Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-02 | 2022 updateHEADmaster | Tom Barrett | |
2019-08-19 | created abstraction between world and game, added temlate for dialogtrees | tom barrett | |
2019-07-10 | animation now always works, added player spawn | tom barrett | |
2019-07-04 | moved animation file, moved player function to enitity, tile now uses ↵ | tom barrett | |
animation, move drawing from npc tile player to animation | |||
2019-07-04 | better naming | tom barrett | |
2019-07-03 | refactored how entities work | tom barrett | |
2019-07-02 | cargo updated | tom barrett | |
2019-07-01 | simpilfied interfaces and added new xml properties | tom barrett | |
2019-07-01 | having idle states for each direction | tom barrett | |
2019-06-28 | animation working | tom barrett | |
2019-06-28 | unified interfaces | tom barrett | |
2019-06-22 | now draw at the tile level | tom barrett | |
2019-06-21 | cannot leave map boundry | tom barrett | |
2019-06-20 | now goes through animation vectors | tom barrett | |
2019-06-19 | can now move in angles | tom barrett | |
2019-06-19 | camera now doesnt display unused map | tom barrett | |