struct tvec4<int64, highp>;
 -template struct tvec4<float32, highp>;
 -template struct tvec4<float64, highp>;
 -
 -// tmat2x2 type explicit instantiation
 -template struct tmat2x2<float32, lowp>;
 -template struct tmat2x2<float64, lowp>;
 -
 -template struct tmat2x2<float32, mediump>;
 -template struct tmat2x2<float64, mediump>;
 -
 -template struct tmat2x2<float32, highp>;
 -template struct tmat2x2<float64, highp>;
 -
 -// tmat2x3 type explicit instantiation
 -template struct tmat2x3<float32, lowp>;
 -template struct tmat2x3<float64, lowp>;
 -
 -template struct tmat2x3<float32, mediump>;
 -template struct tmat2x3<float64, mediump>;
 -
 -template struct tmat2x3<float32, highp>;
 -template struct tmat2x3<float64, highp>;
 -
 -// tmat2x4 type explicit instantiation
 -template struct tmat2x4<float32, lowp>;
 -template struct tmat2x4<float64, lowp>;
 -
 -template struct tmat2x4<float32, mediump>;
 -template struct tmat2x4<float64, mediump>;
 -
 -template struct tmat2x4<float32, highp>;
 -template struct tmat2x4<float64, highp>;
 -
 -// tmat3x2 type explicit instantiation
 -template struct tmat3x2<float32, lowp>;
 -template struct tmat3x2<float64, lowp>;
 -
 -template struct tmat3x2<float32, mediump>;
 -template struct tmat3x2<float64, mediump>;
 -
 -template struct tmat3x2<float32, highp>;
 -template struct tmat3x2<float64, highp>;
 -
 -// tmat3x3 type explicit instantiation
 -template struct tmat3x3<float32, lowp>;
 -template struct tmat3x3<float64, lowp>;
 -
 -template struct tmat3x3<float32, mediump>;
 -template struct tmat3x3<float64, mediump>;
 -
 -template struct tmat3x3<float32, highp>;
 -template struct tmat3x3<float64, highp>;
 -
 -// tmat3x4 type explicit instantiation
 -template struct tmat3x4<float32, lowp>;
 -template struct tmat3x4<float64, lowp>;
 -
 -template struct tmat3x4<float32, mediump>;
 -template struct tmat3x4<float64, mediump>;
 -
 -template struct tmat3x4<float32, highp>;
 -template struct tmat3x4<float64, highp>;
 -
 -// tmat4x2 type explicit instantiation
 -template struct tmat4x2<float32, lowp>;
 -template struct tmat4x2<float64, lowp>;
 -
 -template struct tmat4x2<float32, mediump>;
 -template struct tmat4x2<float64, mediump>;
 -
 -template struct tmat4x2<float32, highp>;
 -template struct tmat4x2<float64, highp>;
 -
 -// tmat4x3 type explicit instantiation
 -template struct tmat4x3<float32, lowp>;
 -template struct tmat4x3<float64, lowp>;
 -
 -template struct tmat4x3<float32, mediump>;
 -template struct tmat4x3<float64, mediump>;
 -
 -template struct tmat4x3<float32, highp>;
 -template struct tmat4x3<float64, highp>;
 -
 -// tmat4x4 type explicit instantiation
 -template struct tmat4x4<float32, lowp>;
 -template struct tmat4x4<float64, lowp>;
 -
 -template struct tmat4x4<float32, mediump>;
 -template struct tmat4x4<float64, mediump>;
 -
 -template struct tmat4x4<float32, highp>;
 -template struct tmat4x4<float64, highp>;
 -
 -// tquat type explicit instantiation
 -template struct tquat<float32, lowp>;
 -template struct tquat<float64, lowp>;
 -
 -template struct tquat<float32, mediump>;
 -template struct tquat<float64, mediump>;
 -
 -template struct tquat<float32, highp>;
 -template struct tquat<float64, highp>;
 -
 -//tdualquat type explicit instantiation
 -template struct tdualquat<float32, lowp>;
 -template struct tdualquat<float64, lowp>;
 -
 -template struct tdualquat<float32, mediump>;
 -template struct tdualquat<float64, mediump>;
 -
 -template struct tdualquat<float32, highp>;
 -template struct tdualquat<float64, highp>;
 -
 -}//namespace glm
 -
 diff --git a/inc/glm/detail/intrinsic_common.hpp b/inc/glm/detail/intrinsic_common.hpp deleted file mode 100644 index 54911e3..0000000 --- a/inc/glm/detail/intrinsic_common.hpp +++ /dev/null @@ -1,87 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_common.hpp
 -/// @date 2009-05-11 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -#if(!(GLM_ARCH & GLM_ARCH_SSE2))
 -#	error "SSE2 instructions not supported or enabled"
 -#else
 -
 -namespace glm{
 -namespace detail
 -{
 -	__m128 sse_abs_ps(__m128 x);
 -
 -	__m128 sse_sgn_ps(__m128 x);
 -
 -	//floor
 -	__m128 sse_flr_ps(__m128 v);
 -
 -	//trunc
 -	__m128 sse_trc_ps(__m128 v);
 -
 -	//round
 -	__m128 sse_nd_ps(__m128 v);
 -
 -	//roundEven
 -	__m128 sse_rde_ps(__m128 v);
 -
 -	__m128 sse_rnd_ps(__m128 x);
 -
 -	__m128 sse_ceil_ps(__m128 v);
 -
 -	__m128 sse_frc_ps(__m128 x);
 -
 -	__m128 sse_mod_ps(__m128 x, __m128 y);
 -
 -	__m128 sse_modf_ps(__m128 x, __m128i & i);
 -
 -	//GLM_FUNC_QUALIFIER __m128 sse_min_ps(__m128 x, __m128 y)
 -
 -	//GLM_FUNC_QUALIFIER __m128 sse_max_ps(__m128 x, __m128 y)
 -
 -	__m128 sse_clp_ps(__m128 v, __m128 minVal, __m128 maxVal);
 -
 -	__m128 sse_mix_ps(__m128 v1, __m128 v2, __m128 a);
 -
 -	__m128 sse_stp_ps(__m128 edge, __m128 x);
 -
 -	__m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x);
 -
 -	__m128 sse_nan_ps(__m128 x);
 -
 -	__m128 sse_inf_ps(__m128 x);
 -
 -}//namespace detail
 -}//namespace glm
 -
 -#include "intrinsic_common.inl"
 -
 -#endif//GLM_ARCH
 diff --git a/inc/glm/detail/intrinsic_common.inl b/inc/glm/detail/intrinsic_common.inl deleted file mode 100644 index 2c2f5d0..0000000 --- a/inc/glm/detail/intrinsic_common.inl +++ /dev/null @@ -1,313 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_common.inl
 -/// @date 2009-05-08 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail{
 -
 -#if(GLM_COMPILER & GLM_COMPILER_VC)
 -#pragma warning(push)
 -#pragma warning(disable : 4510 4512 4610)
 -#endif
 -
 -	union ieee754_QNAN
 -	{
 -		const float f;
 -		struct i
 -		{
 -			const unsigned int mantissa:23, exp:8, sign:1;
 -		};
 -
 -		ieee754_QNAN() : f(0.0)/*, mantissa(0x7FFFFF), exp(0xFF), sign(0x0)*/ {}
 -	};
 -
 -#if(GLM_COMPILER & GLM_COMPILER_VC)
 -#pragma warning(pop)
 -#endif
 -
 -	static const __m128 GLM_VAR_USED zero = _mm_setzero_ps();
 -	static const __m128 GLM_VAR_USED one = _mm_set_ps1(1.0f);
 -	static const __m128 GLM_VAR_USED minus_one = _mm_set_ps1(-1.0f);
 -	static const __m128 GLM_VAR_USED two = _mm_set_ps1(2.0f);
 -	static const __m128 GLM_VAR_USED three = _mm_set_ps1(3.0f);
 -	static const __m128 GLM_VAR_USED pi = _mm_set_ps1(3.1415926535897932384626433832795f);
 -	static const __m128 GLM_VAR_USED hundred_eighty = _mm_set_ps1(180.f);
 -	static const __m128 GLM_VAR_USED pi_over_hundred_eighty = _mm_set_ps1(0.017453292519943295769236907684886f);
 -	static const __m128 GLM_VAR_USED hundred_eighty_over_pi = _mm_set_ps1(57.295779513082320876798154814105f);
 -
 -	static const ieee754_QNAN absMask;
 -	static const __m128 GLM_VAR_USED abs4Mask = _mm_set_ps1(absMask.f);
 -
 -	static const __m128 GLM_VAR_USED _epi32_sign_mask = _mm_castsi128_ps(_mm_set1_epi32(static_cast<int>(0x80000000)));
 -	//static const __m128 GLM_VAR_USED _epi32_inv_sign_mask = _mm_castsi128_ps(_mm_set1_epi32(0x7FFFFFFF));
 -	//static const __m128 GLM_VAR_USED _epi32_mant_mask = _mm_castsi128_ps(_mm_set1_epi32(0x7F800000));
 -	//static const __m128 GLM_VAR_USED _epi32_inv_mant_mask = _mm_castsi128_ps(_mm_set1_epi32(0x807FFFFF));
 -	//static const __m128 GLM_VAR_USED _epi32_min_norm_pos = _mm_castsi128_ps(_mm_set1_epi32(0x00800000));
 -	static const __m128 GLM_VAR_USED _epi32_0 = _mm_set_ps1(0);
 -	static const __m128 GLM_VAR_USED _epi32_1 = _mm_set_ps1(1);
 -	static const __m128 GLM_VAR_USED _epi32_2 = _mm_set_ps1(2);
 -	static const __m128 GLM_VAR_USED _epi32_3 = _mm_set_ps1(3);
 -	static const __m128 GLM_VAR_USED _epi32_4 = _mm_set_ps1(4);
 -	static const __m128 GLM_VAR_USED _epi32_5 = _mm_set_ps1(5);
 -	static const __m128 GLM_VAR_USED _epi32_6 = _mm_set_ps1(6);
 -	static const __m128 GLM_VAR_USED _epi32_7 = _mm_set_ps1(7);
 -	static const __m128 GLM_VAR_USED _epi32_8 = _mm_set_ps1(8);
 -	static const __m128 GLM_VAR_USED _epi32_9 = _mm_set_ps1(9);
 -	static const __m128 GLM_VAR_USED _epi32_127 = _mm_set_ps1(127);
 -	//static const __m128 GLM_VAR_USED _epi32_ninf = _mm_castsi128_ps(_mm_set1_epi32(0xFF800000));
 -	//static const __m128 GLM_VAR_USED _epi32_pinf = _mm_castsi128_ps(_mm_set1_epi32(0x7F800000));
 -
 -	static const __m128 GLM_VAR_USED _ps_1_3 = _mm_set_ps1(0.33333333333333333333333333333333f);
 -	static const __m128 GLM_VAR_USED _ps_0p5 = _mm_set_ps1(0.5f);
 -	static const __m128 GLM_VAR_USED _ps_1 = _mm_set_ps1(1.0f);
 -	static const __m128 GLM_VAR_USED _ps_m1 = _mm_set_ps1(-1.0f);
 -	static const __m128 GLM_VAR_USED _ps_2 = _mm_set_ps1(2.0f);
 -	static const __m128 GLM_VAR_USED _ps_3 = _mm_set_ps1(3.0f);
 -	static const __m128 GLM_VAR_USED _ps_127 = _mm_set_ps1(127.0f);
 -	static const __m128 GLM_VAR_USED _ps_255 = _mm_set_ps1(255.0f);
 -	static const __m128 GLM_VAR_USED _ps_2pow23 = _mm_set_ps1(8388608.0f);
 -
 -	static const __m128 GLM_VAR_USED _ps_1_0_0_0 = _mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f);
 -	static const __m128 GLM_VAR_USED _ps_0_1_0_0 = _mm_set_ps(0.0f, 1.0f, 0.0f, 0.0f);
 -	static const __m128 GLM_VAR_USED _ps_0_0_1_0 = _mm_set_ps(0.0f, 0.0f, 1.0f, 0.0f);
 -	static const __m128 GLM_VAR_USED _ps_0_0_0_1 = _mm_set_ps(0.0f, 0.0f, 0.0f, 1.0f);
 -
 -	static const __m128 GLM_VAR_USED _ps_pi = _mm_set_ps1(3.1415926535897932384626433832795f);
 -	static const __m128 GLM_VAR_USED _ps_pi2 = _mm_set_ps1(6.283185307179586476925286766560f);
 -	static const __m128 GLM_VAR_USED _ps_2_pi = _mm_set_ps1(0.63661977236758134307553505349006f);
 -	static const __m128 GLM_VAR_USED _ps_pi_2 = _mm_set_ps1(1.5707963267948966192313216916398f);
 -	static const __m128 GLM_VAR_USED _ps_4_pi = _mm_set_ps1(1.2732395447351626861510701069801f);
 -	static const __m128 GLM_VAR_USED _ps_pi_4 = _mm_set_ps1(0.78539816339744830961566084581988f);
 -
 -	static const __m128 GLM_VAR_USED _ps_sincos_p0 = _mm_set_ps1(0.15707963267948963959e1f);
 -	static const __m128 GLM_VAR_USED _ps_sincos_p1 = _mm_set_ps1(-0.64596409750621907082e0f);
 -	static const __m128 GLM_VAR_USED _ps_sincos_p2 = _mm_set_ps1(0.7969262624561800806e-1f);
 -	static const __m128 GLM_VAR_USED _ps_sincos_p3 = _mm_set_ps1(-0.468175413106023168e-2f);
 -	static const __m128 GLM_VAR_USED _ps_tan_p0 = _mm_set_ps1(-1.79565251976484877988e7f);
 -	static const __m128 GLM_VAR_USED _ps_tan_p1 = _mm_set_ps1(1.15351664838587416140e6f);
 -	static const __m128 GLM_VAR_USED _ps_tan_p2 = _mm_set_ps1(-1.30936939181383777646e4f);
 -	static const __m128 GLM_VAR_USED _ps_tan_q0 = _mm_set_ps1(-5.38695755929454629881e7f);
 -	static const __m128 GLM_VAR_USED _ps_tan_q1 = _mm_set_ps1(2.50083801823357915839e7f);
 -	static const __m128 GLM_VAR_USED _ps_tan_q2 = _mm_set_ps1(-1.32089234440210967447e6f);
 -	static const __m128 GLM_VAR_USED _ps_tan_q3 = _mm_set_ps1(1.36812963470692954678e4f);
 -	static const __m128 GLM_VAR_USED _ps_tan_poleval = _mm_set_ps1(3.68935e19f);
 -	static const __m128 GLM_VAR_USED _ps_atan_t0 = _mm_set_ps1(-0.91646118527267623468e-1f);
 -	static const __m128 GLM_VAR_USED _ps_atan_t1 = _mm_set_ps1(-0.13956945682312098640e1f);
 -	static const __m128 GLM_VAR_USED _ps_atan_t2 = _mm_set_ps1(-0.94393926122725531747e2f);
 -	static const __m128 GLM_VAR_USED _ps_atan_t3 = _mm_set_ps1(0.12888383034157279340e2f);
 -	static const __m128 GLM_VAR_USED _ps_atan_s0 = _mm_set_ps1(0.12797564625607904396e1f);
 -	static const __m128 GLM_VAR_USED _ps_atan_s1 = _mm_set_ps1(0.21972168858277355914e1f);
 -	static const __m128 GLM_VAR_USED _ps_atan_s2 = _mm_set_ps1(0.68193064729268275701e1f);
 -	static const __m128 GLM_VAR_USED _ps_atan_s3 = _mm_set_ps1(0.28205206687035841409e2f);
 -
 -	static const __m128 GLM_VAR_USED _ps_exp_hi = _mm_set_ps1(88.3762626647949f);
 -	static const __m128 GLM_VAR_USED _ps_exp_lo = _mm_set_ps1(-88.3762626647949f);
 -	static const __m128 GLM_VAR_USED _ps_exp_rln2 = _mm_set_ps1(1.4426950408889634073599f);
 -	static const __m128 GLM_VAR_USED _ps_exp_p0 = _mm_set_ps1(1.26177193074810590878e-4f);
 -	static const __m128 GLM_VAR_USED _ps_exp_p1 = _mm_set_ps1(3.02994407707441961300e-2f);
 -	static const __m128 GLM_VAR_USED _ps_exp_q0 = _mm_set_ps1(3.00198505138664455042e-6f);
 -	static const __m128 GLM_VAR_USED _ps_exp_q1 = _mm_set_ps1(2.52448340349684104192e-3f);
 -	static const __m128 GLM_VAR_USED _ps_exp_q2 = _mm_set_ps1(2.27265548208155028766e-1f);
 -	static const __m128 GLM_VAR_USED _ps_exp_q3 = _mm_set_ps1(2.00000000000000000009e0f);
 -	static const __m128 GLM_VAR_USED _ps_exp_c1 = _mm_set_ps1(6.93145751953125e-1f);
 -	static const __m128 GLM_VAR_USED _ps_exp_c2 = _mm_set_ps1(1.42860682030941723212e-6f);
 -	static const __m128 GLM_VAR_USED _ps_exp2_hi = _mm_set_ps1(127.4999961853f);
 -	static const __m128 GLM_VAR_USED _ps_exp2_lo = _mm_set_ps1(-127.4999961853f);
 -	static const __m128 GLM_VAR_USED _ps_exp2_p0 = _mm_set_ps1(2.30933477057345225087e-2f);
 -	static const __m128 GLM_VAR_USED _ps_exp2_p1 = _mm_set_ps1(2.02020656693165307700e1f);
 -	static const __m128 GLM_VAR_USED _ps_exp2_p2 = _mm_set_ps1(1.51390680115615096133e3f);
 -	static const __m128 GLM_VAR_USED _ps_exp2_q0 = _mm_set_ps1(2.33184211722314911771e2f);
 -	static const __m128 GLM_VAR_USED _ps_exp2_q1 = _mm_set_ps1(4.36821166879210612817e3f);
 -	static const __m128 GLM_VAR_USED _ps_log_p0 = _mm_set_ps1(-7.89580278884799154124e-1f);
 -	static const __m128 GLM_VAR_USED _ps_log_p1 = _mm_set_ps1(1.63866645699558079767e1f);
 -	static const __m128 GLM_VAR_USED _ps_log_p2 = _mm_set_ps1(-6.41409952958715622951e1f);
 -	static const __m128 GLM_VAR_USED _ps_log_q0 = _mm_set_ps1(-3.56722798256324312549e1f);
 -	static const __m128 GLM_VAR_USED _ps_log_q1 = _mm_set_ps1(3.12093766372244180303e2f);
 -	static const __m128 GLM_VAR_USED _ps_log_q2 = _mm_set_ps1(-7.69691943550460008604e2f);
 -	static const __m128 GLM_VAR_USED _ps_log_c0 = _mm_set_ps1(0.693147180559945f);
 -	static const __m128 GLM_VAR_USED _ps_log2_c0 = _mm_set_ps1(1.44269504088896340735992f);
 -
 -GLM_FUNC_QUALIFIER __m128 sse_abs_ps(__m128 x)
 -{
 -	return _mm_and_ps(glm::detail::abs4Mask, x);
 -} 
 -
 -GLM_FUNC_QUALIFIER __m128 sse_sgn_ps(__m128 x)
 -{
 -	__m128 Neg = _mm_set1_ps(-1.0f);
 -	__m128 Pos = _mm_set1_ps(1.0f);
 -
 -	__m128 Cmp0 = _mm_cmplt_ps(x, zero);
 -	__m128 Cmp1 = _mm_cmpgt_ps(x, zero);
 -
 -	__m128 And0 = _mm_and_ps(Cmp0, Neg);
 -	__m128 And1 = _mm_and_ps(Cmp1, Pos);
 -
 -	return _mm_or_ps(And0, And1);
 -}
 -
 -//floor
 -GLM_FUNC_QUALIFIER __m128 sse_flr_ps(__m128 x)
 -{
 -	__m128 rnd0 = sse_rnd_ps(x);
 -	__m128 cmp0 = _mm_cmplt_ps(x, rnd0);
 -	__m128 and0 = _mm_and_ps(cmp0, glm::detail::_ps_1);
 -	__m128 sub0 = _mm_sub_ps(rnd0, and0);
 -	return sub0;
 -}
 -
 -//trunc
 -/*
 -GLM_FUNC_QUALIFIER __m128 _mm_trc_ps(__m128 v)
 -{
 -	return __m128();
 -}
 -*/
 -//round
 -GLM_FUNC_QUALIFIER __m128 sse_rnd_ps(__m128 x)
 -{
 -	__m128 and0 = _mm_and_ps(glm::detail::_epi32_sign_mask, x);
 -	__m128 or0 = _mm_or_ps(and0, glm::detail::_ps_2pow23);
 -	__m128 add0 = _mm_add_ps(x, or0);
 -	__m128 sub0 = _mm_sub_ps(add0, or0);
 -	return sub0;
 -}
 -
 -//roundEven
 -GLM_FUNC_QUALIFIER __m128 sse_rde_ps(__m128 x)
 -{
 -	__m128 and0 = _mm_and_ps(glm::detail::_epi32_sign_mask, x);
 -	__m128 or0 = _mm_or_ps(and0, glm::detail::_ps_2pow23);
 -	__m128 add0 = _mm_add_ps(x, or0);
 -	__m128 sub0 = _mm_sub_ps(add0, or0);
 -	return sub0;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_ceil_ps(__m128 x)
 -{
 -	__m128 rnd0 = sse_rnd_ps(x);
 -	__m128 cmp0 = _mm_cmpgt_ps(x, rnd0);
 -	__m128 and0 = _mm_and_ps(cmp0, glm::detail::_ps_1);
 -	__m128 add0 = _mm_add_ps(rnd0, and0);
 -	return add0;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_frc_ps(__m128 x)
 -{
 -	__m128 flr0 = sse_flr_ps(x);
 -	__m128 sub0 = _mm_sub_ps(x, flr0);
 -	return sub0;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_mod_ps(__m128 x, __m128 y)
 -{
 -	__m128 div0 = _mm_div_ps(x, y);
 -	__m128 flr0 = sse_flr_ps(div0);
 -	__m128 mul0 = _mm_mul_ps(y, flr0);
 -	__m128 sub0 = _mm_sub_ps(x, mul0);
 -	return sub0;
 -}
 -
 -/// TODO
 -/*
 -GLM_FUNC_QUALIFIER __m128 sse_modf_ps(__m128 x, __m128i & i)
 -{
 -	__m128 empty;
 -	return empty;
 -}
 -*/
 -
 -//GLM_FUNC_QUALIFIER __m128 _mm_min_ps(__m128 x, __m128 y)
 -
 -//GLM_FUNC_QUALIFIER __m128 _mm_max_ps(__m128 x, __m128 y)
 -
 -GLM_FUNC_QUALIFIER __m128 sse_clp_ps(__m128 v, __m128 minVal, __m128 maxVal)
 -{
 -	__m128 min0 = _mm_min_ps(v, maxVal);
 -	__m128 max0 = _mm_max_ps(min0, minVal);
 -	return max0;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_mix_ps(__m128 v1, __m128 v2, __m128 a)
 -{
 -	__m128 sub0 = _mm_sub_ps(glm::detail::one, a);
 -	__m128 mul0 = _mm_mul_ps(v1, sub0);
 -	__m128 mul1 = _mm_mul_ps(v2, a);
 -	__m128 add0 = _mm_add_ps(mul0, mul1);
 -	return add0;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_stp_ps(__m128 edge, __m128 x)
 -{
 -	__m128 cmp = _mm_cmple_ps(x, edge);
 -	if(_mm_movemask_ps(cmp) == 0)
 -		return glm::detail::one;
 -	else
 -		return glm::detail::zero;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x)
 -{
 -	__m128 sub0 = _mm_sub_ps(x, edge0);
 -	__m128 sub1 = _mm_sub_ps(edge1, edge0);
 -	__m128 div0 = _mm_sub_ps(sub0, sub1);
 -	__m128 clp0 = sse_clp_ps(div0, glm::detail::zero, glm::detail::one);
 -	__m128 mul0 = _mm_mul_ps(glm::detail::two, clp0);
 -	__m128 sub2 = _mm_sub_ps(glm::detail::three, mul0);
 -	__m128 mul1 = _mm_mul_ps(clp0, clp0);
 -	__m128 mul2 = _mm_mul_ps(mul1, sub2);
 -	return mul2;
 -}
 -
 -/// \todo
 -//GLM_FUNC_QUALIFIER __m128 sse_nan_ps(__m128 x)
 -//{
 -//	__m128 empty;
 -//	return empty;
 -//}
 -
 -/// \todo
 -//GLM_FUNC_QUALIFIER __m128 sse_inf_ps(__m128 x)
 -//{
 -//	__m128 empty;
 -//	return empty;
 -//}
 -
 -// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
 -// By Elan Ruskin, http://assemblyrequired.crashworks.org/
 -GLM_FUNC_QUALIFIER __m128 sse_sqrt_wip_ss(__m128 const & x)
 -{
 -	__m128 const recip = _mm_rsqrt_ss(x);  // "estimate" opcode
 -	__m128 const half = _mm_set_ps1(0.5f);
 -	__m128 const halfrecip = _mm_mul_ss(half, recip);
 -	__m128 const threeminus_xrr = _mm_sub_ss(three, _mm_mul_ss(x, _mm_mul_ss (recip, recip)));
 -	return _mm_mul_ss(halfrecip, threeminus_xrr);
 -}
 -
 -}//namespace detail
 -}//namespace glms
 -
 diff --git a/inc/glm/detail/intrinsic_exponential.hpp b/inc/glm/detail/intrinsic_exponential.hpp deleted file mode 100644 index 8fca5f9..0000000 --- a/inc/glm/detail/intrinsic_exponential.hpp +++ /dev/null @@ -1,77 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_exponential.hpp
 -/// @date 2009-05-11 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -#if(!(GLM_ARCH & GLM_ARCH_SSE2))
 -#	error "SSE2 instructions not supported or enabled"
 -#else
 -
 -namespace glm{
 -namespace detail
 -{
 -/*
 -GLM_FUNC_QUALIFIER __m128 sse_rsqrt_nr_ss(__m128 const x)
 -{
 -	__m128 recip = _mm_rsqrt_ss( x );  // "estimate" opcode
 -	const static __m128 three = { 3, 3, 3, 3 }; // aligned consts for fast load
 -	const static __m128 half = { 0.5,0.5,0.5,0.5 };
 -	__m128 halfrecip = _mm_mul_ss( half, recip );
 -	__m128 threeminus_xrr = _mm_sub_ss( three, _mm_mul_ss( x, _mm_mul_ss ( recip, recip ) ) );
 -	return _mm_mul_ss( halfrecip, threeminus_xrr );
 -}
 - 
 -GLM_FUNC_QUALIFIER __m128 sse_normalize_fast_ps(  float * RESTRICT vOut, float * RESTRICT vIn )
 -{
 -        __m128 x = _mm_load_ss(&vIn[0]);
 -        __m128 y = _mm_load_ss(&vIn[1]);
 -        __m128 z = _mm_load_ss(&vIn[2]);
 - 
 -        const __m128 l =  // compute x*x + y*y + z*z
 -                _mm_add_ss(
 -                 _mm_add_ss( _mm_mul_ss(x,x),
 -                             _mm_mul_ss(y,y)
 -                            ),
 -                 _mm_mul_ss( z, z )
 -                );
 - 
 - 
 -        const __m128 rsqt = _mm_rsqrt_nr_ss( l );
 -        _mm_store_ss( &vOut[0] , _mm_mul_ss( rsqt, x ) );
 -        _mm_store_ss( &vOut[1] , _mm_mul_ss( rsqt, y ) );
 -        _mm_store_ss( &vOut[2] , _mm_mul_ss( rsqt, z ) );
 - 
 -        return _mm_mul_ss( l , rsqt );
 -}
 -*/
 -}//namespace detail
 -}//namespace glm
 -
 -#endif//GLM_ARCH
 diff --git a/inc/glm/detail/intrinsic_exponential.inl b/inc/glm/detail/intrinsic_exponential.inl deleted file mode 100644 index 76d4a19..0000000 --- a/inc/glm/detail/intrinsic_exponential.inl +++ /dev/null @@ -1,27 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_exponential.inl
 -/// @date 2011-06-15 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 diff --git a/inc/glm/detail/intrinsic_geometric.hpp b/inc/glm/detail/intrinsic_geometric.hpp deleted file mode 100644 index 963baad..0000000 --- a/inc/glm/detail/intrinsic_geometric.hpp +++ /dev/null @@ -1,74 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_geometric.hpp
 -/// @date 2009-05-08 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -#if(!(GLM_ARCH & GLM_ARCH_SSE2))
 -#	error "SSE2 instructions not supported or enabled"
 -#else
 -
 -#include "intrinsic_common.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	//length
 -	__m128 sse_len_ps(__m128 x);
 -
 -	//distance
 -	__m128 sse_dst_ps(__m128 p0, __m128 p1);
 -
 -	//dot
 -	__m128 sse_dot_ps(__m128 v1, __m128 v2);
 -
 -	// SSE1
 -	__m128 sse_dot_ss(__m128 v1, __m128 v2);
 -
 -	//cross
 -	__m128 sse_xpd_ps(__m128 v1, __m128 v2);
 -
 -	//normalize
 -	__m128 sse_nrm_ps(__m128 v);
 -
 -	//faceforward
 -	__m128 sse_ffd_ps(__m128 N, __m128 I, __m128 Nref);
 -
 -	//reflect
 -	__m128 sse_rfe_ps(__m128 I, __m128 N);
 -
 -	//refract
 -	__m128 sse_rfa_ps(__m128 I, __m128 N, __m128 eta);
 -
 -}//namespace detail
 -}//namespace glm
 -
 -#include "intrinsic_geometric.inl"
 -
 -#endif//GLM_ARCH
 diff --git a/inc/glm/detail/intrinsic_geometric.inl b/inc/glm/detail/intrinsic_geometric.inl deleted file mode 100644 index e58d5c4..0000000 --- a/inc/glm/detail/intrinsic_geometric.inl +++ /dev/null @@ -1,147 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_geometric.inl
 -/// @date 2009-05-08 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail{
 -
 -//length
 -GLM_FUNC_QUALIFIER __m128 sse_len_ps(__m128 x)
 -{
 -	__m128 dot0 = sse_dot_ps(x, x);
 -	__m128 sqt0 = _mm_sqrt_ps(dot0);
 -	return sqt0;
 -}
 -
 -//distance
 -GLM_FUNC_QUALIFIER __m128 sse_dst_ps(__m128 p0, __m128 p1)
 -{
 -	__m128 sub0 = _mm_sub_ps(p0, p1);
 -	__m128 len0 = sse_len_ps(sub0);
 -	return len0;
 -}
 -
 -//dot
 -GLM_FUNC_QUALIFIER __m128 sse_dot_ps(__m128 v1, __m128 v2)
 -{
 -
 -#	if(GLM_ARCH & GLM_ARCH_AVX)
 -		return _mm_dp_ps(v1, v2, 0xff);
 -#	else
 -		__m128 mul0 = _mm_mul_ps(v1, v2);
 -		__m128 swp0 = _mm_shuffle_ps(mul0, mul0, _MM_SHUFFLE(2, 3, 0, 1));
 -		__m128 add0 = _mm_add_ps(mul0, swp0);
 -		__m128 swp1 = _mm_shuffle_ps(add0, add0, _MM_SHUFFLE(0, 1, 2, 3));
 -		__m128 add1 = _mm_add_ps(add0, swp1);
 -		return add1;
 -#	endif
 -}
 -
 -// SSE1
 -GLM_FUNC_QUALIFIER __m128 sse_dot_ss(__m128 v1, __m128 v2)
 -{
 -	__m128 mul0 = _mm_mul_ps(v1, v2);
 -	__m128 mov0 = _mm_movehl_ps(mul0, mul0);
 -	__m128 add0 = _mm_add_ps(mov0, mul0);
 -	__m128 swp1 = _mm_shuffle_ps(add0, add0, 1);
 -	__m128 add1 = _mm_add_ss(add0, swp1);
 -	return add1;
 -}
 -
 -//cross
 -GLM_FUNC_QUALIFIER __m128 sse_xpd_ps(__m128 v1, __m128 v2)
 -{
 -	__m128 swp0 = _mm_shuffle_ps(v1, v1, _MM_SHUFFLE(3, 0, 2, 1));
 -	__m128 swp1 = _mm_shuffle_ps(v1, v1, _MM_SHUFFLE(3, 1, 0, 2));
 -	__m128 swp2 = _mm_shuffle_ps(v2, v2, _MM_SHUFFLE(3, 0, 2, 1));
 -	__m128 swp3 = _mm_shuffle_ps(v2, v2, _MM_SHUFFLE(3, 1, 0, 2));
 -	__m128 mul0 = _mm_mul_ps(swp0, swp3);
 -	__m128 mul1 = _mm_mul_ps(swp1, swp2);
 -	__m128 sub0 = _mm_sub_ps(mul0, mul1);
 -	return sub0;
 -}
 -
 -//normalize
 -GLM_FUNC_QUALIFIER __m128 sse_nrm_ps(__m128 v)
 -{
 -	__m128 dot0 = sse_dot_ps(v, v);
 -	__m128 isr0 = _mm_rsqrt_ps(dot0);
 -	__m128 mul0 = _mm_mul_ps(v, isr0);
 -	return mul0;
 -}
 -
 -//faceforward
 -GLM_FUNC_QUALIFIER __m128 sse_ffd_ps(__m128 N, __m128 I, __m128 Nref)
 -{
 -	//__m128 dot0 = _mm_dot_ps(v, v);
 -	//__m128 neg0 = _mm_neg_ps(N);
 -	//__m128 sgn0 = _mm_sgn_ps(dot0);
 -	//__m128 mix0 = _mm_mix_ps(N, neg0, sgn0);
 -	//return mix0;
 -
 -	__m128 dot0 = sse_dot_ps(Nref, I);
 -	__m128 sgn0 = sse_sgn_ps(dot0);
 -	__m128 mul0 = _mm_mul_ps(sgn0, glm::detail::minus_one);
 -	__m128 mul1 = _mm_mul_ps(N, mul0);
 -	return mul1;
 -}
 -
 -//reflect
 -GLM_FUNC_QUALIFIER __m128 sse_rfe_ps(__m128 I, __m128 N)
 -{
 -	__m128 dot0 = sse_dot_ps(N, I);
 -	__m128 mul0 = _mm_mul_ps(N, dot0);
 -	__m128 mul1 = _mm_mul_ps(mul0, glm::detail::two);
 -	__m128 sub0 = _mm_sub_ps(I, mul1);
 -	return sub0;
 -}
 -
 -//refract
 -GLM_FUNC_QUALIFIER __m128 sse_rfa_ps(__m128 I, __m128 N, __m128 eta)
 -{
 -	__m128 dot0 = sse_dot_ps(N, I);
 -	__m128 mul0 = _mm_mul_ps(eta, eta);
 -	__m128 mul1 = _mm_mul_ps(dot0, dot0);
 -	__m128 sub0 = _mm_sub_ps(glm::detail::one, mul0);
 -	__m128 sub1 = _mm_sub_ps(glm::detail::one, mul1);
 -	__m128 mul2 = _mm_mul_ps(sub0, sub1);
 -	
 -	if(_mm_movemask_ps(_mm_cmplt_ss(mul2, glm::detail::zero)) == 0)
 -		return glm::detail::zero;
 -
 -	__m128 sqt0 = _mm_sqrt_ps(mul2);
 -	__m128 mul3 = _mm_mul_ps(eta, dot0);
 -	__m128 add0 = _mm_add_ps(mul3, sqt0);
 -	__m128 mul4 = _mm_mul_ps(add0, N);
 -	__m128 mul5 = _mm_mul_ps(eta, I);
 -	__m128 sub2 = _mm_sub_ps(mul5, mul4);
 -
 -	return sub2;
 -}
 -
 -}//namespace detail
 -}//namespace glm
 diff --git a/inc/glm/detail/intrinsic_integer.hpp b/inc/glm/detail/intrinsic_integer.hpp deleted file mode 100644 index 049388e..0000000 --- a/inc/glm/detail/intrinsic_integer.hpp +++ /dev/null @@ -1,48 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_integer.hpp
 -/// @date 2009-05-11 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "glm/glm.hpp"
 -
 -#if(!(GLM_ARCH & GLM_ARCH_SSE2))
 -#	error "SSE2 instructions not supported or enabled"
 -#else
 -
 -namespace glm{
 -namespace detail
 -{
 -	__m128i _mm_bit_interleave_si128(__m128i x);
 -	__m128i _mm_bit_interleave_si128(__m128i x, __m128i y);
 -
 -}//namespace detail
 -}//namespace glm
 -
 -#include "intrinsic_integer.inl"
 -
 -#endif//GLM_ARCH
 diff --git a/inc/glm/detail/intrinsic_integer.inl b/inc/glm/detail/intrinsic_integer.inl deleted file mode 100644 index 1ea96b5..0000000 --- a/inc/glm/detail/intrinsic_integer.inl +++ /dev/null @@ -1,139 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_integer.inl
 -/// @date 2009-05-08 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -	inline __m128i _mm_bit_interleave_si128(__m128i x)
 -	{
 -		__m128i const Mask4 = _mm_set1_epi32(0x0000FFFF);
 -		__m128i const Mask3 = _mm_set1_epi32(0x00FF00FF);
 -		__m128i const Mask2 = _mm_set1_epi32(0x0F0F0F0F);
 -		__m128i const Mask1 = _mm_set1_epi32(0x33333333);
 -		__m128i const Mask0 = _mm_set1_epi32(0x55555555);
 -
 -		__m128i Reg1;
 -		__m128i Reg2;
 -
 -		// REG1 = x;
 -		// REG2 = y;
 -		//Reg1 = _mm_unpacklo_epi64(x, y);
 -		Reg1 = x;
 -
 -		//REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF);
 -		//REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF);
 -		Reg2 = _mm_slli_si128(Reg1, 2);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask4);
 -
 -		//REG1 = ((REG1 <<  8) | REG1) & glm::uint64(0x00FF00FF00FF00FF);
 -		//REG2 = ((REG2 <<  8) | REG2) & glm::uint64(0x00FF00FF00FF00FF);
 -		Reg2 = _mm_slli_si128(Reg1, 1);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask3);
 -
 -		//REG1 = ((REG1 <<  4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F);
 -		//REG2 = ((REG2 <<  4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F);
 -		Reg2 = _mm_slli_epi32(Reg1, 4);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask2);
 -
 -		//REG1 = ((REG1 <<  2) | REG1) & glm::uint64(0x3333333333333333);
 -		//REG2 = ((REG2 <<  2) | REG2) & glm::uint64(0x3333333333333333);
 -		Reg2 = _mm_slli_epi32(Reg1, 2);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask1);
 -
 -		//REG1 = ((REG1 <<  1) | REG1) & glm::uint64(0x5555555555555555);
 -		//REG2 = ((REG2 <<  1) | REG2) & glm::uint64(0x5555555555555555);
 -		Reg2 = _mm_slli_epi32(Reg1, 1);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask0);
 -
 -		//return REG1 | (REG2 << 1);
 -		Reg2 = _mm_slli_epi32(Reg1, 1);
 -		Reg2 = _mm_srli_si128(Reg2, 8);
 -		Reg1 = _mm_or_si128(Reg1, Reg2);
 -	
 -		return Reg1;
 -	}
 -
 -	inline __m128i _mm_bit_interleave_si128(__m128i x, __m128i y)
 -	{
 -		__m128i const Mask4 = _mm_set1_epi32(0x0000FFFF);
 -		__m128i const Mask3 = _mm_set1_epi32(0x00FF00FF);
 -		__m128i const Mask2 = _mm_set1_epi32(0x0F0F0F0F);
 -		__m128i const Mask1 = _mm_set1_epi32(0x33333333);
 -		__m128i const Mask0 = _mm_set1_epi32(0x55555555);
 -
 -		__m128i Reg1;
 -		__m128i Reg2;
 -
 -		// REG1 = x;
 -		// REG2 = y;
 -		Reg1 = _mm_unpacklo_epi64(x, y);
 -
 -		//REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF);
 -		//REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF);
 -		Reg2 = _mm_slli_si128(Reg1, 2);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask4);
 -
 -		//REG1 = ((REG1 <<  8) | REG1) & glm::uint64(0x00FF00FF00FF00FF);
 -		//REG2 = ((REG2 <<  8) | REG2) & glm::uint64(0x00FF00FF00FF00FF);
 -		Reg2 = _mm_slli_si128(Reg1, 1);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask3);
 -
 -		//REG1 = ((REG1 <<  4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F);
 -		//REG2 = ((REG2 <<  4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F);
 -		Reg2 = _mm_slli_epi32(Reg1, 4);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask2);
 -
 -		//REG1 = ((REG1 <<  2) | REG1) & glm::uint64(0x3333333333333333);
 -		//REG2 = ((REG2 <<  2) | REG2) & glm::uint64(0x3333333333333333);
 -		Reg2 = _mm_slli_epi32(Reg1, 2);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask1);
 -
 -		//REG1 = ((REG1 <<  1) | REG1) & glm::uint64(0x5555555555555555);
 -		//REG2 = ((REG2 <<  1) | REG2) & glm::uint64(0x5555555555555555);
 -		Reg2 = _mm_slli_epi32(Reg1, 1);
 -		Reg1 = _mm_or_si128(Reg2, Reg1);
 -		Reg1 = _mm_and_si128(Reg1, Mask0);
 -
 -		//return REG1 | (REG2 << 1);
 -		Reg2 = _mm_slli_epi32(Reg1, 1);
 -		Reg2 = _mm_srli_si128(Reg2, 8);
 -		Reg1 = _mm_or_si128(Reg1, Reg2);
 -	
 -		return Reg1;
 -	}
 -}//namespace detail
 -}//namespace glms
 diff --git a/inc/glm/detail/intrinsic_matrix.hpp b/inc/glm/detail/intrinsic_matrix.hpp deleted file mode 100644 index 909d137..0000000 --- a/inc/glm/detail/intrinsic_matrix.hpp +++ /dev/null @@ -1,67 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_common.hpp
 -/// @date 2009-06-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -#if(!(GLM_ARCH & GLM_ARCH_SSE2))
 -#	error "SSE2 instructions not supported or enabled"
 -#else
 -
 -#include "intrinsic_geometric.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
 -
 -	void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
 -
 -	__m128 sse_mul_ps(__m128 m[4], __m128 v);
 -
 -	__m128 sse_mul_ps(__m128 v, __m128 m[4]);
 -
 -	void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]);
 -
 -	void sse_transpose_ps(__m128 const in[4], __m128 out[4]);
 -
 -	void sse_inverse_ps(__m128 const in[4], __m128 out[4]);
 -
 -	void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]);
 -
 -	__m128 sse_det_ps(__m128 const m[4]);
 -
 -	__m128 sse_slow_det_ps(__m128 const m[4]);
 -
 -}//namespace detail
 -}//namespace glm
 -
 -#include "intrinsic_matrix.inl"
 -
 -#endif//GLM_ARCH
 diff --git a/inc/glm/detail/intrinsic_matrix.inl b/inc/glm/detail/intrinsic_matrix.inl deleted file mode 100644 index 7ab6bce..0000000 --- a/inc/glm/detail/intrinsic_matrix.inl +++ /dev/null @@ -1,1070 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_common.inl
 -/// @date 2009-06-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail{
 -
 -static const __m128 GLM_VAR_USED _m128_rad_ps = _mm_set_ps1(3.141592653589793238462643383279f / 180.f);
 -static const __m128 GLM_VAR_USED _m128_deg_ps = _mm_set_ps1(180.f / 3.141592653589793238462643383279f);
 -
 -template <typename matType>
 -GLM_FUNC_QUALIFIER matType sse_comp_mul_ps
 -(
 -	__m128 const in1[4],
 -	__m128 const in2[4],
 -	__m128 out[4]
 -)
 -{
 -	out[0] = _mm_mul_ps(in1[0], in2[0]);
 -	out[1] = _mm_mul_ps(in1[1], in2[1]);
 -	out[2] = _mm_mul_ps(in1[2], in2[2]);
 -	out[3] = _mm_mul_ps(in1[3], in2[3]);
 -}
 -
 -GLM_FUNC_QUALIFIER void sse_add_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4])
 -{
 -	{
 -		out[0] = _mm_add_ps(in1[0], in2[0]);
 -		out[1] = _mm_add_ps(in1[1], in2[1]);
 -		out[2] = _mm_add_ps(in1[2], in2[2]);
 -		out[3] = _mm_add_ps(in1[3], in2[3]);
 -	}
 -}
 -
 -GLM_FUNC_QUALIFIER void sse_sub_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4])
 -{
 -	{
 -		out[0] = _mm_sub_ps(in1[0], in2[0]);
 -		out[1] = _mm_sub_ps(in1[1], in2[1]);
 -		out[2] = _mm_sub_ps(in1[2], in2[2]);
 -		out[3] = _mm_sub_ps(in1[3], in2[3]);
 -	}
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_mul_ps(__m128 const m[4], __m128 v)
 -{
 -	__m128 v0 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 v1 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1));
 -	__m128 v2 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2));
 -	__m128 v3 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(3, 3, 3, 3));
 -
 -	__m128 m0 = _mm_mul_ps(m[0], v0);
 -	__m128 m1 = _mm_mul_ps(m[1], v1);
 -	__m128 m2 = _mm_mul_ps(m[2], v2);
 -	__m128 m3 = _mm_mul_ps(m[3], v3);
