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authoriamn1ck <iamn1ck@yahoo.com>2017-02-19 07:00:34 -0600
committerTom Barrett <tombarrett@siu.edu>2017-03-07 13:22:46 -0600
commit74c6854fd8dcbaee736ac0421805ff1e03c4a1e2 (patch)
tree4a3ae40bea9b07a2111128e98d9272bdbac2af87 /inc/main.hpp
parent03885192b9ff7d3c5e2dcfd98aefd21e9b62f603 (diff)
-quadtree and opengl rendering are now in the master branch !
-using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed
Diffstat (limited to 'inc/main.hpp')
-rw-r--r--inc/main.hpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/inc/main.hpp b/inc/main.hpp
index 9dc5dcf..aa41738 100644
--- a/inc/main.hpp
+++ b/inc/main.hpp
@@ -1,9 +1,16 @@
#ifndef main_h
#define main_h
+#include <time.h>
+#include <vector>
+
+#include "geoshader.hpp"
+#include "rectdrawer.hpp"
+#include "spritebatch.hpp"
#include "window.hpp"
#include "event.hpp"
#include "list.hpp"
#include "timer.hpp"
+#include "constants.hpp"
#endif