diff options
author | tom barrett <spalf0@gmail.com> | 2019-06-22 06:36:40 -0500 |
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committer | tom barrett <spalf0@gmail.com> | 2019-06-22 06:36:40 -0500 |
commit | 324fce116cc8daacf64ba49ecc8a2b833aaf4a40 (patch) | |
tree | a1f9fe8b33311d1207408d158b33a346e29d84b2 /src | |
parent | c182662e06b3134e51db938371a0b313d2948d7c (diff) |
reordered layers, now added rotation of tiles, fixed tileset mapping bug
Diffstat (limited to 'src')
-rw-r--r-- | src/constants.rs | 6 | ||||
-rw-r--r-- | src/map.rs | 40 | ||||
-rw-r--r-- | src/tileset.rs | 4 |
3 files changed, 45 insertions, 5 deletions
diff --git a/src/constants.rs b/src/constants.rs index 1af4324..367e595 100644 --- a/src/constants.rs +++ b/src/constants.rs @@ -3,3 +3,9 @@ pub const TILE_HEIGHT: f32 = 16.0; pub const TILE_SCALE: f32 = 3.0; pub const PLAYER_SPEED: f32 = 5.0; + +pub const FLIP_HORIZONTALLY_FLAG: u32 = 0x8000_0000; +pub const FLIP_VERTICALLY_FLAG: u32 = 0x4000_0000; +pub const FLIP_DIAGONALLY_FLAG: u32 = 0x2000_0000; +pub const ALL_FLIP_FLAGS: u32 = + FLIP_DIAGONALLY_FLAG | FLIP_HORIZONTALLY_FLAG | FLIP_VERTICALLY_FLAG; @@ -1,6 +1,7 @@ use ggez::filesystem::File; use ggez::graphics::{spritebatch::SpriteBatch, DrawParam}; use ggez::nalgebra::{Point2, Vector2}; +use std::f32::consts::PI; use xml::reader::XmlEvent::Characters; use crate::constants; @@ -42,11 +43,18 @@ impl Map { for layer in self.layers.iter() { for x in 0..self.width { for y in 0..self.height { + let tile_id = layer.data[x + (y * self.height)]; + let (tile_id, rotate) = self.decode(tile_id as u32); + + let offset = (constants::TILE_WIDTH / 2.0) * constants::TILE_SCALE; + let draw_param = DrawParam::default() - .src(tileset.tiles[layer.data[x + (y * self.height)]]) + .src(tileset.tiles[tile_id as usize]) + .rotation(rotate) + .offset(Point2::new(0.5, 0.5)) .dest(Point2::new( - constants::TILE_WIDTH * constants::TILE_SCALE * x as f32, - constants::TILE_HEIGHT * constants::TILE_SCALE * y as f32, + (constants::TILE_WIDTH * constants::TILE_SCALE * x as f32) + offset, + (constants::TILE_HEIGHT * constants::TILE_SCALE * y as f32) + offset, )) .scale(Vector2::new(constants::TILE_SCALE, constants::TILE_SCALE)); @@ -62,6 +70,32 @@ impl Map { (constants::TILE_HEIGHT * constants::TILE_SCALE) * self.height as f32, ) } + + fn decode(&self, tile_id: u32) -> (u32, f32) { + //let flip_d = (tile_id & constants::FLIP_DIAGONALLY_FLAG) == constants::FLIP_DIAGONALLY_FLAG; + let flip_h = + (tile_id & constants::FLIP_HORIZONTALLY_FLAG) == constants::FLIP_HORIZONTALLY_FLAG; + let flip_v = (tile_id & constants::FLIP_VERTICALLY_FLAG) == constants::FLIP_VERTICALLY_FLAG; + + let new_tile_id = if flip_h | flip_v { + tile_id & !constants::ALL_FLIP_FLAGS + } else { + tile_id + }; + + let rotate = match (flip_h, flip_v) { + (true, false) => self.convert_angle_to_rad(90.0), + (true, true) => self.convert_angle_to_rad(180.0), + (false, true) => self.convert_angle_to_rad(270.0), + (false, false) => 0.0, + }; + + (new_tile_id, rotate) + } + + fn convert_angle_to_rad(&self, angle: f32) -> f32 { + angle * (PI / 180.0) + } } pub struct Layer { diff --git a/src/tileset.rs b/src/tileset.rs index 17f4f61..ae65097 100644 --- a/src/tileset.rs +++ b/src/tileset.rs @@ -22,12 +22,12 @@ impl Tileset { let mut tiles = Vec::new(); tiles.push(Rect::zero()); + let w = 1.0 / columns as f32; + let h = 1.0 / rows as f32; for r in 0..rows { for c in 0..columns { let x = c as f32 / columns as f32; let y = r as f32 / rows as f32; - let w = (c as f32 + 1.0) / columns as f32; - let h = (r as f32 + 1.0) / rows as f32; tiles.push(Rect::new(x, y, w, h)); } } |