Age | Commit message (Collapse) | Author |
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-creatures now randomize target better again
-thats enough for today, src is still a mess and main can be cleaned a bit
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-removed unused shader
-cleaned up main and window
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-made opengl and sdl folders in includes, moved various *hpps to them
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-using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location
-much, much refractoring is now needed
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-removed unused libraries and redid all header files
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-Removed various functions and variables pertaining to such images
-Started migrating all uses of Location to SDL_Rect (I would preferably completly remove Location.hpp)
-Scaled down resolution to 1080x640 (I would like to make these global constants)
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fuck is going on
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