 -
 -	__m128 a0 = _mm_add_ps(m0, m1);
 -	__m128 a1 = _mm_add_ps(m2, m3);
 -	__m128 a2 = _mm_add_ps(a0, a1);
 -
 -	return a2;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_mul_ps(__m128 v, __m128 const m[4])
 -{
 -	__m128 i0 = m[0];
 -	__m128 i1 = m[1];
 -	__m128 i2 = m[2];
 -	__m128 i3 = m[3];
 -
 -	__m128 m0 = _mm_mul_ps(v, i0);
 -	__m128 m1 = _mm_mul_ps(v, i1);
 -	__m128 m2 = _mm_mul_ps(v, i2);
 -	__m128 m3 = _mm_mul_ps(v, i3);
 -
 -	__m128 u0 = _mm_unpacklo_ps(m0, m1);
 -	__m128 u1 = _mm_unpackhi_ps(m0, m1);
 -	__m128 a0 = _mm_add_ps(u0, u1);
 -
 -	__m128 u2 = _mm_unpacklo_ps(m2, m3);
 -	__m128 u3 = _mm_unpackhi_ps(m2, m3);
 -	__m128 a1 = _mm_add_ps(u2, u3);
 -
 -	__m128 f0 = _mm_movelh_ps(a0, a1);
 -	__m128 f1 = _mm_movehl_ps(a1, a0);
 -	__m128 f2 = _mm_add_ps(f0, f1);
 -
 -	return f2;
 -}
 -
 -GLM_FUNC_QUALIFIER void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4])
 -{
 -	{
 -		__m128 e0 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 e1 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 e2 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 e3 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 m0 = _mm_mul_ps(in1[0], e0);
 -		__m128 m1 = _mm_mul_ps(in1[1], e1);
 -		__m128 m2 = _mm_mul_ps(in1[2], e2);
 -		__m128 m3 = _mm_mul_ps(in1[3], e3);
 -
 -		__m128 a0 = _mm_add_ps(m0, m1);
 -		__m128 a1 = _mm_add_ps(m2, m3);
 -		__m128 a2 = _mm_add_ps(a0, a1);
 -
 -		out[0] = a2;
 -	}
 -
 -	{
 -		__m128 e0 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 e1 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 e2 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 e3 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 m0 = _mm_mul_ps(in1[0], e0);
 -		__m128 m1 = _mm_mul_ps(in1[1], e1);
 -		__m128 m2 = _mm_mul_ps(in1[2], e2);
 -		__m128 m3 = _mm_mul_ps(in1[3], e3);
 -
 -		__m128 a0 = _mm_add_ps(m0, m1);
 -		__m128 a1 = _mm_add_ps(m2, m3);
 -		__m128 a2 = _mm_add_ps(a0, a1);
 -
 -		out[1] = a2;
 -	}
 -
 -	{
 -		__m128 e0 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 e1 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 e2 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 e3 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 m0 = _mm_mul_ps(in1[0], e0);
 -		__m128 m1 = _mm_mul_ps(in1[1], e1);
 -		__m128 m2 = _mm_mul_ps(in1[2], e2);
 -		__m128 m3 = _mm_mul_ps(in1[3], e3);
 -
 -		__m128 a0 = _mm_add_ps(m0, m1);
 -		__m128 a1 = _mm_add_ps(m2, m3);
 -		__m128 a2 = _mm_add_ps(a0, a1);
 -
 -		out[2] = a2;
 -	}
 -
 -	{
 -		//(__m128&)_mm_shuffle_epi32(__m128i&)in2[0], _MM_SHUFFLE(3, 3, 3, 3))
 -		__m128 e0 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 e1 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 e2 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 e3 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 m0 = _mm_mul_ps(in1[0], e0);
 -		__m128 m1 = _mm_mul_ps(in1[1], e1);
 -		__m128 m2 = _mm_mul_ps(in1[2], e2);
 -		__m128 m3 = _mm_mul_ps(in1[3], e3);
 -
 -		__m128 a0 = _mm_add_ps(m0, m1);
 -		__m128 a1 = _mm_add_ps(m2, m3);
 -		__m128 a2 = _mm_add_ps(a0, a1);
 -
 -		out[3] = a2;
 -	}
 -}
 -
 -GLM_FUNC_QUALIFIER void sse_transpose_ps(__m128 const in[4], __m128 out[4])
 -{
 -    __m128 tmp0 = _mm_shuffle_ps(in[0], in[1], 0x44);
 -    __m128 tmp2 = _mm_shuffle_ps(in[0], in[1], 0xEE);
 -    __m128 tmp1 = _mm_shuffle_ps(in[2], in[3], 0x44);
 -    __m128 tmp3 = _mm_shuffle_ps(in[2], in[3], 0xEE);
 -
 -    out[0] = _mm_shuffle_ps(tmp0, tmp1, 0x88);
 -    out[1] = _mm_shuffle_ps(tmp0, tmp1, 0xDD);
 -    out[2] = _mm_shuffle_ps(tmp2, tmp3, 0x88);
 -    out[3] = _mm_shuffle_ps(tmp2, tmp3, 0xDD);
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_slow_det_ps(__m128 const in[4])
 -{
 -	__m128 Fac0;
 -	{
 -		//	valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -		//	valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -		//	valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
 -		//	valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac0 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac1;
 -	{
 -		//	valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -		//	valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -		//	valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
 -		//	valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac1 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -
 -	__m128 Fac2;
 -	{
 -		//	valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -		//	valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -		//	valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
 -		//	valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac2 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac3;
 -	{
 -		//	valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -		//	valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -		//	valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
 -		//	valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac3 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac4;
 -	{
 -		//	valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -		//	valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -		//	valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
 -		//	valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac4 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac5;
 -	{
 -		//	valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -		//	valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -		//	valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
 -		//	valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac5 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 SignA = _mm_set_ps( 1.0f,-1.0f, 1.0f,-1.0f);
 -	__m128 SignB = _mm_set_ps(-1.0f, 1.0f,-1.0f, 1.0f);
 -
 -	// m[1][0]
 -	// m[0][0]
 -	// m[0][0]
 -	// m[0][0]
 -	__m128 Temp0 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Vec0 = _mm_shuffle_ps(Temp0, Temp0, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][1]
 -	// m[0][1]
 -	// m[0][1]
 -	// m[0][1]
 -	__m128 Temp1 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(1, 1, 1, 1));
 -	__m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][2]
 -	// m[0][2]
 -	// m[0][2]
 -	// m[0][2]
 -	__m128 Temp2 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(2, 2, 2, 2));
 -	__m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][3]
 -	// m[0][3]
 -	// m[0][3]
 -	// m[0][3]
 -	__m128 Temp3 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(3, 3, 3, 3));
 -	__m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// col0
 -	// + (Vec1[0] * Fac0[0] - Vec2[0] * Fac1[0] + Vec3[0] * Fac2[0]),
 -	// - (Vec1[1] * Fac0[1] - Vec2[1] * Fac1[1] + Vec3[1] * Fac2[1]),
 -	// + (Vec1[2] * Fac0[2] - Vec2[2] * Fac1[2] + Vec3[2] * Fac2[2]),
 -	// - (Vec1[3] * Fac0[3] - Vec2[3] * Fac1[3] + Vec3[3] * Fac2[3]),
 -	__m128 Mul00 = _mm_mul_ps(Vec1, Fac0);
 -	__m128 Mul01 = _mm_mul_ps(Vec2, Fac1);
 -	__m128 Mul02 = _mm_mul_ps(Vec3, Fac2);
 -	__m128 Sub00 = _mm_sub_ps(Mul00, Mul01);
 -	__m128 Add00 = _mm_add_ps(Sub00, Mul02);
 -	__m128 Inv0 = _mm_mul_ps(SignB, Add00);
 -
 -	// col1
 -	// - (Vec0[0] * Fac0[0] - Vec2[0] * Fac3[0] + Vec3[0] * Fac4[0]),
 -	// + (Vec0[0] * Fac0[1] - Vec2[1] * Fac3[1] + Vec3[1] * Fac4[1]),
 -	// - (Vec0[0] * Fac0[2] - Vec2[2] * Fac3[2] + Vec3[2] * Fac4[2]),
 -	// + (Vec0[0] * Fac0[3] - Vec2[3] * Fac3[3] + Vec3[3] * Fac4[3]),
 -	__m128 Mul03 = _mm_mul_ps(Vec0, Fac0);
 -	__m128 Mul04 = _mm_mul_ps(Vec2, Fac3);
 -	__m128 Mul05 = _mm_mul_ps(Vec3, Fac4);
 -	__m128 Sub01 = _mm_sub_ps(Mul03, Mul04);
 -	__m128 Add01 = _mm_add_ps(Sub01, Mul05);
 -	__m128 Inv1 = _mm_mul_ps(SignA, Add01);
 -
 -	// col2
 -	// + (Vec0[0] * Fac1[0] - Vec1[0] * Fac3[0] + Vec3[0] * Fac5[0]),
 -	// - (Vec0[0] * Fac1[1] - Vec1[1] * Fac3[1] + Vec3[1] * Fac5[1]),
 -	// + (Vec0[0] * Fac1[2] - Vec1[2] * Fac3[2] + Vec3[2] * Fac5[2]),
 -	// - (Vec0[0] * Fac1[3] - Vec1[3] * Fac3[3] + Vec3[3] * Fac5[3]),
 -	__m128 Mul06 = _mm_mul_ps(Vec0, Fac1);
 -	__m128 Mul07 = _mm_mul_ps(Vec1, Fac3);
 -	__m128 Mul08 = _mm_mul_ps(Vec3, Fac5);
 -	__m128 Sub02 = _mm_sub_ps(Mul06, Mul07);
 -	__m128 Add02 = _mm_add_ps(Sub02, Mul08);
 -	__m128 Inv2 = _mm_mul_ps(SignB, Add02);
 -
 -	// col3
 -	// - (Vec1[0] * Fac2[0] - Vec1[0] * Fac4[0] + Vec2[0] * Fac5[0]),
 -	// + (Vec1[0] * Fac2[1] - Vec1[1] * Fac4[1] + Vec2[1] * Fac5[1]),
 -	// - (Vec1[0] * Fac2[2] - Vec1[2] * Fac4[2] + Vec2[2] * Fac5[2]),
 -	// + (Vec1[0] * Fac2[3] - Vec1[3] * Fac4[3] + Vec2[3] * Fac5[3]));
 -	__m128 Mul09 = _mm_mul_ps(Vec0, Fac2);
 -	__m128 Mul10 = _mm_mul_ps(Vec1, Fac4);
 -	__m128 Mul11 = _mm_mul_ps(Vec2, Fac5);
 -	__m128 Sub03 = _mm_sub_ps(Mul09, Mul10);
 -	__m128 Add03 = _mm_add_ps(Sub03, Mul11);
 -	__m128 Inv3 = _mm_mul_ps(SignA, Add03);
 -
 -	__m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Row1 = _mm_shuffle_ps(Inv2, Inv3, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Row2 = _mm_shuffle_ps(Row0, Row1, _MM_SHUFFLE(2, 0, 2, 0));
 -
 -	//	valType Determinant = m[0][0] * Inverse[0][0]
 -	//						+ m[0][1] * Inverse[1][0]
 -	//						+ m[0][2] * Inverse[2][0]
 -	//						+ m[0][3] * Inverse[3][0];
 -	__m128 Det0 = sse_dot_ps(in[0], Row2);
 -	return Det0;
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_detd_ps
 -(
 -	__m128 const m[4]
 -)
 -{
 -	// _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(
 -
 -	//T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -	//T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -	//T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -	//T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -	//T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -	//T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -
 -	// First 2 columns
 - 	__m128 Swp2A = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[2]), _MM_SHUFFLE(0, 1, 1, 2)));
 - 	__m128 Swp3A = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[3]), _MM_SHUFFLE(3, 2, 3, 3)));
 -	__m128 MulA = _mm_mul_ps(Swp2A, Swp3A);
 -
 -	// Second 2 columns
 -	__m128 Swp2B = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[2]), _MM_SHUFFLE(3, 2, 3, 3)));
 -	__m128 Swp3B = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[3]), _MM_SHUFFLE(0, 1, 1, 2)));
 -	__m128 MulB = _mm_mul_ps(Swp2B, Swp3B);
 -
 -	// Columns subtraction
 -	__m128 SubE = _mm_sub_ps(MulA, MulB);
 -
 -	// Last 2 rows
 -	__m128 Swp2C = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[2]), _MM_SHUFFLE(0, 0, 1, 2)));
 -	__m128 Swp3C = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[3]), _MM_SHUFFLE(1, 2, 0, 0)));
 -	__m128 MulC = _mm_mul_ps(Swp2C, Swp3C);
 -	__m128 SubF = _mm_sub_ps(_mm_movehl_ps(MulC, MulC), MulC);
 -
 -	//tvec4<T, P> DetCof(
 -	//	+ (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
 -	//	- (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
 -	//	+ (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
 -	//	- (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
 -
 -	__m128 SubFacA = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(SubE), _MM_SHUFFLE(2, 1, 0, 0)));
 -	__m128 SwpFacA = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[1]), _MM_SHUFFLE(0, 0, 0, 1)));
 -	__m128 MulFacA = _mm_mul_ps(SwpFacA, SubFacA);
 -
 -	__m128 SubTmpB = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(0, 0, 3, 1));
 -	__m128 SubFacB = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(SubTmpB), _MM_SHUFFLE(3, 1, 1, 0)));//SubF[0], SubE[3], SubE[3], SubE[1];
 -	__m128 SwpFacB = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[1]), _MM_SHUFFLE(1, 1, 2, 2)));
 -	__m128 MulFacB = _mm_mul_ps(SwpFacB, SubFacB);
 -
 -	__m128 SubRes = _mm_sub_ps(MulFacA, MulFacB);
 -
 -	__m128 SubTmpC = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(1, 0, 2, 2));
 -	__m128 SubFacC = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(SubTmpC), _MM_SHUFFLE(3, 3, 2, 0)));
 -	__m128 SwpFacC = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[1]), _MM_SHUFFLE(2, 3, 3, 3)));
 -	__m128 MulFacC = _mm_mul_ps(SwpFacC, SubFacC);
 -
 -	__m128 AddRes = _mm_add_ps(SubRes, MulFacC);
 -	__m128 DetCof = _mm_mul_ps(AddRes, _mm_setr_ps( 1.0f,-1.0f, 1.0f,-1.0f));
 -
 -	//return m[0][0] * DetCof[0]
 -	//	 + m[0][1] * DetCof[1]
 -	//	 + m[0][2] * DetCof[2]
 -	//	 + m[0][3] * DetCof[3];
 -
 -	return sse_dot_ps(m[0], DetCof);
 -}
 -
 -GLM_FUNC_QUALIFIER __m128 sse_det_ps
 -(
 -	__m128 const m[4]
 -)
 -{
 -	// _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(add)
 -
 -	//T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -	//T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -	//T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -	//T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -	//T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -	//T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -
 -	// First 2 columns
 - 	__m128 Swp2A = _mm_shuffle_ps(m[2], m[2], _MM_SHUFFLE(0, 1, 1, 2));
 - 	__m128 Swp3A = _mm_shuffle_ps(m[3], m[3], _MM_SHUFFLE(3, 2, 3, 3));
 -	__m128 MulA = _mm_mul_ps(Swp2A, Swp3A);
 -
 -	// Second 2 columns
 -	__m128 Swp2B = _mm_shuffle_ps(m[2], m[2], _MM_SHUFFLE(3, 2, 3, 3));
 -	__m128 Swp3B = _mm_shuffle_ps(m[3], m[3], _MM_SHUFFLE(0, 1, 1, 2));
 -	__m128 MulB = _mm_mul_ps(Swp2B, Swp3B);
 -
 -	// Columns subtraction
 -	__m128 SubE = _mm_sub_ps(MulA, MulB);
 -
 -	// Last 2 rows
 -	__m128 Swp2C = _mm_shuffle_ps(m[2], m[2], _MM_SHUFFLE(0, 0, 1, 2));
 -	__m128 Swp3C = _mm_shuffle_ps(m[3], m[3], _MM_SHUFFLE(1, 2, 0, 0));
 -	__m128 MulC = _mm_mul_ps(Swp2C, Swp3C);
 -	__m128 SubF = _mm_sub_ps(_mm_movehl_ps(MulC, MulC), MulC);
 -
 -	//tvec4<T, P> DetCof(
 -	//	+ (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
 -	//	- (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
 -	//	+ (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
 -	//	- (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
 -
 -	__m128 SubFacA = _mm_shuffle_ps(SubE, SubE, _MM_SHUFFLE(2, 1, 0, 0));
 -	__m128 SwpFacA = _mm_shuffle_ps(m[1], m[1], _MM_SHUFFLE(0, 0, 0, 1));
 -	__m128 MulFacA = _mm_mul_ps(SwpFacA, SubFacA);
 -
 -	__m128 SubTmpB = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(0, 0, 3, 1));
 -	__m128 SubFacB = _mm_shuffle_ps(SubTmpB, SubTmpB, _MM_SHUFFLE(3, 1, 1, 0));//SubF[0], SubE[3], SubE[3], SubE[1];
 -	__m128 SwpFacB = _mm_shuffle_ps(m[1], m[1], _MM_SHUFFLE(1, 1, 2, 2));
 -	__m128 MulFacB = _mm_mul_ps(SwpFacB, SubFacB);
 -
 -	__m128 SubRes = _mm_sub_ps(MulFacA, MulFacB);
 -
 -	__m128 SubTmpC = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(1, 0, 2, 2));
 -	__m128 SubFacC = _mm_shuffle_ps(SubTmpC, SubTmpC, _MM_SHUFFLE(3, 3, 2, 0));
 -	__m128 SwpFacC = _mm_shuffle_ps(m[1], m[1], _MM_SHUFFLE(2, 3, 3, 3));
 -	__m128 MulFacC = _mm_mul_ps(SwpFacC, SubFacC);
 -
 -	__m128 AddRes = _mm_add_ps(SubRes, MulFacC);
 -	__m128 DetCof = _mm_mul_ps(AddRes, _mm_setr_ps( 1.0f,-1.0f, 1.0f,-1.0f));
 -
 -	//return m[0][0] * DetCof[0]
 -	//	 + m[0][1] * DetCof[1]
 -	//	 + m[0][2] * DetCof[2]
 -	//	 + m[0][3] * DetCof[3];
 -
 -	return sse_dot_ps(m[0], DetCof);
 -}
 -
 -GLM_FUNC_QUALIFIER void sse_inverse_ps(__m128 const in[4], __m128 out[4])
 -{
 -	__m128 Fac0;
 -	{
 -		//	valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -		//	valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -		//	valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
 -		//	valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac0 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac1;
 -	{
 -		//	valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -		//	valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -		//	valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
 -		//	valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac1 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -
 -	__m128 Fac2;
 -	{
 -		//	valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -		//	valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -		//	valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
 -		//	valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac2 = _mm_sub_ps(Mul00, Mul01);
 -    }
 -
 -	__m128 Fac3;
 -	{
 -		//	valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -		//	valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -		//	valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
 -		//	valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac3 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac4;
 -	{
 -		//	valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -		//	valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -		//	valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
 -		//	valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac4 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac5;
 -	{
 -		//	valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -		//	valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -		//	valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
 -		//	valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac5 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 SignA = _mm_set_ps( 1.0f,-1.0f, 1.0f,-1.0f);
 -	__m128 SignB = _mm_set_ps(-1.0f, 1.0f,-1.0f, 1.0f);
 -
 -	// m[1][0]
 -	// m[0][0]
 -	// m[0][0]
 -	// m[0][0]
 -	__m128 Temp0 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Vec0 = _mm_shuffle_ps(Temp0, Temp0, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][1]
 -	// m[0][1]
 -	// m[0][1]
 -	// m[0][1]
 -	__m128 Temp1 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(1, 1, 1, 1));
 -	__m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][2]
 -	// m[0][2]
 -	// m[0][2]
 -	// m[0][2]
 -	__m128 Temp2 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(2, 2, 2, 2));
 -	__m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][3]
 -	// m[0][3]
 -	// m[0][3]
 -	// m[0][3]
 -	__m128 Temp3 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(3, 3, 3, 3));
 -	__m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// col0
 -	// + (Vec1[0] * Fac0[0] - Vec2[0] * Fac1[0] + Vec3[0] * Fac2[0]),
 -	// - (Vec1[1] * Fac0[1] - Vec2[1] * Fac1[1] + Vec3[1] * Fac2[1]),
 -	// + (Vec1[2] * Fac0[2] - Vec2[2] * Fac1[2] + Vec3[2] * Fac2[2]),
 -	// - (Vec1[3] * Fac0[3] - Vec2[3] * Fac1[3] + Vec3[3] * Fac2[3]),
 -	__m128 Mul00 = _mm_mul_ps(Vec1, Fac0);
 -	__m128 Mul01 = _mm_mul_ps(Vec2, Fac1);
 -	__m128 Mul02 = _mm_mul_ps(Vec3, Fac2);
 -	__m128 Sub00 = _mm_sub_ps(Mul00, Mul01);
 -	__m128 Add00 = _mm_add_ps(Sub00, Mul02);
 -	__m128 Inv0 = _mm_mul_ps(SignB, Add00);
 -
 -	// col1
 -	// - (Vec0[0] * Fac0[0] - Vec2[0] * Fac3[0] + Vec3[0] * Fac4[0]),
 -	// + (Vec0[0] * Fac0[1] - Vec2[1] * Fac3[1] + Vec3[1] * Fac4[1]),
 -	// - (Vec0[0] * Fac0[2] - Vec2[2] * Fac3[2] + Vec3[2] * Fac4[2]),
 -	// + (Vec0[0] * Fac0[3] - Vec2[3] * Fac3[3] + Vec3[3] * Fac4[3]),
 -	__m128 Mul03 = _mm_mul_ps(Vec0, Fac0);
 -	__m128 Mul04 = _mm_mul_ps(Vec2, Fac3);
 -	__m128 Mul05 = _mm_mul_ps(Vec3, Fac4);
 -	__m128 Sub01 = _mm_sub_ps(Mul03, Mul04);
 -	__m128 Add01 = _mm_add_ps(Sub01, Mul05);
 -	__m128 Inv1 = _mm_mul_ps(SignA, Add01);
 -
 -	// col2
 -	// + (Vec0[0] * Fac1[0] - Vec1[0] * Fac3[0] + Vec3[0] * Fac5[0]),
 -	// - (Vec0[0] * Fac1[1] - Vec1[1] * Fac3[1] + Vec3[1] * Fac5[1]),
 -	// + (Vec0[0] * Fac1[2] - Vec1[2] * Fac3[2] + Vec3[2] * Fac5[2]),
 -	// - (Vec0[0] * Fac1[3] - Vec1[3] * Fac3[3] + Vec3[3] * Fac5[3]),
 -	__m128 Mul06 = _mm_mul_ps(Vec0, Fac1);
 -	__m128 Mul07 = _mm_mul_ps(Vec1, Fac3);
 -	__m128 Mul08 = _mm_mul_ps(Vec3, Fac5);
 -	__m128 Sub02 = _mm_sub_ps(Mul06, Mul07);
 -	__m128 Add02 = _mm_add_ps(Sub02, Mul08);
 -	__m128 Inv2 = _mm_mul_ps(SignB, Add02);
 -
 -	// col3
 -	// - (Vec1[0] * Fac2[0] - Vec1[0] * Fac4[0] + Vec2[0] * Fac5[0]),
 -	// + (Vec1[0] * Fac2[1] - Vec1[1] * Fac4[1] + Vec2[1] * Fac5[1]),
 -	// - (Vec1[0] * Fac2[2] - Vec1[2] * Fac4[2] + Vec2[2] * Fac5[2]),
 -	// + (Vec1[0] * Fac2[3] - Vec1[3] * Fac4[3] + Vec2[3] * Fac5[3]));
 -	__m128 Mul09 = _mm_mul_ps(Vec0, Fac2);
 -	__m128 Mul10 = _mm_mul_ps(Vec1, Fac4);
 -	__m128 Mul11 = _mm_mul_ps(Vec2, Fac5);
 -	__m128 Sub03 = _mm_sub_ps(Mul09, Mul10);
 -	__m128 Add03 = _mm_add_ps(Sub03, Mul11);
 -	__m128 Inv3 = _mm_mul_ps(SignA, Add03);
 -
 -	__m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Row1 = _mm_shuffle_ps(Inv2, Inv3, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Row2 = _mm_shuffle_ps(Row0, Row1, _MM_SHUFFLE(2, 0, 2, 0));
 -
 -	//	valType Determinant = m[0][0] * Inverse[0][0] 
 -	//						+ m[0][1] * Inverse[1][0] 
 -	//						+ m[0][2] * Inverse[2][0] 
 -	//						+ m[0][3] * Inverse[3][0];
 -	__m128 Det0 = sse_dot_ps(in[0], Row2);
 -	__m128 Rcp0 = _mm_div_ps(one, Det0);
 -	//__m128 Rcp0 = _mm_rcp_ps(Det0);
 -
 -	//	Inverse /= Determinant;
 -	out[0] = _mm_mul_ps(Inv0, Rcp0);
 -	out[1] = _mm_mul_ps(Inv1, Rcp0);
 -	out[2] = _mm_mul_ps(Inv2, Rcp0);
 -	out[3] = _mm_mul_ps(Inv3, Rcp0);
 -}
 -
 -GLM_FUNC_QUALIFIER void sse_inverse_fast_ps(__m128 const in[4], __m128 out[4])
 -{
 -	__m128 Fac0;
 -	{
 -		//	valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -		//	valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -		//	valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
 -		//	valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac0 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac1;
 -	{
 -		//	valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -		//	valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -		//	valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
 -		//	valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac1 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -
 -	__m128 Fac2;
 -	{
 -		//	valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -		//	valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -		//	valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
 -		//	valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac2 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac3;
 -	{
 -		//	valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -		//	valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -		//	valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
 -		//	valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac3 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac4;
 -	{
 -		//	valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -		//	valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -		//	valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
 -		//	valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac4 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 Fac5;
 -	{
 -		//	valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -		//	valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -		//	valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
 -		//	valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
 -
 -		__m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0));
 -
 -		__m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0));
 -		__m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1));
 -
 -		__m128 Mul00 = _mm_mul_ps(Swp00, Swp01);
 -		__m128 Mul01 = _mm_mul_ps(Swp02, Swp03);
 -		Fac5 = _mm_sub_ps(Mul00, Mul01);
 -	}
 -
 -	__m128 SignA = _mm_set_ps( 1.0f,-1.0f, 1.0f,-1.0f);
 -	__m128 SignB = _mm_set_ps(-1.0f, 1.0f,-1.0f, 1.0f);
 -
 -	// m[1][0]
 -	// m[0][0]
 -	// m[0][0]
 -	// m[0][0]
 -	__m128 Temp0 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Vec0 = _mm_shuffle_ps(Temp0, Temp0, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][1]
 -	// m[0][1]
 -	// m[0][1]
 -	// m[0][1]
 -	__m128 Temp1 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(1, 1, 1, 1));
 -	__m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][2]
 -	// m[0][2]
 -	// m[0][2]
 -	// m[0][2]
 -	__m128 Temp2 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(2, 2, 2, 2));
 -	__m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// m[1][3]
 -	// m[0][3]
 -	// m[0][3]
 -	// m[0][3]
 -	__m128 Temp3 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(3, 3, 3, 3));
 -	__m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0));
 -
 -	// col0
 -	// + (Vec1[0] * Fac0[0] - Vec2[0] * Fac1[0] + Vec3[0] * Fac2[0]),
 -	// - (Vec1[1] * Fac0[1] - Vec2[1] * Fac1[1] + Vec3[1] * Fac2[1]),
 -	// + (Vec1[2] * Fac0[2] - Vec2[2] * Fac1[2] + Vec3[2] * Fac2[2]),
 -	// - (Vec1[3] * Fac0[3] - Vec2[3] * Fac1[3] + Vec3[3] * Fac2[3]),
 -	__m128 Mul00 = _mm_mul_ps(Vec1, Fac0);
 -	__m128 Mul01 = _mm_mul_ps(Vec2, Fac1);
 -	__m128 Mul02 = _mm_mul_ps(Vec3, Fac2);
 -	__m128 Sub00 = _mm_sub_ps(Mul00, Mul01);
 -	__m128 Add00 = _mm_add_ps(Sub00, Mul02);
 -	__m128 Inv0 = _mm_mul_ps(SignB, Add00);
 -
 -	// col1
 -	// - (Vec0[0] * Fac0[0] - Vec2[0] * Fac3[0] + Vec3[0] * Fac4[0]),
 -	// + (Vec0[0] * Fac0[1] - Vec2[1] * Fac3[1] + Vec3[1] * Fac4[1]),
 -	// - (Vec0[0] * Fac0[2] - Vec2[2] * Fac3[2] + Vec3[2] * Fac4[2]),
 -	// + (Vec0[0] * Fac0[3] - Vec2[3] * Fac3[3] + Vec3[3] * Fac4[3]),
 -	__m128 Mul03 = _mm_mul_ps(Vec0, Fac0);
 -	__m128 Mul04 = _mm_mul_ps(Vec2, Fac3);
 -	__m128 Mul05 = _mm_mul_ps(Vec3, Fac4);
 -	__m128 Sub01 = _mm_sub_ps(Mul03, Mul04);
 -	__m128 Add01 = _mm_add_ps(Sub01, Mul05);
 -	__m128 Inv1 = _mm_mul_ps(SignA, Add01);
 -
 -	// col2
 -	// + (Vec0[0] * Fac1[0] - Vec1[0] * Fac3[0] + Vec3[0] * Fac5[0]),
 -	// - (Vec0[0] * Fac1[1] - Vec1[1] * Fac3[1] + Vec3[1] * Fac5[1]),
 -	// + (Vec0[0] * Fac1[2] - Vec1[2] * Fac3[2] + Vec3[2] * Fac5[2]),
 -	// - (Vec0[0] * Fac1[3] - Vec1[3] * Fac3[3] + Vec3[3] * Fac5[3]),
 -	__m128 Mul06 = _mm_mul_ps(Vec0, Fac1);
 -	__m128 Mul07 = _mm_mul_ps(Vec1, Fac3);
 -	__m128 Mul08 = _mm_mul_ps(Vec3, Fac5);
 -	__m128 Sub02 = _mm_sub_ps(Mul06, Mul07);
 -	__m128 Add02 = _mm_add_ps(Sub02, Mul08);
 -	__m128 Inv2 = _mm_mul_ps(SignB, Add02);
 -
 -	// col3
 -	// - (Vec1[0] * Fac2[0] - Vec1[0] * Fac4[0] + Vec2[0] * Fac5[0]),
 -	// + (Vec1[0] * Fac2[1] - Vec1[1] * Fac4[1] + Vec2[1] * Fac5[1]),
 -	// - (Vec1[0] * Fac2[2] - Vec1[2] * Fac4[2] + Vec2[2] * Fac5[2]),
 -	// + (Vec1[0] * Fac2[3] - Vec1[3] * Fac4[3] + Vec2[3] * Fac5[3]));
 -	__m128 Mul09 = _mm_mul_ps(Vec0, Fac2);
 -	__m128 Mul10 = _mm_mul_ps(Vec1, Fac4);
 -	__m128 Mul11 = _mm_mul_ps(Vec2, Fac5);
 -	__m128 Sub03 = _mm_sub_ps(Mul09, Mul10);
 -	__m128 Add03 = _mm_add_ps(Sub03, Mul11);
 -	__m128 Inv3 = _mm_mul_ps(SignA, Add03);
 -
 -	__m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Row1 = _mm_shuffle_ps(Inv2, Inv3, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Row2 = _mm_shuffle_ps(Row0, Row1, _MM_SHUFFLE(2, 0, 2, 0));
 -
 -	//	valType Determinant = m[0][0] * Inverse[0][0] 
 -	//						+ m[0][1] * Inverse[1][0] 
 -	//						+ m[0][2] * Inverse[2][0] 
 -	//						+ m[0][3] * Inverse[3][0];
 -	__m128 Det0 = sse_dot_ps(in[0], Row2);
 -	__m128 Rcp0 = _mm_rcp_ps(Det0);
 -	//__m128 Rcp0 = _mm_div_ps(one, Det0);
 -	//	Inverse /= Determinant;
 -	out[0] = _mm_mul_ps(Inv0, Rcp0);
 -	out[1] = _mm_mul_ps(Inv1, Rcp0);
 -	out[2] = _mm_mul_ps(Inv2, Rcp0);
 -	out[3] = _mm_mul_ps(Inv3, Rcp0);
 -}
 -/*
 -GLM_FUNC_QUALIFIER void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4])
 -{
 -	float a = glm::radians(Angle);
 -    float c = cos(a);
 -    float s = sin(a);
 -
 -	glm::vec4 AxisA(v[0], v[1], v[2], float(0));
 -	__m128 AxisB = _mm_set_ps(AxisA.w, AxisA.z, AxisA.y, AxisA.x);
 -    __m128 AxisC = detail::sse_nrm_ps(AxisB);
 -
 -	__m128 Cos0 = _mm_set_ss(c);
 -	__m128 CosA = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 Sin0 = _mm_set_ss(s);
 -	__m128 SinA = _mm_shuffle_ps(Sin0, Sin0, _MM_SHUFFLE(0, 0, 0, 0));
 -
 -	// tvec3<T, P> temp = (valType(1) - c) * axis;
 -	__m128 Temp0 = _mm_sub_ps(one, CosA);
 -	__m128 Temp1 = _mm_mul_ps(Temp0, AxisC);
 -	
 -	//Rotate[0][0] = c + temp[0] * axis[0];
 -	//Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2];
 -	//Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1];
 -	__m128 Axis0 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(0, 0, 0, 0));
 -	__m128 TmpA0 = _mm_mul_ps(Axis0, AxisC);
 -	__m128 CosA0 = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(1, 1, 1, 0));
 -	__m128 TmpA1 = _mm_add_ps(CosA0, TmpA0);
 -	__m128 SinA0 = SinA;//_mm_set_ps(0.0f, s, -s, 0.0f);
 -	__m128 TmpA2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(3, 1, 2, 3));
 -	__m128 TmpA3 = _mm_mul_ps(SinA0, TmpA2);
 -	__m128 TmpA4 = _mm_add_ps(TmpA1, TmpA3);
 -
 -	//Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2];
 -	//Rotate[1][1] = c + temp[1] * axis[1];
 -	//Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0];
 -	__m128 Axis1 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(1, 1, 1, 1));
 -	__m128 TmpB0 = _mm_mul_ps(Axis1, AxisC);
 -	__m128 CosA1 = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(1, 1, 0, 1));
 -	__m128 TmpB1 = _mm_add_ps(CosA1, TmpB0);
 -	__m128 SinB0 = SinA;//_mm_set_ps(-s, 0.0f, s, 0.0f);
 -	__m128 TmpB2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(3, 0, 3, 2));
 -	__m128 TmpB3 = _mm_mul_ps(SinA0, TmpB2);
 -	__m128 TmpB4 = _mm_add_ps(TmpB1, TmpB3);
 -
 -    //Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1];
 -    //Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0];
 -    //Rotate[2][2] = c + temp[2] * axis[2];
 -	__m128 Axis2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(2, 2, 2, 2));
 -	__m128 TmpC0 = _mm_mul_ps(Axis2, AxisC);
 -	__m128 CosA2 = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(1, 0, 1, 1));
 -	__m128 TmpC1 = _mm_add_ps(CosA2, TmpC0);
 -	__m128 SinC0 = SinA;//_mm_set_ps(s, -s, 0.0f, 0.0f);
 -	__m128 TmpC2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(3, 3, 0, 1));
 -	__m128 TmpC3 = _mm_mul_ps(SinA0, TmpC2);
 -	__m128 TmpC4 = _mm_add_ps(TmpC1, TmpC3);
 -
 -	__m128 Result[4];
 -	Result[0] = TmpA4;
 -	Result[1] = TmpB4;
 -	Result[2] = TmpC4;
 -	Result[3] = _mm_set_ps(1, 0, 0, 0);
 -
 -	//tmat4x4<valType> Result(uninitialize);
 -	//Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2];
 -	//Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2];
 -	//Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2];
 -	//Result[3] = m[3];
 -	//return Result;
 -	sse_mul_ps(in, Result, out);
 -}
 -*/
 -GLM_FUNC_QUALIFIER void sse_outer_ps(__m128 const & c, __m128 const & r, __m128 out[4])
 -{
 -	out[0] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(0, 0, 0, 0)));
 -	out[1] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(1, 1, 1, 1)));
 -	out[2] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(2, 2, 2, 2)));
 -	out[3] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(3, 3, 3, 3)));
 -}
 -
 -}//namespace detail
 -}//namespace glm
 diff --git a/inc/glm/detail/intrinsic_trigonometric.hpp b/inc/glm/detail/intrinsic_trigonometric.hpp deleted file mode 100644 index 78888b1..0000000 --- a/inc/glm/detail/intrinsic_trigonometric.hpp +++ /dev/null @@ -1,46 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_trigonometric.hpp
 -/// @date 2009-06-09 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -#if(!(GLM_ARCH & GLM_ARCH_SSE2))
 -#	error "SSE2 instructions not supported or enabled"
 -#else
 -
 -namespace glm{
 -namespace detail
 -{
 -
 -}//namespace detail
 -}//namespace glm
 -
 -#include "intrinsic_trigonometric.inl"
 -
 -#endif//GLM_ARCH
 diff --git a/inc/glm/detail/intrinsic_trigonometric.inl b/inc/glm/detail/intrinsic_trigonometric.inl deleted file mode 100644 index badf934..0000000 --- a/inc/glm/detail/intrinsic_trigonometric.inl +++ /dev/null @@ -1,27 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_trigonometric.inl
 -/// @date 2011-06-15 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 diff --git a/inc/glm/detail/intrinsic_vector_relational.hpp b/inc/glm/detail/intrinsic_vector_relational.hpp deleted file mode 100644 index d34541f..0000000 --- a/inc/glm/detail/intrinsic_vector_relational.hpp +++ /dev/null @@ -1,46 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_vector_relational.hpp
 -/// @date 2009-06-09 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -#if(!(GLM_ARCH & GLM_ARCH_SSE2))
 -#	error "SSE2 instructions not supported or enabled"
 -#else
 -
 -namespace glm{
 -namespace detail
 -{
 -
 -}//namespace detail
 -}//namespace glm
 -
 -#include "intrinsic_vector_relational.inl"
 -
 -#endif//GLM_ARCH
 diff --git a/inc/glm/detail/intrinsic_vector_relational.inl b/inc/glm/detail/intrinsic_vector_relational.inl deleted file mode 100644 index 4b23082..0000000 --- a/inc/glm/detail/intrinsic_vector_relational.inl +++ /dev/null @@ -1,366 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/intrinsic_vector_relational.inl
 -/// @date 2009-06-09 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -//
 -//// lessThan
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type lessThan
 -//(
 -//	tvec2<T, P> const & x, 
 -//	tvec2<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//
 -//    return typename tvec2<bool>::bool_type(x.x < y.x, x.y < y.y);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type lessThan
 -//(
 -//	tvec3<T, P> const & x, 
