diff options
| author | majortom6 <tombarrett@siu.edu> | 2017-02-25 12:42:41 -0600 | 
|---|---|---|
| committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-07 13:23:41 -0600 | 
| commit | d10f3df359cbccd1d7ee13b7981fee575a90637f (patch) | |
| tree | c6faefd9c6f24663b0ae4bdee505d6456e8208a1 /src/resource.cpp | |
| parent | 86fba51a32de6528cead5fdf24846d1e0540cad9 (diff) | |
-began refractoring src
-reduced area creatures and resources spawn
-everything should be on 8 spaces now
-reorganized creatures action function to make more logical sense
-stripped out unused parts of geoshader and spritebatch
Diffstat (limited to 'src/resource.cpp')
| -rw-r--r-- | src/resource.cpp | 15 | 
1 files changed, 5 insertions, 10 deletions
diff --git a/src/resource.cpp b/src/resource.cpp index 81fd6b7..c3e61d6 100644 --- a/src/resource.cpp +++ b/src/resource.cpp @@ -1,20 +1,15 @@  #include "resource.hpp" -Resource::Resource(Rectangle t) +Resource::Resource(Rectangle r)  {	 -        rect = t; +        rect = r;          if(rect.x == 0 && rect.y == 0){ -                rect.x = getRandom(50); -                rect.y = getRandom(50); +                rect.x = getRandom(30); +                rect.y = getRandom(30);          } -        gfxData.x       = rect.x; -        gfxData.y       = rect.y; -        gfxData.r       = 0.0; -        gfxData.g       = 1.0; -        gfxData.b       = 0.0; -        gfxData.sides   = 10.0; +        gfxData = GraphicsData(rect.x, rect.y, 0, 1, 0, RESOURCE_SIDES);          type        = RESOURCE_TYPE;          amount      = RESOURCE_AMOUNT_START;  | 
