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path: root/src/resource.cpp
AgeCommit message (Expand)Author
2017-03-07-REMOVED ENTITY, RESOURCE, AND CREATURE !majortom6
2017-03-07-began refractoring srcmajortom6
2017-03-07-speedcaps now working againmajortom6
2017-03-07-refractoring of includesmajortom6
2017-03-07-removed all references to sdl_rect and location and now everything now uses ...majortom6
2017-03-07-quadtree and opengl rendering are now in the master branch !iamn1ck
2017-02-18general refractoringmajortom6
2017-01-21-took basic math functions and put it into functions.hpptom
2017-01-19-added entity growingtom
2017-01-14completly remove location structure and replaced it with sdl_recttom
2017-01-11-removed all magic numbers and placed them in a constants headertom
2017-01-10-Replaced images with colored rectanglestom
2016-05-02done refractoring typetom
2016-05-02commiting before refractoring type out of location and into entitytom
2016-05-02implemented the location fully into entitytom
2016-05-02spring cleaning, added framerate cap & started iterator replacementtom
2015-05-26revamped the list and creaturesTom
2015-05-08added removal of resources once eaten, from the L and R vectortom
2015-05-08death now works properlytom
2015-05-08all creatures should die now, and leave a body which is a resource.Tom Barrett
2015-05-08fixed some comments and cleaned aroundtom
2015-05-07Some variable names changed and many comments made so I understand what the f...dakjos
2015-05-05fleshed out list, locations of all creatures and resources are now withintom
2015-05-05fixed list to make it easy to add more creatures/resources.tom
2015-05-02fixed in file namingtom
2015-04-30added creature and resource classestom