diff options
| author | majortom6 <tombarrett@siu.edu> | 2017-02-19 09:17:35 -0600 | 
|---|---|---|
| committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-07 13:23:41 -0600 | 
| commit | 5c46e0f0a924989201c6784b0f956bc442f14a7e (patch) | |
| tree | 33b5889b872023bd7d414f7baec45706330813b3 /inc/glm/gtc/bitfield.inl | |
| parent | 2cc21176467d4501adb7bfb9ee03eb9a2a7d14f2 (diff) | |
-removed glm library, its in the debian repos
-made opengl and sdl folders in includes, moved various *hpps to them
Diffstat (limited to 'inc/glm/gtc/bitfield.inl')
| -rw-r--r-- | inc/glm/gtc/bitfield.inl | 542 | 
1 files changed, 0 insertions, 542 deletions
diff --git a/inc/glm/gtc/bitfield.inl b/inc/glm/gtc/bitfield.inl deleted file mode 100644 index ddd8fc0..0000000 --- a/inc/glm/gtc/bitfield.inl +++ /dev/null @@ -1,542 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////
 -/// OpenGL Mathematics (glm.g-truc.net)
 -///
 -/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
 -/// Permission is hereby granted, free of charge, to any person obtaining a copy
 -/// of this software and associated documentation files (the "Software"), to deal
 -/// in the Software without restriction, including without limitation the rights
 -/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 -/// copies of the Software, and to permit persons to whom the Software is
 -/// furnished to do so, subject to the following conditions:
 -/// 
 -/// The above copyright notice and this permission notice shall be included in
 -/// all copies or substantial portions of the Software.
 -/// 
 -/// Restrictions:
 -///		By making use of the Software for military purposes, you choose to make
 -///		a Bunny unhappy.
 -/// 
 -/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 -/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 -/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 -/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 -/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 -/// THE SOFTWARE.
 -///
 -/// @ref gtc_bitfield
 -/// @file glm/gtc/bitfield.inl
 -/// @date 2011-10-14 / 2012-01-25
 -/// @author Christophe Riccio
 -///////////////////////////////////////////////////////////////////////////////////
 -
 -namespace glm{
 -namespace detail
 -{
 -	template <typename PARAM, typename RET>
 -	GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y);
 -
 -	template <typename PARAM, typename RET>
 -	GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z);
 -
 -	template <typename PARAM, typename RET>
 -	GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w);
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y)
 -	{
 -		glm::uint16 REG1(x);
 -		glm::uint16 REG2(y);
 -
 -		REG1 = ((REG1 <<  4) | REG1) & glm::uint16(0x0F0F);
 -		REG2 = ((REG2 <<  4) | REG2) & glm::uint16(0x0F0F);
 -
 -		REG1 = ((REG1 <<  2) | REG1) & glm::uint16(0x3333);
 -		REG2 = ((REG2 <<  2) | REG2) & glm::uint16(0x3333);
 -
 -		REG1 = ((REG1 <<  1) | REG1) & glm::uint16(0x5555);
 -		REG2 = ((REG2 <<  1) | REG2) & glm::uint16(0x5555);
 -
 -		return REG1 | (REG2 << 1);
 -	}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y)
 -	{
 -		glm::uint32 REG1(x);
 -		glm::uint32 REG2(y);
 -
 -		REG1 = ((REG1 <<  8) | REG1) & glm::uint32(0x00FF00FF);
 -		REG2 = ((REG2 <<  8) | REG2) & glm::uint32(0x00FF00FF);
 -
 -		REG1 = ((REG1 <<  4) | REG1) & glm::uint32(0x0F0F0F0F);
 -		REG2 = ((REG2 <<  4) | REG2) & glm::uint32(0x0F0F0F0F);
 -
 -		REG1 = ((REG1 <<  2) | REG1) & glm::uint32(0x33333333);
 -		REG2 = ((REG2 <<  2) | REG2) & glm::uint32(0x33333333);
 -
 -		REG1 = ((REG1 <<  1) | REG1) & glm::uint32(0x55555555);
 -		REG2 = ((REG2 <<  1) | REG2) & glm::uint32(0x55555555);
 -
 -		return REG1 | (REG2 << 1);
 -	}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y)
 -	{
 -		glm::uint64 REG1(x);
 -		glm::uint64 REG2(y);
 -
