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tile.rs
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2019-07-22
cleanup
tom barrett
2019-07-13
frame delay can now be randomized
tom barrett
2019-07-13
fmt
tom barrett
2019-07-13
less code
tom barrett
2019-07-07
reorganized
tom barrett
2019-07-05
now a cells struct whichs layers own, which takes from tileset tiles
tom barrett
2019-07-05
removed math, operable to map and layers, on the way to merging tile and frame
tom barrett
2019-07-04
moved animation file, moved player function to enitity, tile now uses ↵
tom barrett
animation, move drawing from npc tile player to animation
2019-07-02
entities now spawn on points
tom barrett
2019-07-01
simpilfied interfaces and added new xml properties
tom barrett
2019-06-28
animation working
tom barrett
2019-06-28
unified interfaces
tom barrett
2019-06-27
Merge branch 'master' into feature/dude
tom barrett
2019-06-27
tiles can now animate
tom barrett
2019-06-26
now can parse tile properties
tom barrett
2019-06-24
now draws accurately depending on flip
tom barrett
2019-06-22
now draw at the tile level
tom barrett