 -//	tvec3<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//	
 -//	return typename tvec3<bool>::bool_type(x.x < y.x, x.y < y.y, x.z < y.z);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type lessThan
 -//(
 -//	tvec4<T, P> const & x, 
 -//	tvec4<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//
 -//	return typename tvec4<bool>::bool_type(x.x < y.x, x.y < y.y, x.z < y.z, x.w < y.w);
 -//}
 -//
 -//// lessThanEqual
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type lessThanEqual
 -//(
 -//	tvec2<T, P> const & x, 
 -//	tvec2<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//
 -//	return typename tvec2<bool>::bool_type(x.x <= y.x, x.y <= y.y);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type lessThanEqual
 -//(
 -//	tvec3<T, P> const & x, 
 -//	tvec3<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//	
 -//	return typename tvec3<bool>::bool_type(x.x <= y.x, x.y <= y.y, x.z <= y.z);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type lessThanEqual
 -//(
 -//	tvec4<T, P> const & x, 
 -//	tvec4<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//	
 -//	return typename tvec4<bool>::bool_type(x.x <= y.x, x.y <= y.y, x.z <= y.z, x.w <= y.w);
 -//}
 -//
 -//// greaterThan
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type greaterThan
 -//(
 -//	tvec2<T, P> const & x, 
 -//	tvec2<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//
 -//	return typename tvec2<bool>::bool_type(x.x > y.x, x.y > y.y);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type greaterThan
 -//(
 -//	tvec3<T, P> const & x, 
 -//	tvec3<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//	
 -//	return typename tvec3<bool>::bool_type(x.x > y.x, x.y > y.y, x.z > y.z);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type greaterThan
 -//(
 -//	tvec4<T, P> const & x, 
 -//	tvec4<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//	
 -//	return typename tvec4<bool>::bool_type(x.x > y.x, x.y > y.y, x.z > y.z, x.w > y.w);
 -//}
 -//
 -//// greaterThanEqual
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type greaterThanEqual
 -//(
 -//	tvec2<T, P> const & x, 
 -//	tvec2<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//
 -//	return typename tvec2<bool>::bool_type(x.x >= y.x, x.y >= y.y);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type greaterThanEqual
 -//(
 -//	tvec3<T, P> const & x, 
 -//	tvec3<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//
 -//	return typename tvec3<bool>::bool_type(x.x >= y.x, x.y >= y.y, x.z >= y.z);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type greaterThanEqual
 -//(
 -//	tvec4<T, P> const & x, 
 -//	tvec4<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint);
 -//
 -//	return typename tvec4<bool>::bool_type(x.x >= y.x, x.y >= y.y, x.z >= y.z, x.w >= y.w);
 -//}
 -//
 -//// equal
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type equal
 -//(
 -//	tvec2<T, P> const & x, 
 -//	tvec2<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint || 
 -//		detail::type<valType>::is_bool);
 -//
 -//	return typename tvec2<T, P>::bool_type(x.x == y.x, x.y == y.y);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type equal
 -//(
 -//	tvec3<T, P> const & x, 
 -//	tvec3<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint || 
 -//		detail::type<valType>::is_bool);
 -//
 -//	return typename tvec3<T, P>::bool_type(x.x == y.x, x.y == y.y, x.z == y.z);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type equal
 -//(
 -//	tvec4<T, P> const & x, 
 -//	tvec4<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint || 
 -//		detail::type<valType>::is_bool);
 -//
 -//	return typename tvec4<T, P>::bool_type(x.x == y.x, x.y == y.y, x.z == y.z, x.w == y.w);
 -//}
 -//
 -//// notEqual
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type notEqual
 -//(
 -//	tvec2<T, P> const & x, 
 -//	tvec2<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint || 
 -//		detail::type<valType>::is_bool);
 -//
 -//	return typename tvec2<T, P>::bool_type(x.x != y.x, x.y != y.y);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type notEqual
 -//(
 -//	tvec3<T, P> const & x, 
 -//	tvec3<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint || 
 -//		detail::type<valType>::is_bool);
 -//
 -//	return typename tvec3<T, P>::bool_type(x.x != y.x, x.y != y.y, x.z != y.z);
 -//}
 -//
 -//template <typename valType>
 -//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type notEqual
 -//(
 -//	tvec4<T, P> const & x, 
 -//	tvec4<T, P> const & y
 -//)
 -//{
 -//	GLM_STATIC_ASSERT(
 -//		detail::type<valType>::is_float || 
 -//		detail::type<valType>::is_int || 
 -//		detail::type<valType>::is_uint || 
 -//		detail::type<valType>::is_bool);
 -//
 -//	return typename tvec4<T, P>::bool_type(x.x != y.x, x.y != y.y, x.z != y.z, x.w != y.w);
 -//}
 -//
 -//// any
 -//GLM_FUNC_QUALIFIER bool any(tvec2<bool> const & x)
 -//{
 -//	return x.x || x.y;
 -//}
 -//
 -//GLM_FUNC_QUALIFIER bool any(tvec3<bool> const & x)
 -//{
 -//    return x.x || x.y || x.z;
 -//}
 -//
 -//GLM_FUNC_QUALIFIER bool any(tvec4<bool> const & x)
 -//{
 -//    return x.x || x.y || x.z || x.w;
 -//}
 -//
 -//// all
 -//GLM_FUNC_QUALIFIER bool all(const tvec2<bool>& x)
 -//{
 -//    return x.x && x.y;
 -//}
 -//
 -//GLM_FUNC_QUALIFIER bool all(const tvec3<bool>& x)
 -//{
 -//    return x.x && x.y && x.z;
 -//}
 -//
 -//GLM_FUNC_QUALIFIER bool all(const tvec4<bool>& x)
 -//{
 -//    return x.x && x.y && x.z && x.w;
 -//}
 -//
 -//// not
 -//GLM_FUNC_QUALIFIER tvec2<bool>::bool_type not_
 -//(
 -//	tvec2<bool> const & v
 -//)
 -//{
 -//    return tvec2<bool>::bool_type(!v.x, !v.y);
 -//}
 -//
 -//GLM_FUNC_QUALIFIER tvec3<bool>::bool_type not_
 -//(
 -//	tvec3<bool> const & v
 -//)
 -//{
 -//    return tvec3<bool>::bool_type(!v.x, !v.y, !v.z);
 -//}
 -//
 -//GLM_FUNC_QUALIFIER tvec4<bool>::bool_type not_
 -//(
 -//	tvec4<bool> const & v
 -//)
 -//{
 -//    return tvec4<bool>::bool_type(!v.x, !v.y, !v.z, !v.w);
 -//}
\ No newline at end of file diff --git a/inc/glm/detail/precision.hpp b/inc/glm/detail/precision.hpp deleted file mode 100644 index 581503a..0000000 --- a/inc/glm/detail/precision.hpp +++ /dev/null @@ -1,44 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -///
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -///
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/precision.hpp
 -/// @date 2013-04-01 / 2013-04-01
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -namespace glm
 -{
 -	enum precision
 -	{
 -		highp,
 -		mediump,
 -		lowp,
 -		defaultp = highp
 -	};
 -}//namespace glm
 diff --git a/inc/glm/detail/setup.hpp b/inc/glm/detail/setup.hpp deleted file mode 100644 index 2d2a1d5..0000000 --- a/inc/glm/detail/setup.hpp +++ /dev/null @@ -1,963 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -///
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -///
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -///
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/setup.hpp
 -/// @date 2006-11-13 / 2014-10-05
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include <cassert>
 -#include <cstddef>
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Version
 -
 -#define GLM_VERSION					96
 -#define GLM_VERSION_MAJOR			0
 -#define GLM_VERSION_MINOR			9
 -#define GLM_VERSION_PATCH			6
 -#define GLM_VERSION_REVISION		3
 -
 -#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_VERSION_DISPLAYED))
 -#	define GLM_MESSAGE_VERSION_DISPLAYED
 -#	pragma message ("GLM: version 0.9.6.3")
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Platform
 -
 -#define GLM_PLATFORM_UNKNOWN		0x00000000
 -#define GLM_PLATFORM_WINDOWS		0x00010000
 -#define GLM_PLATFORM_LINUX			0x00020000
 -#define GLM_PLATFORM_APPLE			0x00040000
 -//#define GLM_PLATFORM_IOS			0x00080000
 -#define GLM_PLATFORM_ANDROID		0x00100000
 -#define GLM_PLATFORM_CHROME_NACL	0x00200000
 -#define GLM_PLATFORM_UNIX			0x00400000
 -#define GLM_PLATFORM_QNXNTO			0x00800000
 -#define GLM_PLATFORM_WINCE			0x01000000
 -
 -#ifdef GLM_FORCE_PLATFORM_UNKNOWN
 -#	define GLM_PLATFORM GLM_PLATFORM_UNKNOWN
 -#elif defined(__QNXNTO__)
 -#	define GLM_PLATFORM GLM_PLATFORM_QNXNTO
 -#elif defined(__APPLE__)
 -#	define GLM_PLATFORM GLM_PLATFORM_APPLE
 -#elif defined(WINCE)
 -#	define GLM_PLATFORM GLM_PLATFORM_WINCE
 -#elif defined(_WIN32)
 -#	define GLM_PLATFORM GLM_PLATFORM_WINDOWS
 -#elif defined(__native_client__)
 -#	define GLM_PLATFORM GLM_PLATFORM_CHROME_NACL
 -#elif defined(__ANDROID__)
 -#	define GLM_PLATFORM GLM_PLATFORM_ANDROID
 -#elif defined(__linux)
 -#	define GLM_PLATFORM GLM_PLATFORM_LINUX
 -#elif defined(__unix)
 -#	define GLM_PLATFORM GLM_PLATFORM_UNIX
 -#else
 -#	define GLM_PLATFORM GLM_PLATFORM_UNKNOWN
 -#endif//
 -
 -// Report platform detection
 -#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_PLATFORM_DISPLAYED))
 -#	define GLM_MESSAGE_PLATFORM_DISPLAYED
 -#	if(GLM_PLATFORM & GLM_PLATFORM_QNXNTO)
 -#		pragma message("GLM: QNX platform detected")
 -//#	elif(GLM_PLATFORM & GLM_PLATFORM_IOS)
 -//#		pragma message("GLM: iOS platform detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_APPLE)
 -#		pragma message("GLM: Apple platform detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_WINCE)
 -#		pragma message("GLM: WinCE platform detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_WINDOWS)
 -#		pragma message("GLM: Windows platform detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_CHROME_NACL)
 -#		pragma message("GLM: Native Client detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID)
 -#		pragma message("GLM: Android platform detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_LINUX)
 -#		pragma message("GLM: Linux platform detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_UNIX)
 -#		pragma message("GLM: UNIX platform detected")
 -#	elif(GLM_PLATFORM & GLM_PLATFORM_UNKNOWN)
 -#		pragma message("GLM: platform unknown")
 -#	else
 -#		pragma message("GLM: platform not detected")
 -#	endif
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Compiler
 -
 -// User defines: GLM_FORCE_COMPILER_UNKNOWN
 -// TODO ? __llvm__
 -
 -#define GLM_COMPILER_UNKNOWN		0x00000000
 -
 -// Intel
 -#define GLM_COMPILER_INTEL			0x00100000
 -#define GLM_COMPILER_INTEL12		0x00100010
 -#define GLM_COMPILER_INTEL12_1		0x00100020
 -#define GLM_COMPILER_INTEL13		0x00100030
 -#define GLM_COMPILER_INTEL14		0x00100040
 -#define GLM_COMPILER_INTEL15		0x00100050
 -
 -// Visual C++ defines
 -#define GLM_COMPILER_VC				0x01000000
 -#define GLM_COMPILER_VC2010			0x01000090
 -#define GLM_COMPILER_VC2012			0x010000A0
 -#define GLM_COMPILER_VC2013			0x010000B0
 -#define GLM_COMPILER_VC2015			0x010000C0
 -
 -// GCC defines
 -#define GLM_COMPILER_GCC			0x02000000
 -#define GLM_COMPILER_GCC44			0x020000B0
 -#define GLM_COMPILER_GCC45			0x020000C0
 -#define GLM_COMPILER_GCC46			0x020000D0
 -#define GLM_COMPILER_GCC47			0x020000E0
 -#define GLM_COMPILER_GCC48			0x020000F0
 -#define GLM_COMPILER_GCC49			0x02000100
 -#define GLM_COMPILER_GCC50			0x02000200
 -
 -// CUDA
 -#define GLM_COMPILER_CUDA			0x10000000
 -#define GLM_COMPILER_CUDA40			0x10000040
 -#define GLM_COMPILER_CUDA41			0x10000050
 -#define GLM_COMPILER_CUDA42			0x10000060
 -#define GLM_COMPILER_CUDA50			0x10000070
 -#define GLM_COMPILER_CUDA60			0x10000080
 -#define GLM_COMPILER_CUDA65			0x10000090
 -
 -// LLVM
 -#define GLM_COMPILER_LLVM			0x20000000
 -#define GLM_COMPILER_LLVM32			0x20000030
 -#define GLM_COMPILER_LLVM33			0x20000040
 -#define GLM_COMPILER_LLVM34			0x20000050
 -#define GLM_COMPILER_LLVM35			0x20000060
 -
 -// Apple Clang
 -#define GLM_COMPILER_APPLE_CLANG	0x40000000
 -#define GLM_COMPILER_APPLE_CLANG40	0x40000010
 -#define GLM_COMPILER_APPLE_CLANG41	0x40000020
 -#define GLM_COMPILER_APPLE_CLANG42	0x40000030
 -#define GLM_COMPILER_APPLE_CLANG50	0x40000040
 -#define GLM_COMPILER_APPLE_CLANG51	0x40000050
 -#define GLM_COMPILER_APPLE_CLANG60	0x40000060
 -
 -// Build model
 -#define GLM_MODEL_32				0x00000010
 -#define GLM_MODEL_64				0x00000020
 -
 -// Force generic C++ compiler
 -#ifdef GLM_FORCE_COMPILER_UNKNOWN
 -#	define GLM_COMPILER GLM_COMPILER_UNKNOWN
 -
 -#elif defined(__INTEL_COMPILER)
 -#	if __INTEL_COMPILER == 1200
 -#		define GLM_COMPILER GLM_COMPILER_INTEL12
 -#	elif __INTEL_COMPILER == 1210
 -#		define GLM_COMPILER GLM_COMPILER_INTEL12_1
 -#	elif __INTEL_COMPILER == 1300
 -#		define GLM_COMPILER GLM_COMPILER_INTEL13
 -#	elif __INTEL_COMPILER == 1400
 -#		define GLM_COMPILER GLM_COMPILER_INTEL14
 -#	elif __INTEL_COMPILER >= 1500
 -#		define GLM_COMPILER GLM_COMPILER_INTEL15
 -#	else
 -#		define GLM_COMPILER GLM_COMPILER_INTEL
 -#	endif
 -
 -// CUDA
 -#elif defined(__CUDACC__)
 -#	if !defined(CUDA_VERSION) && !defined(GLM_FORCE_CUDA)
 -#		include <cuda.h>  // make sure version is defined since nvcc does not define it itself!
 -#	endif
 -#	if CUDA_VERSION < 3000
 -#		error "GLM requires CUDA 3.0 or higher"
 -#	else
 -#		define GLM_COMPILER GLM_COMPILER_CUDA
 -#	endif
 -
 -// Visual C++
 -#elif defined(_MSC_VER)
 -#	if _MSC_VER < 1600
 -#		error "GLM requires Visual C++ 2010 or higher"
 -#	elif _MSC_VER == 1600
 -#		define GLM_COMPILER GLM_COMPILER_VC2010
 -#	elif _MSC_VER == 1700
 -#		define GLM_COMPILER GLM_COMPILER_VC2012
 -#	elif _MSC_VER == 1800
 -#		define GLM_COMPILER GLM_COMPILER_VC2013
 -#	elif _MSC_VER >= 1900
 -#		define GLM_COMPILER GLM_COMPILER_VC2015
 -#	else//_MSC_VER
 -#		define GLM_COMPILER GLM_COMPILER_VC
 -#	endif//_MSC_VER
 -
 -// Clang
 -#elif defined(__clang__)
 -#	if GLM_PLATFORM & GLM_PLATFORM_APPLE
 -#		if __clang_major__ == 4 && __clang_minor__ == 0
 -#			define GLM_COMPILER GLM_COMPILER_APPLE_CLANG40
 -#		elif __clang_major__ == 4 && __clang_minor__ == 1
 -#			define GLM_COMPILER GLM_COMPILER_APPLE_CLANG41
 -#		elif __clang_major__ == 4 && __clang_minor__ == 2
 -#			define GLM_COMPILER GLM_COMPILER_APPLE_CLANG42
 -#		elif __clang_major__ == 5 && __clang_minor__ == 0
 -#			define GLM_COMPILER GLM_COMPILER_APPLE_CLANG50
 -#		elif __clang_major__ == 5 && __clang_minor__ == 1
 -#			define GLM_COMPILER GLM_COMPILER_APPLE_CLANG51
 -#		elif __clang_major__ >= 6
 -#			define GLM_COMPILER GLM_COMPILER_APPLE_CLANG60
 -#		endif
 -#	else
 -#		if __clang_major__ == 3 && __clang_minor__ == 0
 -#			define GLM_COMPILER GLM_COMPILER_LLVM30
 -#		elif __clang_major__ == 3 && __clang_minor__ == 1
 -#			define GLM_COMPILER GLM_COMPILER_LLVM31
 -#		elif __clang_major__ == 3 && __clang_minor__ == 2
 -#			define GLM_COMPILER GLM_COMPILER_LLVM32
 -#		elif __clang_major__ == 3 && __clang_minor__ == 3
 -#			define GLM_COMPILER GLM_COMPILER_LLVM33
 -#		elif __clang_major__ == 3 && __clang_minor__ == 4
 -#			define GLM_COMPILER GLM_COMPILER_LLVM34
 -#		elif __clang_major__ == 3 && __clang_minor__ == 5
 -#			define GLM_COMPILER GLM_COMPILER_LLVM35
 -#		else
 -#			define GLM_COMPILER GLM_COMPILER_LLVM35
 -#		endif
 -#	endif
 -
 -// G++
 -#elif defined(__GNUC__) || defined(__MINGW32__)
 -#	if (__GNUC__ == 4) && (__GNUC_MINOR__ == 2)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC42)
 -#	elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 3)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC43)
 -#	elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 4)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC44)
 -#	elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 5)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC45)
 -#	elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 6)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC46)
 -#	elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 7)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC47)
 -#	elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 8)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC48)
 -#	elif (__GNUC__ == 4) && (__GNUC_MINOR__ >= 9)
 -#		define GLM_COMPILER (GLM_COMPILER_GCC49)
 -#	elif (__GNUC__ > 4 )
 -#		define GLM_COMPILER (GLM_COMPILER_GCC50)
 -#	else
 -#		define GLM_COMPILER (GLM_COMPILER_GCC)
 -#	endif
 -
 -#else
 -#	define GLM_COMPILER GLM_COMPILER_UNKNOWN
 -#endif
 -
 -#ifndef GLM_COMPILER
 -#error "GLM_COMPILER undefined, your compiler may not be supported by GLM. Add #define GLM_COMPILER 0 to ignore this message."
 -#endif//GLM_COMPILER
 -
 -// Report compiler detection
 -#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_COMPILER_DISPLAYED)
 -#	define GLM_MESSAGE_COMPILER_DISPLAYED
 -#	if GLM_COMPILER & GLM_COMPILER_CUDA
 -#		pragma message("GLM: CUDA compiler detected")
 -#	elif GLM_COMPILER & GLM_COMPILER_VC
 -#		pragma message("GLM: Visual C++ compiler detected")
 -#	elif GLM_COMPILER & GLM_COMPILER_APPLE_CLANG
 -#		pragma message("GLM: Clang compiler detected")
 -#	elif GLM_COMPILER & GLM_COMPILER_LLVM
 -#		pragma message("GLM: LLVM compiler detected")
 -#	elif GLM_COMPILER & GLM_COMPILER_INTEL
 -#		pragma message("GLM: Intel Compiler detected")
 -#	elif GLM_COMPILER & GLM_COMPILER_GCC
 -#		pragma message("GLM: GCC compiler detected")
 -#	else
 -#		pragma message("GLM: Compiler not detected")
 -#	endif
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Build model
 -
 -#if defined(__arch64__) || defined(__LP64__) || defined(_M_X64) || defined(__ppc64__) || defined(__x86_64__)
 -#		define GLM_MODEL	GLM_MODEL_64
 -#elif defined(__i386__) || defined(__ppc__)
 -#	define GLM_MODEL	GLM_MODEL_32
 -#else
 -#	define GLM_MODEL	GLM_MODEL_32
 -#endif//
 -
 -#if !defined(GLM_MODEL) && GLM_COMPILER != 0
 -#	error "GLM_MODEL undefined, your compiler may not be supported by GLM. Add #define GLM_MODEL 0 to ignore this message."
 -#endif//GLM_MODEL
 -
 -#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_MODEL_DISPLAYED)
 -#	define GLM_MESSAGE_MODEL_DISPLAYED
 -#	if(GLM_MODEL == GLM_MODEL_64)
 -#		pragma message("GLM: 64 bits model")
 -#	elif(GLM_MODEL == GLM_MODEL_32)
 -#		pragma message("GLM: 32 bits model")
 -#	endif//GLM_MODEL
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// C++ Version
 -
 -// User defines: GLM_FORCE_CXX98, GLM_FORCE_CXX03, GLM_FORCE_CXX11, GLM_FORCE_CXX14
 -
 -#define GLM_LANG_CXX98_FLAG			(1 << 1)
 -#define GLM_LANG_CXX03_FLAG			(1 << 2)
 -#define GLM_LANG_CXX0X_FLAG			(1 << 3)
 -#define GLM_LANG_CXX11_FLAG			(1 << 4)
 -#define GLM_LANG_CXX1Y_FLAG			(1 << 5)
 -#define GLM_LANG_CXX14_FLAG			(1 << 6)
 -#define GLM_LANG_CXX1Z_FLAG			(1 << 7)
 -#define GLM_LANG_CXXMS_FLAG			(1 << 8)
 -#define GLM_LANG_CXXGNU_FLAG		(1 << 9)
 -
 -#define GLM_LANG_CXX98			GLM_LANG_CXX98_FLAG
 -#define GLM_LANG_CXX03			(GLM_LANG_CXX98 | GLM_LANG_CXX03_FLAG)
 -#define GLM_LANG_CXX0X			(GLM_LANG_CXX03 | GLM_LANG_CXX0X_FLAG)
 -#define GLM_LANG_CXX11			(GLM_LANG_CXX0X | GLM_LANG_CXX11_FLAG)
 -#define GLM_LANG_CXX1Y			(GLM_LANG_CXX11 | GLM_LANG_CXX1Y_FLAG)
 -#define GLM_LANG_CXX14			(GLM_LANG_CXX1Y | GLM_LANG_CXX14_FLAG)
 -#define GLM_LANG_CXX1Z			(GLM_LANG_CXX14 | GLM_LANG_CXX1Z_FLAG)
 -#define GLM_LANG_CXXMS			GLM_LANG_CXXMS_FLAG
 -#define GLM_LANG_CXXGNU			GLM_LANG_CXXGNU_FLAG
 -
 -#if defined(GLM_FORCE_CXX14)
 -#	undef GLM_FORCE_CXX11
 -#	undef GLM_FORCE_CXX03
 -#	undef GLM_FORCE_CXX98
 -#	define GLM_LANG GLM_LANG_CXX14
 -#elif defined(GLM_FORCE_CXX11)
 -#	undef GLM_FORCE_CXX03
 -#	undef GLM_FORCE_CXX98
 -#	define GLM_LANG GLM_LANG_CXX11
 -#elif defined(GLM_FORCE_CXX03)
 -#	undef GLM_FORCE_CXX98
 -#	define GLM_LANG GLM_LANG_CXX03
 -#elif defined(GLM_FORCE_CXX98)
 -#	define GLM_LANG GLM_LANG_CXX98
 -#else
 -#	if GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM)
 -#		if __cplusplus >= 201402L // GLM_COMPILER_LLVM34 + -std=c++14
 -#			define GLM_LANG GLM_LANG_CXX14
 -#		elif __has_feature(cxx_decltype_auto) && __has_feature(cxx_aggregate_nsdmi) // GLM_COMPILER_LLVM33 + -std=c++1y
 -#			define GLM_LANG GLM_LANG_CXX1Y
 -#		elif __cplusplus >= 201103L // GLM_COMPILER_LLVM33 + -std=c++11
 -#			define GLM_LANG GLM_LANG_CXX11
 -#		elif __has_feature(cxx_static_assert) // GLM_COMPILER_LLVM29 + -std=c++11
 -#			define GLM_LANG GLM_LANG_CXX0X
 -#		elif __cplusplus >= 199711L
 -#			define GLM_LANG GLM_LANG_CXX98
 -#		else
 -#			define GLM_LANG GLM_LANG_CXX
 -#		endif
 -#	elif GLM_COMPILER & GLM_COMPILER_GCC
 -#		if __cplusplus >= 201402L
 -#			define GLM_LANG GLM_LANG_CXX14
 -#		elif __cplusplus >= 201103L
 -#			define GLM_LANG GLM_LANG_CXX11
 -#		elif defined(__GXX_EXPERIMENTAL_CXX0X__)
 -#			define GLM_LANG GLM_LANG_CXX0X
 -#		else
 -#			define GLM_LANG GLM_LANG_CXX98
 -#		endif
 -#	elif GLM_COMPILER & GLM_COMPILER_VC
 -#		ifdef _MSC_EXTENSIONS
 -#			if __cplusplus >= 201402L
 -#				define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
 -//#			elif GLM_COMPILER >= GLM_COMPILER_VC2015
 -//#				define GLM_LANG (GLM_LANG_CXX1Y | GLM_LANG_CXXMS_FLAG)
 -#			elif __cplusplus >= 201103L
 -#				define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
 -#			elif GLM_COMPILER >= GLM_COMPILER_VC2010
 -#				define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
 -#			elif __cplusplus >= 199711L
 -#				define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG)
 -#			else
 -#				define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG)
 -#			endif
 -#		else
 -#			if __cplusplus >= 201402L
 -#				define GLM_LANG GLM_LANG_CXX14
 -//#			elif GLM_COMPILER >= GLM_COMPILER_VC2015
 -//#				define GLM_LANG GLM_LANG_CXX1Y
 -#			elif __cplusplus >= 201103L
 -#				define GLM_LANG GLM_LANG_CXX11
 -#			elif GLM_COMPILER >= GLM_COMPILER_VC2010
 -#				define GLM_LANG GLM_LANG_CXX0X
 -#			elif __cplusplus >= 199711L
 -#				define GLM_LANG GLM_LANG_CXX98
 -#			else
 -#				define GLM_LANG GLM_LANG_CXX
 -#			endif
 -#		endif
 -#	elif GLM_COMPILER & GLM_COMPILER_INTEL
 -#		ifdef _MSC_EXTENSIONS
 -#			if __cplusplus >= 201402L
 -#				define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
 -#			elif __cplusplus >= 201103L
 -#				define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
 -#			elif GLM_COMPILER >= GLM_COMPILER_INTEL13
 -#				define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
 -#			elif __cplusplus >= 199711L
 -#				define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG)
 -#			else
 -#				define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG)
 -#			endif
 -#		else
 -#			if __cplusplus >= 201402L
 -#				define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
 -#			elif __cplusplus >= 201103L
 -#				define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
 -#			elif GLM_COMPILER >= GLM_COMPILER_INTEL13
 -#				define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
 -#			elif __cplusplus >= 199711L
 -#				define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG)
 -#			else
 -#				define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG)
 -#			endif
 -#		endif
 -#	else // Unkown compiler
 -#		if __cplusplus >= 201402L
 -#			define GLM_LANG GLM_LANG_CXX14
 -#		elif __cplusplus >= 201103L
 -#			define GLM_LANG GLM_LANG_CXX11
 -#		elif __cplusplus >= 199711L
 -#			define GLM_LANG GLM_LANG_CXX98
 -#		else
 -#			define GLM_LANG GLM_LANG_CXX // Good luck with that!
 -#		endif
 -#		ifndef GLM_FORCE_PURE
 -#			define GLM_FORCE_PURE
 -#		endif
 -#	endif
 -#endif
 -
 -#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_LANG_DISPLAYED)
 -#	define GLM_MESSAGE_LANG_DISPLAYED
 -
 -#	if GLM_LANG & GLM_LANG_CXX1Z_FLAG
 -#		pragma message("GLM: C++1z")
 -#	elif GLM_LANG & GLM_LANG_CXX14_FLAG
 -#		pragma message("GLM: C++14")
 -#	elif GLM_LANG & GLM_LANG_CXX1Y_FLAG
 -#		pragma message("GLM: C++1y")
 -#	elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#		pragma message("GLM: C++11")
 -#	elif GLM_LANG & GLM_LANG_CXX0X_FLAG
 -#		pragma message("GLM: C++0x")
 -#	elif GLM_LANG & GLM_LANG_CXX03_FLAG
 -#		pragma message("GLM: C++03")
 -#	elif GLM_LANG & GLM_LANG_CXX98_FLAG
 -#		pragma message("GLM: C++98")
 -#	else
 -#		pragma message("GLM: C++ language undetected")
 -#	endif//GLM_LANG
 -
 -#	if GLM_LANG & (GLM_LANG_CXXGNU_FLAG | GLM_LANG_CXXMS_FLAG)
 -#		pragma message("GLM: Language extensions enabled")
 -#	endif//GLM_LANG
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Has of C++ features
 -
 -// http://clang.llvm.org/cxx_status.html
 -// http://gcc.gnu.org/projects/cxx0x.html
 -// http://msdn.microsoft.com/en-us/library/vstudio/hh567368(v=vs.120).aspx
 -
 -#if GLM_PLATFORM == GLM_PLATFORM_ANDROID
 -#	define GLM_HAS_CXX11_STL 0
 -#elif GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_CXX11_STL __has_include(<__config>)
 -#else
 -#	define GLM_HAS_CXX11_STL ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && \
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
 -#endif
 -
 -// N1720
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_STATIC_ASSERT __has_feature(cxx_static_assert)
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_STATIC_ASSERT 1
 -#else
 -#	define GLM_HAS_STATIC_ASSERT (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2010)))
 -#endif
 -
 -// N1988
 -#if GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_EXTENDED_INTEGER_TYPE 1
 -#else
 -#	define GLM_HAS_EXTENDED_INTEGER_TYPE (\
 -		((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012)) || \
 -		((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
 -		((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_LLVM) && (GLM_COMPILER >= GLM_COMPILER_LLVM30)) || \
 -		((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_APPLE_CLANG) && (GLM_COMPILER >= GLM_COMPILER_APPLE_CLANG40)))
 -#endif
 -
 -// N2235
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_CONSTEXPR __has_feature(cxx_constexpr)
 -#	define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_CONSTEXPR 1
 -#	define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
 -#else
 -#	define GLM_HAS_CONSTEXPR (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)))
 -#	define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR || ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2015))
 -#endif
 -
 -// N2672
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_INITIALIZER_LISTS __has_feature(cxx_generalized_initializers)
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_INITIALIZER_LISTS 1
 -#else
 -#	define GLM_HAS_INITIALIZER_LISTS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC44)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
 -#endif
 -
 -// N2544 Unrestricted unions
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_UNRESTRICTED_UNIONS __has_feature(cxx_unrestricted_unions)
 -#elif GLM_LANG & (GLM_LANG_CXX11_FLAG | GLM_LANG_CXXMS_FLAG)
 -#	define GLM_HAS_UNRESTRICTED_UNIONS 1
 -#else
 -#	define GLM_HAS_UNRESTRICTED_UNIONS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)))
 -#endif
 -
 -// N2346
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_DEFAULTED_FUNCTIONS __has_feature(cxx_defaulted_functions)
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_DEFAULTED_FUNCTIONS 1
 -#else
 -#	define GLM_HAS_DEFAULTED_FUNCTIONS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC44)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
 -#endif
 -
 -// N2118
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_RVALUE_REFERENCES __has_feature(cxx_rvalue_references)
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_RVALUE_REFERENCES 1
 -#else
 -#	define GLM_HAS_RVALUE_REFERENCES (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012)))
 -#endif
 -
 -// N2437 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS __has_feature(cxx_explicit_conversions)
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS 1
 -#else
 -#	define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC45)) || \
 -		((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL14)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
 -#endif
 -
 -// N2258 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_TEMPLATE_ALIASES __has_feature(cxx_alias_templates)
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_TEMPLATE_ALIASES 1
 -#else
 -#	define GLM_HAS_TEMPLATE_ALIASES (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL12_1)) || \
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC47)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
 -#endif
 -
 -// N2930 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2930.html
 -#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
 -#	define GLM_HAS_RANGE_FOR __has_feature(cxx_range_for)
 -#elif GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_RANGE_FOR 1
 -#else
 -#	define GLM_HAS_RANGE_FOR (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \
 -		((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL13)) || \
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012)))
 -#endif
 -
 -//
 -#if GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_ASSIGNABLE 1
 -#else
 -#	define GLM_HAS_ASSIGNABLE (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC49)))
 -#endif
 -
 -//
 -#define GLM_HAS_TRIVIAL_QUERIES 0
 -//
 -	//((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
 -
 -//
 -#if GLM_LANG & GLM_LANG_CXX11_FLAG
 -#	define GLM_HAS_MAKE_SIGNED 1
 -#else
 -#	define GLM_HAS_MAKE_SIGNED (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
 -		((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
 -#endif
 -
 -//
 -#if GLM_ARCH == GLM_ARCH_PURE
 -#	define GLM_HAS_BITSCAN_WINDOWS 0
 -#else
 -#	define GLM_HAS_BITSCAN_WINDOWS (GLM_PLATFORM & GLM_PLATFORM_WINDOWS) && (\
 -		(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_LLVM | GLM_COMPILER_INTEL))
 -#endif
 -
 -// OpenMP
 -#ifdef _OPENMP
 -#	if GLM_COMPILER & GLM_COMPILER_GCC
 -#		if GLM_COMPILER >= GLM_COMPILER_GCC47
 -#			define GLM_HAS_OPENMP 31
 -#		elif GLM_COMPILER >= GLM_COMPILER_GCC44
 -#			define GLM_HAS_OPENMP 30
 -#		elif GLM_COMPILER >= GLM_COMPILER_GCC42
 -#			define GLM_HAS_OPENMP 25
 -#		endif
 -#	endif// GLM_COMPILER & GLM_COMPILER_GCC
 -
 -#	if GLM_COMPILER & GLM_COMPILER_VC
 -#		if GLM_COMPILER >= GLM_COMPILER_VC2010
 -#			define GLM_HAS_OPENMP 20
 -#		endif
 -#	endif// GLM_COMPILER & GLM_COMPILER_VC
 -#endif
 -
 -// Not standard
 -#define GLM_HAS_ANONYMOUS_UNION (GLM_LANG & GLM_LANG_CXXMS_FLAG)
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Platform
 -
 -// User defines: GLM_FORCE_PURE GLM_FORCE_SSE2 GLM_FORCE_SSE3 GLM_FORCE_AVX GLM_FORCE_AVX2
 -
 -#define GLM_ARCH_PURE		0x0000
 -#define GLM_ARCH_ARM		0x0001
 -#define GLM_ARCH_X86		0x0002
 -#define GLM_ARCH_SSE2		0x0004
 -#define GLM_ARCH_SSE3		0x0008
 -#define GLM_ARCH_SSE4		0x0010
 -#define GLM_ARCH_AVX		0x0020
 -#define GLM_ARCH_AVX2		0x0040
 -
 -#if defined(GLM_FORCE_PURE)
 -#	define GLM_ARCH GLM_ARCH_PURE
 -#elif defined(GLM_FORCE_AVX2)
 -#	define GLM_ARCH (GLM_ARCH_AVX2 | GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#elif defined(GLM_FORCE_AVX)
 -#	define GLM_ARCH (GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#elif defined(GLM_FORCE_SSE4)
 -#	define GLM_ARCH (GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#elif defined(GLM_FORCE_SSE3)
 -#	define GLM_ARCH (GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#elif defined(GLM_FORCE_SSE2)
 -#	define GLM_ARCH (GLM_ARCH_SSE2)
 -#elif (GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM | GLM_COMPILER_GCC)) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_LINUX))
 -#	if(__AVX2__)
 -#		define GLM_ARCH (GLM_ARCH_AVX2 | GLM_ARCH_AVX | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif(__AVX__)
 -#		define GLM_ARCH (GLM_ARCH_AVX | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif(__SSE3__)
 -#		define GLM_ARCH (GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif(__SSE2__)
 -#		define GLM_ARCH (GLM_ARCH_SSE2)
 -#	else
 -#		define GLM_ARCH GLM_ARCH_PURE
 -#	endif
 -#elif (GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))
 -#	if defined(_M_ARM_FP)
 -#		define GLM_ARCH (GLM_ARCH_ARM)
 -#	elif defined(__AVX2__)
 -#		define GLM_ARCH (GLM_ARCH_AVX2 | GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif defined(__AVX__)
 -#		define GLM_ARCH (GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif _M_IX86_FP == 2
 -#		define GLM_ARCH (GLM_ARCH_SSE2)
 -#	else
 -#		define GLM_ARCH (GLM_ARCH_PURE)
 -#	endif
 -#elif (GLM_COMPILER & GLM_COMPILER_GCC) && (defined(__i386__) || defined(__x86_64__))
 -#	if defined(__AVX2__)
 -#		define GLM_ARCH (GLM_ARCH_AVX2 | GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif defined(__AVX__)
 -#		define GLM_ARCH (GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif defined(__SSE4_1__ )
 -#		define GLM_ARCH (GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif defined(__SSE3__)
 -#		define GLM_ARCH (GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
 -#	elif defined(__SSE2__)
 -#		define GLM_ARCH (GLM_ARCH_SSE2)
 -#	else
 -#		define GLM_ARCH (GLM_ARCH_PURE)
 -#	endif
 -#else
 -#	define GLM_ARCH GLM_ARCH_PURE
 -#endif
 -
 -// With MinGW-W64, including intrinsic headers before intrin.h will produce some errors. The problem is
 -// that windows.h (and maybe other headers) will silently include intrin.h, which of course causes problems.
 -// To fix, we just explicitly include intrin.h here.