 -		REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF);
 -		REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF);
 -
 -		REG1 = ((REG1 <<  8) | REG1) & glm::uint64(0x00FF00FF00FF00FF);
 -		REG2 = ((REG2 <<  8) | REG2) & glm::uint64(0x00FF00FF00FF00FF);
 -
 -		REG1 = ((REG1 <<  4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F);
 -		REG2 = ((REG2 <<  4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F);
 -
 -		REG1 = ((REG1 <<  2) | REG1) & glm::uint64(0x3333333333333333);
 -		REG2 = ((REG2 <<  2) | REG2) & glm::uint64(0x3333333333333333);
 -
 -		REG1 = ((REG1 <<  1) | REG1) & glm::uint64(0x5555555555555555);
 -		REG2 = ((REG2 <<  1) | REG2) & glm::uint64(0x5555555555555555);
 -
 -		return REG1 | (REG2 << 1);
 -	}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z)
 -	{
 -		glm::uint32 REG1(x);
 -		glm::uint32 REG2(y);
 -		glm::uint32 REG3(z);
 -
 -		REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF);
 -		REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF);
 -		REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF);
 -
 -		REG1 = ((REG1 <<  8) | REG1) & glm::uint32(0xF00F00F00F00F00F);
 -		REG2 = ((REG2 <<  8) | REG2) & glm::uint32(0xF00F00F00F00F00F);
 -		REG3 = ((REG3 <<  8) | REG3) & glm::uint32(0xF00F00F00F00F00F);
 -
 -		REG1 = ((REG1 <<  4) | REG1) & glm::uint32(0x30C30C30C30C30C3);
 -		REG2 = ((REG2 <<  4) | REG2) & glm::uint32(0x30C30C30C30C30C3);
 -		REG3 = ((REG3 <<  4) | REG3) & glm::uint32(0x30C30C30C30C30C3);
 -
 -		REG1 = ((REG1 <<  2) | REG1) & glm::uint32(0x9249249249249249);
 -		REG2 = ((REG2 <<  2) | REG2) & glm::uint32(0x9249249249249249);
 -		REG3 = ((REG3 <<  2) | REG3) & glm::uint32(0x9249249249249249);
 -
 -		return REG1 | (REG2 << 1) | (REG3 << 2);
 -	}
 -		
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z)
 -	{
 -		glm::uint64 REG1(x);
 -		glm::uint64 REG2(y);
 -		glm::uint64 REG3(z);
 -
 -		REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF);
 -		REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF);
 -		REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF);
 -
 -		REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF);
 -		REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF);
 -		REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF);
 -
 -		REG1 = ((REG1 <<  8) | REG1) & glm::uint64(0xF00F00F00F00F00F);
 -		REG2 = ((REG2 <<  8) | REG2) & glm::uint64(0xF00F00F00F00F00F);
 -		REG3 = ((REG3 <<  8) | REG3) & glm::uint64(0xF00F00F00F00F00F);
 -
 -		REG1 = ((REG1 <<  4) | REG1) & glm::uint64(0x30C30C30C30C30C3);
 -		REG2 = ((REG2 <<  4) | REG2) & glm::uint64(0x30C30C30C30C30C3);
 -		REG3 = ((REG3 <<  4) | REG3) & glm::uint64(0x30C30C30C30C30C3);
 -
 -		REG1 = ((REG1 <<  2) | REG1) & glm::uint64(0x9249249249249249);
 -		REG2 = ((REG2 <<  2) | REG2) & glm::uint64(0x9249249249249249);
 -		REG3 = ((REG3 <<  2) | REG3) & glm::uint64(0x9249249249249249);
 -
 -		return REG1 | (REG2 << 1) | (REG3 << 2);
 -	}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z)
 -	{
 -		glm::uint64 REG1(x);
 -		glm::uint64 REG2(y);
 -		glm::uint64 REG3(z);
 -
 -		REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFF);
 -		REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFF);
 -		REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFF);
 -
 -		REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FF);
 -		REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FF);
 -		REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FF);
 -
 -		REG1 = ((REG1 <<  8) | REG1) & glm::uint64(0xF00F00F00F00F00F);
 -		REG2 = ((REG2 <<  8) | REG2) & glm::uint64(0xF00F00F00F00F00F);
 -		REG3 = ((REG3 <<  8) | REG3) & glm::uint64(0xF00F00F00F00F00F);
 -
 -		REG1 = ((REG1 <<  4) | REG1) & glm::uint64(0x30C30C30C30C30C3);
 -		REG2 = ((REG2 <<  4) | REG2) & glm::uint64(0x30C30C30C30C30C3);
 -		REG3 = ((REG3 <<  4) | REG3) & glm::uint64(0x30C30C30C30C30C3);
