#ifndef creature_h #define creature_h #include "entity.hpp" #include "location.hpp" class Creature: public Entity { public: Creature(Window m, std::string s); void Behavior(); void Action(); void Priority(); Location getLocation(); void giveKnown(std::vector Z){K=Z;}; private: int xT; int yT; int hp; int hu; std::vector K; }; #endif