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authortom barrett <spalf0@gmail.com>2019-06-22 10:11:18 -0500
committertom barrett <spalf0@gmail.com>2019-06-22 10:11:18 -0500
commitcccfb66c7c58bf464252e942ef2b742b41ece19e (patch)
tree8d13331a5cb65343d1a668d6dbb3fa4a62fb598a /src/tile.rs
parent99c6e61a2b8fe66dcef7eada525f6fbdd7a2cd00 (diff)
now draw at the tile level
Diffstat (limited to 'src/tile.rs')
-rw-r--r--src/tile.rs65
1 files changed, 65 insertions, 0 deletions
diff --git a/src/tile.rs b/src/tile.rs
new file mode 100644
index 0000000..21b6a79
--- /dev/null
+++ b/src/tile.rs
@@ -0,0 +1,65 @@
+use ggez::graphics::{spritebatch::SpriteBatch, DrawParam, Rect};
+use ggez::nalgebra::{Point2, Vector2};
+
+use crate::constants;
+use crate::math::convert_angle_to_rad;
+use crate::tileset::Tileset;
+
+pub struct Tile {
+ //id: u32,
+ source: Rect,
+ //animation: Option<Vec<(u32, Rect)>>,
+ rotate: f32,
+ destination: Point2<f32>,
+}
+
+impl Tile {
+ pub fn new(text: &str, i: usize, tileset: &Tileset, width: usize, height: usize) -> Tile {
+ let id = text.parse::<usize>().unwrap();
+
+ //let flip_d = (id & constants::FLIP_DIAGONAL_FLAG) == constants::FLIP_DIAGONAL_FLAG;
+ let flip_h = (id & constants::FLIP_HORIZONTAL_FLAG) == constants::FLIP_HORIZONTAL_FLAG;
+ let flip_v = (id & constants::FLIP_VERTICAL_FLAG) == constants::FLIP_VERTICAL_FLAG;
+
+ let id = if flip_h | flip_v {
+ id & !constants::ALL_FLIP_FLAGS
+ } else {
+ id
+ };
+
+ let rotate = match (flip_h, flip_v) {
+ (true, false) => convert_angle_to_rad(90.0),
+ (true, true) => convert_angle_to_rad(180.0),
+ (false, true) => convert_angle_to_rad(270.0),
+ (false, false) => 0.0,
+ };
+
+ let x = i as f32 % width as f32;
+ let y = (i as f32 / height as f32).floor();
+ let offset = (constants::TILE_WIDTH / 2.0) * constants::TILE_SCALE;
+
+ let destination = Point2::new(
+ (constants::TILE_WIDTH * constants::TILE_SCALE * x) + offset,
+ (constants::TILE_HEIGHT * constants::TILE_SCALE * y) + offset,
+ );
+
+ Tile {
+ //id,
+ source: tileset.tiles[id as usize],
+ //animation: None,
+ rotate,
+ destination,
+ }
+ }
+
+ pub fn draw(&self, spritebatch: &mut SpriteBatch) {
+ let draw_param = DrawParam::default()
+ .src(self.source)
+ .rotation(self.rotate)
+ .offset(Point2::new(0.5, 0.5))
+ .dest(self.destination)
+ .scale(Vector2::new(constants::TILE_SCALE, constants::TILE_SCALE));
+
+ spritebatch.add(draw_param);
+ }
+}