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ggez game demo
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Author
2019-08-27
cargo update and dialogbox now disappears and npc resumes wandering
tom barrett
2019-08-19
created abstraction between world and game, added temlate for dialogtrees
tom barrett
2019-07-24
dialog box
tom barrett
2019-07-23
update deps
tom barrett
2019-07-23
state -> world, moved struct members to private
tom barrett
2019-07-22
cleanup
tom barrett
2019-07-22
wandering enabled
tom barrett
2019-07-13
frame delay can now be randomized
tom barrett
2019-07-13
fmt
tom barrett
2019-07-13
cargo update
tom barrett
2019-07-13
less code
tom barrett
2019-07-13
fmt
tom barrett
2019-07-10
animation now always works, added player spawn
tom barrett
2019-07-08
rotation now works
tom barrett
2019-07-07
reorganized
tom barrett
2019-07-05
now a cells struct whichs layers own, which takes from tileset tiles
tom barrett
2019-07-05
removed math, operable to map and layers, on the way to merging tile and frame
tom barrett
2019-07-04
moved animation file, moved player function to enitity, tile now uses ↵
tom barrett
animation, move drawing from npc tile player to animation
2019-07-04
better naming
tom barrett
2019-07-03
refactored how entities work
tom barrett
2019-07-02
cargo updated
tom barrett
2019-07-02
entities now spawn on points
tom barrett
2019-07-01
invisible property now works
tom barrett
2019-07-01
simpilfied interfaces and added new xml properties
tom barrett
2019-07-01
having idle states for each direction
tom barrett
2019-06-28
animation working
tom barrett
2019-06-28
unified interfaces
tom barrett
2019-06-27
Merge branch 'master' into feature/dude
tom barrett
2019-06-27
tiles can now animate
tom barrett
2019-06-26
clippy and fmt
tom barrett
2019-06-26
now can parse tile properties
tom barrett
2019-06-25
second person sprite
Lucy Veron
2019-06-24
now draws accurately depending on flip
tom barrett
2019-06-22
now draw at the tile level
tom barrett
2019-06-22
added animated tiles with attributes
Lucy Veron
2019-06-22
added animated tiles with attributes
Lucy Veron
2019-06-22
reordered layers, now added rotation of tiles, fixed tileset mapping bug
tom barrett
2019-06-21
Added rotated tiles, also angled
Lucy Veron
2019-06-21
cannot leave map boundry
tom barrett
2019-06-20
now goes through animation vectors
tom barrett
2019-06-19
can now move in angles
tom barrett
2019-06-19
camera now doesnt display unused map
tom barrett
2019-06-18
sampling test
tom barrett
2019-06-18
got drawing of character
tom barrett
2019-06-18
much better way of receiving xml
tom barrett
2019-06-18
added camera struct, moved map drawing to map struct, now draws a character ↵
tom barrett
that moves
2019-06-17
moved state file
tom barrett
2019-06-17
added readme and removed gimp file
tom barrett
2019-06-16
Merge branch 'master' into feature/tiles
tom barrett
2019-06-16
Updated tile art
Lucy Veron
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