blob: 1676be06617fd053cb5d13e574b9258b021902db (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
#ifndef creature_h
#define creature_h
#include <SDL2/SDL.h>
#include <list>
#include "entity.hpp"
#include "constants.hpp"
#include "functions.hpp"
class Creature: public Entity
{
public:
Creature(Window m, SDL_Rect R);
void Behavior();
void Action();
void Priority();
void setTarget();
void checkTarget();
void Move(SDL_Rect R);
void impregnate();
void giveN(list<Entity*> n){N = n;};
int getHealth(){return health;};
int getBestSense(){return bestSense;};
bool getGender(){return gender;};
bool getPregnancyReady(){return pregnancyReady;};
void hadPregnancy(){pregnate = pregnancyReady = false;};
private:
SDL_Rect wTarget;
Entity *target;
list<Entity*> N;
int health;
int reach;
int maxHealth;
int speed;
int bestSense;
int bite;
int amountAte;
int amountToGrow;
int pregnancyTime;
int expectedPregnancyTime;
int age;
int expectedAge;
bool hungry;
bool pregnancyReady;
bool able;
bool hasTarget;
bool wander;
};
#endif
|