 -
 -		REG1 = ((REG1 <<  2) | REG1) & glm::uint64(0x9249249249249249);
 -		REG2 = ((REG2 <<  2) | REG2) & glm::uint64(0x9249249249249249);
 -		REG3 = ((REG3 <<  2) | REG3) & glm::uint64(0x9249249249249249);
 -
 -		return REG1 | (REG2 << 1) | (REG3 << 2);
 -	}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w)
 -	{
 -		glm::uint32 REG1(x);
 -		glm::uint32 REG2(y);
 -		glm::uint32 REG3(z);
 -		glm::uint32 REG4(w);
 -
 -		REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F);
 -		REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F);
 -		REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F);
 -		REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F);
 -
 -		REG1 = ((REG1 <<  6) | REG1) & glm::uint32(0x0303030303030303);
 -		REG2 = ((REG2 <<  6) | REG2) & glm::uint32(0x0303030303030303);
 -		REG3 = ((REG3 <<  6) | REG3) & glm::uint32(0x0303030303030303);
 -		REG4 = ((REG4 <<  6) | REG4) & glm::uint32(0x0303030303030303);
 -
 -		REG1 = ((REG1 <<  3) | REG1) & glm::uint32(0x1111111111111111);
 -		REG2 = ((REG2 <<  3) | REG2) & glm::uint32(0x1111111111111111);
 -		REG3 = ((REG3 <<  3) | REG3) & glm::uint32(0x1111111111111111);
 -		REG4 = ((REG4 <<  3) | REG4) & glm::uint32(0x1111111111111111);
 -
 -		return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
 -	}
 -
 -	template <>
 -	GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w)
 -	{
 -		glm::uint64 REG1(x);
 -		glm::uint64 REG2(y);
 -		glm::uint64 REG3(z);
 -		glm::uint64 REG4(w);
 -
 -		REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FF);
 -		REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FF);
 -		REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FF);
 -		REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FF);
 -
 -		REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000F);
 -		REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000F);
 -		REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000F);
 -		REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000F);
 -
 -		REG1 = ((REG1 <<  6) | REG1) & glm::uint64(0x0303030303030303);
 -		REG2 = ((REG2 <<  6) | REG2) & glm::uint64(0x0303030303030303);
 -		REG3 = ((REG3 <<  6) | REG3) & glm::uint64(0x0303030303030303);
 -		REG4 = ((REG4 <<  6) | REG4) & glm::uint64(0x0303030303030303);
 -
 -		REG1 = ((REG1 <<  3) | REG1) & glm::uint64(0x1111111111111111);
 -		REG2 = ((REG2 <<  3) | REG2) & glm::uint64(0x1111111111111111);
 -		REG3 = ((REG3 <<  3) | REG3) & glm::uint64(0x1111111111111111);
 -		REG4 = ((REG4 <<  3) | REG4) & glm::uint64(0x1111111111111111);
 -
 -		return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
 -	}
 -}//namespace detail
 -
 -	template <typename genIUType>
 -	GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values");
 -
 -		return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecIUType>
 -	GLM_FUNC_QUALIFIER vecIUType<T, P> mask(vecIUType<T, P> const & v)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values");
 -
 -		return detail::functor1<T, T, P, vecIUType>::call(mask, v);
 -	}
 -
 -	template <typename genIType>
 -	GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values");
 -
 -		int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
 -		return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift));
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values");
 -
 -		int const BitSize = static_cast<int>(sizeof(T) * 8);
 -		return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift));
 -	}
 -
 -	template <typename genIType>
 -	GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
 -
 -		int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
 -		return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift));
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift)
 -	{
 -		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
 -
