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-///////////////////////////////////////////////////////////////////////////////////
-/// OpenGL Mathematics (glm.g-truc.net)
-///
-/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
-/// Permission is hereby granted, free of charge, to any person obtaining a copy
-/// of this software and associated documentation files (the "Software"), to deal
-/// in the Software without restriction, including without limitation the rights
-/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-/// copies of the Software, and to permit persons to whom the Software is
-/// furnished to do so, subject to the following conditions:
-///
-/// The above copyright notice and this permission notice shall be included in
-/// all copies or substantial portions of the Software.
-///
-/// Restrictions:
-/// By making use of the Software for military purposes, you choose to make
-/// a Bunny unhappy.
-///
-/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-/// THE SOFTWARE.
-///
-/// @ref gtc_bitfield
-/// @file glm/gtc/bitfield.inl
-/// @date 2011-10-14 / 2012-01-25
-/// @author Christophe Riccio
-///////////////////////////////////////////////////////////////////////////////////
-
-namespace glm{
-namespace detail
-{
- template <typename PARAM, typename RET>
- GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y);
-
- template <typename PARAM, typename RET>
- GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z);
-
- template <typename PARAM, typename RET>
- GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w);
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y)
- {
- glm::uint16 REG1(x);
- glm::uint16 REG2(y);
-
- REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F);
- REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F);
-
- REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333);
- REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333);
-
- REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555);
- REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555);
-
- return REG1 | (REG2 << 1);
- }
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y)
- {
- glm::uint32 REG1(x);
- glm::uint32 REG2(y);
-
- REG1 = ((REG1 << 8) | REG1) & glm::uint32(0x00FF00FF);
- REG2 = ((REG2 << 8) | REG2) & glm::uint32(0x00FF00FF);
-
- REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x0F0F0F0F);
- REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x0F0F0F0F);
-
- REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x33333333);
- REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x33333333);
-
- REG1 = ((REG1 << 1) | REG1) & glm::uint32(0x55555555);
- REG2 = ((REG2 << 1) | REG2) & glm::uint32(0x55555555);
-
- return REG1 | (REG2 << 1);
- }
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y)
- {
- glm::uint64 REG1(x);
- glm::uint64 REG2(y);
-
- REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF);
- REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF);
-
- REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FF);
- REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FF);
-
- REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F);
- REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F);
-
- REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333);
- REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333);
-
- REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555);
- REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555);
-
- return REG1 | (REG2 << 1);
- }
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z)
- {
- glm::uint32 REG1(x);
- glm::uint32 REG2(y);
- glm::uint32 REG3(z);
-
- REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF);
- REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF);
- REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF);
-
- REG1 = ((REG1 << 8) | REG1) & glm::uint32(0xF00F00F00F00F00F);
- REG2 = ((REG2 << 8) | REG2) & glm::uint32(0xF00F00F00F00F00F);
- REG3 = ((REG3 << 8) | REG3) & glm::uint32(0xF00F00F00F00F00F);
-
- REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x30C30C30C30C30C3);
- REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x30C30C30C30C30C3);
- REG3 = ((REG3 << 4) | REG3) & glm::uint32(0x30C30C30C30C30C3);
-
- REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x9249249249249249);
- REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x9249249249249249);
- REG3 = ((REG3 << 2) | REG3) & glm::uint32(0x9249249249249249);
-
- return REG1 | (REG2 << 1) | (REG3 << 2);
- }
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z)
- {
- glm::uint64 REG1(x);
- glm::uint64 REG2(y);
- glm::uint64 REG3(z);
-
- REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF);
- REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF);
- REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF);
-
- REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF);
- REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF);
- REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF);
-
- REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00F);
- REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00F);
- REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00F);
-
- REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3);
- REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3);
- REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3);
-
- REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249);
- REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249);
- REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249);
-
- return REG1 | (REG2 << 1) | (REG3 << 2);
- }
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z)
- {
- glm::uint64 REG1(x);
- glm::uint64 REG2(y);
- glm::uint64 REG3(z);
-
- REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF);
- REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF);
- REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF);
-
- REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF);
- REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF);
- REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF);
-
- REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00F);
- REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00F);
- REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00F);
-
- REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3);
- REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3);
- REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3);
-
- REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249);
- REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249);
- REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249);
-
- return REG1 | (REG2 << 1) | (REG3 << 2);
- }
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w)
- {