 -#if defined(__MINGW64__) && (GLM_ARCH != GLM_ARCH_PURE)
 -#	include <intrin.h>
 -#endif
 -
 -#if GLM_ARCH & GLM_ARCH_AVX2
 -#	include <immintrin.h>
 -#endif//GLM_ARCH
 -#if GLM_ARCH & GLM_ARCH_AVX
 -#	include <immintrin.h>
 -#endif//GLM_ARCH
 -#if GLM_ARCH & GLM_ARCH_SSE4
 -#	include <smmintrin.h>
 -#endif//GLM_ARCH
 -#if GLM_ARCH & GLM_ARCH_SSE3
 -#	include <pmmintrin.h>
 -#endif//GLM_ARCH
 -#if GLM_ARCH & GLM_ARCH_SSE2
 -#	include <emmintrin.h>
 -#	if(GLM_COMPILER == GLM_COMPILER_VC2005) // VC2005 is missing some intrinsics, workaround
 -		inline float _mm_cvtss_f32(__m128 A) { return A.m128_f32[0]; }
 -		inline __m128 _mm_castpd_ps(__m128d PD) { union { __m128 ps; __m128d pd; } c; c.pd = PD; return c.ps; }
 -		inline __m128d _mm_castps_pd(__m128 PS) { union { __m128 ps; __m128d pd; } c; c.ps = PS; return c.pd; }
 -		inline __m128i _mm_castps_si128(__m128 PS) { union { __m128 ps; __m128i pi; } c; c.ps = PS; return c.pi; }
 -		inline __m128 _mm_castsi128_ps(__m128i PI) { union { __m128 ps; __m128i pi; } c; c.pi = PI; return c.ps; }
 -#	endif
 -#endif//GLM_ARCH
 -
 -#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_ARCH_DISPLAYED)
 -#	define GLM_MESSAGE_ARCH_DISPLAYED
 -#	if(GLM_ARCH == GLM_ARCH_PURE)
 -#		pragma message("GLM: Platform independent code")
 -#	elif(GLM_ARCH & GLM_ARCH_ARM)
 -#		pragma message("GLM: ARM instruction set")
 -#	elif(GLM_ARCH & GLM_ARCH_AVX2)
 -#		pragma message("GLM: AVX2 instruction set")
 -#	elif(GLM_ARCH & GLM_ARCH_AVX)
 -#		pragma message("GLM: AVX instruction set")
 -#	elif(GLM_ARCH & GLM_ARCH_SSE3)
 -#		pragma message("GLM: SSE3 instruction set")
 -#	elif(GLM_ARCH & GLM_ARCH_SSE2)
 -#		pragma message("GLM: SSE2 instruction set")
 -#	endif//GLM_ARCH
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Static assert
 -
 -#if GLM_HAS_STATIC_ASSERT
 -#	define GLM_STATIC_ASSERT(x, message) static_assert(x, message)
 -#elif defined(BOOST_STATIC_ASSERT)
 -#	define GLM_STATIC_ASSERT(x, message) BOOST_STATIC_ASSERT(x)
 -#elif GLM_COMPILER & GLM_COMPILER_VC
 -#	define GLM_STATIC_ASSERT(x, message) typedef char __CASSERT__##__LINE__[(x) ? 1 : -1]
 -#else
 -#	define GLM_STATIC_ASSERT(x, message)
 -#	define GLM_STATIC_ASSERT_NULL
 -#endif//GLM_LANG
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Qualifiers
 -
 -#if GLM_COMPILER & GLM_COMPILER_CUDA
 -#	define GLM_CUDA_FUNC_DEF __device__ __host__
 -#	define GLM_CUDA_FUNC_DECL __device__ __host__
 -#else
 -#	define GLM_CUDA_FUNC_DEF
 -#	define GLM_CUDA_FUNC_DECL
 -#endif
 -
 -#if GLM_COMPILER & GLM_COMPILER_GCC
 -#	define GLM_VAR_USED __attribute__ ((unused))
 -#else
 -#	define GLM_VAR_USED
 -#endif
 -
 -#if defined(GLM_FORCE_INLINE)
 -#	if GLM_COMPILER & GLM_COMPILER_VC
 -#		define GLM_INLINE __forceinline
 -#		define GLM_NEVER_INLINE __declspec((noinline))
 -#	elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM)
 -#		define GLM_INLINE inline __attribute__((__always_inline__))
 -#		define GLM_NEVER_INLINE __attribute__((__noinline__))
 -#	else
 -#		define GLM_INLINE inline
 -#		define GLM_NEVER_INLINE
 -#	endif//GLM_COMPILER
 -#else
 -#	define GLM_INLINE inline
 -#	define GLM_NEVER_INLINE
 -#endif//defined(GLM_FORCE_INLINE)
 -
 -#define GLM_FUNC_DECL GLM_CUDA_FUNC_DECL
 -#define GLM_FUNC_QUALIFIER GLM_CUDA_FUNC_DEF GLM_INLINE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Swizzle operators
 -
 -// User defines: GLM_SWIZZLE
 -
 -#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_SWIZZLE_DISPLAYED)
 -#	define GLM_MESSAGE_SWIZZLE_DISPLAYED
 -#	if defined(GLM_SWIZZLE)
 -#		pragma message("GLM: Swizzling operators enabled")
 -#	else
 -#		pragma message("GLM: Swizzling operators disabled, #define GLM_SWIZZLE to enable swizzle operators")
 -#	endif
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Qualifiers
 -
 -#if (GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))
 -#	define GLM_DEPRECATED __declspec(deprecated)
 -#	define GLM_ALIGN(x) __declspec(align(x))
 -#	define GLM_ALIGNED_STRUCT(x) struct __declspec(align(x))
 -#	define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef __declspec(align(alignment)) type name
 -#	define GLM_RESTRICT __declspec(restrict)
 -#	define GLM_RESTRICT_VAR __restrict
 -#elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM | GLM_COMPILER_CUDA | GLM_COMPILER_INTEL)
 -#	define GLM_DEPRECATED __attribute__((__deprecated__))
 -#	define GLM_ALIGN(x) __attribute__((aligned(x)))
 -#	define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))
 -#	define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name __attribute__((aligned(alignment)))
 -#	define GLM_RESTRICT __restrict__
 -#	define GLM_RESTRICT_VAR __restrict__
 -#else
 -#	define GLM_DEPRECATED
 -#	define GLM_ALIGN
 -#	define GLM_ALIGNED_STRUCT(x) struct
 -#	define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name
 -#	define GLM_RESTRICT
 -#	define GLM_RESTRICT_VAR
 -#endif//GLM_COMPILER
 -
 -#if GLM_HAS_CONSTEXPR
 -#	define GLM_CONSTEXPR constexpr
 -#else
 -#	define GLM_CONSTEXPR
 -#endif
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Length type
 -
 -// User defines: GLM_FORCE_SIZE_T_LENGTH GLM_FORCE_SIZE_FUNC
 -
 -namespace glm
 -{
 -	using std::size_t;
 -#	if defined(GLM_FORCE_SIZE_T_LENGTH) || defined(GLM_FORCE_SIZE_FUNC)
 -		typedef size_t length_t;
 -#	else
 -		typedef int length_t;
 -#	endif
 -
 -namespace detail
 -{
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		typedef size_t component_count_t;
 -#	else
 -		typedef length_t component_count_t;
 -#	endif
 -
 -	template <typename genType>
 -	GLM_FUNC_QUALIFIER GLM_CONSTEXPR component_count_t component_count(genType const & m)
 -	{
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			return m.size();
 -#		else
 -			return m.length();
 -#		endif
 -	}
 -}//namespace detail
 -}//namespace glm
 -
 -#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_FORCE_SIZE_T_LENGTH)
 -#	define GLM_MESSAGE_FORCE_SIZE_T_LENGTH
 -#	if defined GLM_FORCE_SIZE_FUNC
 -#		pragma message("GLM: .length() is replaced by .size() and returns a std::size_t")
 -#	elif defined GLM_FORCE_SIZE_T_LENGTH
 -#		pragma message("GLM: .length() returns glm::length_t, a typedef of std::size_t")
 -#	else
 -#		pragma message("GLM: .length() returns glm::length_t, a typedef of int following the GLSL specification")
 -#	endif
 -#endif//GLM_MESSAGE
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// countof
 -
 -#ifndef __has_feature
 -#	define __has_feature(x) 0 // Compatibility with non-clang compilers.
 -#endif
 -
 -#if GLM_HAS_CONSTEXPR_PARTIAL
 -	namespace glm
 -	{
 -		template <typename T, std::size_t N>
 -		constexpr std::size_t countof(T const (&)[N])
 -		{
 -			return N;
 -		}
 -	}//namespace glm
 -#	define GLM_COUNTOF(arr) glm::countof(arr)
 -#elif _MSC_VER
 -#	define GLM_COUNTOF(arr) _countof(arr)
 -#else
 -#	define GLM_COUNTOF(arr) sizeof(arr) / sizeof(arr[0])
 -#endif
 -
 -///////////////////////////////////////////////////////////////////////////////////
 -// Uninitialize constructors
 -
 -namespace glm
 -{
 -	enum ctor{uninitialize};
 -}//namespace glm
 diff --git a/inc/glm/detail/type_float.hpp b/inc/glm/detail/type_float.hpp deleted file mode 100644 index fa6c15c..0000000 --- a/inc/glm/detail/type_float.hpp +++ /dev/null @@ -1,96 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_float.hpp
 -/// @date 2008-08-22 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	typedef float				float32;
 -	typedef double				float64;
 -}//namespace detail
 -	
 -	typedef float				lowp_float_t;
 -	typedef float				mediump_float_t;
 -	typedef double				highp_float_t;
 -
 -	/// @addtogroup core_precision
 -	/// @{
 -
 -	/// Low precision floating-point numbers. 
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef lowp_float_t		lowp_float;
 -
 -	/// Medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef mediump_float_t		mediump_float;
 -
 -	/// High precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef highp_float_t		highp_float;
 -
 -#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
 -	typedef mediump_float		float_t;
 -#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
 -	typedef highp_float			float_t;
 -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
 -	typedef mediump_float		float_t;
 -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
 -	typedef lowp_float			float_t;
 -#else
 -#	error "GLM error: multiple default precision requested for floating-point types"
 -#endif
 -
 -	typedef float				float32;
 -	typedef double				float64;
 -
 -////////////////////
 -// check type sizes
 -#ifndef GLM_STATIC_ASSERT_NULL
 -	GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
 -	GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
 -#endif//GLM_STATIC_ASSERT_NULL
 -
 -	/// @}
 -
 -}//namespace glm
 diff --git a/inc/glm/detail/type_gentype.hpp b/inc/glm/detail/type_gentype.hpp deleted file mode 100644 index 9583a6c..0000000 --- a/inc/glm/detail/type_gentype.hpp +++ /dev/null @@ -1,224 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_gentype.hpp
 -/// @date 2008-10-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -namespace glm
 -{
 -	enum profile
 -	{
 -		nice,
 -		fast,
 -		simd
 -	};
 -
 -	typedef std::size_t sizeType;
 -	
 -namespace detail
 -{
 -	template
 -	<
 -		typename VALTYPE, 
 -		template <typename> class TYPE
 -	>
 -	struct genType
 -	{
 -	public:
 -		enum ctor{null};
 -
 -		typedef VALTYPE value_type;
 -		typedef VALTYPE & value_reference;
 -		typedef VALTYPE * value_pointer;
 -		typedef VALTYPE const * value_const_pointer;
 -		typedef TYPE<bool> bool_type;
 -
 -		typedef sizeType size_type;
 -		static bool is_vector();
 -		static bool is_matrix();
 -		
 -		typedef TYPE<VALTYPE> type;
 -		typedef TYPE<VALTYPE> * pointer;
 -		typedef TYPE<VALTYPE> const * const_pointer;
 -		typedef TYPE<VALTYPE> const * const const_pointer_const;
 -		typedef TYPE<VALTYPE> * const pointer_const;
 -		typedef TYPE<VALTYPE> & reference;
 -		typedef TYPE<VALTYPE> const & const_reference;
 -		typedef TYPE<VALTYPE> const & param_type;
 -
 -		//////////////////////////////////////
 -		// Address (Implementation details)
 -
 -		value_const_pointer value_address() const{return value_pointer(this);}
 -		value_pointer value_address(){return value_pointer(this);}
 -
 -	//protected:
 -	//	enum kind
 -	//	{
 -	//		GEN_TYPE,
 -	//		VEC_TYPE,
 -	//		MAT_TYPE
 -	//	};
 -
 -	//	typedef typename TYPE::kind kind;
 -	};
 -
 -	template
 -	<
 -		typename VALTYPE, 
 -		template <typename> class TYPE
 -	>
 -	bool genType<VALTYPE, TYPE>::is_vector()
 -	{
 -		return true;
 -	}
 -/*
 -	template <typename valTypeT, unsigned int colT, unsigned int rowT, profile proT = nice>
 -	class base
 -	{
 -	public:
 -		//////////////////////////////////////
 -		// Traits
 -
 -		typedef sizeType							size_type;
 -		typedef valTypeT							value_type;
 -
 -		typedef base<value_type, colT, rowT>		class_type;
 -
 -		typedef base<bool, colT, rowT>				bool_type;
 -		typedef base<value_type, rowT, 1>			col_type;
 -		typedef base<value_type, colT, 1>			row_type;
 -		typedef base<value_type, rowT, colT>		transpose_type;
 -
 -		static size_type							col_size();
 -		static size_type							row_size();
 -		static size_type							value_size();
 -		static bool									is_scalar();
 -		static bool									is_vector();
 -		static bool									is_matrix();
 -
 -	private:
 -		// Data 
 -		col_type value[colT];		
 -
 -	public:
 -		//////////////////////////////////////
 -		// Constructors
 -		base();
 -		base(class_type const & m);
 -
 -		explicit base(T const & x);
 -		explicit base(value_type const * const x);
 -		explicit base(col_type const * const x);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -		template <typename vU, uint cU, uint rU, profile pU>
 -		explicit base(base<vU, cU, rU, pU> const & m);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -		col_type& operator[](size_type i);
 -		col_type const & operator[](size_type i) const;
 -
 -		//////////////////////////////////////
 -		// Unary updatable operators
 -		class_type& operator=  (class_type const & x);
 -		class_type& operator+= (T const & x);
 -		class_type& operator+= (class_type const & x);
 -		class_type& operator-= (T const & x);
 -		class_type& operator-= (class_type const & x);
 -		class_type& operator*= (T const & x);
 -		class_type& operator*= (class_type const & x);
 -		class_type& operator/= (T const & x);
 -		class_type& operator/= (class_type const & x);
 -		class_type& operator++ ();
 -		class_type& operator-- ();
 -	};
 -*/
 -	
 -	//template <typename T>
 -	//struct traits
 -	//{
 -	//	static const bool is_signed = false;
 -	//	static const bool is_float = false;
 -	//	static const bool is_vector = false;
 -	//	static const bool is_matrix = false;
 -	//	static const bool is_genType = false;
 -	//	static const bool is_genIType = false;
 -	//	static const bool is_genUType = false;
 -	//};
 -	
 -	//template <>
 -	//struct traits<half>
 -	//{
 -	//	static const bool is_float = true;
 -	//	static const bool is_genType = true;
 -	//};
 -	
 -	//template <>
 -	//struct traits<float>
 -	//{
 -	//	static const bool is_float = true;
 -	//	static const bool is_genType = true;
 -	//};
 -	
 -	//template <>
 -	//struct traits<double>
 -	//{
 -	//	static const bool is_float = true;
 -	//	static const bool is_genType = true;
 -	//};
 -	
 -	//template <typename genType>
 -	//struct desc
 -	//{
 -	//	typedef genType							type;
 -	//	typedef genType *						pointer;
 -	//	typedef genType const*					const_pointer;
 -	//	typedef genType const *const			const_pointer_const;
 -	//	typedef genType *const					pointer_const;
 -	//	typedef genType &						reference;
 -	//	typedef genType const&					const_reference;
 -	//	typedef genType const&					param_type;
 -	
 -	//	typedef typename genType::value_type	value_type;
 -	//	typedef typename genType::size_type		size_type;
 -	//	static const typename size_type			value_size;
 -	//};
 -	
 -	//template <typename genType>
 -	//const typename desc<genType>::size_type desc<genType>::value_size = genType::value_size();
 -	
 -}//namespace detail
 -}//namespace glm
 -
 -//#include "type_gentype.inl"
 diff --git a/inc/glm/detail/type_gentype.inl b/inc/glm/detail/type_gentype.inl deleted file mode 100644 index 684caa4..0000000 --- a/inc/glm/detail/type_gentype.inl +++ /dev/null @@ -1,370 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_gentype.inl
 -/// @date 2008-10-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail{
 -
 -/////////////////////////////////
 -// Static functions
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::col_size()
 -{
 -	return cT;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::row_size()
 -{
 -	return rT;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::value_size()
 -{
 -	return rT * cT;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -bool base<vT, cT, rT, pT>::is_scalar()
 -{
 -	return rT == 1 && cT == 1;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -bool base<vT, cT, rT, pT>::is_vector()
 -{
 -	return rT == 1;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -bool base<vT, cT, rT, pT>::is_matrix()
 -{
 -	return rT != 1;
 -}
 -
 -/////////////////////////////////
 -// Constructor
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -base<vT, cT, rT, pT>::base()
 -{
 -	memset(&this->value, 0, cT * rT * sizeof(vT));
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -base<vT, cT, rT, pT>::base
 -(
 -	typename base<vT, cT, rT, pT>::class_type const & m
 -)
 -{
 -	for
 -	(
 -		typename genType<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
 -		i < base<vT, cT, rT, pT>::col_size();
 -		++i
 -	)
 -	{
 -		this->value[i] = m[i];
 -	}
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -base<vT, cT, rT, pT>::base
 -(
 -	typename base<vT, cT, rT, pT>::T const & x
 -)
 -{
 -	if(rT == 1) // vector
 -	{
 -		for
 -		(
 -			typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
 -			i < base<vT, cT, rT, pT>::col_size();
 -			++i
 -		)
 -		{
 -			this->value[i][rT] = x;
 -		}
 -	}
 -	else // matrix
 -	{
 -		memset(&this->value, 0, cT * rT * sizeof(vT));
 -
 -		typename base<vT, cT, rT, pT>::size_type stop = cT < rT ? cT : rT;
 -
 -		for
 -		(
 -			typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
 -			i < stop;
 -			++i
 -		)
 -		{
 -			this->value[i][i] = x;
 -		}
 -	}
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -base<vT, cT, rT, pT>::base
 -(
 -	typename base<vT, cT, rT, pT>::value_type const * const x
 -)
 -{
 -	memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -base<vT, cT, rT, pT>::base
 -(
 -	typename base<vT, cT, rT, pT>::col_type const * const x
 -)
 -{
 -	for
 -	(
 -		typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
 -		i < base<vT, cT, rT, pT>::col_size();
 -		++i
 -	)
 -	{
 -		this->value[i] = x[i];
 -	}
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -template <typename vU, uint cU, uint rU, profile pU>
 -base<vT, cT, rT, pT>::base
 -(
 -	base<vU, cU, rU, pU> const & m
 -)
 -{
 -	for
 -	(
 -		typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
 -		i < base<vT, cT, rT, pT>::col_size();
 -		++i
 -	)
 -	{
 -		this->value[i] = base<vT, cT, rT, pT>(m[i]);
 -	}
 -}
 -
 -//////////////////////////////////////
 -// Accesses
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::col_type& base<vT, cT, rT, pT>::operator[]
 -(
 -	typename base<vT, cT, rT, pT>::size_type i
 -)
 -{
 -	return this->value[i];
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::col_type const & base<vT, cT, rT, pT>::operator[]
 -(
 -	typename base<vT, cT, rT, pT>::size_type i
 -) const
 -{
 -	return this->value[i];
 -}
 -
 -//////////////////////////////////////
 -// Unary updatable operators
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator= 
 -(
 -	typename base<vT, cT, rT, pT>::class_type const & x
 -)
 -{
 -	memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+= 
 -(
 -	typename base<vT, cT, rT, pT>::T const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] += x;
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+= 
 -(
 -	typename base<vT, cT, rT, pT>::class_type const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] += x[j][i];
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-= 
 -(
 -	typename base<vT, cT, rT, pT>::T const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] -= x;
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-= 
 -(
 -	typename base<vT, cT, rT, pT>::class_type const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] -= x[j][i];
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*= 
 -(
 -	typename base<vT, cT, rT, pT>::T const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] *= x;
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*= 
 -(
 -	typename base<vT, cT, rT, pT>::class_type const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] *= x[j][i];
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/= 
 -(
 -	typename base<vT, cT, rT, pT>::T const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] /= x;
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/= 
 -(
 -	typename base<vT, cT, rT, pT>::class_type const & x
 -)
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		this->value[j][i] /= x[j][i];
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator++ ()
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		++this->value[j][i];
 -
 -	return *this;
 -}
 -
 -template <typename vT, uint cT, uint rT, profile pT>
 -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-- ()
 -{
 -	typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
 -	typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
 -
 -	for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
 -	for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
 -		--this->value[j][i];
 -
 -	return *this;
 -}
 -
 -} //namespace detail
 -} //namespace glm
 diff --git a/inc/glm/detail/type_half.hpp b/inc/glm/detail/type_half.hpp deleted file mode 100644 index 3066d53..0000000 --- a/inc/glm/detail/type_half.hpp +++ /dev/null @@ -1,48 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_half.hpp
 -/// @date 2008-08-17 / 2011-09-20
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	typedef short hdata;
 -
 -	GLM_FUNC_DECL float toFloat32(hdata value);
 -	GLM_FUNC_DECL hdata toFloat16(float const & value);
 -
 -}//namespace detail
 -}//namespace glm
 -
 -#include "type_half.inl"
 diff --git a/inc/glm/detail/type_half.inl b/inc/glm/detail/type_half.inl deleted file mode 100644 index 4632bd4..0000000 --- a/inc/glm/detail/type_half.inl +++ /dev/null @@ -1,277 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -///
 -/// This half implementation is based on OpenEXR which is Copyright (c) 2002, 
 -/// Industrial Light & Magic, a division of Lucas Digital Ltd. LLC
 -///
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_half.inl
 -/// @date 2008-08-17 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -	GLM_FUNC_QUALIFIER float overflow()
 -	{
 -		volatile float f = 1e10;
 -
 -		for(int i = 0; i < 10; ++i)	
 -			f *= f; // this will overflow before the for loop terminates
 -		return f;
 -	}
 -
 -	union uif32
 -	{
 -		GLM_FUNC_QUALIFIER uif32() :
 -			i(0)
 -		{}
 -
 -		GLM_FUNC_QUALIFIER uif32(float f) :
 -			f(f)
 -		{}
 -
 -		GLM_FUNC_QUALIFIER uif32(uint32 i) :
 -			i(i)
 -		{}
 -
 -		float f;
 -		uint32 i;
 -	};
 -
 -	GLM_FUNC_QUALIFIER float toFloat32(hdata value)
 -	{
 -		int s = (value >> 15) & 0x00000001;
 -		int e = (value >> 10) & 0x0000001f;
 -		int m =  value        & 0x000003ff;
 -
 -		if(e == 0)
 -		{
 -			if(m == 0)
 -			{
 -				//
 -				// Plus or minus zero
 -				//
 -
 -				detail::uif32 result;
 -				result.i = (unsigned int)(s << 31);
 -				return result.f;
 -			}
 -			else
 -			{
 -				//
 -				// Denormalized number -- renormalize it
 -				//
 -
 -				while(!(m & 0x00000400))
 -				{
 -					m <<= 1;
 -					e -=  1;
 -				}
 -
 -				e += 1;
 -				m &= ~0x00000400;
 -			}
 -		}
 -		else if(e == 31)
 -		{
 -			if(m == 0)
 -			{
 -				//
 -				// Positive or negative infinity
 -				//
 -
 -				uif32 result;
 -				result.i = (unsigned int)((s << 31) | 0x7f800000);
 -				return result.f;
 -			}
 -			else
 -			{
 -				//
 -				// Nan -- preserve sign and significand bits
 -				//
 -
 -				uif32 result;
 -				result.i = (unsigned int)((s << 31) | 0x7f800000 | (m << 13));
 -				return result.f;
 -			}
 -		}
 -
 -		//
 -		// Normalized number
 -		//
 -
 -		e = e + (127 - 15);
 -		m = m << 13;
 -
 -		//
 -		// Assemble s, e and m.
 -		//
 -
 -		uif32 Result;
 -		Result.i = (unsigned int)((s << 31) | (e << 23) | m);
 -		return Result.f;
 -	}
 -
 -	GLM_FUNC_QUALIFIER hdata toFloat16(float const & f)
 -	{
 -		uif32 Entry;
 -		Entry.f = f;
 -		int i = (int)Entry.i;
 -
 -		//
 -		// Our floating point number, f, is represented by the bit
 -		// pattern in integer i.  Disassemble that bit pattern into
 -		// the sign, s, the exponent, e, and the significand, m.
 -		// Shift s into the position where it will go in in the
 -		// resulting half number.
 -		// Adjust e, accounting for the different exponent bias
 -		// of float and half (127 versus 15).
 -		//
 -
 -		int s =  (i >> 16) & 0x00008000;
 -		int e = ((i >> 23) & 0x000000ff) - (127 - 15);
 -		int m =   i        & 0x007fffff;
 -
 -		//
 -		// Now reassemble s, e and m into a half:
 -		//
 -
 -		if(e <= 0)
 -		{
 -			if(e < -10)
 -			{
 -				//
 -				// E is less than -10.  The absolute value of f is
 -				// less than half_MIN (f may be a small normalized
 -				// float, a denormalized float or a zero).
 -				//
 -				// We convert f to a half zero.
 -				//
 -
 -				return hdata(s);
 -			}
 -
 -			//
 -			// E is between -10 and 0.  F is a normalized float,
 -			// whose magnitude is less than __half_NRM_MIN.
 -			//
 -			// We convert f to a denormalized half.
 -			// 
 -
 -			m = (m | 0x00800000) >> (1 - e);
 -
 -			//
 -			// Round to nearest, round "0.5" up.
 -			//
 -			// Rounding may cause the significand to overflow and make
 -			// our number normalized.  Because of the way a half's bits
 -			// are laid out, we don't have to treat this case separately;
 -			// the code below will handle it correctly.
 -			// 
 -
 -			if(m & 0x00001000) 
 -				m += 0x00002000;
 -
 -			//
 -			// Assemble the half from s, e (zero) and m.
 -			//
 -
 -			return hdata(s | (m >> 13));
 -		}
 -		else if(e == 0xff - (127 - 15))
 -		{
 -			if(m == 0)
 -			{
 -				//
 -				// F is an infinity; convert f to a half
 -				// infinity with the same sign as f.
 -				//
 -
 -				return hdata(s | 0x7c00);
 -			}
 -			else
 -			{
 -				//
 -				// F is a NAN; we produce a half NAN that preserves
 -				// the sign bit and the 10 leftmost bits of the
 -				// significand of f, with one exception: If the 10
 -				// leftmost bits are all zero, the NAN would turn 
 -				// into an infinity, so we have to set at least one
 -				// bit in the significand.
 -				//
 -
 -				m >>= 13;
 -
 -				return hdata(s | 0x7c00 | m | (m == 0));
 -			}
 -		}
 -		else
 -		{
 -			//
 -			// E is greater than zero.  F is a normalized float.
 -			// We try to convert f to a normalized half.
 -			//
 -
 -			//
 -			// Round to nearest, round "0.5" up
 -			//
 -
 -			if(m &  0x00001000)
 -			{
 -				m += 0x00002000;
 -
 -				if(m & 0x00800000)
 -				{
 -					m =  0;     // overflow in significand,
 -					e += 1;     // adjust exponent
 -				}
 -			}
 -
 -			//
 -			// Handle exponent overflow
 -			//
 -
 -			if (e > 30)
 -			{
 -				overflow();        // Cause a hardware floating point overflow;
 -
 -				return hdata(s | 0x7c00);
 -				// if this returns, the half becomes an
 -			}   // infinity with the same sign as f.
 -
 -			//
 -			// Assemble the half from s, e and m.
 -			//
 -
 -			return hdata(s | (e << 10) | (m >> 13));
 -		}
 -	}
 -
 -}//namespace detail
 -}//namespace glm
 diff --git a/inc/glm/detail/type_int.hpp b/inc/glm/detail/type_int.hpp deleted file mode 100644 index af6d556..0000000 --- a/inc/glm/detail/type_int.hpp +++ /dev/null @@ -1,326 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_int.hpp
 -/// @date 2008-08-22 / 2013-03-30
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "setup.hpp"
 -#if GLM_HAS_MAKE_SIGNED
 -#	include <type_traits>
 -#endif
 -
 -#if GLM_HAS_EXTENDED_INTEGER_TYPE
 -#	include <cstdint>
 -#endif
 -
 -namespace glm{
 -namespace detail
 -{
 -#	if GLM_HAS_EXTENDED_INTEGER_TYPE
 -		typedef std::int8_t					int8;
 -		typedef std::int16_t				int16;
 -		typedef std::int32_t				int32;
 -		typedef std::int64_t				int64;
 -	
 -		typedef std::uint8_t				uint8;
 -		typedef std::uint16_t				uint16;
 -		typedef std::uint32_t				uint32;
 -		typedef std::uint64_t				uint64;
 -#	else
 -#		if(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) // C99 detected, 64 bit types available
 -			typedef int64_t					sint64;
 -			typedef uint64_t				uint64;
 -#		elif GLM_COMPILER & GLM_COMPILER_VC
 -			typedef signed __int64			sint64;
 -			typedef unsigned __int64		uint64;
 -#		elif GLM_COMPILER & GLM_COMPILER_GCC
 -			__extension__ typedef signed long long		sint64;
 -			__extension__ typedef unsigned long long	uint64;
 -#		else//unknown compiler
 -			typedef signed long	long		sint64;
 -			typedef unsigned long long		uint64;
 -#		endif//GLM_COMPILER
 -		
 -		typedef signed char					int8;
 -		typedef signed short				int16;
 -		typedef signed int					int32;
 -		typedef sint64						int64;
 -	
 -		typedef unsigned char				uint8;
 -		typedef unsigned short				uint16;
 -		typedef unsigned int				uint32;
 -		typedef uint64						uint64;
 -#endif//
 -	
 -	typedef signed int						lowp_int_t;
 -	typedef signed int						mediump_int_t;
 -	typedef signed int						highp_int_t;
 -	
 -	typedef unsigned int					lowp_uint_t;
 -	typedef unsigned int					mediump_uint_t;
 -	typedef unsigned int					highp_uint_t;
 -
 -#	if GLM_HAS_MAKE_SIGNED
 -		using std::make_signed;
 -		using std::make_unsigned;
 -
 -#	else//GLM_HAS_MAKE_SIGNED
 -		template <typename genType>
 -		struct make_signed
 -		{};
 -
 -		template <>
 -		struct make_signed<char>
 -		{
 -			typedef char type;
 -		};
 -
 -		template <>
 -		struct make_signed<short>
 -		{
 -			typedef short type;
 -		};
 -
 -		template <>
 -		struct make_signed<int>
 -		{
 -			typedef int type;
 -		};
 -
 -		template <>
 -		struct make_signed<long>
 -		{
 -			typedef long type;
 -		};
 -
 -		template <>
 -		struct make_signed<long long>
 -		{
 -			typedef long long type;
 -		};
 -
 -		template <>
 -		struct make_signed<unsigned char>
 -		{
 -			typedef char type;
 -		};
 -
 -		template <>
 -		struct make_signed<unsigned short>
 -		{
 -			typedef short type;
 -		};
 -
 -		template <>
 -		struct make_signed<unsigned int>
 -		{
 -			typedef int type;
 -		};
 -
 -		template <>
 -		struct make_signed<unsigned long>
 -		{
 -			typedef long type;
 -		};
 -
 -		template <>
 -		struct make_signed<unsigned long long>
 -		{
 -			typedef long long type;
 -		};
 -
 -		template <typename genType>
 -		struct make_unsigned
 -		{};
 -
 -		template <>
 -		struct make_unsigned<char>
 -		{
 -			typedef unsigned char type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<short>
 -		{
 -			typedef unsigned short type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<int>
 -		{
 -			typedef unsigned int type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<long>
 -		{
 -			typedef unsigned long type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<long long>
 -		{
 -			typedef unsigned long long type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<unsigned char>
 -		{
 -			typedef unsigned char type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<unsigned short>
 -		{
 -			typedef unsigned short type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<unsigned int>
 -		{
 -			typedef unsigned int type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<unsigned long>
 -		{
 -			typedef unsigned long type;
 -		};
 -
 -		template <>
 -		struct make_unsigned<unsigned long long>
 -		{
 -			typedef unsigned long long type;
 -		};
 -#	endif//GLM_HAS_MAKE_SIGNED
 -}//namespace detail
 -
 -	typedef detail::int8					int8;
 -	typedef detail::int16					int16;
 -	typedef detail::int32					int32;
 -	typedef detail::int64					int64;
 -	
 -	typedef detail::uint8					uint8;
 -	typedef detail::uint16					uint16;
 -	typedef detail::uint32					uint32;
 -	typedef detail::uint64					uint64;
 -
 -	/// @addtogroup core_precision
 -	/// @{
 -
 -	/// Low precision signed integer. 
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef detail::lowp_int_t				lowp_int;
 -
 -	/// Medium precision signed integer. 
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef detail::mediump_int_t			mediump_int;
 -
 -	/// High precision signed integer.
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef detail::highp_int_t				highp_int;
 -
 -	/// Low precision unsigned integer. 
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef detail::lowp_uint_t				lowp_uint;
 -
 -	/// Medium precision unsigned integer. 
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef detail::mediump_uint_t			mediump_uint;
 -
 -	/// High precision unsigned integer. 
 -	/// There is no guarantee on the actual precision.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef detail::highp_uint_t			highp_uint;
 -
 -#if(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
 -	typedef mediump_int					int_t;
 -#elif(defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
 -	typedef highp_int					int_t;
 -#elif(!defined(GLM_PRECISION_HIGHP_INT) && defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
 -	typedef mediump_int					int_t;
 -#elif(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && defined(GLM_PRECISION_LOWP_INT))
 -	typedef lowp_int					int_t;
 -#else
 -#	error "GLM error: multiple default precision requested for signed interger types"
 -#endif
 -
 -#if(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
 -	typedef mediump_uint				uint_t;
 -#elif(defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
 -	typedef highp_uint					uint_t;
 -#elif(!defined(GLM_PRECISION_HIGHP_UINT) && defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
 -	typedef mediump_uint				uint_t;
 -#elif(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && defined(GLM_PRECISION_LOWP_UINT))
 -	typedef lowp_uint					uint_t;
 -#else
 -#	error "GLM error: multiple default precision requested for unsigned interger types"
 -#endif
 -
 -	/// Unsigned integer type.
