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#ifndef creature_h
#define creature_h
#include "entity.hpp"
#include "location.hpp"
class Creature: public Entity
{
public:
Creature(Window m, std::string s);
void Behavior();
void Action();
void Priority();
Location getLocation();
void giveKnown(std::vector<Location> Z){K=Z;};
private:
int xT;
int yT;
int hp;
int hu;
std::vector<Location> K;
};
#endif
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