- glm::uint32 REG1(x);
- glm::uint32 REG2(y);
- glm::uint32 REG3(z);
- glm::uint32 REG4(w);
-
- REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F);
- REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F);
- REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F);
- REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F);
-
- REG1 = ((REG1 << 6) | REG1) & glm::uint32(0x0303030303030303);
- REG2 = ((REG2 << 6) | REG2) & glm::uint32(0x0303030303030303);
- REG3 = ((REG3 << 6) | REG3) & glm::uint32(0x0303030303030303);
- REG4 = ((REG4 << 6) | REG4) & glm::uint32(0x0303030303030303);
-
- REG1 = ((REG1 << 3) | REG1) & glm::uint32(0x1111111111111111);
- REG2 = ((REG2 << 3) | REG2) & glm::uint32(0x1111111111111111);
- REG3 = ((REG3 << 3) | REG3) & glm::uint32(0x1111111111111111);
- REG4 = ((REG4 << 3) | REG4) & glm::uint32(0x1111111111111111);
-
- return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
- }
-
- template <>
- GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w)
- {
- glm::uint64 REG1(x);
- glm::uint64 REG2(y);
- glm::uint64 REG3(z);
- glm::uint64 REG4(w);
-
- REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FF);
- REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FF);
- REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FF);
- REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FF);
-
- REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000F);
- REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000F);
- REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000F);
- REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000F);
-
- REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303);
- REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303);
- REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303);
- REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303);
-
- REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111);
- REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111);
- REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111);
- REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111);
-
- return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
- }
-}//namespace detail
-
- template <typename genIUType>
- GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values");
-
- return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1);
- }
-
- template <typename T, precision P, template <typename, precision> class vecIUType>
- GLM_FUNC_QUALIFIER vecIUType<T, P> mask(vecIUType<T, P> const & v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values");
-
- return detail::functor1<T, T, P, vecIUType>::call(mask, v);
- }
-
- template <typename genIType>
- GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values");
-
- int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
- return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values");
-
- int const BitSize = static_cast<int>(sizeof(T) * 8);
- return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift));
- }
-
- template <typename genIType>
- GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
-
- int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
- return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
-
- int const BitSize = static_cast<int>(sizeof(T) * 8);
- return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift));
- }
-
- template <typename genIUType>
- GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount)
- {
- return Value | static_cast<genIUType>(mask(BitCount) << FirstBit);
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount)
- {
- return Value | static_cast<T>(mask(BitCount) << FirstBit);
- }
-
- template <typename genIUType>
- GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount)
- {
- return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit));
- }
-
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount)
- {
- return Value & static_cast<T>(~(mask(BitCount) << FirstBit));
- }
-
- GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y)
- {
- union sign8
- {
- int8 i;
- uint8 u;
- } sign_x, sign_y;
-
- union sign16
- {
- int16 i;
- uint16 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y)
- {
- return detail::bitfieldInterleave<uint8, uint16>(x, y);
- }
-
- GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y)
- {
- union sign16
- {
- int16 i;
- uint16 u;
- } sign_x, sign_y;
-
- union sign32
- {
- int32 i;
- uint32 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y)
- {
- return detail::bitfieldInterleave<uint16, uint32>(x, y);
- }
-
- GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y)
- {
- union sign32
- {
- int32 i;
- uint32 u;
- } sign_x, sign_y;
-
- union sign64
- {
- int64 i;
- uint64 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y)
- {
- return detail::bitfieldInterleave<uint32, uint64>(x, y);
- }
-
- GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z)
- {
- union sign8
- {
- int8 i;
- uint8 u;
- } sign_x, sign_y, sign_z;
-
- union sign32
- {
- int32 i;
- uint32 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- sign_z.i = z;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z)
- {
- return detail::bitfieldInterleave<uint8, uint32>(x, y, z);
- }
-
- GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z)
- {
- union sign16
- {
- int16 i;
- uint16 u;
- } sign_x, sign_y, sign_z;
-
- union sign64
- {
- int64 i;
- uint64 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- sign_z.i = z;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z)
- {
- return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
- }
-
- GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z)
- {
- union sign16
- {
- int32 i;
- uint32 u;
- } sign_x, sign_y, sign_z;
-
- union sign64
- {
- int64 i;
- uint64 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- sign_z.i = z;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z)
- {
- return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
- }
-
- GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w)
- {
- union sign8
- {
- int8 i;
- uint8 u;
- } sign_x, sign_y, sign_z, sign_w;
-
- union sign32
- {
- int32 i;
- uint32 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- sign_z.i = z;
- sign_w.i = w;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w)
- {
- return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w);
- }
-
- GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w)
- {
- union sign16
- {
- int16 i;
- uint16 u;
- } sign_x, sign_y, sign_z, sign_w;
-
- union sign64
- {
- int64 i;
- uint64 u;
- } result;
-
- sign_x.i = x;
- sign_y.i = y;
- sign_z.i = z;
- sign_w.i = w;
- result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
-
- return result.i;
- }
-
- GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
- {
- return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w);
- }
-}//namespace glm