 -	/// 
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
 -	typedef unsigned int				uint;
 -
 -	/// @}
 -
 -////////////////////
 -// check type sizes
 -#ifndef GLM_STATIC_ASSERT_NULL
 -	GLM_STATIC_ASSERT(sizeof(glm::int8) == 1, "int8 size isn't 1 byte on this platform");
 -	GLM_STATIC_ASSERT(sizeof(glm::int16) == 2, "int16 size isn't 2 bytes on this platform");
 -	GLM_STATIC_ASSERT(sizeof(glm::int32) == 4, "int32 size isn't 4 bytes on this platform");
 -	GLM_STATIC_ASSERT(sizeof(glm::int64) == 8, "int64 size isn't 8 bytes on this platform");
 -
 -	GLM_STATIC_ASSERT(sizeof(glm::uint8) == 1, "uint8 size isn't 1 byte on this platform");
 -	GLM_STATIC_ASSERT(sizeof(glm::uint16) == 2, "uint16 size isn't 2 bytes on this platform");
 -	GLM_STATIC_ASSERT(sizeof(glm::uint32) == 4, "uint32 size isn't 4 bytes on this platform");
 -	GLM_STATIC_ASSERT(sizeof(glm::uint64) == 8, "uint64 size isn't 8 bytes on this platform");
 -#endif//GLM_STATIC_ASSERT_NULL
 -
 -}//namespace glm
 diff --git a/inc/glm/detail/type_mat.hpp b/inc/glm/detail/type_mat.hpp deleted file mode 100644 index 221505e..0000000 --- a/inc/glm/detail/type_mat.hpp +++ /dev/null @@ -1,793 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat.hpp
 -/// @date 2010-01-26 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "precision.hpp"
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T, precision P, template <class, precision> class colType, template <class, precision> class rowType>
 -	struct outerProduct_trait{};
 -}//namespace detail
 -
 -	template <typename T, precision P> struct tvec2;
 -	template <typename T, precision P> struct tvec3;
 -	template <typename T, precision P> struct tvec4;
 -	template <typename T, precision P> struct tmat2x2;
 -	template <typename T, precision P> struct tmat2x3;
 -	template <typename T, precision P> struct tmat2x4;
 -	template <typename T, precision P> struct tmat3x2;
 -	template <typename T, precision P> struct tmat3x3;
 -	template <typename T, precision P> struct tmat3x4;
 -	template <typename T, precision P> struct tmat4x2;
 -	template <typename T, precision P> struct tmat4x3;
 -	template <typename T, precision P> struct tmat4x4;
 -
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 2 columns of 2 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<float, lowp>		lowp_mat2;
 -	
 -	/// 2 columns of 2 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<float, mediump>		mediump_mat2;
 -	
 -	/// 2 columns of 2 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<float, highp>		highp_mat2;
 -	
 -	/// 2 columns of 2 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<float, lowp>		lowp_mat2x2;
 -	
 -	/// 2 columns of 2 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<float, mediump>		mediump_mat2x2;
 -	
 -	/// 2 columns of 2 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<float, highp>		highp_mat2x2;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 2 columns of 3 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x3<float, lowp>		lowp_mat2x3;
 -	
 -	/// 2 columns of 3 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x3<float, mediump>		mediump_mat2x3;
 -	
 -	/// 2 columns of 3 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x3<float, highp>		highp_mat2x3;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 2 columns of 4 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x4<float, lowp>		lowp_mat2x4;
 -	
 -	/// 2 columns of 4 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x4<float, mediump>		mediump_mat2x4;
 -	
 -	/// 2 columns of 4 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x4<float, highp>		highp_mat2x4;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 3 columns of 2 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x2<float, lowp>		lowp_mat3x2;
 -	
 -	/// 3 columns of 2 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x2<float, mediump>		mediump_mat3x2;
 -	
 -	/// 3 columns of 2 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x2<float, highp>		highp_mat3x2;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 3 columns of 3 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<float, lowp>		lowp_mat3;
 -	
 -	/// 3 columns of 3 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<float, mediump>		mediump_mat3;
 -	
 -	/// 3 columns of 3 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<float, highp>		highp_mat3;
 -	
 -	/// 3 columns of 3 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<float, lowp>		lowp_mat3x3;
 -	
 -	/// 3 columns of 3 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<float, mediump>		mediump_mat3x3;
 -	
 -	/// 3 columns of 3 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<float, highp>		highp_mat3x3;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 3 columns of 4 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x4<float, lowp>		lowp_mat3x4;
 -	
 -	/// 3 columns of 4 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x4<float, mediump>		mediump_mat3x4;
 -	
 -	/// 3 columns of 4 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x4<float, highp>		highp_mat3x4;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 4 columns of 2 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x2<float, lowp>		lowp_mat4x2;
 -	
 -	/// 4 columns of 2 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x2<float, mediump>		mediump_mat4x2;
 -	
 -	/// 4 columns of 2 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x2<float, highp>		highp_mat4x2;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 4 columns of 3 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x3<float, lowp>		lowp_mat4x3;
 -	
 -	/// 4 columns of 3 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x3<float, mediump>		mediump_mat4x3;
 -	
 -	/// 4 columns of 3 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x3<float, highp>		highp_mat4x3;
 -	
 -	/// @}
 -	
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 4 columns of 4 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<float, lowp>		lowp_mat4;
 -	
 -	/// 4 columns of 4 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<float, mediump>		mediump_mat4;
 -	
 -	/// 4 columns of 4 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<float, highp>		highp_mat4;
 -	
 -	/// 4 columns of 4 components matrix of low precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<float, lowp>		lowp_mat4x4;
 -	
 -	/// 4 columns of 4 components matrix of medium precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<float, mediump>		mediump_mat4x4;
 -	
 -	/// 4 columns of 4 components matrix of high precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<float, highp>		highp_mat4x4;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_types
 -	/// @{
 -	
 -	//////////////////////////
 -	// Float definition
 -	
 -#if(defined(GLM_PRECISION_LOWP_FLOAT))
 -	typedef lowp_mat2x2			mat2x2;
 -	typedef lowp_mat2x3			mat2x3;
 -	typedef lowp_mat2x4			mat2x4;
 -	typedef lowp_mat3x2			mat3x2;
 -	typedef lowp_mat3x3			mat3x3;
 -	typedef lowp_mat3x4			mat3x4;
 -	typedef lowp_mat4x2			mat4x2;
 -	typedef lowp_mat4x3			mat4x3;
 -	typedef lowp_mat4x4			mat4x4;
 -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
 -	typedef mediump_mat2x2		mat2x2;
 -	typedef mediump_mat2x3		mat2x3;
 -	typedef mediump_mat2x4		mat2x4;
 -	typedef mediump_mat3x2		mat3x2;
 -	typedef mediump_mat3x3		mat3x3;
 -	typedef mediump_mat3x4		mat3x4;
 -	typedef mediump_mat4x2		mat4x2;
 -	typedef mediump_mat4x3		mat4x3;
 -	typedef mediump_mat4x4		mat4x4;
 -#else	
 -	//! 2 columns of 2 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat2x2			mat2x2;
 -	
 -	//! 2 columns of 3 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat2x3			mat2x3;
 -	
 -	//! 2 columns of 4 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat2x4			mat2x4;
 -	
 -	//! 3 columns of 2 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat3x2			mat3x2;
 -	
 -	//! 3 columns of 3 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat3x3			mat3x3;
 -	
 -	//! 3 columns of 4 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat3x4			mat3x4;
 -	
 -	//! 4 columns of 2 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat4x2			mat4x2;
 -	
 -	//! 4 columns of 3 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat4x3			mat4x3;
 -	
 -	//! 4 columns of 4 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_mat4x4			mat4x4;
 -	
 -#endif//GLM_PRECISION
 -	
 -	//! 2 columns of 2 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef mat2x2					mat2;
 -	
 -	//! 3 columns of 3 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef mat3x3					mat3;
 -	
 -	//! 4 columns of 4 components matrix of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef mat4x4					mat4;
 -		
 -	//////////////////////////
 -	// Double definition
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 2 columns of 2 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<double, lowp>		lowp_dmat2;
 -	
 -	/// 2 columns of 2 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<double, mediump>	mediump_dmat2;
 -	
 -	/// 2 columns of 2 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<double, highp>		highp_dmat2;
 -	
 -	/// 2 columns of 2 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<double, lowp>		lowp_dmat2x2;
 -	
 -	/// 2 columns of 2 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<double, mediump>	mediump_dmat2x2;
 -	
 -	/// 2 columns of 2 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x2<double, highp>		highp_dmat2x2;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 2 columns of 3 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x3<double, lowp>		lowp_dmat2x3;
 -	
 -	/// 2 columns of 3 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x3<double, mediump>	mediump_dmat2x3;
 -	
 -	/// 2 columns of 3 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x3<double, highp>		highp_dmat2x3;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 2 columns of 4 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x4<double, lowp>		lowp_dmat2x4;
 -	
 -	/// 2 columns of 4 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x4<double, mediump>	mediump_dmat2x4;
 -	
 -	/// 2 columns of 4 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat2x4<double, highp>		highp_dmat2x4;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 3 columns of 2 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x2<double, lowp>		lowp_dmat3x2;
 -	
 -	/// 3 columns of 2 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x2<double, mediump>	mediump_dmat3x2;
 -	
 -	/// 3 columns of 2 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x2<double, highp>		highp_dmat3x2;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 3 columns of 3 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<float, lowp>		lowp_dmat3;
 -	
 -	/// 3 columns of 3 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<double, mediump>	mediump_dmat3;
 -	
 -	/// 3 columns of 3 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<double, highp>		highp_dmat3;
 -	
 -	/// 3 columns of 3 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<double, lowp>		lowp_dmat3x3;
 -	
 -	/// 3 columns of 3 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<double, mediump>	mediump_dmat3x3;
 -	
 -	/// 3 columns of 3 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x3<double, highp>		highp_dmat3x3;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 3 columns of 4 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x4<double, lowp>		lowp_dmat3x4;
 -	
 -	/// 3 columns of 4 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x4<double, mediump>	mediump_dmat3x4;
 -	
 -	/// 3 columns of 4 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat3x4<double, highp>		highp_dmat3x4;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 4 columns of 2 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x2<double, lowp>		lowp_dmat4x2;
 -	
 -	/// 4 columns of 2 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x2<double, mediump>	mediump_dmat4x2;
 -	
 -	/// 4 columns of 2 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x2<double, highp>		highp_dmat4x2;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 4 columns of 3 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x3<double, lowp>		lowp_dmat4x3;
 -	
 -	/// 4 columns of 3 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x3<double, mediump>	mediump_dmat4x3;
 -	
 -	/// 4 columns of 3 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x3<double, highp>		highp_dmat4x3;
 -	
 -	/// @}
 -	
 -	/// @addtogroup core_precision
 -	/// @{
 -	
 -	/// 4 columns of 4 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<double, lowp>		lowp_dmat4;
 -	
 -	/// 4 columns of 4 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<double, mediump>	mediump_dmat4;
 -	
 -	/// 4 columns of 4 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<double, highp>		highp_dmat4;
 -	
 -	/// 4 columns of 4 components matrix of low precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<double, lowp>		lowp_dmat4x4;
 -	
 -	/// 4 columns of 4 components matrix of medium precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<double, mediump>	mediump_dmat4x4;
 -	
 -	/// 4 columns of 4 components matrix of high precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tmat4x4<double, highp>		highp_dmat4x4;
 -	
 -	/// @}
 -	
 -#if(defined(GLM_PRECISION_LOWP_DOUBLE))
 -	typedef lowp_dmat2x2		dmat2x2;
 -	typedef lowp_dmat2x3		dmat2x3;
 -	typedef lowp_dmat2x4		dmat2x4;
 -	typedef lowp_dmat3x2		dmat3x2;
 -	typedef lowp_dmat3x3		dmat3x3;
 -	typedef lowp_dmat3x4		dmat3x4;
 -	typedef lowp_dmat4x2		dmat4x2;
 -	typedef lowp_dmat4x3		dmat4x3;
 -	typedef lowp_dmat4x4		dmat4x4;
 -#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
 -	typedef mediump_dmat2x2		dmat2x2;
 -	typedef mediump_dmat2x3		dmat2x3;
 -	typedef mediump_dmat2x4		dmat2x4;
 -	typedef mediump_dmat3x2		dmat3x2;
 -	typedef mediump_dmat3x3		dmat3x3;
 -	typedef mediump_dmat3x4		dmat3x4;
 -	typedef mediump_dmat4x2		dmat4x2;
 -	typedef mediump_dmat4x3		dmat4x3;
 -	typedef mediump_dmat4x4		dmat4x4;
 -#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
 -	
 -	//! 2 * 2 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat2x2		dmat2;
 -	
 -	//! 3 * 3 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat3x3		dmat3;
 -	
 -	//! 4 * 4 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat4x4		dmat4;
 -	
 -	//! 2 * 2 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat2x2		dmat2x2;
 -	
 -	//! 2 * 3 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat2x3		dmat2x3;
 -	
 -	//! 2 * 4 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat2x4		dmat2x4;
 -	
 -	//! 3 * 2 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat3x2		dmat3x2;
 -	
 -	/// 3 * 3 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat3x3		dmat3x3;
 -	
 -	/// 3 * 4 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat3x4		dmat3x4;
 -	
 -	/// 4 * 2 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat4x2		dmat4x2;
 -	
 -	/// 4 * 3 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat4x3		dmat4x3;
 -	
 -	/// 4 * 4 matrix of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
 -	typedef highp_dmat4x4		dmat4x4;
 -
 -#endif//GLM_PRECISION
 -	
 -	/// @}
 -}//namespace glm
 diff --git a/inc/glm/detail/type_mat.inl b/inc/glm/detail/type_mat.inl deleted file mode 100644 index 6680af3..0000000 --- a/inc/glm/detail/type_mat.inl +++ /dev/null @@ -1,32 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat.inl
 -/// @date 2011-06-15 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 diff --git a/inc/glm/detail/type_mat2x2.hpp b/inc/glm/detail/type_mat2x2.hpp deleted file mode 100644 index e5b8c8f..0000000 --- a/inc/glm/detail/type_mat2x2.hpp +++ /dev/null @@ -1,223 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat2x2.hpp
 -/// @date 2005-01-27 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec2.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat2x2
 -	{
 -		typedef tvec2<T, P> col_type;
 -		typedef tvec2<T, P> row_type;
 -		typedef tmat2x2<T, P> type;
 -		typedef tmat2x2<T, P> transpose_type;
 -		typedef T value_type;
 -
 -		template <typename U, precision Q>
 -		friend tvec2<U, Q> operator/(tmat2x2<U, Q> const & m, tvec2<U, Q> const & v);
 -		template <typename U, precision Q>
 -		friend tvec2<U, Q> operator/(tvec2<U, Q> const & v, tmat2x2<U, Q> const & m);
 -
 -	private:
 -		/// @cond DETAIL
 -		col_type value[2];
 -		/// @endcond
 -		
 -	public:
 -		//////////////////////////////////////
 -		// Constructors
 -		GLM_FUNC_DECL tmat2x2();
 -		GLM_FUNC_DECL tmat2x2(tmat2x2<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat2x2(tmat2x2<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat2x2(ctor);
 -		GLM_FUNC_DECL explicit tmat2x2(T const & x);
 -		GLM_FUNC_DECL tmat2x2(
 -			T const & x1, T const & y1,
 -			T const & x2, T const & y2);
 -		GLM_FUNC_DECL tmat2x2(
 -			col_type const & v1,
 -			col_type const & v2);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -		template <typename U, typename V, typename M, typename N>
 -		GLM_FUNC_DECL tmat2x2(
 -			U const & x1, V const & y1,
 -			M const & x2, N const & y2);
 -
 -		template <typename U, typename V>
 -		GLM_FUNC_DECL tmat2x2(
 -			tvec2<U, P> const & v1,
 -			tvec2<V, P> const & v2);
 -
 -		//////////////////////////////////////
 -		// Matrix conversions
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat2x2(tmat2x2<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat2x2(tmat2x2<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat2x2(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x2(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x2(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x2(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x2(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x2(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x2(tmat3x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x2(tmat4x3<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<T, P> const & v);
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator+=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator+=(tmat2x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator-=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator-=(tmat2x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator*=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator*=(tmat2x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator/=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator/=(tmat2x2<U, P> const & m);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator++ ();
 -		GLM_FUNC_DECL tmat2x2<T, P> & operator-- ();
 -		GLM_FUNC_DECL tmat2x2<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat2x2<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator+(T const & s, tmat2x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1,	tmat2x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator-(T const & s, tmat2x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1,	tmat2x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator*(T const & s, tmat2x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator*(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator*(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1,	tmat2x2<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator/(T const & s, tmat2x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
 -
 -	// Unary constant operators
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tmat2x2<T, P> const operator-(tmat2x2<T, P> const & m);
 -} //namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat2x2.inl"
 -#endif
 diff --git a/inc/glm/detail/type_mat2x2.inl b/inc/glm/detail/type_mat2x2.inl deleted file mode 100644 index 4a19cb9..0000000 --- a/inc/glm/detail/type_mat2x2.inl +++ /dev/null @@ -1,548 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat2x2.inl
 -/// @date 2005-01-16 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> compute_inverse(tmat2x2<T, P> const & m)
 -	{
 -		T OneOverDeterminant = static_cast<T>(1) / (
 -			+ m[0][0] * m[1][1]
 -			- m[1][0] * m[0][1]);
 -
 -		tmat2x2<T, P> Inverse(
 -			+ m[1][1] * OneOverDeterminant,
 -			- m[0][1] * OneOverDeterminant,
 -			- m[1][0] * OneOverDeterminant,
 -			+ m[0][0] * OneOverDeterminant);
 -
 -		return Inverse;
 -	}
 -}//namespace detail
 -
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0);
 -			this->value[1] = col_type(0, 1);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(T const & s)
 -	{
 -		this->value[0] = col_type(s, 0);
 -		this->value[1] = col_type(0, s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2
 -	(
 -		T const & x0, T const & y0,
 -		T const & x1, T const & y1
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0);
 -		this->value[1] = col_type(x1, y1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(col_type const & v0, col_type const & v1)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -	template <typename T, precision P>
 -	template <typename X1, typename Y1, typename X2, typename Y2>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2
 -	(
 -		X1 const & x1, Y1 const & y1,
 -		X2 const & x2, Y2 const & y2
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tvec2<V1, P> const & v1, tvec2<V2, P> const & v2)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// mat2x2 matrix conversions
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x2<T, P>::size_type tmat2x2<T, P>::size() const
 -		{
 -			return 2;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x2<T, P>::length_type tmat2x2<T, P>::length() const
 -		{
 -			return 2;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Unary updatable operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(tmat2x2<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(tmat2x2<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(tmat2x2<U, P> const & m)
 -	{
 -		return (*this = *this * m);
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(tmat2x2<U, P> const & m)
 -	{
 -		return (*this = *this * detail::compute_inverse<T, P>(m));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator++(int)
 -	{
 -		tmat2x2<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator--(int)
 -	{
 -		tmat2x2<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T const & s)
 -	{
 -		return tmat2x2<T, P>(
 -			m[0] + s,
 -			m[1] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(T const & s, tmat2x2<T, P> const & m)
 -	{
 -		return tmat2x2<T, P>(
 -			m[0] + s,
 -			m[1] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{
 -		return tmat2x2<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T const & s)
 -	{
 -		return tmat2x2<T, P>(
 -			m[0] - s,
 -			m[1] - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(T const & s, tmat2x2<T, P> const & m)
 -	{
 -		return tmat2x2<T, P>(
 -			s - m[0],
 -			s - m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{
 -		return tmat2x2<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m,	T const & s)
 -	{
 -		return tmat2x2<T, P>(
 -			m[0] * s,
 -			m[1] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(T const & s, tmat2x2<T, P> const & m)
 -	{
 -		return tmat2x2<T, P>(
 -			m[0] * s,
 -			m[1] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator*
 -	(
 -		tmat2x2<T, P> const & m,
 -		typename tmat2x2<T, P>::row_type const & v
 -	)
 -	{
 -		return tvec2<T, P>(
 -			m[0][0] * v.x + m[1][0] * v.y,
 -			m[0][1] * v.x + m[1][1] * v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator*
 -	(
 -		typename tmat2x2<T, P>::col_type const & v,
 -		tmat2x2<T, P> const & m
 -	)
 -	{
 -		return tvec2<T, P>(
 -			v.x * m[0][0] + v.y * m[0][1],
 -			v.x * m[1][0] + v.y * m[1][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{
 -		return tmat2x2<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2)
 -	{
 -		return tmat3x2<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2)
 -	{
 -		return tmat4x2<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
 -			m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
 -			m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m,	T const & s)
 -	{
 -		return tmat2x2<T, P>(
 -			m[0] / s,
 -			m[1] / s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(T const & s, tmat2x2<T, P> const & m)
 -	{
 -		return tmat2x2<T, P>(
 -			s / m[0],
 -			s / m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v)
 -	{
 -		return detail::compute_inverse<T, P>(m) * v;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m)
 -	{
 -		return v * detail::compute_inverse<T, P>(m);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{	
 -		tmat2x2<T, P> m1_copy(m1);
 -		return m1_copy /= m2;
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> const operator-(tmat2x2<T, P> const & m)
 -	{
 -		return tmat2x2<T, P>(
 -			-m[0], 
 -			-m[1]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat2x3.hpp b/inc/glm/detail/type_mat2x3.hpp deleted file mode 100644 index 142bd9e..0000000 --- a/inc/glm/detail/type_mat2x3.hpp +++ /dev/null @@ -1,201 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat2x3.hpp
 -/// @date 2006-10-01 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec3.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat2x3
 -	{
 -		typedef tvec3<T, P> col_type;
 -		typedef tvec2<T, P> row_type;
 -		typedef tmat2x3<T, P> type;
 -		typedef tmat3x2<T, P> transpose_type;
 -		typedef T value_type;
 -
 -	private:
 -		/// @cond DETAIL 
 -		col_type value[2];
 -		/// @endcond
 -		
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat2x3();
 -		GLM_FUNC_DECL tmat2x3(tmat2x3<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat2x3(tmat2x3<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat2x3(ctor);
 -		GLM_FUNC_DECL explicit tmat2x3(T const & s);
 -		GLM_FUNC_DECL tmat2x3(
 -			T const & x0, T const & y0, T const & z0,
 -			T const & x1, T const & y1, T const & z1);
 -		GLM_FUNC_DECL tmat2x3(
 -			col_type const & v0,
 -			col_type const & v1);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -
 -		template <typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
 -		GLM_FUNC_DECL tmat2x3(
 -			X1 const & x1, Y1 const & y1, Z1 const & z1,
 -			X2 const & x2, Y2 const & y2, Z2 const & z2);
 -			
 -		template <typename U, typename V>
 -		GLM_FUNC_DECL tmat2x3(
 -			tvec3<U, P> const & v1,
 -			tvec3<V, P> const & v2);
 -
 -		//////////////////////////////////////
 -		// Matrix conversion
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat2x3(tmat2x3<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat2x3(tmat2x3<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat2x3(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x3(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x3(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x3(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x3(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x3(tmat3x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x3(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x3(tmat4x3<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<T, P> const & m);
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator+=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator+=(tmat2x3<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator-=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator-=(tmat2x3<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator*=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator/=(U s);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator++ ();
 -		GLM_FUNC_DECL tmat2x3<T, P> & operator-- ();
 -		GLM_FUNC_DECL tmat2x3<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat2x3<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator*(T const & s, tmat2x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator*(tmat2x3<T, P> const & m, typename tmat2x3<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator*(typename tmat2x3<T, P>::col_type const & v, tmat2x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator/(T const & s, tmat2x3<T, P> const & m);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> const operator-(tmat2x3<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat2x3.inl"
 -#endif
 diff --git a/inc/glm/detail/type_mat2x3.inl b/inc/glm/detail/type_mat2x3.inl deleted file mode 100644 index 5db880e..0000000 --- a/inc/glm/detail/type_mat2x3.inl +++ /dev/null @@ -1,506 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat2x3.inl
 -/// @date 2006-08-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0, 0);
 -			this->value[1] = col_type(0, 1, 0);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(ctor)
 -	{}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(T const & s)
 -	{
 -		this->value[0] = col_type(s, 0, 0);
 -		this->value[1] = col_type(0, s, 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
 -	(
 -		T const & x0, T const & y0, T const & z0,
 -		T const & x1, T const & y1, T const & z1
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0, z0);
 -		this->value[1] = col_type(x1, y1, z1);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(col_type const & v0, col_type const & v1)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -	template <typename T, precision P>
 -	template <
 -		typename X1, typename Y1, typename Z1,
 -		typename X2, typename Y2, typename Z2>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
 -	(
 -		X1 const & x1, Y1 const & y1, Z1 const & z1,
 -		X2 const & x2, Y2 const & y2, Z2 const & z2
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tvec3<V1, P> const & v1, tvec3<V2, P> const & v2)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -	}
 -
 -	//////////////////////////////////////
 -	// Matrix conversions
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x3<T, P>::size_type tmat2x3<T, P>::size() const
 -		{
 -			return 2;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x3<T, P>::length_type tmat2x3<T, P>::length() const
 -		{
 -			return 2;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Unary updatable operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator+=(tmat2x3<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(tmat2x3<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator++(int)
 -	{
 -		tmat2x3<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator--(int)
 -	{
 -		tmat2x3<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T const & s)
 -	{
 -		return tmat2x3<T, P>(
 -			m[0] + s,
 -			m[1] + s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
 -	{
 -		return tmat2x3<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T const & s)
 -	{
 -		return tmat2x3<T, P>(
 -			m[0] - s,
 -			m[1] - s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
 -	{
 -		return tmat2x3<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T const & s)
 -	{
 -		return tmat2x3<T, P>(
 -			m[0] * s,
 -			m[1] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(T const & s, tmat2x3<T, P> const & m)
 -	{
 -		return tmat2x3<T, P>(
 -			m[0] * s,
 -			m[1] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type operator*
 -	(
 -		tmat2x3<T, P> const & m,
 -		typename tmat2x3<T, P>::row_type const & v)
 -	{
 -		return typename tmat2x3<T, P>::col_type(
 -			m[0][0] * v.x + m[1][0] * v.y,
 -			m[0][1] * v.x + m[1][1] * v.y,
 -			m[0][2] * v.x + m[1][2] * v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::row_type operator*
 -	(
 -		typename tmat2x3<T, P>::col_type const & v,
 -		tmat2x3<T, P> const & m)
 -	{
 -		return typename tmat2x3<T, P>::row_type(
 -			v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
 -			v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{
 -		return tmat2x3<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2)
 -	{
 -		T SrcA00 = m1[0][0];
 -		T SrcA01 = m1[0][1];
 -		T SrcA02 = m1[0][2];
 -		T SrcA10 = m1[1][0];
 -		T SrcA11 = m1[1][1];
 -		T SrcA12 = m1[1][2];
 -
 -		T SrcB00 = m2[0][0];
 -		T SrcB01 = m2[0][1];
 -		T SrcB10 = m2[1][0];
 -		T SrcB11 = m2[1][1];
 -		T SrcB20 = m2[2][0];
 -		T SrcB21 = m2[2][1];
 -
 -		tmat3x3<T, P> Result(uninitialize);
 -		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
 -		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
 -		Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
 -		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
 -		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
 -		Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
 -		Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
 -		Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
 -		Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2)
 -	{
 -		return tmat4x3<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
 -			m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
 -			m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
 -			m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1],
 -			m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T const & s)
 -	{
 -		return tmat2x3<T, P>(
 -			m[0] / s,
 -			m[1] / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(T const & s,	tmat2x3<T, P> const & m)
 -	{
 -		return tmat2x3<T, P>(
 -			s / m[0],
 -			s / m[1]);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> const operator-(tmat2x3<T, P> const & m)
 -	{
 -		return tmat2x3<T, P>(
 -			-m[0],
 -			-m[1]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat2x4.hpp b/inc/glm/detail/type_mat2x4.hpp deleted file mode 100644 index 425c807..0000000 --- a/inc/glm/detail/type_mat2x4.hpp +++ /dev/null @@ -1,202 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat2x4.hpp
 -/// @date 2006-08-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec4.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat2x4
 -	{
 -		typedef tvec4<T, P> col_type;
 -		typedef tvec2<T, P> row_type;
 -		typedef tmat2x4<T, P> type;
 -		typedef tmat4x2<T, P> transpose_type;
 -		typedef T value_type;
 -
 -	private:
 -		/// @cond DETAIL
 -		col_type value[2];
 -		/// @endcond
 -		
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat2x4();
 -		GLM_FUNC_DECL tmat2x4(tmat2x4<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat2x4(tmat2x4<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat2x4(ctor);
 -		GLM_FUNC_DECL explicit tmat2x4(T const & s);
 -		GLM_FUNC_DECL tmat2x4(
 -			T const & x0, T const & y0, T const & z0, T const & w0,
 -			T const & x1, T const & y1, T const & z1, T const & w1);
 -		GLM_FUNC_DECL tmat2x4(
 -			col_type const & v0, 
 -			col_type const & v1);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -		template <
 -			typename X1, typename Y1, typename Z1, typename W1,
 -			typename X2, typename Y2, typename Z2, typename W2>
 -		GLM_FUNC_DECL tmat2x4(
 -			X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
 -			X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2);
 -
 -		template <typename U, typename V>
 -		GLM_FUNC_DECL tmat2x4(
 -			tvec4<U, P> const & v1,
 -			tvec4<V, P> const & v2);
 -
 -		//////////////////////////////////////
 -		// Matrix conversions
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat2x4(tmat2x4<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat2x4(tmat2x4<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat2x4(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x4(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x4(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x4(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x4(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x4(tmat3x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x4(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat2x4(tmat4x3<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<T, P> const & m);
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator+=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator+=(tmat2x4<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator-=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator-=(tmat2x4<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator*=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator/=(U s);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator++ ();
 -		GLM_FUNC_DECL tmat2x4<T, P> & operator-- ();
 -		GLM_FUNC_DECL tmat2x4<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat2x4<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator*(T const & s, tmat2x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T s);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tmat2x4<T, P> operator/(T s, tmat2x4<T, P> const & m);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> const operator-(tmat2x4<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat2x4.inl"
 -#endif
 diff --git a/inc/glm/detail/type_mat2x4.inl b/inc/glm/detail/type_mat2x4.inl deleted file mode 100644 index 3f95e9c..0000000 --- a/inc/glm/detail/type_mat2x4.inl +++ /dev/null @@ -1,515 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat2x4.inl
 -/// @date 2006-08-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0, 0, 0);
 -			this->value[1] = col_type(0, 1, 0, 0);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(T const & s)
 -	{
 -		value_type const Zero(0);
 -		this->value[0] = col_type(s, Zero, Zero, Zero);
 -		this->value[1] = col_type(Zero, s, Zero, Zero);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
 -	(
 -		T const & x0, T const & y0, T const & z0, T const & w0,
 -		T const & x1, T const & y1, T const & z1, T const & w1
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0, z0, w0);
 -		this->value[1] = col_type(x1, y1, z1, w1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(col_type const & v0, col_type const & v1)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -	template <typename T, precision P>
 -	template <
 -		typename X1, typename Y1, typename Z1, typename W1,
 -		typename X2, typename Y2, typename Z2, typename W2>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
 -	(
 -		X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
 -		X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tvec4<V1, P> const & v1, tvec4<V2, P> const & v2)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -	}
 -
 -	//////////////////////////////////////
 -	// Matrix conversions
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x4<T, P>::size_type tmat2x4<T, P>::size() const
 -		{
 -			return 2;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat2x4<T, P>::length_type tmat2x4<T, P>::length() const
 -		{
 -			return 2;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Unary updatable operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(tmat2x4<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(tmat2x4<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> & tmat2x4<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator++(int)
 -	{
 -		tmat2x4<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator--(int)
 -	{
 -		tmat2x4<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T const & s)
 -	{
 -		return tmat2x4<T, P>(
 -			m[0] + s,
 -			m[1] + s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
 -	{
 -		return tmat2x4<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T const & s)
 -	{
 -		return tmat2x4<T, P>(
 -			m[0] - s,
 -			m[1] - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
 -	{
 -		return tmat2x4<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T const & s)
 -	{
 -		return tmat2x4<T, P>(
 -			m[0] * s,
 -			m[1] * s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(T const & s, tmat2x4<T, P> const & m)
 -	{
 -		return tmat2x4<T, P>(
 -			m[0] * s,
 -			m[1] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v)
 -	{
 -		return typename tmat2x4<T, P>::col_type(
 -			m[0][0] * v.x + m[1][0] * v.y,
 -			m[0][1] * v.x + m[1][1] * v.y,
 -			m[0][2] * v.x + m[1][2] * v.y,
 -			m[0][3] * v.x + m[1][3] * v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m)
 -	{
 -		return typename tmat2x4<T, P>::row_type(
 -			v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
 -			v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2)
 -	{
 -		T SrcA00 = m1[0][0];
 -		T SrcA01 = m1[0][1];
 -		T SrcA02 = m1[0][2];
 -		T SrcA03 = m1[0][3];
 -		T SrcA10 = m1[1][0];
 -		T SrcA11 = m1[1][1];
 -		T SrcA12 = m1[1][2];
 -		T SrcA13 = m1[1][3];
 -
 -		T SrcB00 = m2[0][0];
 -		T SrcB01 = m2[0][1];
 -		T SrcB10 = m2[1][0];
 -		T SrcB11 = m2[1][1];
 -		T SrcB20 = m2[2][0];
 -		T SrcB21 = m2[2][1];
 -		T SrcB30 = m2[3][0];
 -		T SrcB31 = m2[3][1];
 -
 -		tmat4x4<T, P> Result(uninitialize);
 -		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
 -		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
 -		Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
 -		Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01;
 -		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
 -		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
 -		Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
 -		Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11;
 -		Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
 -		Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
 -		Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
 -		Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21;
 -		Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31;
 -		Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31;
 -		Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31;
 -		Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2)
 -	{
 -		return tmat2x4<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
 -			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
 -			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2)
 -	{
 -		return tmat3x4<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
 -			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
 -			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
 -			m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
 -			m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T s)
 -	{
 -		return tmat2x4<T, P>(
 -			m[0] / s,
 -			m[1] / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(T s, tmat2x4<T, P> const & m)
 -	{
 -		return tmat2x4<T, P>(
 -			s / m[0],
 -			s / m[1]);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> const operator-(tmat2x4<T, P> const & m)
 -	{
 -		return tmat2x4<T, P>(
 -			-m[0], 
 -			-m[1]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat3x2.hpp b/inc/glm/detail/type_mat3x2.hpp deleted file mode 100644 index f06fce1..0000000 --- a/inc/glm/detail/type_mat3x2.hpp +++ /dev/null @@ -1,207 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat3x2.hpp
 -/// @date 2006-08-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec3.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat3x2
 -	{
 -		typedef tvec2<T, P> col_type;
 -		typedef tvec3<T, P> row_type;
 -		typedef tmat3x2<T, P> type;
 -		typedef tmat2x3<T, P> transpose_type;
 -		typedef T value_type;
 -
 -	private:
 -		/// @cond DETAIL
 -		col_type value[3];
 -		/// @endcond
 -		
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat3x2();
 -		GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat3x2(ctor);
 -		GLM_FUNC_DECL explicit tmat3x2(T const & s);
 -		GLM_FUNC_DECL tmat3x2(
 -			T const & x0, T const & y0,
 -			T const & x1, T const & y1,
 -			T const & x2, T const & y2);
 -		GLM_FUNC_DECL tmat3x2(
 -			col_type const & v0,
 -			col_type const & v1,
 -			col_type const & v2);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -
 -		template<
 -			typename X1, typename Y1,
 -			typename X2, typename Y2,
 -			typename X3, typename Y3>
 -		GLM_FUNC_DECL tmat3x2(
 -			X1 const & x1, Y1 const & y1,
 -			X2 const & x2, Y2 const & y2,
 -			X3 const & x3, Y3 const & y3);
 -			
 -		template <typename V1, typename V2, typename V3>
 -		GLM_FUNC_DECL tmat3x2(
 -			tvec2<V1, P> const & v1,
 -			tvec2<V2, P> const & v2,
 -			tvec2<V3, P> const & v3);
 -
 -		//////////////////////////////////////
 -		// Matrix conversions
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat3x2(tmat3x2<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat3x2(tmat3x2<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat3x2(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x2(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x2(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x2(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x2(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x2(tmat3x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x2(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x2(tmat4x3<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m);
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator+=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator+=(tmat3x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator-=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator-=(tmat3x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator*=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator/=(U s);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator++ ();
 -		GLM_FUNC_DECL tmat3x2<T, P> & operator-- ();
 -		GLM_FUNC_DECL tmat3x2<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat3x2<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator*(T const & s, tmat3x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator/(T const & s, tmat3x2<T, P> const & m);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> const operator-(tmat3x2<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat3x2.inl"
 -#endif
 diff --git a/inc/glm/detail/type_mat3x2.inl b/inc/glm/detail/type_mat3x2.inl deleted file mode 100644 index a503542..0000000 --- a/inc/glm/detail/type_mat3x2.inl +++ /dev/null @@ -1,540 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat3x2.inl
 -/// @date 2006-08-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0);
 -			this->value[1] = col_type(0, 1);
 -			this->value[2] = col_type(0, 0);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(T const & s)
 -	{
 -		this->value[0] = col_type(s, 0);
 -		this->value[1] = col_type(0, s);
 -		this->value[2] = col_type(0, 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
 -	(
 -		T const & x0, T const & y0,
 -		T const & x1, T const & y1,
 -		T const & x2, T const & y2
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0);
 -		this->value[1] = col_type(x1, y1);
 -		this->value[2] = col_type(x2, y2);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
 -	(
 -		col_type const & v0,
 -		col_type const & v1,
 -		col_type const & v2
 -	)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -		this->value[2] = v2;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -	template <typename T, precision P>
 -	template <
 -		typename X1, typename Y1,
 -		typename X2, typename Y2,
 -		typename X3, typename Y3>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
 -	(
 -		X1 const & x1, Y1 const & y1,
 -		X2 const & x2, Y2 const & y2,
 -		X3 const & x3, Y3 const & y3
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
 -		this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename V1, typename V2, typename V3>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
 -	(
 -		tvec2<V1, P> const & v1,
 -		tvec2<V2, P> const & v2,
 -		tvec2<V3, P> const & v3
 -	)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -		this->value[2] = col_type(v3);
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// mat3x2 matrix conversions
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = col_type(0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(T(0));
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(T(0));
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x2<T, P>::size_type tmat3x2<T, P>::size() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x2<T, P>::length_type tmat3x2<T, P>::length() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Unary updatable operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		this->value[2] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(tmat3x2<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		this->value[2] += m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		this->value[2] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(tmat3x2<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		this->value[2] -= m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		this->value[2] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> & tmat3x2<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		this->value[2] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		++this->value[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		--this->value[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator++(int)
 -	{
 -		tmat3x2<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator--(int)
 -	{
 -		tmat3x2<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T const & s)
 -	{
 -		return tmat3x2<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
 -	{
 -		return tmat3x2<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1],
 -			m1[2] + m2[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T const & s)
 -	{
 -		return tmat3x2<T, P>(
 -			m[0] - s,
 -			m[1] - s,
 -			m[2] - s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
 -	{
 -		return tmat3x2<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1],
 -			m1[2] - m2[2]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T const & s)
 -	{
 -		return tmat3x2<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(T const & s, tmat3x2<T, P> const & m)
 -	{
 -		return tmat3x2<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s);
 -	}
 -   
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v)
 -	{
 -		return typename tmat3x2<T, P>::col_type(
 -			m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
 -			m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m)
 -	{
 -		return typename tmat3x2<T, P>::row_type(
 -			v.x * m[0][0] + v.y * m[0][1],
 -			v.x * m[1][0] + v.y * m[1][1],
 -			v.x * m[2][0] + v.y * m[2][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2)
 -	{
 -		const T SrcA00 = m1[0][0];
 -		const T SrcA01 = m1[0][1];
 -		const T SrcA10 = m1[1][0];
 -		const T SrcA11 = m1[1][1];
 -		const T SrcA20 = m1[2][0];
 -		const T SrcA21 = m1[2][1];
 -
 -		const T SrcB00 = m2[0][0];
 -		const T SrcB01 = m2[0][1];
 -		const T SrcB02 = m2[0][2];
 -		const T SrcB10 = m2[1][0];
 -		const T SrcB11 = m2[1][1];
 -		const T SrcB12 = m2[1][2];
 -
 -		tmat2x2<T, P> Result(uninitialize);
 -		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
 -		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
 -		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
 -		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		return tmat3x2<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2)
 -	{
 -		return tmat4x2<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
 -			m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
 -			m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T const & s)
 -	{
 -		return tmat3x2<T, P>(
 -			m[0] / s,
 -			m[1] / s,
 -			m[2] / s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(T const & s, tmat3x2<T, P> const & m)
 -	{
 -		return tmat3x2<T, P>(
 -			s / m[0],
 -			s / m[1],
 -			s / m[2]);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> const operator-(tmat3x2<T, P> const & m)
 -	{
 -		return tmat3x2<T, P>(
 -			-m[0],
 -			-m[1],
 -			-m[2]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat3x3.hpp b/inc/glm/detail/type_mat3x3.hpp deleted file mode 100644 index 26e90e3..0000000 --- a/inc/glm/detail/type_mat3x3.hpp +++ /dev/null @@ -1,230 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat3x3.hpp
 -/// @date 2005-01-27 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec3.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat3x3
 -	{
 -		typedef tvec3<T, P> col_type;
 -		typedef tvec3<T, P> row_type;
 -		typedef tmat3x3<T, P> type;
 -		typedef tmat3x3<T, P> transpose_type;
 -		typedef T value_type;
 -
 -		template <typename U, precision Q>
 -		friend tvec3<U, Q> operator/(tmat3x3<U, Q> const & m, tvec3<U, Q> const & v);
 -		template <typename U, precision Q>
 -		friend tvec3<U, Q> operator/(tvec3<U, Q> const & v, tmat3x3<U, Q> const & m);
 -
 -	private:
 -		/// @cond DETAIL
 -		col_type value[3];
 -		/// @endcond
 -
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat3x3();
 -		GLM_FUNC_DECL tmat3x3(tmat3x3<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat3x3(tmat3x3<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat3x3(ctor);
 -		GLM_FUNC_DECL explicit tmat3x3(T const & s);
 -		GLM_FUNC_DECL tmat3x3(
 -			T const & x0, T const & y0, T const & z0,
 -			T const & x1, T const & y1, T const & z1,
 -			T const & x2, T const & y2, T const & z2);
 -		GLM_FUNC_DECL tmat3x3(
 -			col_type const & v0,
 -			col_type const & v1,
 -			col_type const & v2);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -
 -		template<
 -			typename X1, typename Y1, typename Z1,
 -			typename X2, typename Y2, typename Z2,
 -			typename X3, typename Y3, typename Z3>
 -		GLM_FUNC_DECL tmat3x3(
 -			X1 const & x1, Y1 const & y1, Z1 const & z1,
 -			X2 const & x2, Y2 const & y2, Z2 const & z2,
 -			X3 const & x3, Y3 const & y3, Z3 const & z3);
 -			
 -		template <typename V1, typename V2, typename V3>
 -		GLM_FUNC_DECL tmat3x3(
 -			tvec3<V1, P> const & v1,
 -			tvec3<V2, P> const & v2,
 -			tvec3<V3, P> const & v3);
 -
 -		//////////////////////////////////////
 -		// Matrix conversions
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat3x3(tmat3x3<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat3x3(tmat3x3<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat3x3(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x3(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x3(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x3(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x3(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x3(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x3(tmat3x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x3(tmat4x3<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<T, P> const & m);
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator+=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator+=(tmat3x3<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator-=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator-=(tmat3x3<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator*=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator*=(tmat3x3<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator/=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator/=(tmat3x3<U, P> const & m);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator++();
 -		GLM_FUNC_DECL tmat3x3<T, P> & operator--();
 -		GLM_FUNC_DECL tmat3x3<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat3x3<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator+(T const & s, tmat3x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator-(T const & s, tmat3x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator*(T const & s, tmat3x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator/(T const & s, tmat3x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> const operator-(tmat3x3<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat3x3.inl"
 -#endif
 diff --git a/inc/glm/detail/type_mat3x3.inl b/inc/glm/detail/type_mat3x3.inl deleted file mode 100644 index 5e43252..0000000 --- a/inc/glm/detail/type_mat3x3.inl +++ /dev/null @@ -1,631 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat3x3.inl
 -/// @date 2005-01-27 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> compute_inverse(tmat3x3<T, P> const & m)
 -	{
 -		T OneOverDeterminant = static_cast<T>(1) / (
 -			+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
 -			- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
 -			+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
 -
 -		tmat3x3<T, P> Inverse(uninitialize);
 -		Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
 -		Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
 -		Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
 -		Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant;
 -		Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant;
 -		Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant;
 -		Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant;
 -		Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant;
 -		Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant;
 -
 -		return Inverse;
 -	}
 -}//namespace detail
 -
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0, 0);
 -			this->value[1] = col_type(0, 1, 0);
 -			this->value[2] = col_type(0, 0, 1);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(T const & s)
 -	{
 -		this->value[0] = col_type(s, 0, 0);
 -		this->value[1] = col_type(0, s, 0);
 -		this->value[2] = col_type(0, 0, s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
 -	(
 -		T const & x0, T const & y0, T const & z0,
 -		T const & x1, T const & y1, T const & z1,
 -		T const & x2, T const & y2, T const & z2
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0, z0);
 -		this->value[1] = col_type(x1, y1, z1);
 -		this->value[2] = col_type(x2, y2, z2);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
 -	(
 -		col_type const & v0,
 -		col_type const & v1,
 -		col_type const & v2
 -	)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -		this->value[2] = v2;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -	template <typename T, precision P>
 -	template <
 -		typename X1, typename Y1, typename Z1,
 -		typename X2, typename Y2, typename Z2,
 -		typename X3, typename Y3, typename Z3>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
 -	(
 -		X1 const & x1, Y1 const & y1, Z1 const & z1,
 -		X2 const & x2, Y2 const & y2, Z2 const & z2,
 -		X3 const & x3, Y3 const & y3, Z3 const & z3
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
 -		this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2, typename V3>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
 -	(
 -		tvec3<V1, P> const & v1,
 -		tvec3<V2, P> const & v2,
 -		tvec3<V3, P> const & v3
 -	)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -		this->value[2] = col_type(v3);
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Conversions
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = col_type(0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x3<T, P>::size_type tmat3x3<T, P>::size() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x3<T, P>::length_type tmat3x3<T, P>::length() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		this->value[2] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(tmat3x3<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		this->value[2] += m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		this->value[2] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(tmat3x3<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		this->value[2] -= m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		this->value[2] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(tmat3x3<U, P> const & m)
 -	{
 -		return (*this = *this * m);
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		this->value[2] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(tmat3x3<U, P> const & m)
 -	{
 -		return (*this = *this * detail::compute_inverse<T, P>(m));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		++this->value[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		--this->value[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator++(int)
 -	{
 -		tmat3x3<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator--(int)
 -	{
 -		tmat3x3<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T const & s)
 -	{
 -		return tmat3x3<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(T const & s, tmat3x3<T, P> const & m)
 -	{
 -		return tmat3x3<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		return tmat3x3<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1],
 -			m1[2] + m2[2]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T const & s)
 -	{
 -		return tmat3x3<T, P>(
 -			m[0] - s,
 -			m[1] - s,
 -			m[2] - s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(T const & s, tmat3x3<T, P> const & m)
 -	{
 -		return tmat3x3<T, P>(
 -			s - m[0],
 -			s - m[1],
 -			s - m[2]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		return tmat3x3<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1],
 -			m1[2] - m2[2]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T const & s)
 -	{
 -		return tmat3x3<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(T const & s, tmat3x3<T, P> const & m)
 -	{
 -		return tmat3x3<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v)
 -	{
 -		return typename tmat3x3<T, P>::col_type(
 -			m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
 -			m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
 -			m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m)
 -	{
 -		return typename tmat3x3<T, P>::row_type(
 -			m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z,
 -			m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z,
 -			m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		T const SrcA00 = m1[0][0];
 -		T const SrcA01 = m1[0][1];
 -		T const SrcA02 = m1[0][2];
 -		T const SrcA10 = m1[1][0];
 -		T const SrcA11 = m1[1][1];
 -		T const SrcA12 = m1[1][2];
 -		T const SrcA20 = m1[2][0];
 -		T const SrcA21 = m1[2][1];
 -		T const SrcA22 = m1[2][2];
 -
 -		T const SrcB00 = m2[0][0];
 -		T const SrcB01 = m2[0][1];
 -		T const SrcB02 = m2[0][2];
 -		T const SrcB10 = m2[1][0];
 -		T const SrcB11 = m2[1][1];
 -		T const SrcB12 = m2[1][2];
 -		T const SrcB20 = m2[2][0];
 -		T const SrcB21 = m2[2][1];
 -		T const SrcB22 = m2[2][2];
 -
 -		tmat3x3<T, P> Result(uninitialize);
 -		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
 -		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
 -		Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
 -		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
 -		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
 -		Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
 -		Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
 -		Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
 -		Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2)
 -	{
 -		return tmat2x3<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2)
 -	{
 -		return tmat4x3<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
 -			m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
 -			m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
 -			m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2],
 -			m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m,	T const & s)
 -	{
 -		return tmat3x3<T, P>(
 -			m[0] / s,
 -			m[1] / s,
 -			m[2] / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(T const & s, tmat3x3<T, P> const & m)
 -	{
 -		return tmat3x3<T, P>(
 -			s / m[0],
 -			s / m[1],
 -			s / m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v)
 -	{
 -		return detail::compute_inverse<T, P>(m) * v;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m)
 -	{
