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-rw-r--r--src/state.rs9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/state.rs b/src/state.rs
index 077917b..1eb5e17 100644
--- a/src/state.rs
+++ b/src/state.rs
@@ -3,6 +3,7 @@ use ggez::graphics::{self, spritebatch::SpriteBatch, DrawParam, FilterMode, Imag
use ggez::{filesystem, Context, GameResult};
use crate::camera::Camera;
+use crate::entity::Entity;
use crate::map::Map;
use crate::player::Player;
use crate::tileset::Tileset;
@@ -12,6 +13,7 @@ pub struct State {
spritebatch: SpriteBatch,
camera: Camera,
player: Player,
+ entities: Vec<Entity>,
}
impl State {
@@ -26,10 +28,11 @@ impl State {
let map_dimensions = map.get_dimensions();
Ok(State {
- map,
+ map: map.clone(),
spritebatch: SpriteBatch::new(image),
camera: Camera::new(context, map_dimensions),
player: Player::new(&tileset, map_dimensions),
+ entities: Entity::build_entities(&tileset, &map),
})
}
}
@@ -48,6 +51,10 @@ impl EventHandler for State {
self.map.draw(&mut self.spritebatch);
self.player.draw(&mut self.spritebatch);
+ for entity in &self.entities {
+ entity.draw(&mut self.spritebatch);
+ }
+
graphics::draw(
context,
&self.spritebatch,