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AgeCommit message (Collapse)Author
2017-03-07-removed rectdrawermajortom6
-removed unused shader -cleaned up main and window
2017-03-07-refractoring of includesmajortom6
2017-03-07-removed glm library, its in the debian reposmajortom6
-made opengl and sdl folders in includes, moved various *hpps to them
2017-03-07-quadtree and opengl rendering are now in the master branch !iamn1ck
-using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed
2017-02-18general refractoringmajortom6
2017-01-14completly remove location structure and replaced it with sdl_recttom
2016-05-02spring cleaning, added framerate cap & started iterator replacementtom
2015-05-05fleshed out list, locations of all creatures and resources are now withintom
2015-05-04process of implementing the unit list, have not compiled or testedTom Barrett
2015-05-02fixed in file namingtom
2015-05-02renamed so atom detects it is a cpp file :xtom