 -		return v * detail::compute_inverse<T, P>(m);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		tmat3x3<T, P> m1_copy(m1);
 -		return m1_copy /= m2;
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> const operator-(tmat3x3<T, P> const & m)
 -	{
 -		return tmat3x3<T, P>(
 -			-m[0], 
 -			-m[1],
 -			-m[2]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat3x4.hpp b/inc/glm/detail/type_mat3x4.hpp deleted file mode 100644 index 508f01f..0000000 --- a/inc/glm/detail/type_mat3x4.hpp +++ /dev/null @@ -1,206 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat3x4.hpp
 -/// @date 2006-08-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec3.hpp"
 -#include "type_vec4.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat3x4
 -	{
 -		typedef tvec4<T, P> col_type;
 -		typedef tvec3<T, P> row_type;
 -		typedef tmat3x4<T, P> type;
 -		typedef tmat4x3<T, P> transpose_type;
 -		typedef T value_type;
 -
 -	private:
 -		/// @cond DETAIL
 -		col_type value[3];
 -		/// @endcond
 -
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat3x4();
 -		GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat3x4(tmat3x4<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat3x4(ctor);
 -		GLM_FUNC_DECL explicit tmat3x4(T const & s);
 -		GLM_FUNC_DECL tmat3x4(
 -			T const & x0, T const & y0, T const & z0, T const & w0,
 -			T const & x1, T const & y1, T const & z1, T const & w1,
 -			T const & x2, T const & y2, T const & z2, T const & w2);
 -		GLM_FUNC_DECL tmat3x4(
 -			col_type const & v0,
 -			col_type const & v1,
 -			col_type const & v2);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -		template<
 -			typename X1, typename Y1, typename Z1, typename W1,
 -			typename X2, typename Y2, typename Z2, typename W2,
 -			typename X3, typename Y3, typename Z3, typename W3>
 -		GLM_FUNC_DECL tmat3x4(
 -			X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
 -			X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
 -			X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3);
 -			
 -		template <typename V1, typename V2, typename V3>
 -		GLM_FUNC_DECL tmat3x4(
 -			tvec4<V1, P> const & v1,
 -			tvec4<V2, P> const & v2,
 -			tvec4<V3, P> const & v3);
 -
 -		//////////////////////////////////////
 -		// Matrix conversion
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat3x4(tmat3x4<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat3x4(tmat3x4<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat3x4(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x4(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x4(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x4(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x4(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x4(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x4(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat3x4(tmat4x3<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m);
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator+=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator+=(tmat3x4<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator-=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator-=(tmat3x4<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator*=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator/=(U s);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator++();
 -		GLM_FUNC_DECL tmat3x4<T, P> & operator--();
 -		GLM_FUNC_DECL tmat3x4<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat3x4<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator*(T const & s, tmat3x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat3x4<T, P>::col_type operator*(tmat3x4<T, P> const & m, typename tmat3x4<T, P>::row_type const & v);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL typename tmat3x4<T, P>::row_type operator*(typename tmat3x4<T, P>::col_type const & v, tmat3x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1,	tmat4x3<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1,	tmat3x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator/(T const & s, tmat3x4<T, P> const & m);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> const operator-(tmat3x4<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat3x4.inl"
 -#endif
 diff --git a/inc/glm/detail/type_mat3x4.inl b/inc/glm/detail/type_mat3x4.inl deleted file mode 100644 index 761bc02..0000000 --- a/inc/glm/detail/type_mat3x4.inl +++ /dev/null @@ -1,579 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat3x4.inl
 -/// @date 2006-08-05 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0, 0, 0);
 -			this->value[1] = col_type(0, 1, 0, 0);
 -			this->value[2] = col_type(0, 0, 1, 0);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(T const & s)
 -	{
 -		value_type const Zero(0);
 -		this->value[0] = col_type(s, Zero, Zero, Zero);
 -		this->value[1] = col_type(Zero, s, Zero, Zero);
 -		this->value[2] = col_type(Zero, Zero, s, Zero);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
 -	(
 -		T const & x0, T const & y0, T const & z0, T const & w0,
 -		T const & x1, T const & y1, T const & z1, T const & w1,
 -		T const & x2, T const & y2, T const & z2, T const & w2
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0, z0, w0);
 -		this->value[1] = col_type(x1, y1, z1, w1);
 -		this->value[2] = col_type(x2, y2, z2, w2);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
 -	(
 -		col_type const & v0,
 -		col_type const & v1,
 -		col_type const & v2
 -	)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -		this->value[2] = v2;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -	template <typename T, precision P>
 -	template <
 -		typename X1, typename Y1, typename Z1, typename W1,
 -		typename X2, typename Y2, typename Z2, typename W2,
 -		typename X3, typename Y3, typename Z3, typename W3>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
 -	(
 -		X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
 -		X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
 -		X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
 -		this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2, typename V3>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
 -	(
 -		tvec4<V1, P> const & v1,
 -		tvec4<V2, P> const & v2,
 -		tvec4<V3, P> const & v3
 -	)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -		this->value[2] = col_type(v3);
 -	}
 -	
 -	// Conversion
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -		this->value[2] = col_type(0, 0, 1, 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(0, 0, 1, 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -		this->value[2] = col_type(m[2], 0, 1);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(0, 0, 1, 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -		this->value[2] = col_type(m[2], 1, 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 0);
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x4<T, P>::size_type tmat3x4<T, P>::size() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat3x4<T, P>::length_type tmat3x4<T, P>::length() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Unary updatable operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		this->value[2] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(tmat3x4<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		this->value[2] += m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		this->value[2] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(tmat3x4<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		this->value[2] -= m[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		this->value[2] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> & tmat3x4<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		this->value[2] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		++this->value[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		--this->value[2];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator++(int)
 -	{
 -		tmat3x4<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator--(int)
 -	{
 -		tmat3x4<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T const & s)
 -	{
 -		return tmat3x4<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
 -	{
 -		return tmat3x4<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1],
 -			m1[2] + m2[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m,	T const & s)
 -	{
 -		return tmat3x4<T, P>(
 -			m[0] - s,
 -			m[1] - s,
 -			m[2] - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
 -	{
 -		return tmat3x4<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1],
 -			m1[2] - m2[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T const & s)
 -	{
 -		return tmat3x4<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(T const & s, tmat3x4<T, P> const & m)
 -	{
 -		return tmat3x4<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type operator*
 -	(
 -		tmat3x4<T, P> const & m,
 -		typename tmat3x4<T, P>::row_type const & v
 -	)
 -	{
 -		return typename tmat3x4<T, P>::col_type(
 -			m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
 -			m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
 -			m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z,
 -			m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::row_type operator*
 -	(
 -		typename tmat3x4<T, P>::col_type const & v,
 -		tmat3x4<T, P> const & m
 -	)
 -	{
 -		return typename tmat3x4<T, P>::row_type(
 -			v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
 -			v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3],
 -			v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2)
 -	{
 -		const T SrcA00 = m1[0][0];
 -		const T SrcA01 = m1[0][1];
 -		const T SrcA02 = m1[0][2];
 -		const T SrcA03 = m1[0][3];
 -		const T SrcA10 = m1[1][0];
 -		const T SrcA11 = m1[1][1];
 -		const T SrcA12 = m1[1][2];
 -		const T SrcA13 = m1[1][3];
 -		const T SrcA20 = m1[2][0];
 -		const T SrcA21 = m1[2][1];
 -		const T SrcA22 = m1[2][2];
 -		const T SrcA23 = m1[2][3];
 -
 -		const T SrcB00 = m2[0][0];
 -		const T SrcB01 = m2[0][1];
 -		const T SrcB02 = m2[0][2];
 -		const T SrcB10 = m2[1][0];
 -		const T SrcB11 = m2[1][1];
 -		const T SrcB12 = m2[1][2];
 -		const T SrcB20 = m2[2][0];
 -		const T SrcB21 = m2[2][1];
 -		const T SrcB22 = m2[2][2];
 -		const T SrcB30 = m2[3][0];
 -		const T SrcB31 = m2[3][1];
 -		const T SrcB32 = m2[3][2];
 -
 -		tmat4x4<T, P> Result(uninitialize);
 -		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
 -		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
 -		Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
 -		Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01 + SrcA23 * SrcB02;
 -		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
 -		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
 -		Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
 -		Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11 + SrcA23 * SrcB12;
 -		Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
 -		Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
 -		Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
 -		Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21 + SrcA23 * SrcB22;
 -		Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31 + SrcA20 * SrcB32;
 -		Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31 + SrcA21 * SrcB32;
 -		Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31 + SrcA22 * SrcB32;
 -		Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31 + SrcA23 * SrcB32;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2)
 -	{
 -		return tmat2x4<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
 -			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
 -			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2)
 -	{
 -		return tmat3x4<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
 -			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
 -			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
 -			m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
 -			m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(tmat3x4<T, P> const & m,	T const & s)
 -	{
 -		return tmat3x4<T, P>(
 -			m[0] / s,
 -			m[1] / s,
 -			m[2] / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(T const & s, tmat3x4<T, P> const & m)
 -	{
 -		return tmat3x4<T, P>(
 -			s / m[0],
 -			s / m[1],
 -			s / m[2]);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> const operator-(tmat3x4<T, P> const & m)
 -	{
 -		return tmat3x4<T, P>(
 -			-m[0],
 -			-m[1],
 -			-m[2]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat4x2.hpp b/inc/glm/detail/type_mat4x2.hpp deleted file mode 100644 index 5aff50c..0000000 --- a/inc/glm/detail/type_mat4x2.hpp +++ /dev/null @@ -1,212 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat4x2.hpp
 -/// @date 2006-10-01 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec2.hpp"
 -#include "type_vec4.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat4x2
 -	{
 -		typedef tvec2<T, P> col_type;
 -		typedef tvec4<T, P> row_type;
 -		typedef tmat4x2<T, P> type;
 -		typedef tmat2x4<T, P> transpose_type;
 -		typedef T value_type;
 -
 -	private:
 -		/// @cond DETAIL
 -		col_type value[4];
 -		/// @endcond
 -
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat4x2();
 -		GLM_FUNC_DECL tmat4x2(tmat4x2<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat4x2(tmat4x2<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat4x2(ctor);
 -		GLM_FUNC_DECL explicit tmat4x2(T const & x);
 -		GLM_FUNC_DECL tmat4x2(
 -			T const & x0, T const & y0,
 -			T const & x1, T const & y1,
 -			T const & x2, T const & y2,
 -			T const & x3, T const & y3);
 -		GLM_FUNC_DECL tmat4x2(
 -			col_type const & v0, 
 -			col_type const & v1,
 -			col_type const & v2,
 -			col_type const & v3);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -
 -		template <
 -			typename X1, typename Y1,
 -			typename X2, typename Y2,
 -			typename X3, typename Y3,
 -			typename X4, typename Y4>
 -		GLM_FUNC_DECL tmat4x2(
 -			X1 const & x1, Y1 const & y1,
 -			X2 const & x2, Y2 const & y2,
 -			X3 const & x3, Y3 const & y3,
 -			X4 const & x4, Y4 const & y4);
 -
 -		template <typename V1, typename V2, typename V3, typename V4>
 -		GLM_FUNC_DECL tmat4x2(
 -			tvec2<V1, P> const & v1,
 -			tvec2<V2, P> const & v2,
 -			tvec2<V3, P> const & v3,
 -			tvec2<V4, P> const & v4);
 -
 -		//////////////////////////////////////
 -		// Matrix conversions
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat4x2(tmat4x2<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat4x2(tmat4x2<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat4x2(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x2(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x2(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x2(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x2(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x2(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x2(tmat4x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x2(tmat3x4<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<T, P> const & m);
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator+=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator+=(tmat4x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator-=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator-=(tmat4x2<U, P> const & m);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator*=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator/=(U s);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator++ ();
 -		GLM_FUNC_DECL tmat4x2<T, P> & operator-- ();
 -		GLM_FUNC_DECL tmat4x2<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat4x2<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1,	tmat4x2<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator*(T const & s, tmat4x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> operator/(T const & s, tmat4x2<T, P> const & m);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x2<T, P> const operator-(tmat4x2<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat4x2.inl"
 -#endif
 diff --git a/inc/glm/detail/type_mat4x2.inl b/inc/glm/detail/type_mat4x2.inl deleted file mode 100644 index 5b14015..0000000 --- a/inc/glm/detail/type_mat4x2.inl +++ /dev/null @@ -1,587 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat4x2.inl
 -/// @date 2006-10-01 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0);
 -			this->value[1] = col_type(0, 1);
 -			this->value[2] = col_type(0, 0);
 -			this->value[3] = col_type(0, 0);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -		this->value[3] = m.value[3];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -		this->value[3] = m.value[3];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(T const & s)
 -	{
 -		value_type const Zero(0);
 -		this->value[0] = col_type(s, Zero);
 -		this->value[1] = col_type(Zero, s);
 -		this->value[2] = col_type(Zero, Zero);
 -		this->value[3] = col_type(Zero, Zero);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
 -	(
 -		T const & x0, T const & y0,
 -		T const & x1, T const & y1,
 -		T const & x2, T const & y2,
 -		T const & x3, T const & y3
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0);
 -		this->value[1] = col_type(x1, y1);
 -		this->value[2] = col_type(x2, y2);
 -		this->value[3] = col_type(x3, y3);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
 -	(
 -		col_type const & v0,
 -		col_type const & v1,
 -		col_type const & v2,
 -		col_type const & v3
 -	)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -		this->value[2] = v2;
 -		this->value[3] = v3;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -
 -	template <typename T, precision P>
 -	template <
 -		typename X1, typename Y1,
 -		typename X2, typename Y2,
 -		typename X3, typename Y3,
 -		typename X4, typename Y4>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
 -	(
 -		X1 const & x1, Y1 const & y1,
 -		X2 const & x2, Y2 const & y2,
 -		X3 const & x3, Y3 const & y3,
 -		X4 const & x4, Y4 const & y4
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
 -		this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
 -		this->value[3] = col_type(static_cast<T>(x4), value_type(y4));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2, typename V3, typename V4>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
 -	(
 -		tvec2<V1, P> const & v1,
 -		tvec2<V2, P> const & v2,
 -		tvec2<V3, P> const & v3,
 -		tvec2<V4, P> const & v4
 -	)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -		this->value[2] = col_type(v3);
 -		this->value[3] = col_type(v4);
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(m[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(0);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(m[3]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(0);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(0);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(m[3]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x2<T, P>::size_type tmat4x2<T, P>::size() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x2<T, P>::length_type tmat4x2<T, P>::length() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Unary updatable operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		this->value[2] += s;
 -		this->value[3] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(tmat4x2<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		this->value[2] += m[2];
 -		this->value[3] += m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		this->value[2] -= s;
 -		this->value[3] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(tmat4x2<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		this->value[2] -= m[2];
 -		this->value[3] -= m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		this->value[2] *= s;
 -		this->value[3] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		this->value[2] /= s;
 -		this->value[3] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		++this->value[2];
 -		++this->value[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		--this->value[2];
 -		--this->value[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator++(int)
 -	{
 -		tmat4x2<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator--(int)
 -	{
 -		tmat4x2<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T const & s)
 -	{
 -		return tmat4x2<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s,
 -			m[3] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
 -	{
 -		return tmat4x2<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1],
 -			m1[2] + m2[2],
 -			m1[3] + m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T const & s)
 -	{
 -		return tmat4x2<T, P>(
 -			m[0] - s,
 -			m[1] - s,
 -			m[2] - s,
 -			m[3] - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
 -	{
 -		return tmat4x2<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1],
 -			m1[2] - m2[2],
 -			m1[3] - m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T const & s)
 -	{
 -		return tmat4x2<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s,
 -			m[3] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(T const & s, tmat4x2<T, P> const & m)
 -	{
 -		return tmat4x2<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s,
 -			m[3] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v)
 -	{
 -		return typename tmat4x2<T, P>::col_type(
 -			m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
 -			m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m)
 -	{
 -		return typename tmat4x2<T, P>::row_type(
 -			v.x * m[0][0] + v.y * m[0][1],
 -			v.x * m[1][0] + v.y * m[1][1],
 -			v.x * m[2][0] + v.y * m[2][1],
 -			v.x * m[3][0] + v.y * m[3][1]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2)
 -	{
 -		T const SrcA00 = m1[0][0];
 -		T const SrcA01 = m1[0][1];
 -		T const SrcA10 = m1[1][0];
 -		T const SrcA11 = m1[1][1];
 -		T const SrcA20 = m1[2][0];
 -		T const SrcA21 = m1[2][1];
 -		T const SrcA30 = m1[3][0];
 -		T const SrcA31 = m1[3][1];
 -
 -		T const SrcB00 = m2[0][0];
 -		T const SrcB01 = m2[0][1];
 -		T const SrcB02 = m2[0][2];
 -		T const SrcB03 = m2[0][3];
 -		T const SrcB10 = m2[1][0];
 -		T const SrcB11 = m2[1][1];
 -		T const SrcB12 = m2[1][2];
 -		T const SrcB13 = m2[1][3];
 -
 -		tmat2x2<T, P> Result(uninitialize);
 -		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
 -		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
 -		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
 -		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2)
 -	{
 -		return tmat3x2<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		return tmat4x2<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
 -			m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
 -			m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T const & s)
 -	{
 -		return tmat4x2<T, P>(
 -			m[0] / s,
 -			m[1] / s,
 -			m[2] / s,
 -			m[3] / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(T const & s, tmat4x2<T, P> const & m)
 -	{
 -		return tmat4x2<T, P>(
 -			s / m[0],
 -			s / m[1],
 -			s / m[2],
 -			s / m[3]);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x2<T, P> const operator-(tmat4x2<T, P> const & m)
 -	{
 -		return tmat4x2<T, P>(
 -			-m[0], 
 -			-m[1], 
 -			-m[2], 
 -			-m[3]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat4x3.hpp b/inc/glm/detail/type_mat4x3.hpp deleted file mode 100644 index bf4c4ed..0000000 --- a/inc/glm/detail/type_mat4x3.hpp +++ /dev/null @@ -1,211 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat4x3.hpp
 -/// @date 2006-08-04 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec3.hpp"
 -#include "type_vec4.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat4x3
 -	{
 -		typedef tvec3<T, P> col_type;
 -		typedef tvec4<T, P> row_type;
 -		typedef tmat4x3<T, P> type;
 -		typedef tmat3x4<T, P> transpose_type;
 -		typedef T value_type;
 -
 -	private:
 -		// Data 
 -		col_type value[4];
 -
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat4x3();
 -		GLM_FUNC_DECL tmat4x3(tmat4x3<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat4x3(tmat4x3<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat4x3(ctor);
 -		GLM_FUNC_DECL explicit tmat4x3(T const & x);
 -		GLM_FUNC_DECL tmat4x3(
 -			T const & x0, T const & y0, T const & z0,
 -			T const & x1, T const & y1, T const & z1,
 -			T const & x2, T const & y2, T const & z2,
 -			T const & x3, T const & y3, T const & z3);
 -		GLM_FUNC_DECL tmat4x3(
 -			col_type const & v0,
 -			col_type const & v1,
 -			col_type const & v2,
 -			col_type const & v3);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -
 -		template <
 -			typename X1, typename Y1, typename Z1,
 -			typename X2, typename Y2, typename Z2,
 -			typename X3, typename Y3, typename Z3,
 -			typename X4, typename Y4, typename Z4>
 -		GLM_FUNC_DECL tmat4x3(
 -			X1 const & x1, Y1 const & y1, Z1 const & z1,
 -			X2 const & x2, Y2 const & y2, Z2 const & z2,
 -			X3 const & x3, Y3 const & y3, Z3 const & z3,
 -			X4 const & x4, Y4 const & y4, Z4 const & z4);
 -			
 -		template <typename V1, typename V2, typename V3, typename V4>
 -		GLM_FUNC_DECL tmat4x3(
 -			tvec3<V1, P> const & v1,
 -			tvec3<V2, P> const & v2,
 -			tvec3<V3, P> const & v3,
 -			tvec3<V4, P> const & v4);
 -
 -		//////////////////////////////////////
 -		// Matrix conversions
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat4x3(tmat4x3<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat4x3(tmat4x3<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat4x3(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x3(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x3(tmat4x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x3(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x3(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x3(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x3(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x3(tmat3x4<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<T, P> const & m);
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator+=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator+=(tmat4x3<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator-=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator-=(tmat4x3<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator*=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator/=(U s);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator++();
 -		GLM_FUNC_DECL tmat4x3<T, P> & operator--();
 -		GLM_FUNC_DECL tmat4x3<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat4x3<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x3<T, P>::col_type operator*(tmat4x3<T, P> const & m, typename tmat4x3<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x3<T, P>::row_type operator*(typename tmat4x3<T, P>::col_type const & v, tmat4x3<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1,	tmat3x4<T, P> const & m2);
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x3<T, P> const operator-(tmat4x3<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat4x3.inl"
 -#endif //GLM_EXTERNAL_TEMPLATE
 diff --git a/inc/glm/detail/type_mat4x3.inl b/inc/glm/detail/type_mat4x3.inl deleted file mode 100644 index ce61fdd..0000000 --- a/inc/glm/detail/type_mat4x3.inl +++ /dev/null @@ -1,631 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat4x3.inl
 -/// @date 2006-04-17 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0, 0);
 -			this->value[1] = col_type(0, 1, 0);
 -			this->value[2] = col_type(0, 0, 1);
 -			this->value[3] = col_type(0, 0, 0);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -		this->value[3] = m.value[3];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, Q> const & m)
 -	{
 -		this->value[0] = m.value[0];
 -		this->value[1] = m.value[1];
 -		this->value[2] = m.value[2];
 -		this->value[3] = m.value[3];
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(ctor)
 -	{}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(T const & s)
 -	{
 -		this->value[0] = col_type(s, 0, 0);
 -		this->value[1] = col_type(0, s, 0);
 -		this->value[2] = col_type(0, 0, s);
 -		this->value[3] = col_type(0, 0, 0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
 -	(
 -		T const & x0, T const & y0, T const & z0,
 -		T const & x1, T const & y1, T const & z1,
 -		T const & x2, T const & y2, T const & z2,
 -		T const & x3, T const & y3, T const & z3
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0, z0);
 -		this->value[1] = col_type(x1, y1, z1);
 -		this->value[2] = col_type(x2, y2, z2);
 -		this->value[3] = col_type(x3, y3, z3);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
 -	(
 -		col_type const & v0, 
 -		col_type const & v1, 
 -		col_type const & v2,
 -		col_type const & v3
 -	)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -		this->value[2] = v2;
 -		this->value[3] = v3;
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -
 -	template <typename T, precision P> 
 -	template <
 -		typename X1, typename Y1, typename Z1,
 -		typename X2, typename Y2, typename Z2,
 -		typename X3, typename Y3, typename Z3,
 -		typename X4, typename Y4, typename Z4>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
 -	(
 -		X1 const & x1, Y1 const & y1, Z1 const & z1,
 -		X2 const & x2, Y2 const & y2, Z2 const & z2,
 -		X3 const & x3, Y3 const & y3, Z3 const & z3,
 -		X4 const & x4, Y4 const & y4, Z4 const & z4
 -	)
 -	{
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
 -		this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
 -		this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2, typename V3, typename V4>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
 -	(
 -		tvec3<V1, P> const & v1,
 -		tvec3<V2, P> const & v2,
 -		tvec3<V3, P> const & v3,
 -		tvec3<V4, P> const & v4
 -	)
 -	{
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -		this->value[2] = col_type(v3);
 -		this->value[3] = col_type(v4);
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Matrix conversions
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<U, Q> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(m[3]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 1);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(m[3]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(0, 0, 1);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 1);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(0, 0, 1);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 1);
 -		this->value[3] = col_type(m[3], 0);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(0);
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x3<T, P>::size_type tmat4x3<T, P>::size() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x3<T, P>::length_type tmat4x3<T, P>::length() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Unary updatable operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<U, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		this->value[2] += s;
 -		this->value[3] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(tmat4x3<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		this->value[2] += m[2];
 -		this->value[3] += m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		this->value[2] -= s;
 -		this->value[3] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(tmat4x3<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		this->value[2] -= m[2];
 -		this->value[3] -= m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		this->value[2] *= s;
 -		this->value[3] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		this->value[2] /= s;
 -		this->value[3] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		++this->value[2];
 -		++this->value[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		--this->value[2];
 -		--this->value[3];
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////////////////////////////
 -	// Binary operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s)
 -	{
 -		return tmat4x3<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s,
 -			m[3] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
 -	{
 -		return tmat4x3<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1],
 -			m1[2] + m2[2],
 -			m1[3] + m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s)
 -	{
 -		return tmat4x3<T, P>(
 -			m[0] - s,
 -			m[1] - s,
 -			m[2] - s,
 -			m[3] - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
 -	{
 -		return tmat4x3<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1],
 -			m1[2] - m2[2],
 -			m1[3] - m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s)
 -	{
 -		return tmat4x3<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s,
 -			m[3] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m)
 -	{
 -		return tmat4x3<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s,
 -			m[3] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type operator*
 -	(
 -		tmat4x3<T, P> const & m,
 -		typename tmat4x3<T, P>::row_type const & v)
 -	{
 -		return typename tmat4x3<T, P>::col_type(
 -			m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
 -			m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w,
 -			m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::row_type operator*
 -	(
 -		typename tmat4x3<T, P>::col_type const & v,
 -		tmat4x3<T, P> const & m)
 -	{
 -		return typename tmat4x3<T, P>::row_type(
 -			v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
 -			v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2],
 -			v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2],
 -			v.x * m[3][0] + v.y * m[3][1] + v.z * m[3][2]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2)
 -	{
 -		return tmat2x3<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2)
 -	{
 -		T const SrcA00 = m1[0][0];
 -		T const SrcA01 = m1[0][1];
 -		T const SrcA02 = m1[0][2];
 -		T const SrcA10 = m1[1][0];
 -		T const SrcA11 = m1[1][1];
 -		T const SrcA12 = m1[1][2];
 -		T const SrcA20 = m1[2][0];
 -		T const SrcA21 = m1[2][1];
 -		T const SrcA22 = m1[2][2];
 -		T const SrcA30 = m1[3][0];
 -		T const SrcA31 = m1[3][1];
 -		T const SrcA32 = m1[3][2];
 -
 -		T const SrcB00 = m2[0][0];
 -		T const SrcB01 = m2[0][1];
 -		T const SrcB02 = m2[0][2];
 -		T const SrcB03 = m2[0][3];
 -		T const SrcB10 = m2[1][0];
 -		T const SrcB11 = m2[1][1];
 -		T const SrcB12 = m2[1][2];
 -		T const SrcB13 = m2[1][3];
 -		T const SrcB20 = m2[2][0];
 -		T const SrcB21 = m2[2][1];
 -		T const SrcB22 = m2[2][2];
 -		T const SrcB23 = m2[2][3];
 -
 -		tmat3x3<T, P> Result(uninitialize);
 -		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
 -		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
 -		Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02 + SrcA32 * SrcB03;
 -		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
 -		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
 -		Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12 + SrcA32 * SrcB13;
 -		Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22 + SrcA30 * SrcB23;
 -		Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22 + SrcA31 * SrcB23;
 -		Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22 + SrcA32 * SrcB23;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		return tmat4x3<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
 -			m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
 -			m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
 -			m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3],
 -			m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2] + m1[3][2] * m2[3][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s)
 -	{
 -		return tmat4x3<T, P>(
 -			m[0] / s,
 -			m[1] / s,
 -			m[2] / s,
 -			m[3] / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m)
 -	{
 -		return tmat4x3<T, P>(
 -			s / m[0],
 -			s / m[1],
 -			s / m[2],
 -			s / m[3]);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> const operator-(tmat4x3<T, P> const & m)
 -	{
 -		return tmat4x3<T, P>(
 -			-m[0],
 -			-m[1],
 -			-m[2],
 -			-m[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> const operator++(tmat4x3<T, P> const & m, int)
 -	{
 -		return tmat4x3<T, P>(
 -			m[0] + T(1),
 -			m[1] + T(1),
 -			m[2] + T(1),
 -			m[3] + T(1));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> const operator--(tmat4x3<T, P> const & m, int)
 -	{
 -		return tmat4x3<T, P>(
 -			m[0] - T(1),
 -			m[1] - T(1),
 -			m[2] - T(1),
 -			m[3] - T(1));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator++(int)
 -	{
 -		tmat4x3<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator--(int)
 -	{
 -		tmat4x3<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
 -	}
 -} //namespace glm
 diff --git a/inc/glm/detail/type_mat4x4.hpp b/inc/glm/detail/type_mat4x4.hpp deleted file mode 100644 index 9a60148..0000000 --- a/inc/glm/detail/type_mat4x4.hpp +++ /dev/null @@ -1,235 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat4x4.hpp
 -/// @date 2005-01-27 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec4.hpp"
 -#include "type_mat.hpp"
 -#include <limits>
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tmat4x4
 -	{
 -		typedef tvec4<T, P> col_type;
 -		typedef tvec4<T, P> row_type;
 -		typedef tmat4x4<T, P> type;
 -		typedef tmat4x4<T, P> transpose_type;
 -		typedef T value_type;
 -
 -		template <typename U, precision Q>
 -		friend tvec4<U, Q> operator/(tmat4x4<U, Q> const & m, tvec4<U, Q> const & v);
 -		template <typename U, precision Q>
 -		friend tvec4<U, Q> operator/(tvec4<U, Q> const & v, tmat4x4<U, Q> const & m);
 -
 -	private:
 -		/// @cond DETAIL
 -		col_type value[4];
 -		/// @endcond
 -
 -	public:
 -		// Constructors
 -		GLM_FUNC_DECL tmat4x4();
 -		GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m);
 -		template <precision Q>
 -		GLM_FUNC_DECL tmat4x4(tmat4x4<T, Q> const & m);
 -
 -		GLM_FUNC_DECL explicit tmat4x4(ctor);
 -		GLM_FUNC_DECL explicit tmat4x4(T const & x);
 -		GLM_FUNC_DECL tmat4x4(
 -			T const & x0, T const & y0, T const & z0, T const & w0,
 -			T const & x1, T const & y1, T const & z1, T const & w1,
 -			T const & x2, T const & y2, T const & z2, T const & w2,
 -			T const & x3, T const & y3, T const & z3, T const & w3);
 -		GLM_FUNC_DECL tmat4x4(
 -			col_type const & v0,
 -			col_type const & v1,
 -			col_type const & v2,
 -			col_type const & v3);
 -
 -		//////////////////////////////////////
 -		// Conversions
 -
 -		template <
 -			typename X1, typename Y1, typename Z1, typename W1,
 -			typename X2, typename Y2, typename Z2, typename W2,
 -			typename X3, typename Y3, typename Z3, typename W3,
 -			typename X4, typename Y4, typename Z4, typename W4>
 -		GLM_FUNC_DECL tmat4x4(
 -			X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
 -			X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
 -			X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
 -			X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4);
 -
 -		template <typename V1, typename V2, typename V3, typename V4>
 -		GLM_FUNC_DECL tmat4x4(
 -			tvec4<V1, P> const & v1,
 -			tvec4<V2, P> const & v2,
 -			tvec4<V3, P> const & v3,
 -			tvec4<V4, P> const & v4);
 -
 -		//////////////////////////////////////
 -		// Matrix conversions
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tmat4x4(tmat4x4<U, Q> const & m);
 -#		else
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tmat4x4(tmat4x4<U, Q> const & m);
 -#		endif
 -
 -		GLM_FUNC_DECL explicit tmat4x4(tmat2x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x4(tmat3x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x4(tmat2x3<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x4(tmat3x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x4(tmat2x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x4(tmat4x2<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x4(tmat3x4<T, P> const & x);
 -		GLM_FUNC_DECL explicit tmat4x4(tmat4x3<T, P> const & x);
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](size_type i);
 -			GLM_FUNC_DECL col_type const & operator[](size_type i) const;
 -#		else
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL col_type & operator[](length_type i);
 -			GLM_FUNC_DECL col_type const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m);
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator+=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator+=(tmat4x4<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator-=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator-=(tmat4x4<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator*=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator*=(tmat4x4<U, P> const & m);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator/=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator/=(tmat4x4<U, P> const & m);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator++();
 -		GLM_FUNC_DECL tmat4x4<T, P> & operator--();
 -		GLM_FUNC_DECL tmat4x4<T, P> operator++(int);
 -		GLM_FUNC_DECL tmat4x4<T, P> operator--(int);
 -	};
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1,	tmat4x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator*(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator*(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type & v, tmat4x4<T, P> const & m);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1,	tmat4x4<T, P> const & m2);
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tmat4x4<T, P> const operator-(tmat4x4<T, P> const & m);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_mat4x4.inl"
 -#endif//GLM_EXTERNAL_TEMPLATE
 diff --git a/inc/glm/detail/type_mat4x4.inl b/inc/glm/detail/type_mat4x4.inl deleted file mode 100644 index ec9a17c..0000000 --- a/inc/glm/detail/type_mat4x4.inl +++ /dev/null @@ -1,790 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_mat4x4.inl
 -/// @date 2005-01-27 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> compute_inverse(tmat4x4<T, P> const & m)
 -	{
 -		T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
 -		T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
 -		T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
 -
 -		T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
 -		T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
 -		T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
 -
 -		T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
 -		T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
 -		T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
 -
 -		T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
 -		T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
 -		T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
 -
 -		T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
 -		T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
 -		T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
 -
 -		T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
 -		T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
 -		T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
 -
 -		tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03);
 -		tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07);
 -		tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11);
 -		tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15);
 -		tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19);
 -		tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23);
 -
 -		tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
 -		tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
 -		tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
 -		tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
 -
 -		tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
 -		tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
 -		tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
 -		tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
 -
 -		tvec4<T, P> SignA(+1, -1, +1, -1);
 -		tvec4<T, P> SignB(-1, +1, -1, +1);
 -		tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
 -
 -		tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
 -
 -		tvec4<T, P> Dot0(m[0] * Row0);
 -		T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
 -
 -		T OneOverDeterminant = static_cast<T>(1) / Dot1;
 -
 -		return Inverse * OneOverDeterminant;
 -	}
 -}//namespace detail
 -
 -	//////////////////////////////////////////////////////////////
 -	// Constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4()
 -	{
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			this->value[0] = col_type(1, 0, 0, 0);
 -			this->value[1] = col_type(0, 1, 0, 0);
 -			this->value[2] = col_type(0, 0, 1, 0);
 -			this->value[3] = col_type(0, 0, 0, 1);
 -#		endif
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -	}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, Q> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(T const & s)
 -	{
 -		this->value[0] = col_type(s, 0, 0, 0);
 -		this->value[1] = col_type(0, s, 0, 0);
 -		this->value[2] = col_type(0, 0, s, 0);
 -		this->value[3] = col_type(0, 0, 0, s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
 -	(
 -		T const & x0, T const & y0, T const & z0, T const & w0,
 -		T const & x1, T const & y1, T const & z1, T const & w1,
 -		T const & x2, T const & y2, T const & z2, T const & w2,
 -		T const & x3, T const & y3, T const & z3, T const & w3
 -	)
 -	{
 -		this->value[0] = col_type(x0, y0, z0, w0);
 -		this->value[1] = col_type(x1, y1, z1, w1);
 -		this->value[2] = col_type(x2, y2, z2, w2);
 -		this->value[3] = col_type(x3, y3, z3, w3);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
 -	(
 -		col_type const & v0,
 -		col_type const & v1,
 -		col_type const & v2,
 -		col_type const & v3
 -	)
 -	{
 -		this->value[0] = v0;
 -		this->value[1] = v1;
 -		this->value[2] = v2;
 -		this->value[3] = v3;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
 -	(
 -		tmat4x4<U, Q> const & m
 -	)
 -	{
 -		this->value[0] = col_type(m[0]);
 -		this->value[1] = col_type(m[1]);
 -		this->value[2] = col_type(m[2]);
 -		this->value[3] = col_type(m[3]);
 -	}
 -
 -	//////////////////////////////////////
 -	// Conversion constructors
 -	template <typename T, precision P> 
 -	template <
 -		typename X1, typename Y1, typename Z1, typename W1,
 -		typename X2, typename Y2, typename Z2, typename W2,
 -		typename X3, typename Y3, typename Z3, typename W3,
 -		typename X4, typename Y4, typename Z4, typename W4>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
 -	(
 -		X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
 -		X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
 -		X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
 -		X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4
 -	)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
 -
 -		GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
 -
 -		GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
 -
 -		GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
 -
 -		this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
 -		this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
 -		this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
 -		this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4), value_type(w4));
 -	}
 -	
 -	template <typename T, precision P>
 -	template <typename V1, typename V2, typename V3, typename V4>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
 -	(
 -		tvec4<V1, P> const & v1,
 -		tvec4<V2, P> const & v2,
 -		tvec4<V3, P> const & v3,
 -		tvec4<V4, P> const & v4
 -	)		
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
 -		GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
 -
 -		this->value[0] = col_type(v1);
 -		this->value[1] = col_type(v2);
 -		this->value[2] = col_type(v3);
 -		this->value[3] = col_type(v4);
 -	}
 -
 -	//////////////////////////////////////
 -	// Matrix convertion constructors
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -		this->value[2] = col_type(0);
 -		this->value[3] = col_type(0, 0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 0);
 -		this->value[3] = col_type(0, 0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(0);
 -		this->value[3] = col_type(0, 0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -		this->value[2] = col_type(m[2], 0, 0);
 -		this->value[3] = col_type(0, 0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x4<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = col_type(0);
 -		this->value[3] = col_type(0, 0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x2<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0, 0);
 -		this->value[1] = col_type(m[1], 0, 0);
 -		this->value[2] = col_type(0);
 -		this->value[3] = col_type(0, 0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x4<T, P> const & m)
 -	{
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = col_type(0, 0, 0, 1);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x3<T, P> const & m)
 -	{
 -		this->value[0] = col_type(m[0], 0);
 -		this->value[1] = col_type(m[1], 0);
 -		this->value[2] = col_type(m[2], 0);
 -		this->value[3] = col_type(m[3], 1);
 -	}
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4<T, P>::size_type tmat4x4<T, P>::size() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::size_type i)
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::size_type i) const
 -		{
 -			assert(i < this->size());
 -			return this->value[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4<T, P>::length_type tmat4x4<T, P>::length() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i)
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) const
 -		{
 -			assert(i < this->length());
 -			return this->value[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////////////////////////////
 -	// Operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<T, P> const & m)
 -	{
 -		//memcpy could be faster
 -		//memcpy(&this->value, &m.value, 16 * sizeof(valType));
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<U, P> const & m)
 -	{
 -		//memcpy could be faster
 -		//memcpy(&this->value, &m.value, 16 * sizeof(valType));
 -		this->value[0] = m[0];
 -		this->value[1] = m[1];
 -		this->value[2] = m[2];
 -		this->value[3] = m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(U s)
 -	{
 -		this->value[0] += s;
 -		this->value[1] += s;
 -		this->value[2] += s;
 -		this->value[3] += s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(tmat4x4<U, P> const & m)
 -	{
 -		this->value[0] += m[0];
 -		this->value[1] += m[1];
 -		this->value[2] += m[2];
 -		this->value[3] += m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(U s)
 -	{
 -		this->value[0] -= s;
 -		this->value[1] -= s;
 -		this->value[2] -= s;
 -		this->value[3] -= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(tmat4x4<U, P> const & m)
 -	{
 -		this->value[0] -= m[0];
 -		this->value[1] -= m[1];
 -		this->value[2] -= m[2];
 -		this->value[3] -= m[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(U s)
 -	{
 -		this->value[0] *= s;
 -		this->value[1] *= s;
 -		this->value[2] *= s;
 -		this->value[3] *= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(tmat4x4<U, P> const & m)
 -	{
 -		return (*this = *this * m);
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(U s)
 -	{
 -		this->value[0] /= s;
 -		this->value[1] /= s;
 -		this->value[2] /= s;
 -		this->value[3] /= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(tmat4x4<U, P> const & m)
 -	{
 -		return (*this = *this * detail::compute_inverse<T, P>(m));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator++()
 -	{
 -		++this->value[0];
 -		++this->value[1];
 -		++this->value[2];
 -		++this->value[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator--()
 -	{
 -		--this->value[0];
 -		--this->value[1];
 -		--this->value[2];
 -		--this->value[3];
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator++(int)
 -	{
 -		tmat4x4<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator--(int)
 -	{
 -		tmat4x4<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	// Binary operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s,
 -			m[3] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] + s,
 -			m[1] + s,
 -			m[2] + s,
 -			m[3] + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		return tmat4x4<T, P>(
 -			m1[0] + m2[0],
 -			m1[1] + m2[1],
 -			m1[2] + m2[2],
 -			m1[3] + m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] - s,
 -			m[1] - s,
 -			m[2] - s,
 -			m[3] - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m)
 -	{
 -		return tmat4x4<T, P>(
 -			s - m[0],
 -			s - m[1],
 -			s - m[2],
 -			s - m[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		return tmat4x4<T, P>(
 -			m1[0] - m2[0],
 -			m1[1] - m2[1],
 -			m1[2] - m2[2],
 -			m1[3] - m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const  & s)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s,
 -			m[3] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] * s,
 -			m[1] * s,
 -			m[2] * s,
 -			m[3] * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator*
 -	(
 -		tmat4x4<T, P> const & m,
 -		typename tmat4x4<T, P>::row_type const & v
 -	)
 -	{
 -/*
 -		__m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0));
 -		__m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1));
 -		__m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2));
 -		__m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3));
 -
 -		__m128 m0 = _mm_mul_ps(m[0].data, v0);
 -		__m128 m1 = _mm_mul_ps(m[1].data, v1);
 -		__m128 a0 = _mm_add_ps(m0, m1);
 -
 -		__m128 m2 = _mm_mul_ps(m[2].data, v2);
 -		__m128 m3 = _mm_mul_ps(m[3].data, v3);
 -		__m128 a1 = _mm_add_ps(m2, m3);
 -
 -		__m128 a2 = _mm_add_ps(a0, a1);
 -
 -		return typename tmat4x4<T, P>::col_type(a2);
 -*/
 -
 -		typename tmat4x4<T, P>::col_type const Mov0(v[0]);
 -		typename tmat4x4<T, P>::col_type const Mov1(v[1]);
 -		typename tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0;
 -		typename tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1;
 -		typename tmat4x4<T, P>::col_type const Add0 = Mul0 + Mul1;
 -		typename tmat4x4<T, P>::col_type const Mov2(v[2]);
 -		typename tmat4x4<T, P>::col_type const Mov3(v[3]);
 -		typename tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2;
 -		typename tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3;
 -		typename tmat4x4<T, P>::col_type const Add1 = Mul2 + Mul3;
 -		typename tmat4x4<T, P>::col_type const Add2 = Add0 + Add1;
 -		return Add2;
 -
 -/*
 -		return typename tmat4x4<T, P>::col_type(
 -			m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3],
 -			m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3],
 -			m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3],
 -			m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]);
 -*/
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator*
 -	(
 -		typename tmat4x4<T, P>::col_type const & v,
 -		tmat4x4<T, P> const & m
 -	)
 -	{
 -		return typename tmat4x4<T, P>::row_type(
 -			m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3],
 -			m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3],
 -			m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3],
 -			m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2)
 -	{
 -		return tmat2x4<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
 -			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
 -			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2)
 -	{
 -		return tmat3x4<T, P>(
 -			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
 -			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
 -			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
 -			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
 -			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
 -			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
 -			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
 -			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3],
 -			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
 -			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
 -			m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
 -			m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		typename tmat4x4<T, P>::col_type const SrcA0 = m1[0];
 -		typename tmat4x4<T, P>::col_type const SrcA1 = m1[1];
 -		typename tmat4x4<T, P>::col_type const SrcA2 = m1[2];
 -		typename tmat4x4<T, P>::col_type const SrcA3 = m1[3];
 -
 -		typename tmat4x4<T, P>::col_type const SrcB0 = m2[0];
 -		typename tmat4x4<T, P>::col_type const SrcB1 = m2[1];
 -		typename tmat4x4<T, P>::col_type const SrcB2 = m2[2];
 -		typename tmat4x4<T, P>::col_type const SrcB3 = m2[3];
 -
 -		tmat4x4<T, P> Result(uninitialize);
 -		Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3];
 -		Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3];
 -		Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3];
 -		Result[3] = SrcA0 * SrcB3[0] + SrcA1 * SrcB3[1] + SrcA2 * SrcB3[2] + SrcA3 * SrcB3[3];
 -		return Result;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] / s,
 -			m[1] / s,
 -			m[2] / s,
 -			m[3] / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(T const & s,	tmat4x4<T, P> const & m)
 -	{
 -		return tmat4x4<T, P>(
 -			s / m[0],
 -			s / m[1],
 -			s / m[2],
 -			s / m[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v)
 -	{
 -		return detail::compute_inverse<T, P>(m) * v;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m)
 -	{
 -		return v * detail::compute_inverse<T, P>(m);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		tmat4x4<T, P> m1_copy(m1);
 -		return m1_copy /= m2;
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator-(tmat4x4<T, P> const & m)
 -	{
 -		return tmat4x4<T, P>(
 -			-m[0],
 -			-m[1],
 -			-m[2],
 -			-m[3]);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator++(tmat4x4<T, P> const & m, int)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] + static_cast<T>(1),
 -			m[1] + static_cast<T>(1),
 -			m[2] + static_cast<T>(1),
 -			m[3] + static_cast<T>(1));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator--(tmat4x4<T, P> const & m, int)
 -	{
 -		return tmat4x4<T, P>(
 -			m[0] - static_cast<T>(1),
 -			m[1] - static_cast<T>(1),
 -			m[2] - static_cast<T>(1),
 -			m[3] - static_cast<T>(1));
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
 -	{
 -		return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/type_vec.hpp b/inc/glm/detail/type_vec.hpp deleted file mode 100644 index 8e50ce3..0000000 --- a/inc/glm/detail/type_vec.hpp +++ /dev/null @@ -1,518 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_vec.hpp
 -/// @date 2010-01-26 / 2014-10-05
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "precision.hpp"
 -#include "type_int.hpp"
 -
 -namespace glm
 -{
 -	template <typename T, precision P> struct tvec1;
 -	template <typename T, precision P> struct tvec2;
 -	template <typename T, precision P> struct tvec3;
 -	template <typename T, precision P> struct tvec4;
 -
 -	typedef tvec1<float, highp>		highp_vec1_t;
 -	typedef tvec1<float, mediump>	mediump_vec1_t;
 -	typedef tvec1<float, lowp>		lowp_vec1_t;
 -	typedef tvec1<double, highp>	highp_dvec1_t;
 -	typedef tvec1<double, mediump>	mediump_dvec1_t;
 -	typedef tvec1<double, lowp>		lowp_dvec1_t;
 -	typedef tvec1<int, highp>		highp_ivec1_t;
 -	typedef tvec1<int, mediump>		mediump_ivec1_t;
 -	typedef tvec1<int, lowp>		lowp_ivec1_t;
 -	typedef tvec1<uint, highp>		highp_uvec1_t;
 -	typedef tvec1<uint, mediump>	mediump_uvec1_t;
 -	typedef tvec1<uint, lowp>		lowp_uvec1_t;
 -	typedef tvec1<bool, highp>		highp_bvec1_t;
 -	typedef tvec1<bool, mediump>	mediump_bvec1_t;
 -	typedef tvec1<bool, lowp>		lowp_bvec1_t;
 -
 -	/// @addtogroup core_precision
 -	/// @{
 -
 -	/// 2 components vector of high single-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<float, highp>		highp_vec2;
 -
 -	/// 2 components vector of medium single-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<float, mediump>	mediump_vec2;
 -
 -	/// 2 components vector of low single-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<float, lowp>		lowp_vec2;
 -
 -	/// 2 components vector of high double-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<double, highp>	highp_dvec2;
 -
 -	/// 2 components vector of medium double-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<double, mediump>	mediump_dvec2;
 -
 -	/// 2 components vector of low double-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<double, lowp>		lowp_dvec2;
 -
 -	/// 2 components vector of high precision signed integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<int, highp>		highp_ivec2;
 -
 -	/// 2 components vector of medium precision signed integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<int, mediump>		mediump_ivec2;
 -
 -	/// 2 components vector of low precision signed integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<int, lowp>		lowp_ivec2;
 -
 -	/// 2 components vector of high precision unsigned integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<uint, highp>		highp_uvec2;
 -
 -	/// 2 components vector of medium precision unsigned integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<uint, mediump>	mediump_uvec2;
 -
 -	/// 2 components vector of low precision unsigned integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<uint, lowp>		lowp_uvec2;
 -
 -	/// 2 components vector of high precision bool numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<bool, highp>		highp_bvec2;
 -
 -	/// 2 components vector of medium precision bool numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<bool, mediump>	mediump_bvec2;
 -
 -	/// 2 components vector of low precision bool numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec2<bool, lowp>		lowp_bvec2;
 -
 -	/// @}
 -
 -
 -	/// @addtogroup core_precision
 -	/// @{
 -
 -	/// 3 components vector of high single-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<float, highp>		highp_vec3;
 -
 -	/// 3 components vector of medium single-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<float, mediump>	mediump_vec3;
 -
 -	/// 3 components vector of low single-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<float, lowp>		lowp_vec3;
 -
 -	/// 3 components vector of high double-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<double, highp>	highp_dvec3;
 -
 -	/// 3 components vector of medium double-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<double, mediump>	mediump_dvec3;
 -
 -	/// 3 components vector of low double-precision floating-point numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<double, lowp>		lowp_dvec3;
 -
 -	/// 3 components vector of high precision signed integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<int, highp>		highp_ivec3;
 -
 -	/// 3 components vector of medium precision signed integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<int, mediump>		mediump_ivec3;
 -
 -	/// 3 components vector of low precision signed integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<int, lowp>		lowp_ivec3;
 -
 -	/// 3 components vector of high precision unsigned integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<uint, highp>		highp_uvec3;
 -
 -	/// 3 components vector of medium precision unsigned integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<uint, mediump>	mediump_uvec3;
 -
 -	/// 3 components vector of low precision unsigned integer numbers.
