diff options
| author | majortom6 <tombarrett@siu.edu> | 2017-02-19 11:13:04 -0600 | 
|---|---|---|
| committer | Tom Barrett <tombarrett@siu.edu> | 2017-03-07 13:23:41 -0600 | 
| commit | 379803180921534a42743c1c5fb40647015c3dba (patch) | |
| tree | 9ede054a43a871ab6cdfcf17099d4acdb9e2f249 /src/window.cpp | |
| parent | fcf6abaccec7c7ed2fd306a9cf1ec378f303297c (diff) | |
-removed rectdrawer
-removed unused shader
-cleaned up main and window
Diffstat (limited to 'src/window.cpp')
| -rw-r--r-- | src/window.cpp | 41 | 
1 files changed, 20 insertions, 21 deletions
diff --git a/src/window.cpp b/src/window.cpp index 77d9549..9306b15 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -2,23 +2,22 @@  Window::Window(int width, int height, const std::string& title)   { -	SDL_Init(SDL_INIT_EVERYTHING); - -    SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); -    SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); -    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); -    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); -    SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); -    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - -	main            = SDL_CreateWindow(title.c_str(), SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,width,height,SDL_WINDOW_OPENGL); -	glContext       = SDL_GL_CreateContext(main); -    GLenum status   = glewInit(); -    closed          = false; - -    if(status != GLEW_OK) -        std::cerr << "Failiure to init." << std::endl; - +        SDL_Init(SDL_INIT_EVERYTHING); + +        SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); +        SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); +        SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); +        SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); +        SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); +        SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + +        main            = SDL_CreateWindow(title.c_str(), SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,width,height,SDL_WINDOW_OPENGL); +        glContext       = SDL_GL_CreateContext(main); +        GLenum status   = glewInit(); +        closed          = false; + +        if(status != GLEW_OK) +                std::cerr << "Failiure to init." << std::endl;  }  Window::~Window() @@ -30,12 +29,12 @@ Window::~Window()  void Window::swapBuffers()  { -    SDL_GL_SwapWindow(main); +        SDL_GL_SwapWindow(main);  } -void Window::Clear(float r, float g, float b, float a)  +void Window::Clear()   { -    glClearColor(r, g, b, a); -    glClear(GL_COLOR_BUFFER_BIT); +        glClearColor(0.0f, 0.0f, 0.0f, 1.0f); +        glClear(GL_COLOR_BUFFER_BIT);  }  | 
