Age | Commit message (Expand) | Author |
---|---|---|
2019-07-23 | state -> world, moved struct members to private | tom barrett |
2019-07-13 | frame delay can now be randomized | tom barrett |
2019-07-13 | fmt | tom barrett |
2019-07-13 | less code | tom barrett |
2019-07-10 | animation now always works, added player spawn | tom barrett |
2019-07-08 | rotation now works | tom barrett |
2019-07-07 | reorganized | tom barrett |
2019-07-05 | now a cells struct whichs layers own, which takes from tileset tiles | tom barrett |
2019-07-05 | removed math, operable to map and layers, on the way to merging tile and frame | tom barrett |
2019-07-04 | moved animation file, moved player function to enitity, tile now uses animati... | tom barrett |