 -	/// There is no guarantee on the actual precision.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<uint, lowp>		lowp_uvec3;
 -
 -	/// 3 components vector of high precision bool numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<bool, highp>		highp_bvec3;
 -
 -	/// 3 components vector of medium precision bool numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<bool, mediump>	mediump_bvec3;
 -
 -	/// 3 components vector of low precision bool numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec3<bool, lowp>		lowp_bvec3;
 -
 -	/// @}
 -
 -	/// @addtogroup core_precision
 -	/// @{
 -
 -	/// 4 components vector of high single-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<float, highp>		highp_vec4;
 -
 -	/// 4 components vector of medium single-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<float, mediump>	mediump_vec4;
 -
 -	/// 4 components vector of low single-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<float, lowp>		lowp_vec4;
 -
 -	/// 4 components vector of high double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<double, highp>	highp_dvec4;
 -
 -	/// 4 components vector of medium double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<double, mediump>	mediump_dvec4;
 -
 -	/// 4 components vector of low double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<double, lowp>		lowp_dvec4;
 -
 -	/// 4 components vector of high precision signed integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<int, highp>		highp_ivec4;
 -
 -	/// 4 components vector of medium precision signed integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<int, mediump>		mediump_ivec4;
 -
 -	/// 4 components vector of low precision signed integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<int, lowp>		lowp_ivec4;
 -
 -	/// 4 components vector of high precision unsigned integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<uint, highp>		highp_uvec4;
 -
 -	/// 4 components vector of medium precision unsigned integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<uint, mediump>	mediump_uvec4;
 -
 -	/// 4 components vector of low precision unsigned integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<uint, lowp>		lowp_uvec4;
 -
 -	/// 4 components vector of high precision bool numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<bool, highp>		highp_bvec4;
 -
 -	/// 4 components vector of medium precision bool numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<bool, mediump>	mediump_bvec4;
 -
 -	/// 4 components vector of low precision bool numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
 -	typedef tvec4<bool, lowp>		lowp_bvec4;
 -
 -	/// @}
 -
 -	/// @addtogroup core_types
 -	/// @{
 -
 -	//////////////////////////
 -	// Default float definition
 -
 -#if(defined(GLM_PRECISION_LOWP_FLOAT))
 -	typedef lowp_vec2			vec2;
 -	typedef lowp_vec3			vec3;
 -	typedef lowp_vec4			vec4;
 -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
 -	typedef mediump_vec2		vec2;
 -	typedef mediump_vec3		vec3;
 -	typedef mediump_vec4		vec4;
 -#else //defined(GLM_PRECISION_HIGHP_FLOAT)
 -	/// 2 components vector of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_vec2			vec2;
 -
 -	//! 3 components vector of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_vec3			vec3;
 -
 -	//! 4 components vector of floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_vec4			vec4;
 -#endif//GLM_PRECISION
 -
 -	//////////////////////////
 -	// Default double definition
 -
 -#if(defined(GLM_PRECISION_LOWP_DOUBLE))
 -	typedef lowp_dvec2			dvec2;
 -	typedef lowp_dvec3			dvec3;
 -	typedef lowp_dvec4			dvec4;
 -#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
 -	typedef mediump_dvec2		dvec2;
 -	typedef mediump_dvec3		dvec3;
 -	typedef mediump_dvec4		dvec4;
 -#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
 -	/// 2 components vector of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_dvec2			dvec2;
 -	
 -	//! 3 components vector of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_dvec3			dvec3;
 -	
 -	//! 4 components vector of double-precision floating-point numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_dvec4			dvec4;
 -#endif//GLM_PRECISION
 -	
 -	//////////////////////////
 -	// Signed integer definition
 -	
 -#if(defined(GLM_PRECISION_LOWP_INT))
 -	typedef lowp_ivec2			ivec2;
 -	typedef lowp_ivec3			ivec3;
 -	typedef lowp_ivec4			ivec4;
 -#elif(defined(GLM_PRECISION_MEDIUMP_INT))
 -	typedef mediump_ivec2		ivec2;
 -	typedef mediump_ivec3		ivec3;
 -	typedef mediump_ivec4		ivec4;
 -#else //defined(GLM_PRECISION_HIGHP_INT)
 -	//! 2 components vector of signed integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_ivec2			ivec2;
 -	
 -	//! 3 components vector of signed integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_ivec3			ivec3;
 -	
 -	//! 4 components vector of signed integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_ivec4			ivec4;
 -#endif//GLM_PRECISION
 -	
 -	//////////////////////////
 -	// Unsigned integer definition
 -	
 -#if(defined(GLM_PRECISION_LOWP_UINT))
 -	typedef lowp_uvec2			uvec2;
 -	typedef lowp_uvec3			uvec3;
 -	typedef lowp_uvec4			uvec4;
 -#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
 -	typedef mediump_uvec2		uvec2;
 -	typedef mediump_uvec3		uvec3;
 -	typedef mediump_uvec4		uvec4;
 -#else //defined(GLM_PRECISION_HIGHP_UINT)
 -	/// 2 components vector of unsigned integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_uvec2			uvec2;
 -	
 -	/// 3 components vector of unsigned integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_uvec3			uvec3;
 -	
 -	/// 4 components vector of unsigned integer numbers.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_uvec4			uvec4;
 -#endif//GLM_PRECISION
 -	
 -	//////////////////////////
 -	// Boolean definition
 -
 -#if(defined(GLM_PRECISION_LOWP_BOOL))
 -	typedef lowp_bvec2			bvec2;
 -	typedef lowp_bvec3			bvec3;
 -	typedef lowp_bvec4			bvec4;
 -#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
 -	typedef mediump_bvec2		bvec2;
 -	typedef mediump_bvec3		bvec3;
 -	typedef mediump_bvec4		bvec4;
 -#else //defined(GLM_PRECISION_HIGHP_BOOL)
 -	//! 2 components vector of boolean.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_bvec2			bvec2;
 -	
 -	//! 3 components vector of boolean.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_bvec3			bvec3;
 -	
 -	//! 4 components vector of boolean.
 -	///
 -	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
 -	typedef highp_bvec4			bvec4;
 -#endif//GLM_PRECISION
 -	
 -	/// @}
 -}//namespace glm
 diff --git a/inc/glm/detail/type_vec.inl b/inc/glm/detail/type_vec.inl deleted file mode 100644 index bc03472..0000000 --- a/inc/glm/detail/type_vec.inl +++ /dev/null @@ -1,31 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_vec.inl
 -/// @date 2011-06-15 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 diff --git a/inc/glm/detail/type_vec1.hpp b/inc/glm/detail/type_vec1.hpp deleted file mode 100644 index 4a59b3d..0000000 --- a/inc/glm/detail/type_vec1.hpp +++ /dev/null @@ -1,322 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_vec1.hpp
 -/// @date 2008-08-25 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -#include "../fwd.hpp"
 -#include "type_vec.hpp"
 -#ifdef GLM_SWIZZLE
 -#	if GLM_HAS_ANONYMOUS_UNION
 -#		include "_swizzle.hpp"
 -#	else
 -#		include "_swizzle_func.hpp"
 -#	endif
 -#endif //GLM_SWIZZLE
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tvec1
 -	{
 -		//////////////////////////////////////
 -		// Implementation detail
 -
 -		typedef tvec1<T, P> type;
 -		typedef tvec1<bool, P> bool_type;
 -		typedef T value_type;
 -
 -		//////////////////////////////////////
 -		// Data
 -
 -#		if GLM_HAS_ANONYMOUS_UNION
 -			union
 -			{
 -				T x;
 -				T r;
 -				T s;
 -/*
 -#				ifdef GLM_SWIZZLE
 -					_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, x)
 -					_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, r)
 -					_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, s)
 -					_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, x)
 -					_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, r)
 -					_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, s)
 -					_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, x)
 -					_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, r)
 -					_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, s)
 -#				endif//GLM_SWIZZLE*/
 -			};
 -#		else
 -			union {T x, r, s;};
 -/*
 -#			ifdef GLM_SWIZZLE
 -				GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
 -#			endif//GLM_SWIZZLE*/
 -#		endif
 -
 -		//////////////////////////////////////
 -		// Accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			/// Return the count of components of the vector
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
 -
 -			GLM_FUNC_DECL T & operator[](size_type i);
 -			GLM_FUNC_DECL T const & operator[](size_type i) const;
 -#		else
 -			/// Return the count of components of the vector
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL T & operator[](length_type i);
 -			GLM_FUNC_DECL T const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Implicit basic constructors
 -
 -		GLM_FUNC_DECL tvec1();
 -		GLM_FUNC_DECL tvec1(tvec1<T, P> const & v);
 -		template <precision Q>
 -		GLM_FUNC_DECL tvec1(tvec1<T, Q> const & v);
 -
 -		//////////////////////////////////////
 -		// Explicit basic constructors
 -
 -		GLM_FUNC_DECL explicit tvec1(ctor);
 -		GLM_FUNC_DECL explicit tvec1(T const & s);
 -
 -		//////////////////////////////////////
 -		// Conversion vector constructors
 -		
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename U, precision Q>
 -		GLM_FUNC_DECL explicit tvec1(tvec2<U, Q> const & v);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename U, precision Q>
 -		GLM_FUNC_DECL explicit tvec1(tvec3<U, Q> const & v);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename U, precision Q>
 -		GLM_FUNC_DECL explicit tvec1(tvec4<U, Q> const & v);
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tvec1(tvec1<U, Q> const & v);
 -#		else
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tvec1(tvec1<U, Q> const & v);
 -#		endif
 -
 -		//////////////////////////////////////
 -		// Swizzle constructors
 -
 -#		if(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE))
 -			template <int E0>
 -			GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1<T, P>, E0, -1,-2,-3> const & that)
 -			{
 -				*this = that();
 -			}
 -#		endif//(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE))
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<T, P> const & v);
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator+=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator+=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator-=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator-=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator*=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator*=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator/=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator/=(tvec1<U, P> const & v);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tvec1<T, P> & operator++();
 -		GLM_FUNC_DECL tvec1<T, P> & operator--();
 -		GLM_FUNC_DECL tvec1<T, P> operator++(int);
 -		GLM_FUNC_DECL tvec1<T, P> operator--(int);
 -
 -		//////////////////////////////////////
 -		// Unary bit operators
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator%=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator%=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator&=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator&=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator|=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator|=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator^=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator^=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator<<=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator<<=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator>>=(U const & s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec1<T, P> & operator>>=(tvec1<U, P> const & v);
 -	};
 -
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator+(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator-(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator-	(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator*(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator/(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator%(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator&(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator|(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator^(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator<<(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator>>(T const & s, tvec1<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tvec1<T, P> operator~(tvec1<T, P> const & v);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_vec1.inl"
 -#endif//GLM_EXTERNAL_TEMPLATE
 diff --git a/inc/glm/detail/type_vec1.inl b/inc/glm/detail/type_vec1.inl deleted file mode 100644 index 15a44e7..0000000 --- a/inc/glm/detail/type_vec1.inl +++ /dev/null @@ -1,616 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_vec1.inl
 -/// @date 2008-08-25 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////
 -	// Implicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1()
 -#		ifndef GLM_FORCE_NO_CTOR_INIT
 -			: x(0)
 -#		endif
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec1<T, P> const & v)
 -		: x(v.x)
 -	{}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec1<T, Q> const & v)
 -		: x(v.x)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Explicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER  tvec1<T, P>::tvec1(T const & s)
 -		: x(s)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Conversion vector constructors
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec1<U, Q> const & v)
 -		: x(static_cast<T>(v.x))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec2<U, Q> const & v)
 -		: x(static_cast<T>(v.x))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec3<U, Q> const & v)
 -		: x(static_cast<T>(v.x))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec4<U, Q> const & v)
 -		: x(static_cast<T>(v.x))
 -	{}
 -
 -	//////////////////////////////////////
 -	// Component accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec1<T, P>::size_type tvec1<T, P>::size() const
 -		{
 -			return 1;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::size_type i)
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::size_type i) const
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec1<T, P>::length_type tvec1<T, P>::length() const
 -		{
 -			return 1;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i)
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i) const
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////
 -	// Unary arithmetic operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<T, P> const & v)
 -	{
 -		this->x = v.x;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<U, P> const & v)
 -	{
 -		this->x = static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(U const & s)
 -	{
 -		this->x += static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(tvec1<U, P> const & v)
 -	{
 -		this->x += static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(U const & s)
 -	{
 -		this->x -= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(tvec1<U, P> const & v)
 -	{
 -		this->x -= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(U const & s)
 -	{
 -		this->x *= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(tvec1<U, P> const & v)
 -	{
 -		this->x *= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(U const & s)
 -	{
 -		this->x /= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(tvec1<U, P> const & v)
 -	{
 -		this->x /= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Increment and decrement operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator++()
 -	{
 -		++this->x;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator--()
 -	{
 -		--this->x;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator++(int)
 -	{
 -		tvec1<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator--(int)
 -	{
 -		tvec1<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return (v1.x == v2.x);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return (v1.x != v2.x);
 -	}
 -
 -	//////////////////////////////////////
 -	// Unary bit operators
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(U const & s)
 -	{
 -		this->x %= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(tvec1<U, P> const & v)
 -	{
 -		this->x %= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(U const & s)
 -	{
 -		this->x &= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(tvec1<U, P> const & v)
 -	{
 -		this->x &= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(U const & s)
 -	{
 -		this->x |= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(tvec1<U, P> const & v)
 -	{
 -		this->x |= U(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(U const & s)
 -	{
 -		this->x ^= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(tvec1<U, P> const & v)
 -	{
 -		this->x ^= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(U const & s)
 -	{
 -		this->x <<= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(tvec1<U, P> const & v)
 -	{
 -		this->x <<= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(U const & s)
 -	{
 -		this->x >>= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(tvec1<U, P> const & v)
 -	{
 -		this->x >>= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary arithmetic operators
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x + s);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator+(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s + v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x + v2.x);
 -	}
 -
 -	//operator-
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator-(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s - v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x - v2.x);
 -	}
 -
 -	//operator*
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator*(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s * v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x * v2.x);
 -	}
 -
 -	//operator/
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v,	T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator/(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s / v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x / v2.x);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			-v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator++(tvec1<T, P> const & v, int)
 -	{
 -		return tvec1<T, P>(
 -			v.x + T(1));
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator--(tvec1<T, P> const & v, int)
 -	{
 -		return tvec1<T, P>(
 -			v.x - T(1));
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary bit operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x % s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator%(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s % v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x % v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x & s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator&(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s & v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x & v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x | s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator|(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s | v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x | v2.x);
 -	}
 -		
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x ^ s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator^(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s ^ v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x ^ v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x << s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s << v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x << v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v, T const & s)
 -	{
 -		return tvec1<T, P>(
 -			v.x >> s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(T const & s, tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			s >> v.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec1<T, P>(
 -			v1.x >> v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec1<T, P> operator~(tvec1<T, P> const & v)
 -	{
 -		return tvec1<T, P>(
 -			~v.x);
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/type_vec2.hpp b/inc/glm/detail/type_vec2.hpp deleted file mode 100644 index 9b1553b..0000000 --- a/inc/glm/detail/type_vec2.hpp +++ /dev/null @@ -1,403 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_vec2.hpp
 -/// @date 2008-08-18 / 2013-08-27
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -//#include "../fwd.hpp"
 -#include "type_vec.hpp"
 -#ifdef GLM_SWIZZLE
 -#	if GLM_HAS_ANONYMOUS_UNION
 -#		include "_swizzle.hpp"
 -#	else
 -#		include "_swizzle_func.hpp"
 -#	endif
 -#endif //GLM_SWIZZLE
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tvec2
 -	{
 -		//////////////////////////////////////
 -		// Implementation detail
 -
 -		typedef tvec2<T, P> type;
 -		typedef tvec2<bool, P> bool_type;
 -		typedef T value_type;
 -
 -		//////////////////////////////////////
 -		// Data
 -
 -#		if GLM_HAS_ANONYMOUS_UNION
 -			union
 -			{
 -				struct{ T x, y; };
 -				struct{ T r, g; };
 -				struct{ T s, t; };
 -
 -#				ifdef GLM_SWIZZLE
 -					_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, x, y)
 -					_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, r, g)
 -					_GLM_SWIZZLE2_2_MEMBERS(T, P, tvec2, s, t)
 -					_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, x, y)
 -					_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, r, g)
 -					_GLM_SWIZZLE2_3_MEMBERS(T, P, tvec3, s, t)
 -					_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, x, y)
 -					_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, r, g)
 -					_GLM_SWIZZLE2_4_MEMBERS(T, P, tvec4, s, t)
 -#				endif//GLM_SWIZZLE
 -			};
 -#		else
 -			union {T x, r, s;};
 -			union {T y, g, t;};
 -
 -#			ifdef GLM_SWIZZLE
 -				GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P, tvec2, tvec2, tvec3, tvec4)
 -#			endif//GLM_SWIZZLE
 -#		endif
 -
 -		//////////////////////////////////////
 -		// Component accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			/// Return the count of components of the vector
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
 -
 -			GLM_FUNC_DECL T & operator[](size_type i);
 -			GLM_FUNC_DECL T const & operator[](size_type i) const;
 -#		else
 -			/// Return the count of components of the vector
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL T & operator[](length_type i);
 -			GLM_FUNC_DECL T const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Implicit basic constructors
 -
 -		GLM_FUNC_DECL tvec2();
 -		GLM_FUNC_DECL tvec2(tvec2<T, P> const & v);
 -		template <precision Q>
 -		GLM_FUNC_DECL tvec2(tvec2<T, Q> const & v);
 -
 -		//////////////////////////////////////
 -		// Explicit basic constructors
 -
 -		GLM_FUNC_DECL explicit tvec2(ctor);
 -		GLM_FUNC_DECL explicit tvec2(T const & s);
 -		GLM_FUNC_DECL tvec2(T const & s1, T const & s2);
 -
 -		//////////////////////////////////////
 -		// Conversion constructors
 -
 -		/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B>
 -		GLM_FUNC_DECL tvec2(A const & x, B const & y);
 -		template <typename A, typename B>
 -		GLM_FUNC_DECL tvec2(tvec1<A, P> const & v1, tvec1<B, P> const & v2);
 -
 -		//////////////////////////////////////
 -		// Conversion vector constructors
 -
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename U, precision Q>
 -		GLM_FUNC_DECL explicit tvec2(tvec3<U, Q> const & v);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename U, precision Q>
 -		GLM_FUNC_DECL explicit tvec2(tvec4<U, Q> const & v);
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tvec2(tvec2<U, Q> const & v);
 -#		else
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tvec2(tvec2<U, Q> const & v);
 -#		endif
 -
 -		//////////////////////////////////////
 -		// Swizzle constructors
 -
 -#		if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
 -			template <int E0, int E1>
 -			GLM_FUNC_DECL tvec2(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1,-1,-2> const & that)
 -			{
 -				*this = that();
 -			}
 -#		endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<T, P> const & v);
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator+=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec2<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator-=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec2<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator*=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec2<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator/=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec2<U, P> const & v);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tvec2<T, P> & operator++();
 -		GLM_FUNC_DECL tvec2<T, P> & operator--();
 -		GLM_FUNC_DECL tvec2<T, P> operator++(int);
 -		GLM_FUNC_DECL tvec2<T, P> operator--(int);
 -
 -		//////////////////////////////////////
 -		// Unary bit operators
 -
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator%=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec2<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator&=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec2<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator|=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec2<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator^=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec2<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator<<=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec2<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator>>=(U s);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec1<U, P> const & v);
 -		template <typename U> 
 -		GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec2<U, P> const & v);
 -	};
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator+(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator-(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator*(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator/(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator%(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator&(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator|(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator^(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator<<(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator>>(T const & s, tvec2<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec2<T, P> operator~(tvec2<T, P> const & v);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_vec2.inl"
 -#endif//GLM_EXTERNAL_TEMPLATE
 diff --git a/inc/glm/detail/type_vec2.inl b/inc/glm/detail/type_vec2.inl deleted file mode 100644 index fa778de..0000000 --- a/inc/glm/detail/type_vec2.inl +++ /dev/null @@ -1,909 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/core/type_tvec2.inl
 -/// @date 2008-08-18 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -#ifdef GLM_FORCE_SIZE_FUNC
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER GLM_CONSTEXPR size_t tvec2<T, P>::size() const
 -	{
 -		return 2;
 -	}
 -#else
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER GLM_CONSTEXPR length_t tvec2<T, P>::length() const
 -	{
 -		return 2;
 -	}
 -#endif
 -
 -	//////////////////////////////////////
 -	// Accesses
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](length_t i)
 -	{
 -		assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -		return (&x)[i];
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](length_t i) const
 -	{
 -		assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -		return (&x)[i];
 -	}
 -
 -	//////////////////////////////////////
 -	// Implicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2()
 -#		ifndef GLM_FORCE_NO_CTOR_INIT
 -			: x(0), y(0)
 -#		endif
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec2<T, P> const & v)
 -		: x(v.x), y(v.y)
 -	{}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec2<T, Q> const & v)
 -		: x(v.x), y(v.y)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Explicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(T const & s)
 -		: x(s), y(s)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(T const & s1, T const & s2)
 -		: x(s1), y(s2)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Conversion scalar constructors
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(A const & a, B const & b)
 -		: x(static_cast<T>(a))
 -		, y(static_cast<T>(b))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec1<A, P> const & a, tvec1<B, P> const & b)
 -		: x(static_cast<T>(a.x))
 -		, y(static_cast<T>(b.x))
 -	{}
 -
 -	//////////////////////////////////////
 -	// Conversion vector constructors
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec2<U, Q> const & v)
 -		: x(static_cast<T>(v.x))
 -		, y(static_cast<T>(v.y))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec3<U, Q> const & v)
 -		: x(static_cast<T>(v.x))
 -		, y(static_cast<T>(v.y))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec4<U, Q> const & v)
 -		: x(static_cast<T>(v.x))
 -		, y(static_cast<T>(v.y))
 -	{}
 -
 -	//////////////////////////////////////
 -	// Unary arithmetic operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<T, P> const & v)
 -	{
 -		this->x = v.x;
 -		this->y = v.y;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<U, P> const & v)
 -	{
 -		this->x = static_cast<T>(v.x);
 -		this->y = static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(U s)
 -	{
 -		this->x += static_cast<T>(s);
 -		this->y += static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(tvec1<U, P> const & v)
 -	{
 -		this->x += static_cast<T>(v.x);
 -		this->y += static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(tvec2<U, P> const & v)
 -	{
 -		this->x += static_cast<T>(v.x);
 -		this->y += static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(U s)
 -	{
 -		this->x -= static_cast<T>(s);
 -		this->y -= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(tvec1<U, P> const & v)
 -	{
 -		this->x -= static_cast<T>(v.x);
 -		this->y -= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(tvec2<U, P> const & v)
 -	{
 -		this->x -= static_cast<T>(v.x);
 -		this->y -= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(U s)
 -	{
 -		this->x *= static_cast<T>(s);
 -		this->y *= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(tvec1<U, P> const & v)
 -	{
 -		this->x *= static_cast<T>(v.x);
 -		this->y *= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(tvec2<U, P> const & v)
 -	{
 -		this->x *= static_cast<T>(v.x);
 -		this->y *= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(U s)
 -	{
 -		this->x /= static_cast<T>(s);
 -		this->y /= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(tvec1<U, P> const & v)
 -	{
 -		this->x /= static_cast<T>(v.x);
 -		this->y /= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(tvec2<U, P> const & v)
 -	{
 -		this->x /= static_cast<T>(v.x);
 -		this->y /= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Increment and decrement operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator++()
 -	{
 -		++this->x;
 -		++this->y;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator--()
 -	{
 -		--this->x;
 -		--this->y;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec2<T, P> tvec2<T, P>::operator++(int)
 -	{
 -		tvec2<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec2<T, P> tvec2<T, P>::operator--(int)
 -	{
 -		tvec2<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return (v1.x == v2.x) && (v1.y == v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return (v1.x != v2.x) || (v1.y != v2.y);
 -	}
 -
 -	//////////////////////////////////////
 -	// Unary bit operators
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(U s)
 -	{
 -		this->x %= static_cast<T>(s);
 -		this->y %= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(tvec1<U, P> const & v)
 -	{
 -		this->x %= static_cast<T>(v.x);
 -		this->y %= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(tvec2<U, P> const & v)
 -	{
 -		this->x %= static_cast<T>(v.x);
 -		this->y %= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(U s)
 -	{
 -		this->x &= static_cast<T>(s);
 -		this->y &= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(tvec1<U, P> const & v)
 -	{
 -		this->x &= static_cast<T>(v.x);
 -		this->y &= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(tvec2<U, P> const & v)
 -	{
 -		this->x &= static_cast<T>(v.x);
 -		this->y &= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(U s)
 -	{
 -		this->x |= static_cast<T>(s);
 -		this->y |= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(tvec1<U, P> const & v)
 -	{
 -		this->x |= static_cast<T>(v.x);
 -		this->y |= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(tvec2<U, P> const & v)
 -	{
 -		this->x |= static_cast<T>(v.x);
 -		this->y |= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(U s)
 -	{
 -		this->x ^= static_cast<T>(s);
 -		this->y ^= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(tvec1<U, P> const & v)
 -	{
 -		this->x ^= static_cast<T>(v.x);
 -		this->y ^= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(tvec2<U, P> const & v)
 -	{
 -		this->x ^= static_cast<T>(v.x);
 -		this->y ^= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(U s)
 -	{
 -		this->x <<= static_cast<T>(s);
 -		this->y <<= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(tvec1<U, P> const & v)
 -	{
 -		this->x <<= static_cast<T>(v.x);
 -		this->y <<= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(tvec2<U, P> const & v)
 -	{
 -		this->x <<= static_cast<T>(v.x);
 -		this->y <<= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(U s)
 -	{
 -		this->x >>= static_cast<T>(s);
 -		this->y >>= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(tvec1<U, P> const & v)
 -	{
 -		this->x >>= static_cast<T>(v.x);
 -		this->y >>= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(tvec2<U, P> const & v)
 -	{
 -		this->x >>= static_cast<T>(v.x);
 -		this->y >>= static_cast<T>(v.y);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary arithmetic operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x + s,
 -			v.y + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x + v2.x,
 -			v1.y + v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator+(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s + v.x,
 -			s + v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x + v2.x,
 -			v1.x + v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x + v2.x,
 -			v1.y + v2.y);
 -	}
 -
 -	//operator-
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x - s,
 -			v.y - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x - v2.x,
 -			v1.y - v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator-(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s - v.x,
 -			s - v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x - v2.x,
 -			v1.x - v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x - v2.x,
 -			v1.y - v2.y);
 -	}
 -
 -	//operator*
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, T const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x * v2,
 -			v1.y * v2);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x * v2.x,
 -			v1.y * v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator*(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s * v.x,
 -			s * v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x * v2.x,
 -			v1.x * v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x * v2.x,
 -			v1.y * v2.y);
 -	}
 -
 -	//operator/
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x / s,
 -			v.y / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x / v2.x,
 -			v1.y / v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator/(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s / v.x,
 -			s / v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x / v2.x,
 -			v1.x / v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x / v2.x,
 -			v1.y / v2.y);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			-v.x, 
 -			-v.y);
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary bit operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x % s,
 -			v.y % s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x % v2.x,
 -			v1.y % v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator%(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s % v.x,
 -			s % v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x % v2.x,
 -			v1.x % v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x % v2.x,
 -			v1.y % v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x & s,
 -			v.y & s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x & v2.x,
 -			v1.y & v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator&(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s & v.x,
 -			s & v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x & v2.x,
 -			v1.x & v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x & v2.x,
 -			v1.y & v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x | s,
 -			v.y | s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x | v2.x,
 -			v1.y | v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator|(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s | v.x,
 -			s | v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x | v2.x,
 -			v1.x | v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x | v2.x,
 -			v1.y | v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x ^ s,
 -			v.y ^ s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x ^ v2.x,
 -			v1.y ^ v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator^(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s ^ v.x,
 -			s ^ v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x ^ v2.x,
 -			v1.x ^ v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x ^ v2.x,
 -			v1.y ^ v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x << s,
 -			v.y << s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x << v2.x,
 -			v1.y << v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s << v.x,
 -			s << v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x << v2.x,
 -			v1.x << v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x << v2.x,
 -			v1.y << v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v, T const & s)
 -	{
 -		return tvec2<T, P>(
 -			v.x >> s,
 -			v.y >> s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x >> v2.x,
 -			v1.y >> v2.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(T const & s, tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			s >> v.x,
 -			s >> v.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x >> v2.x,
 -			v1.x >> v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
 -	{
 -		return tvec2<T, P>(
 -			v1.x >> v2.x,
 -			v1.y >> v2.y);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec2<T, P> operator~(tvec2<T, P> const & v)
 -	{
 -		return tvec2<T, P>(
 -			~v.x,
 -			~v.y);
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/type_vec3.hpp b/inc/glm/detail/type_vec3.hpp deleted file mode 100644 index e97ea27..0000000 --- a/inc/glm/detail/type_vec3.hpp +++ /dev/null @@ -1,425 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_vec3.hpp
 -/// @date 2008-08-22 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -//#include "../fwd.hpp"
 -#include "type_vec.hpp"
 -#ifdef GLM_SWIZZLE
 -#	if GLM_HAS_ANONYMOUS_UNION
 -#		include "_swizzle.hpp"
 -#	else
 -#		include "_swizzle_func.hpp"
 -#	endif
 -#endif //GLM_SWIZZLE
 -#include <cstddef>
 -
 -namespace glm
 -{
 -	template <typename T, precision P = defaultp>
 -	struct tvec3
 -	{	
 -		//////////////////////////////////////
 -		// Implementation detail
 -
 -		typedef tvec3<T, P> type;
 -		typedef tvec3<bool, P> bool_type;
 -		typedef T value_type;
 -
 -		//////////////////////////////////////
 -		// Data
 -
 -#		if GLM_HAS_ANONYMOUS_UNION
 -			union
 -			{
 -				struct{ T x, y, z; };
 -				struct{ T r, g, b; };
 -				struct{ T s, t, p; };
 -
 -#				ifdef GLM_SWIZZLE
 -					_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, x, y, z)
 -					_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, r, g, b)
 -					_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, s, t, p)
 -					_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, x, y, z)
 -					_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, r, g, b)
 -					_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, s, t, p)
 -					_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, x, y, z)
 -					_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, r, g, b)
 -					_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, s, t, p)
 -#				endif//GLM_SWIZZLE
 -			};
 -#		else
 -			union { T x, r, s; };
 -			union { T y, g, t; };
 -			union { T z, b, p; };
 -
 -#			ifdef GLM_SWIZZLE
 -				GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P, tvec3, tvec2, tvec3, tvec4)
 -#			endif//GLM_SWIZZLE
 -#		endif//GLM_LANG
 -
 -		//////////////////////////////////////
 -		// Component accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			/// Return the count of components of the vector
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
 -
 -			GLM_FUNC_DECL T & operator[](size_type i);
 -			GLM_FUNC_DECL T const & operator[](size_type i) const;
 -#		else
 -			/// Return the count of components of the vector
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL T & operator[](length_type i);
 -			GLM_FUNC_DECL T const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Implicit basic constructors
 -
 -		GLM_FUNC_DECL tvec3();
 -		GLM_FUNC_DECL tvec3(tvec3<T, P> const & v);
 -		template <precision Q>
 -		GLM_FUNC_DECL tvec3(tvec3<T, Q> const & v);
 -
 -		//////////////////////////////////////
 -		// Explicit basic constructors
 -
 -		GLM_FUNC_DECL explicit tvec3(ctor);
 -		GLM_FUNC_DECL explicit tvec3(T const & s);
 -		GLM_FUNC_DECL tvec3(T const & a, T const & b, T const & c);
 -
 -		//////////////////////////////////////
 -		// Conversion scalar constructors
 -
 -		/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C>
 -		GLM_FUNC_DECL tvec3(A const & a, B const & b, C const & c);
 -		template <typename A, typename B, typename C>
 -		GLM_FUNC_DECL tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c);
 -
 -		//////////////////////////////////////
 -		// Conversion vector constructors
 -
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec3(tvec2<A, Q> const & a, B const & b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec3(A const & a, tvec2<B, Q> const & b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename U, precision Q>
 -		GLM_FUNC_DECL explicit tvec3(tvec4<U, Q> const & v);
 -
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tvec3(tvec3<U, Q> const & v);
 -#		else
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tvec3(tvec3<U, Q> const & v);
 -#		endif
 -
 -		//////////////////////////////////////
 -		// Swizzle constructors
 -
 -#		if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
 -			template <int E0, int E1, int E2>
 -			GLM_FUNC_DECL tvec3(detail::_swizzle<3, T, P, tvec3<T, P>, E0, E1, E2, -1> const & that)
 -			{
 -				*this = that();
 -			}
 -
 -			template <int E0, int E1>
 -			GLM_FUNC_DECL tvec3(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, T const & s)
 -			{
 -				*this = tvec3<T, P>(v(), s);
 -			}
 -
 -			template <int E0, int E1>
 -			GLM_FUNC_DECL tvec3(T const & s, detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v)
 -			{
 -				*this = tvec3<T, P>(s, v());
 -			}
 -#		endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v);
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator+=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator-=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator*=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator/=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec3<U, P> const & v);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tvec3<T, P> & operator++();
 -		GLM_FUNC_DECL tvec3<T, P> & operator--();
 -		GLM_FUNC_DECL tvec3<T, P> operator++(int);
 -		GLM_FUNC_DECL tvec3<T, P> operator--(int);
 -
 -		//////////////////////////////////////
 -		// Unary bit operators
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator%=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator&=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator|=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator^=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator<<=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec3<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator>>=(U s);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec3<U, P> const & v);
 -	};
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator+(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator+(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator-(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator-(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator*(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator*(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator/(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator/(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator%(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator%(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator&(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator&(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator|(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator|(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator^(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator^(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator<<(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, T const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator>>(T const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec1<T, P> const & s, tvec3<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tvec3<T, P> operator~(tvec3<T, P> const & v);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_vec3.inl"
 -#endif//GLM_EXTERNAL_TEMPLATE
