Age | Commit message (Expand) | Author |
2017-03-26 | -all organisms now in one listHEADmaster | Tom Barrett |
2017-03-17 | -fixed type init | Tom Barrett |
2017-03-15 | -string comparison is for losers | Tom Barrett |
2017-03-12 | -renamed constants to fit new datatypes | Tom Barrett |
2017-03-07 | -added carnivores | majortom6 |
2017-03-07 | -removed the Graphics Data class | majortom6 |
2017-03-07 | woops | majortom6 |
2017-03-07 | minor reordering | majortom6 |
2017-03-07 | -REMOVED ENTITY, RESOURCE, AND CREATURE ! | majortom6 |
2017-03-07 | -reimplemented a creature only being aware of something within its best sense... | majortom6 |
2017-03-07 | -comepletly removed use of lists in quadtree and creature, using vectors now | majortom6 |
2017-03-07 | -added more detailed mutation function, eventually a normal distrobution will... | majortom6 |
2017-03-07 | -little touches | majortom6 |
2017-03-07 | -began refractoring src | majortom6 |
2017-03-07 | touching | majortom6 |
2017-03-07 | -speedcaps now working again | majortom6 |
2017-03-07 | -removed rectdrawer | majortom6 |
2017-03-07 | -refractoring of includes | majortom6 |
2017-03-07 | -removed glm library, its in the debian repos | majortom6 |
2017-03-07 | -removed all references to sdl_rect and location and now everything now uses ... | majortom6 |
2017-03-07 | -quadtree and opengl rendering are now in the master branch ! | iamn1ck |
2017-02-18 | general refractoring | majortom6 |
2017-02-18 | fixed stupid segfault | majortom6 |
2017-02-12 | -added DNA combining, currently it just takes the average of the mother and f... | tom |
2017-02-12 | -removed grouping | tom |
2017-02-12 | -added pause function | tom |
2017-02-12 | -minor constant changes | tom |
2017-02-08 | -added quitting with q | tom |
2017-02-07 | -added aging | tom |
2017-01-21 | -took basic math functions and put it into functions.hpp | tom |
2017-01-19 | -added entity growing | tom |
2017-01-14 | made it so resources spawn during simulation | tom |
2017-01-14 | completly remove location structure and replaced it with sdl_rect | tom |
2017-01-11 | -removed all magic numbers and placed them in a constants header | tom |
2017-01-10 | -Replaced images with colored rectangles | tom |
2016-05-13 | created settarget function and refractored priority | tom |
2016-05-02 | puuuuurfct | tom |
2016-05-02 | reimplemented wandering | tom |
2016-05-02 | fixed issue, was related to erasing nodes within vectors while using iterators | tom |
2016-05-02 | implementing better modularity, came into bad bug. All creatures seem to have... | tom |
2016-05-02 | done refractoring type | tom |
2016-05-02 | commiting before refractoring type out of location and into entity | tom |
2016-05-02 | made list all iterators | tom |
2016-05-02 | spring cleaning | tom |
2016-05-02 | implemented the location fully into entity | tom |
2016-05-02 | spring cleaning | tom |
2016-05-02 | spring cleaning, added framerate cap & started iterator replacement | tom |
2015-08-01 | pushing before format | Tom |
2015-05-26 | revamped the list and creatures | Tom |
2015-05-08 | added removal of resources once eaten, from the L and R vector | tom |