diff options
author | tom <tom@ground-control> | 2015-05-08 17:41:48 -0500 |
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committer | tom <tom@ground-control> | 2015-05-08 17:41:48 -0500 |
commit | ce6b35d717de85a7ac45fa98197edf13e1820c8a (patch) | |
tree | daca5dfebdb2c3de0ec851caf13c833cdee43c64 /inc/creature.hpp | |
parent | 95fb44dd7009ddbb157fa4c54ddbab88a0af0c0b (diff) |
added removal of resources once eaten, from the L and R vector
creatures that done move don't die right now, we need them to wander if they dont have a priority
**difficult**
Diffstat (limited to 'inc/creature.hpp')
-rw-r--r-- | inc/creature.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/inc/creature.hpp b/inc/creature.hpp index 90b0b17..7c5c8cb 100644 --- a/inc/creature.hpp +++ b/inc/creature.hpp @@ -8,7 +8,7 @@ class Creature: public Entity { public: Creature(Window m, std::string s); - void Behavior(); + int Behavior(); bool Action(); void Priority(); Location getLocation(); |