 -		int const BitSize = static_cast<int>(sizeof(T) * 8);
 -		return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift));
 -	}
 -
 -	template <typename genIUType>
 -	GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount)
 -	{
 -		return Value | static_cast<genIUType>(mask(BitCount) << FirstBit);
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount)
 -	{
 -		return Value | static_cast<T>(mask(BitCount) << FirstBit);
 -	}
 -
 -	template <typename genIUType>
 -	GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount)
 -	{
 -		return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit));
 -	}
 -
 -	template <typename T, precision P, template <typename, precision> class vecType>
 -	GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount)
 -	{
 -		return Value & static_cast<T>(~(mask(BitCount) << FirstBit));
 -	}
 -
 -	GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y)
 -	{
 -		union sign8
 -		{
 -			int8 i;
 -			uint8 u;
 -		} sign_x, sign_y;
 -
 -		union sign16
 -		{
 -			int16 i;
 -			uint16 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y)
 -	{
 -		return detail::bitfieldInterleave<uint8, uint16>(x, y);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y)
 -	{
 -		union sign16
 -		{
 -			int16 i;
 -			uint16 u;
 -		} sign_x, sign_y;
 -
 -		union sign32
 -		{
 -			int32 i;
 -			uint32 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y)
 -	{
 -		return detail::bitfieldInterleave<uint16, uint32>(x, y);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y)
 -	{
 -		union sign32
 -		{
 -			int32 i;
 -			uint32 u;
 -		} sign_x, sign_y;
 -
 -		union sign64
 -		{
 -			int64 i;
 -			uint64 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y)
 -	{
 -		return detail::bitfieldInterleave<uint32, uint64>(x, y);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z)
 -	{
 -		union sign8
 -		{
 -			int8 i;
 -			uint8 u;
 -		} sign_x, sign_y, sign_z;
 -
 -		union sign32
 -		{
 -			int32 i;
 -			uint32 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		sign_z.i = z;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z)
 -	{
 -		return detail::bitfieldInterleave<uint8, uint32>(x, y, z);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z)
 -	{
 -		union sign16
 -		{
 -			int16 i;
 -			uint16 u;
 -		} sign_x, sign_y, sign_z;
 -
 -		union sign64
 -		{
 -			int64 i;
 -			uint64 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		sign_z.i = z;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z)
 -	{
 -		return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z)
 -	{
 -		union sign16
 -		{
 -			int32 i;
 -			uint32 u;
 -		} sign_x, sign_y, sign_z;
 -
 -		union sign64
 -		{
 -			int64 i;
 -			uint64 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		sign_z.i = z;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z)
 -	{
 -		return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w)
 -	{
 -		union sign8
 -		{
 -			int8 i;
 -			uint8 u;
 -		} sign_x, sign_y, sign_z, sign_w;
 -
 -		union sign32
 -		{
 -			int32 i;
 -			uint32 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		sign_z.i = z;
 -		sign_w.i = w;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w)
 -	{
 -		return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w);
 -	}
 -
 -	GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w)
 -	{
 -		union sign16
 -		{
 -			int16 i;
 -			uint16 u;
 -		} sign_x, sign_y, sign_z, sign_w;
 -
 -		union sign64
 -		{
 -			int64 i;
 -			uint64 u;
 -		} result;
 -
 -		sign_x.i = x;
 -		sign_y.i = y;
 -		sign_z.i = z;
 -		sign_w.i = w;
 -		result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
 -
 -		return result.i;
 -	}
 -
 -	GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
 -	{
 -		return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w);
 -	}
 -}//namespace glm
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