 diff --git a/inc/glm/detail/type_vec3.inl b/inc/glm/detail/type_vec3.inl deleted file mode 100644 index 97f6454..0000000 --- a/inc/glm/detail/type_vec3.inl +++ /dev/null @@ -1,1042 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_tvec3.inl
 -/// @date 2008-08-22 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////
 -	// Implicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3()
 -#		ifndef GLM_FORCE_NO_CTOR_INIT 
 -			: x(0), y(0), z(0)
 -#		endif
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<T, P> const & v)
 -		: x(v.x), y(v.y), z(v.z)
 -	{}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<T, Q> const & v)
 -		: x(v.x), y(v.y), z(v.z)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Explicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(T const & s)
 -		: x(s), y(s), z(s)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(T const & a, T const & b, T const & c)
 -		: x(a), y(b), z(c)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Conversion scalar constructors
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(A const & a, B const & b, C const & c) :
 -		x(static_cast<T>(a)),
 -		y(static_cast<T>(b)),
 -		z(static_cast<T>(c))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c) :
 -		x(static_cast<T>(a)),
 -		y(static_cast<T>(b)),
 -		z(static_cast<T>(c))
 -	{}
 -
 -	//////////////////////////////////////
 -	// Conversion vector constructors
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec2<A, Q> const & a, B const & b) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(a.y)),
 -		z(static_cast<T>(b))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(a.y)),
 -		z(static_cast<T>(b.x))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(A const & a, tvec2<B, Q> const & b) :
 -		x(static_cast<T>(a)),
 -		y(static_cast<T>(b.x)),
 -		z(static_cast<T>(b.y))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(b.x)),
 -		z(static_cast<T>(b.y))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<U, Q> const & v) :
 -		x(static_cast<T>(v.x)),
 -		y(static_cast<T>(v.y)),
 -		z(static_cast<T>(v.z))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec4<U, Q> const & v) :
 -		x(static_cast<T>(v.x)),
 -		y(static_cast<T>(v.y)),
 -		z(static_cast<T>(v.z))
 -	{}
 -
 -	//////////////////////////////////////
 -	// Component accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec3<T, P>::size_type tvec3<T, P>::size() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T & tvec3<T, P>::operator[](typename tvec3<T, P>::size_type i)
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T const & tvec3<T, P>::operator[](typename tvec3<T, P>::size_type i) const
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec3<T, P>::length_type tvec3<T, P>::length() const
 -		{
 -			return 3;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T & tvec3<T, P>::operator[](typename tvec3<T, P>::length_type i)
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T const & tvec3<T, P>::operator[](typename tvec3<T, P>::length_type i) const
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////
 -	// Unary arithmetic operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<T, P> const & v)
 -	{
 -		this->x = v.x;
 -		this->y = v.y;
 -		this->z = v.z;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<U, P> const & v)
 -	{
 -		this->x = static_cast<T>(v.x);
 -		this->y = static_cast<T>(v.y);
 -		this->z = static_cast<T>(v.z);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(U s)
 -	{
 -		this->x += static_cast<T>(s);
 -		this->y += static_cast<T>(s);
 -		this->z += static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(tvec1<U, P> const & v)
 -	{
 -		this->x += static_cast<T>(v.x);
 -		this->y += static_cast<T>(v.x);
 -		this->z += static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(tvec3<U, P> const & v)
 -	{
 -		this->x += static_cast<T>(v.x);
 -		this->y += static_cast<T>(v.y);
 -		this->z += static_cast<T>(v.z);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(U s)
 -	{
 -		this->x -= static_cast<T>(s);
 -		this->y -= static_cast<T>(s);
 -		this->z -= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(tvec1<U, P> const & v)
 -	{
 -		this->x -= static_cast<T>(v.x);
 -		this->y -= static_cast<T>(v.x);
 -		this->z -= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(tvec3<U, P> const & v)
 -	{
 -		this->x -= static_cast<T>(v.x);
 -		this->y -= static_cast<T>(v.y);
 -		this->z -= static_cast<T>(v.z);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(U s)
 -	{
 -		this->x *= static_cast<T>(s);
 -		this->y *= static_cast<T>(s);
 -		this->z *= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(tvec1<U, P> const & v)
 -	{
 -		this->x *= static_cast<T>(v.x);
 -		this->y *= static_cast<T>(v.x);
 -		this->z *= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(tvec3<U, P> const & v)
 -	{
 -		this->x *= static_cast<T>(v.x);
 -		this->y *= static_cast<T>(v.y);
 -		this->z *= static_cast<T>(v.z);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(U s)
 -	{
 -		this->x /= static_cast<T>(s);
 -		this->y /= static_cast<T>(s);
 -		this->z /= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(tvec1<U, P> const & v)
 -	{
 -		this->x /= static_cast<T>(v.x);
 -		this->y /= static_cast<T>(v.x);
 -		this->z /= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(tvec3<U, P> const & v)
 -	{
 -		this->x /= static_cast<T>(v.x);
 -		this->y /= static_cast<T>(v.y);
 -		this->z /= static_cast<T>(v.z);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Increment and decrement operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator++()
 -	{
 -		++this->x;
 -		++this->y;
 -		++this->z;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator--()
 -	{
 -		--this->x;
 -		--this->y;
 -		--this->z;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> tvec3<T, P>::operator++(int)
 -	{
 -		tvec3<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> tvec3<T, P>::operator--(int)
 -	{
 -		tvec3<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////
 -	// Unary bit operators
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(U s)
 -	{
 -		this->x %= s;
 -		this->y %= s;
 -		this->z %= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(tvec1<U, P> const & v)
 -	{
 -		this->x %= v.x;
 -		this->y %= v.x;
 -		this->z %= v.x;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(tvec3<U, P> const & v)
 -	{
 -		this->x %= v.x;
 -		this->y %= v.y;
 -		this->z %= v.z;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(U s)
 -	{
 -		this->x &= s;
 -		this->y &= s;
 -		this->z &= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(tvec1<U, P> const & v)
 -	{
 -		this->x &= v.x;
 -		this->y &= v.x;
 -		this->z &= v.x;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(tvec3<U, P> const & v)
 -	{
 -		this->x &= v.x;
 -		this->y &= v.y;
 -		this->z &= v.z;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(U s)
 -	{
 -		this->x |= s;
 -		this->y |= s;
 -		this->z |= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(tvec1<U, P> const & v)
 -	{
 -		this->x |= v.x;
 -		this->y |= v.x;
 -		this->z |= v.x;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(tvec3<U, P> const & v)
 -	{
 -		this->x |= v.x;
 -		this->y |= v.y;
 -		this->z |= v.z;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(U s)
 -	{
 -		this->x ^= s;
 -		this->y ^= s;
 -		this->z ^= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(tvec1<U, P> const & v)
 -	{
 -		this->x ^= v.x;
 -		this->y ^= v.x;
 -		this->z ^= v.x;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(tvec3<U, P> const & v)
 -	{
 -		this->x ^= v.x;
 -		this->y ^= v.y;
 -		this->z ^= v.z;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(U s)
 -	{
 -		this->x <<= s;
 -		this->y <<= s;
 -		this->z <<= s;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(tvec1<U, P> const & v)
 -	{
 -		this->x <<= static_cast<T>(v.x);
 -		this->y <<= static_cast<T>(v.x);
 -		this->z <<= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(tvec3<U, P> const & v)
 -	{
 -		this->x <<= static_cast<T>(v.x);
 -		this->y <<= static_cast<T>(v.y);
 -		this->z <<= static_cast<T>(v.z);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(U s)
 -	{
 -		this->x >>= static_cast<T>(s);
 -		this->y >>= static_cast<T>(s);
 -		this->z >>= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(tvec1<U, P> const & v)
 -	{
 -		this->x >>= static_cast<T>(v.x);
 -		this->y >>= static_cast<T>(v.x);
 -		this->z >>= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(tvec3<U, P> const & v)
 -	{
 -		this->x >>= static_cast<T>(v.x);
 -		this->y >>= static_cast<T>(v.y);
 -		this->z >>= static_cast<T>(v.z);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z);
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary arithmetic operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x + s,
 -			v.y + s,
 -			v.z + s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x + s.x,
 -			v.y + s.x,
 -			v.z + s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator+(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s + v.x,
 -			s + v.y,
 -			s + v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x + v.x,
 -			s.x + v.y,
 -			s.x + v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x + v2.x,
 -			v1.y + v2.y,
 -			v1.z + v2.z);
 -	}
 -
 -	//operator-
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x - s,
 -			v.y - s,
 -			v.z - s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x - s.x,
 -			v.y - s.x,
 -			v.z - s.x);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator-(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s - v.x,
 -			s - v.y,
 -			s - v.z);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x - v.x,
 -			s.x - v.y,
 -			s.x - v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x - v2.x,
 -			v1.y - v2.y,
 -			v1.z - v2.z);
 -	}
 -
 -	//operator*
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x * s,
 -			v.y * s,
 -			v.z * s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x * s.x,
 -			v.y * s.x,
 -			v.z * s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator*(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s * v.x,
 -			s * v.y,
 -			s * v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x * v.x,
 -			s.x * v.y,
 -			s.x * v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x * v2.x,
 -			v1.y * v2.y,
 -			v1.z * v2.z);
 -	}
 -
 -	//operator/
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x / s,
 -			v.y / s,
 -			v.z / s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x / s.x,
 -			v.y / s.x,
 -			v.z / s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator/(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s / v.x,
 -			s / v.y,
 -			s / v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x / v.x,
 -			s.x / v.y,
 -			s.x / v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x / v2.x,
 -			v1.y / v2.y,
 -			v1.z / v2.z);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			-v.x, 
 -			-v.y, 
 -			-v.z);
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary bit operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x % s,
 -			v.y % s,
 -			v.z % s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x % s.x,
 -			v.y % s.x,
 -			v.z % s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator%(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s % v.x,
 -			s % v.y,
 -			s % v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x % v.x,
 -			s.x % v.y,
 -			s.x % v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x % v2.x,
 -			v1.y % v2.y,
 -			v1.z % v2.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x & s,
 -			v.y & s,
 -			v.z & s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x & s.x,
 -			v.y & s.x,
 -			v.z & s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator&(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s & v.x,
 -			s & v.y,
 -			s & v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x & v.x,
 -			s.x & v.y,
 -			s.x & v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x & v2.x,
 -			v1.y & v2.y,
 -			v1.z & v2.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x | s,
 -			v.y | s,
 -			v.z | s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x | s.x,
 -			v.y | s.x,
 -			v.z | s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator|(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s | v.x,
 -			s | v.y,
 -			s | v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x | v.x,
 -			s.x | v.y,
 -			s.x | v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x | v2.x,
 -			v1.y | v2.y,
 -			v1.z | v2.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x ^ s,
 -			v.y ^ s,
 -			v.z ^ s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x ^ s.x,
 -			v.y ^ s.x,
 -			v.z ^ s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator^(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s ^ v.x,
 -			s ^ v.y,
 -			s ^ v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x ^ v.x,
 -			s.x ^ v.y,
 -			s.x ^ v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x ^ v2.x,
 -			v1.y ^ v2.y,
 -			v1.z ^ v2.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x << s,
 -			v.y << s,
 -			v.z << s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x << s.x,
 -			v.y << s.x,
 -			v.z << s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s << v.x,
 -			s << v.y,
 -			s << v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x << v.x,
 -			s.x << v.y,
 -			s.x << v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x << v2.x,
 -			v1.y << v2.y,
 -			v1.z << v2.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v, T const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x >> s,
 -			v.y >> s,
 -			v.z >> s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec3<T, P>(
 -			v.x >> s.x,
 -			v.y >> s.x,
 -			v.z >> s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(T const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s >> v.x,
 -			s >> v.y,
 -			s >> v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec1<T, P> const & s, tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			s.x >> v.x,
 -			s.x >> v.y,
 -			s.x >> v.z);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2)
 -	{
 -		return tvec3<T, P>(
 -			v1.x >> v2.x,
 -			v1.y >> v2.y,
 -			v1.z >> v2.z);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec3<T, P> operator~(tvec3<T, P> const & v)
 -	{
 -		return tvec3<T, P>(
 -			~v.x,
 -			~v.y,
 -			~v.z);
 -	}
 -}//namespace glm
 diff --git a/inc/glm/detail/type_vec4.hpp b/inc/glm/detail/type_vec4.hpp deleted file mode 100644 index 85e3f80..0000000 --- a/inc/glm/detail/type_vec4.hpp +++ /dev/null @@ -1,531 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_vec4.hpp
 -/// @date 2008-08-22 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -#pragma once
 -
 -//#include "../fwd.hpp"
 -#include "setup.hpp"
 -#include "type_vec.hpp"
 -#ifdef GLM_SWIZZLE
 -#	if GLM_HAS_ANONYMOUS_UNION
 -#		include "_swizzle.hpp"
 -#	else
 -#		include "_swizzle_func.hpp"
 -#	endif
 -#endif //GLM_SWIZZLE
 -#include <cstddef>
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename T>
 -	struct simd
 -	{
 -		typedef T type[4];
 -	};
 -
 -#	define GLM_NOT_BUGGY_VC32BITS !(GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER & GLM_COMPILER_VC && GLM_COMPILER < GLM_COMPILER_VC2013)
 -
 -#	if GLM_ARCH & GLM_ARCH_SSE2 && GLM_NOT_BUGGY_VC32BITS
 -		template <>
 -		struct simd<float>
 -		{
 -			typedef __m128 type;
 -		};
 -
 -		template <>
 -		struct simd<int>
 -		{
 -			typedef __m128i type;
 -		};
 -
 -		template <>
 -		struct simd<unsigned int>
 -		{
 -			typedef __m128i type;
 -		};
 -#	endif
 -
 -#	if GLM_ARCH & GLM_ARCH_AVX && GLM_NOT_BUGGY_VC32BITS
 -		template <>
 -		struct simd<double>
 -		{
 -			typedef __m256d type;
 -		};
 -#	endif
 -
 -#	if GLM_ARCH & GLM_ARCH_AVX2 && GLM_NOT_BUGGY_VC32BITS
 -		template <>
 -		struct simd<int64>
 -		{
 -			typedef __m256i type;
 -		};
 -
 -		template <>
 -		struct simd<uint64>
 -		{
 -			typedef __m256i type;
 -		};
 -#	endif
 -
 -}//namespace detail
 -
 -	template <typename T, precision P = defaultp>
 -	struct tvec4
 -	{
 -		//////////////////////////////////////
 -		// Implementation detail
 -
 -		typedef tvec4<T, P> type;
 -		typedef tvec4<bool, P> bool_type;
 -		typedef T value_type;
 -
 -		//////////////////////////////////////
 -		// Data
 -
 -#		if GLM_HAS_ANONYMOUS_UNION
 -			union
 -			{
 -				struct { T x, y, z, w;};
 -				struct { T r, g, b, a; };
 -				struct { T s, t, p, q; };
 -
 -				typename detail::simd<T>::type data;
 -
 -#				ifdef GLM_SWIZZLE
 -					_GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, x, y, z, w)
 -					_GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, r, g, b, a)
 -					_GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, s, t, p, q)
 -					_GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, x, y, z, w)
 -					_GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, r, g, b, a)
 -					_GLM_SWIZZLE4_3_MEMBERS(T, P, tvec3, s, t, p, q)
 -					_GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, x, y, z, w)
 -					_GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, r, g, b, a)
 -					_GLM_SWIZZLE4_4_MEMBERS(T, P, tvec4, s, t, p, q)
 -#				endif//GLM_SWIZZLE
 -			};
 -#		else
 -			union { T x, r, s; };
 -			union { T y, g, t; };
 -			union { T z, b, p; };
 -			union { T w, a, q; };
 -
 -#			ifdef GLM_SWIZZLE
 -				GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P, tvec4, tvec2, tvec3, tvec4)
 -#			endif//GLM_SWIZZLE
 -#		endif//GLM_LANG
 -
 -		//////////////////////////////////////
 -		// Component accesses
 -
 -#		ifdef GLM_FORCE_SIZE_FUNC
 -			/// Return the count of components of the vector
 -			typedef size_t size_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
 -
 -			GLM_FUNC_DECL T & operator[](size_type i);
 -			GLM_FUNC_DECL T const & operator[](size_type i) const;
 -#		else
 -			/// Return the count of components of the vector
 -			typedef length_t length_type;
 -			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
 -
 -			GLM_FUNC_DECL T & operator[](length_type i);
 -			GLM_FUNC_DECL T const & operator[](length_type i) const;
 -#		endif//GLM_FORCE_SIZE_FUNC
 -
 -		//////////////////////////////////////
 -		// Implicit basic constructors
 -
 -		GLM_FUNC_DECL tvec4();
 -		GLM_FUNC_DECL tvec4(tvec4<T, P> const & v);
 -		template <precision Q>
 -		GLM_FUNC_DECL tvec4(tvec4<T, Q> const & v);
 -
 -		//////////////////////////////////////
 -		// Explicit basic constructors
 -
 -		GLM_FUNC_DECL explicit tvec4(ctor);
 -		GLM_FUNC_DECL explicit tvec4(T s);
 -		GLM_FUNC_DECL tvec4(T a, T b, T c, T d);
 -		GLM_FUNC_DECL ~tvec4(){}
 -
 -		//////////////////////////////////////
 -		// Conversion scalar constructors
 -
 -		/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C, typename D>
 -		GLM_FUNC_DECL tvec4(A a, B b, C c, D d);
 -		template <typename A, typename B, typename C, typename D>
 -		GLM_FUNC_DECL tvec4(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c, tvec1<D, P> const & d);
 -
 -		//////////////////////////////////////
 -		// Conversion vector constructors
 -
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & a, B b, C c);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(A a, tvec2<B, Q> const & b, C c);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(A a, B b, tvec2<C, Q> const & c);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, typename C, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec3<A, Q> const & a, B b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(A a, tvec3<B, Q> const & b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b);
 -		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -		template <typename A, typename B, precision Q>
 -		GLM_FUNC_DECL explicit tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b);
 -		
 -#		ifdef GLM_FORCE_EXPLICIT_CTOR
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL explicit tvec4(tvec4<U, Q> const & v);
 -#		else
 -			//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
 -			template <typename U, precision Q>
 -			GLM_FUNC_DECL tvec4(tvec4<U, Q> const & v);
 -#		endif
 -
 -		//////////////////////////////////////
 -		// Swizzle constructors
 -
 -#		if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
 -			template <int E0, int E1, int E2, int E3>
 -			GLM_FUNC_DECL tvec4(detail::_swizzle<4, T, P, tvec4<T, P>, E0, E1, E2, E3> const & that)
 -			{
 -				*this = that();
 -			}
 -
 -			template <int E0, int E1, int F0, int F1>
 -			GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, detail::_swizzle<2, T, P, tvec2<T, P>, F0, F1, -1, -2> const & u)
 -			{
 -				*this = tvec4<T, P>(v(), u());
 -			}
 -
 -			template <int E0, int E1>
 -			GLM_FUNC_DECL tvec4(T const & x, T const & y, detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v)
 -			{
 -				*this = tvec4<T, P>(x, y, v());
 -			}
 -
 -			template <int E0, int E1>
 -			GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, T const & w)
 -			{
 -				*this = tvec4<T, P>(x, v(), w);
 -			}
 -
 -			template <int E0, int E1>
 -			GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, T const & z, T const & w)
 -			{
 -				*this = tvec4<T, P>(v(), z, w);
 -			}
 -
 -			template <int E0, int E1, int E2>
 -			GLM_FUNC_DECL tvec4(detail::_swizzle<3, T, P, tvec3<T, P>, E0, E1, E2, -1> const & v, T const & w)
 -			{
 -				*this = tvec4<T, P>(v(), w);
 -			}
 -
 -			template <int E0, int E1, int E2>
 -			GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<3, T, P, tvec3<T, P>, E0, E1, E2, -1> const & v)
 -			{
 -				*this = tvec4<T, P>(x, v());
 -			}
 -#		endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
 -
 -		//////////////////////////////////////
 -		// Unary arithmetic operators
 -
 -		GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<T, P> const & v);
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator+=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator-=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator*=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator/=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec4<U, P> const & v);
 -
 -		//////////////////////////////////////
 -		// Increment and decrement operators
 -
 -		GLM_FUNC_DECL tvec4<T, P> & operator++();
 -		GLM_FUNC_DECL tvec4<T, P> & operator--();
 -		GLM_FUNC_DECL tvec4<T, P> operator++(int);
 -		GLM_FUNC_DECL tvec4<T, P> operator--(int);
 -
 -		//////////////////////////////////////
 -		// Unary bit operators
 -
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator%=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator&=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator|=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator^=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator<<=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec4<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator>>=(U scalar);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec1<U, P> const & v);
 -		template <typename U>
 -		GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec4<U, P> const & v);
 -	};
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator+(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator-(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator*(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator/(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator%(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator&(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator|(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator^(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator<<(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, tvec1<T, P> const & s);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator>>(tvec1<T, P> const & s, tvec4<T, P> const & v);
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_DECL tvec4<T, P> operator~(tvec4<T, P> const & v);
 -}//namespace glm
 -
 -#ifndef GLM_EXTERNAL_TEMPLATE
 -#include "type_vec4.inl"
 -#endif//GLM_EXTERNAL_TEMPLATE
 diff --git a/inc/glm/detail/type_vec4.inl b/inc/glm/detail/type_vec4.inl deleted file mode 100644 index a3e9bb2..0000000 --- a/inc/glm/detail/type_vec4.inl +++ /dev/null @@ -1,1124 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_tvec4.inl
 -/// @date 2008-08-23 / 2011-06-15
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm
 -{
 -	//////////////////////////////////////
 -	// Implicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4()
 -#		ifndef GLM_FORCE_NO_CTOR_INIT
 -			: x(0), y(0), z(0), w(0)
 -#		endif
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec4<T, P> const & v)
 -		: x(v.x), y(v.y), z(v.z), w(v.w)
 -	{}
 -
 -	template <typename T, precision P>
 -	template <precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec4<T, Q> const & v)
 -		: x(v.x), y(v.y), z(v.z), w(v.w)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Explicit basic constructors
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(ctor)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(T s)
 -		: x(s), y(s), z(s), w(s)
 -	{}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(T a, T b, T c, T d)
 -		: x(a), y(b), z(c), w(d)
 -	{}
 -
 -	//////////////////////////////////////
 -	// Conversion scalar constructors
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, typename D>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(A a, B b, C c, D d) :
 -		x(static_cast<T>(a)),
 -		y(static_cast<T>(b)),
 -		z(static_cast<T>(c)),
 -		w(static_cast<T>(d))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, typename D>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c, tvec1<D, P> const & d) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(b.x)),
 -		z(static_cast<T>(c.x)),
 -		w(static_cast<T>(d.x))
 -	{}
 -
 -	//////////////////////////////////////
 -	// Conversion vector constructors
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec2<A, Q> const & a, B b, C c) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(a.y)),
 -		z(static_cast<T>(b)),
 -		w(static_cast<T>(c))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(a.y)),
 -		z(static_cast<T>(b.x)),
 -		w(static_cast<T>(c.x))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(A s1, tvec2<B, Q> const & v, C s2) :
 -		x(static_cast<T>(s1)),
 -		y(static_cast<T>(v.x)),
 -		z(static_cast<T>(v.y)),
 -		w(static_cast<T>(s2))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(b.x)),
 -		z(static_cast<T>(b.y)),
 -		w(static_cast<T>(c.x))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(A s1, B s2, tvec2<C, Q> const & v) :
 -		x(static_cast<T>(s1)),
 -		y(static_cast<T>(s2)),
 -		z(static_cast<T>(v.x)),
 -		w(static_cast<T>(v.y))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, typename C, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(b.x)),
 -		z(static_cast<T>(c.x)),
 -		w(static_cast<T>(c.y))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec3<A, Q> const & a, B b) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(a.y)),
 -		z(static_cast<T>(a.z)),
 -		w(static_cast<T>(b))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(a.y)),
 -		z(static_cast<T>(a.z)),
 -		w(static_cast<T>(b.x))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(A a, tvec3<B, Q> const & b) :
 -		x(static_cast<T>(a)),
 -		y(static_cast<T>(b.x)),
 -		z(static_cast<T>(b.y)),
 -		w(static_cast<T>(b.z))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(b.x)),
 -		z(static_cast<T>(b.y)),
 -		w(static_cast<T>(b.z))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename A, typename B, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b) :
 -		x(static_cast<T>(a.x)),
 -		y(static_cast<T>(a.y)),
 -		z(static_cast<T>(b.x)),
 -		w(static_cast<T>(b.y))
 -	{}
 -
 -	template <typename T, precision P>
 -	template <typename U, precision Q>
 -	GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec4<U, Q> const & v) :
 -		x(static_cast<T>(v.x)),
 -		y(static_cast<T>(v.y)),
 -		z(static_cast<T>(v.z)),
 -		w(static_cast<T>(v.w))
 -	{}
 -
 -	//////////////////////////////////////
 -	// Component accesses
 -
 -#	ifdef GLM_FORCE_SIZE_FUNC
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec4<T, P>::size_type tvec4<T, P>::size() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T & tvec4<T, P>::operator[](typename tvec4<T, P>::size_type i)
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T const & tvec4<T, P>::operator[](typename tvec4<T, P>::size_type i) const
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -#	else
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec4<T, P>::length_type tvec4<T, P>::length() const
 -		{
 -			return 4;
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i)
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -
 -		template <typename T, precision P>
 -		GLM_FUNC_QUALIFIER T const & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i) const
 -		{
 -			assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
 -			return (&x)[i];
 -		}
 -#	endif//GLM_FORCE_SIZE_FUNC
 -
 -	//////////////////////////////////////
 -	// Unary arithmetic operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator=(tvec4<T, P> const & v)
 -	{
 -		this->x = v.x;
 -		this->y = v.y;
 -		this->z = v.z;
 -		this->w = v.w;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator=(tvec4<U, P> const & v)
 -	{
 -		this->x = static_cast<T>(v.x);
 -		this->y = static_cast<T>(v.y);
 -		this->z = static_cast<T>(v.z);
 -		this->w = static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(U scalar)
 -	{
 -		this->x += static_cast<T>(scalar);
 -		this->y += static_cast<T>(scalar);
 -		this->z += static_cast<T>(scalar);
 -		this->w += static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec1<U, P> const & v)
 -	{
 -		T const scalar = static_cast<T>(v.x);
 -		this->x += scalar;
 -		this->y += scalar;
 -		this->z += scalar;
 -		this->w += scalar;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec4<U, P> const & v)
 -	{
 -		this->x += static_cast<T>(v.x);
 -		this->y += static_cast<T>(v.y);
 -		this->z += static_cast<T>(v.z);
 -		this->w += static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(U scalar)
 -	{
 -		this->x -= static_cast<T>(scalar);
 -		this->y -= static_cast<T>(scalar);
 -		this->z -= static_cast<T>(scalar);
 -		this->w -= static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec1<U, P> const & v)
 -	{
 -		T const scalar = static_cast<T>(v.x);
 -		this->x -= scalar;
 -		this->y -= scalar;
 -		this->z -= scalar;
 -		this->w -= scalar;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec4<U, P> const & v)
 -	{
 -		this->x -= static_cast<T>(v.x);
 -		this->y -= static_cast<T>(v.y);
 -		this->z -= static_cast<T>(v.z);
 -		this->w -= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(U s)
 -	{
 -		this->x *= static_cast<T>(s);
 -		this->y *= static_cast<T>(s);
 -		this->z *= static_cast<T>(s);
 -		this->w *= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec1<U, P> const & v)
 -	{
 -		this->x *= static_cast<T>(v.x);
 -		this->y *= static_cast<T>(v.x);
 -		this->z *= static_cast<T>(v.x);
 -		this->w *= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec4<U, P> const & v)
 -	{
 -		this->x *= static_cast<T>(v.x);
 -		this->y *= static_cast<T>(v.y);
 -		this->z *= static_cast<T>(v.z);
 -		this->w *= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(U s)
 -	{
 -		this->x /= static_cast<T>(s);
 -		this->y /= static_cast<T>(s);
 -		this->z /= static_cast<T>(s);
 -		this->w /= static_cast<T>(s);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec1<U, P> const & v)
 -	{
 -		this->x /= static_cast<T>(v.x);
 -		this->y /= static_cast<T>(v.x);
 -		this->z /= static_cast<T>(v.x);
 -		this->w /= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec4<U, P> const & v)
 -	{
 -		this->x /= static_cast<T>(v.x);
 -		this->y /= static_cast<T>(v.y);
 -		this->z /= static_cast<T>(v.z);
 -		this->w /= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Increment and decrement operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator++()
 -	{
 -		++this->x;
 -		++this->y;
 -		++this->z;
 -		++this->w;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator--()
 -	{
 -		--this->x;
 -		--this->y;
 -		--this->z;
 -		--this->w;
 -		return *this;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator++(int)
 -	{
 -		tvec4<T, P> Result(*this);
 -		++*this;
 -		return Result;
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator--(int)
 -	{
 -		tvec4<T, P> Result(*this);
 -		--*this;
 -		return Result;
 -	}
 -
 -	//////////////////////////////////////
 -	// Unary bit operators
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(U scalar)
 -	{
 -		this->x %= static_cast<T>(scalar);
 -		this->y %= static_cast<T>(scalar);
 -		this->z %= static_cast<T>(scalar);
 -		this->w %= static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec1<U, P> const & v)
 -	{
 -		this->x %= static_cast<T>(v.x);
 -		this->y %= static_cast<T>(v.x);
 -		this->z %= static_cast<T>(v.x);
 -		this->w %= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec4<U, P> const & v)
 -	{
 -		this->x %= static_cast<T>(v.x);
 -		this->y %= static_cast<T>(v.y);
 -		this->z %= static_cast<T>(v.z);
 -		this->w %= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(U scalar)
 -	{
 -		this->x &= static_cast<T>(scalar);
 -		this->y &= static_cast<T>(scalar);
 -		this->z &= static_cast<T>(scalar);
 -		this->w &= static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec1<U, P> const & v)
 -	{
 -		this->x &= static_cast<T>(v.x);
 -		this->y &= static_cast<T>(v.x);
 -		this->z &= static_cast<T>(v.x);
 -		this->w &= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec4<U, P> const & v)
 -	{
 -		this->x &= static_cast<T>(v.x);
 -		this->y &= static_cast<T>(v.y);
 -		this->z &= static_cast<T>(v.z);
 -		this->w &= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(U scalar)
 -	{
 -		this->x |= static_cast<T>(scalar);
 -		this->y |= static_cast<T>(scalar);
 -		this->z |= static_cast<T>(scalar);
 -		this->w |= static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec1<U, P> const & v)
 -	{
 -		this->x |= static_cast<T>(v.x);
 -		this->y |= static_cast<T>(v.x);
 -		this->z |= static_cast<T>(v.x);
 -		this->w |= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec4<U, P> const & v)
 -	{
 -		this->x |= static_cast<T>(v.x);
 -		this->y |= static_cast<T>(v.y);
 -		this->z |= static_cast<T>(v.z);
 -		this->w |= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(U scalar)
 -	{
 -		this->x ^= static_cast<T>(scalar);
 -		this->y ^= static_cast<T>(scalar);
 -		this->z ^= static_cast<T>(scalar);
 -		this->w ^= static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec1<U, P> const & v)
 -	{
 -		this->x ^= static_cast<T>(v.x);
 -		this->y ^= static_cast<T>(v.x);
 -		this->z ^= static_cast<T>(v.x);
 -		this->w ^= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec4<U, P> const & v)
 -	{
 -		this->x ^= static_cast<T>(v.x);
 -		this->y ^= static_cast<T>(v.y);
 -		this->z ^= static_cast<T>(v.z);
 -		this->w ^= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(U scalar)
 -	{
 -		this->x <<= static_cast<T>(scalar);
 -		this->y <<= static_cast<T>(scalar);
 -		this->z <<= static_cast<T>(scalar);
 -		this->w <<= static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec1<U, P> const & v)
 -	{
 -		this->x <<= static_cast<T>(v.x);
 -		this->y <<= static_cast<T>(v.x);
 -		this->z <<= static_cast<T>(v.x);
 -		this->w <<= static_cast<T>(v.x);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec4<U, P> const & v)
 -	{
 -		this->x <<= static_cast<T>(v.x);
 -		this->y <<= static_cast<T>(v.y);
 -		this->z <<= static_cast<T>(v.z);
 -		this->w <<= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(U scalar)
 -	{
 -		this->x >>= static_cast<T>(scalar);
 -		this->y >>= static_cast<T>(scalar);
 -		this->z >>= static_cast<T>(scalar);
 -		this->w >>= static_cast<T>(scalar);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec1<U, P> const & v)
 -	{
 -		this->x >>= static_cast<T>(v.x);
 -		this->y >>= static_cast<T>(v.y);
 -		this->z >>= static_cast<T>(v.z);
 -		this->w >>= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	template <typename T, precision P>
 -	template <typename U> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec4<U, P> const & v)
 -	{
 -		this->x >>= static_cast<T>(v.x);
 -		this->y >>= static_cast<T>(v.y);
 -		this->z >>= static_cast<T>(v.z);
 -		this->w >>= static_cast<T>(v.w);
 -		return *this;
 -	}
 -
 -	//////////////////////////////////////
 -	// Boolean operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z) && (v1.w == v2.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z) || (v1.w != v2.w);
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary arithmetic operators
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar)
 -	{
 -		return tvec4<T, P>(
 -			v.x + scalar,
 -			v.y + scalar,
 -			v.z + scalar,
 -			v.w + scalar);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			scalar + v.x,
 -			scalar + v.y,
 -			scalar + v.z,
 -			scalar + v.w);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x + v2.x,
 -			v1.y + v2.y,
 -			v1.z + v2.z,
 -			v1.w + v2.w);
 -	}
 -
 -	//operator-
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar)
 -	{
 -		return tvec4<T, P>(
 -			v.x - scalar,
 -			v.y - scalar,
 -			v.z - scalar,
 -			v.w - scalar);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			scalar - v.x,
 -			scalar - v.y,
 -			scalar - v.z,
 -			scalar - v.w);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x - v2.x,
 -			v1.y - v2.y,
 -			v1.z - v2.z,
 -			v1.w - v2.w);
 -	}
 -
 -	//operator*
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar)
 -	{
 -		return tvec4<T, P>(
 -			v.x * scalar,
 -			v.y * scalar,
 -			v.z * scalar,
 -			v.w * scalar);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			scalar * v.x,
 -			scalar * v.y,
 -			scalar * v.z,
 -			scalar * v.w);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x * v2.x,
 -			v1.y * v2.y,
 -			v1.z * v2.z,
 -			v1.w * v2.w);
 -	}
 -
 -	//operator/
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar)
 -	{
 -		return tvec4<T, P>(
 -			v.x / scalar,
 -			v.y / scalar,
 -			v.z / scalar,
 -			v.w / scalar);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			scalar / v.x,
 -			scalar / v.y,
 -			scalar / v.z,
 -			scalar / v.w);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x / v2.x,
 -			v1.y / v2.y,
 -			v1.z / v2.z,
 -			v1.w / v2.w);
 -	}
 -
 -	// Unary constant operators
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			-v.x, 
 -			-v.y, 
 -			-v.z, 
 -			-v.w);
 -	}
 -
 -	//////////////////////////////////////
 -	// Binary bit operators
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v, T s)
 -	{
 -		return tvec4<T, P>(
 -			v.x % s,
 -			v.y % s,
 -			v.z % s,
 -			v.w % s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec4<T, P>(
 -			v.x % s.x,
 -			v.y % s.x,
 -			v.z % s.x,
 -			v.w % s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator%(T s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s % v.x,
 -			s % v.y,
 -			s % v.z,
 -			s % v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec1<T, P> const & s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s.x % v.x,
 -			s.x % v.y,
 -			s.x % v.z,
 -			s.x % v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x % v2.x,
 -			v1.y % v2.y,
 -			v1.z % v2.z,
 -			v1.w % v2.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, T s)
 -	{
 -		return tvec4<T, P>(
 -			v.x & s,
 -			v.y & s,
 -			v.z & s,
 -			v.w & s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec4<T, P>(
 -			v.x & s.x,
 -			v.y & s.x,
 -			v.z & s.x,
 -			v.w & s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator&(T s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s & v.x,
 -			s & v.y,
 -			s & v.z,
 -			s & v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec1<T, P> const & s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s.x & v.x,
 -			s.x & v.y,
 -			s.x & v.z,
 -			s.x & v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x & v2.x,
 -			v1.y & v2.y,
 -			v1.z & v2.z,
 -			v1.w & v2.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v, T s)
 -	{
 -		return tvec4<T, P>(
 -			v.x | s,
 -			v.y | s,
 -			v.z | s,
 -			v.w | s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec4<T, P>(
 -			v.x | s.x,
 -			v.y | s.x,
 -			v.z | s.x,
 -			v.w | s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator|(T s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s | v.x,
 -			s | v.y,
 -			s | v.z,
 -			s | v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec1<T, P> const & s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s.x | v.x,
 -			s.x | v.y,
 -			s.x | v.z,
 -			s.x | v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x | v2.x,
 -			v1.y | v2.y,
 -			v1.z | v2.z,
 -			v1.w | v2.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v, T s)
 -	{
 -		return tvec4<T, P>(
 -			v.x ^ s,
 -			v.y ^ s,
 -			v.z ^ s,
 -			v.w ^ s);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec4<T, P>(
 -			v.x ^ s.x,
 -			v.y ^ s.x,
 -			v.z ^ s.x,
 -			v.w ^ s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			scalar ^ v.x,
 -			scalar ^ v.y,
 -			scalar ^ v.z,
 -			scalar ^ v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec1<T, P> const & s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s.x ^ v.x,
 -			s.x ^ v.y,
 -			s.x ^ v.z,
 -			s.x ^ v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x ^ v2.x,
 -			v1.y ^ v2.y,
 -			v1.z ^ v2.z,
 -			v1.w ^ v2.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar)
 -	{
 -		return tvec4<T, P>(
 -			v.x << scalar,
 -			v.y << scalar,
 -			v.z << scalar,
 -			v.w << scalar);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec4<T, P>(
 -			v.x << s.x,
 -			v.y << s.x,
 -			v.z << s.x,
 -			v.w << s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			scalar << v.x,
 -			scalar << v.y,
 -			scalar << v.z,
 -			scalar << v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec1<T, P> const & s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s.x << v.x,
 -			s.x << v.y,
 -			s.x << v.z,
 -			s.x << v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x << v2.x,
 -			v1.y << v2.y,
 -			v1.z << v2.z,
 -			v1.w << v2.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar)
 -	{
 -		return tvec4<T, P>(
 -			v.x >> scalar,
 -			v.y >> scalar,
 -			v.z >> scalar,
 -			v.w >> scalar);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v, tvec1<T, P> const & s)
 -	{
 -		return tvec4<T, P>(
 -			v.x >> s.x,
 -			v.y >> s.x,
 -			v.z >> s.x,
 -			v.w >> s.x);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			scalar >> v.x,
 -			scalar >> v.y,
 -			scalar >> v.z,
 -			scalar >> v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec1<T, P> const & s, tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			s.x >> v.x,
 -			s.x >> v.y,
 -			s.x >> v.z,
 -			s.x >> v.w);
 -	}
 -
 -	template <typename T, precision P>
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
 -	{
 -		return tvec4<T, P>(
 -			v1.x >> v2.x,
 -			v1.y >> v2.y,
 -			v1.z >> v2.z,
 -			v1.w >> v2.w);
 -	}
 -
 -	template <typename T, precision P> 
 -	GLM_FUNC_QUALIFIER tvec4<T, P> operator~(tvec4<T, P> const & v)
 -	{
 -		return tvec4<T, P>(
 -			~v.x,
 -			~v.y,
 -			~v.z,
 -			~v.w);
 -	}
 -}//namespace glm
 -
 -#if GLM_HAS_ANONYMOUS_UNION && GLM_NOT_BUGGY_VC32BITS
 -#if GLM_ARCH & GLM_ARCH_SSE2
 -#	include "type_vec4_sse2.inl"
 -#endif
 -#if GLM_ARCH & GLM_ARCH_AVX
 -#	include "type_vec4_avx.inl"
 -#endif
 -#if GLM_ARCH & GLM_ARCH_AVX2
 -#	include "type_vec4_avx2.inl"
 -#endif
 -#endif//
 diff --git a/inc/glm/detail/type_vec4_avx.inl b/inc/glm/detail/type_vec4_avx.inl deleted file mode 100644 index 4784301..0000000 --- a/inc/glm/detail/type_vec4_avx.inl +++ /dev/null @@ -1,41 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_tvec4_avx.inl
 -/// @date 2014-12-01 / 2014-12-01
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -
 -}//namespace detail
 -
 -	
 -
 -}//namespace glm
 diff --git a/inc/glm/detail/type_vec4_avx2.inl b/inc/glm/detail/type_vec4_avx2.inl deleted file mode 100644 index f6151d7..0000000 --- a/inc/glm/detail/type_vec4_avx2.inl +++ /dev/null @@ -1,41 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_tvec4_avx2.inl
 -/// @date 2014-12-01 / 2014-12-01
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -
 -}//namespace detail
 -
 -	
 -
 -}//namespace glm
 diff --git a/inc/glm/detail/type_vec4_sse2.inl b/inc/glm/detail/type_vec4_sse2.inl deleted file mode 100644 index ec3087b..0000000 --- a/inc/glm/detail/type_vec4_sse2.inl +++ /dev/null @@ -1,120 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref core
 -/// @file glm/detail/type_tvec4_sse2.inl
 -/// @date 2014-12-01 / 2014-12-01
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -
 -}//namespace detail
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4()
 -#		ifndef GLM_FORCE_NO_CTOR_INIT
 -			: data(_mm_setzero_ps())
 -#		endif
 -	{}
 -	
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4()
 -#		ifndef GLM_FORCE_NO_CTOR_INIT
 -			: data(_mm_setzero_ps())
 -#		endif
 -	{}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float s) :
 -		data(_mm_set1_ps(s))
 -	{}
 -	
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float s) :
 -		data(_mm_set1_ps(s))
 -	{}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float a, float b, float c, float d) :
 -		data(_mm_set_ps(d, c, b, a))
 -	{}
 -	
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float a, float b, float c, float d) :
 -		data(_mm_set_ps(d, c, b, a))
 -	{}
 -
 -	template <>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(U scalar)
 -	{
 -		this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
 -		return *this;
 -	}
 -
 -	template <>
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=<float>(float scalar)
 -	{
 -		this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
 -		return *this;
 -	}
 -
 -	template <>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(U scalar)
 -	{
 -		this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
 -		return *this;
 -	}
 -
 -	template <>
 -	template <>
 -	GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=<float>(float scalar)
 -	{
 -		this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
 -		return *this;
 -	}
 -
 -	template <>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(tvec1<U, lowp> const & v)
 -	{
 -		this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
 -		return *this;
 -	}
 -
 -	template <>
 -	template <typename U>
 -	GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(tvec1<U, mediump> const & v)
 -	{
 -		this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
 -		return *this;
 -	}
 -}//namespace glm
  | 
