Age | Commit message (Expand) | Author |
---|---|---|
2019-06-24 | now draws accurately depending on flip | tom barrett |
2019-06-22 | now draw at the tile level | tom barrett |
2019-06-22 | reordered layers, now added rotation of tiles, fixed tileset mapping bug | tom barrett |
2019-06-21 | cannot leave map boundry | tom barrett |
2019-06-20 | now goes through animation vectors | tom barrett |
2019-06-19 | can now move in angles | tom barrett |
2019-06-19 | camera now doesnt display unused map | tom barrett |
2019-06-18 | sampling test | tom barrett |
2019-06-18 | got drawing of character | tom barrett |
2019-06-18 | much better way of receiving xml | tom barrett |
2019-06-18 | added camera struct, moved map drawing to map struct, now draws a character t... | tom barrett |
2019-06-17 | moved state file | tom barrett |
2019-06-16 | movement of camera | tom barrett |
2019-06-16 | layers now supported | tom barrett |
2019-06-16 | created new parser | tom barrett |
2019-06-15 | using rs-tiled, maybe will just go to personal parsing, also joined the tsx a... | tom barrett |
2019-06-15 | starting out | tom barrett |