diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/creature.cpp | 9 | ||||
-rw-r--r-- | src/list.cpp | 28 | ||||
-rw-r--r-- | src/main.cpp | 16 | ||||
-rw-r--r-- | src/resource.cpp | 1 |
4 files changed, 41 insertions, 13 deletions
diff --git a/src/creature.cpp b/src/creature.cpp index c9f9fa0..8e86c0d 100644 --- a/src/creature.cpp +++ b/src/creature.cpp @@ -4,7 +4,14 @@ Creature::Creature(Window m, std::string s) { texture = loadTexture(s, m); renderer = m.getRenderer(); - x=y=500; + + srand(time(NULL)); + int z = rand()%800; + y=z; + + z = rand()%800; + x=z; + std::cout << x << ' ' << y << std::endl; //For the test resource xT=yT=300; diff --git a/src/list.cpp b/src/list.cpp index e1695d6..7d6f10e 100644 --- a/src/list.cpp +++ b/src/list.cpp @@ -2,6 +2,28 @@ List::List(Window m) { - C.insert(Creature(m,"img/Cbasic.png")); - R.insert(Resource(m,"img/Rbasic.png")); -}
\ No newline at end of file + Creature X0(m,"img/Cbasic.png"); + C.push_back(X0); + Creature X1(m,"img/Cbasic.png"); + C.push_back(X1); + + Resource Y(m,"img/Rbasic.png"); + R.push_back(Y); +}; + +void List::Behavior() +{ + int i; + for(i = 0; i < C.size(); i++) + C[i].Behavior(); +} + +void List::Place() +{ + int i; + for(i = 0; i < C.size(); i++) + C[i].Place(); + + for(i = 0; i < R.size(); i++) + R[i].Place(); +} diff --git a/src/main.cpp b/src/main.cpp index 4435ad9..0e26dc5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3,9 +3,7 @@ int main()
{
Window main;
- //Creature testcreature(main, "img/Cbasic.png");
- //Resource testresource(main, "img/Rbasic.png");
- List(main);
+ List L(main);
Event e;
while(e.gRun())
@@ -17,14 +15,14 @@ int main() //else if(e.gEventType() == SDL_KEYDOWN)
// eventHandle(e.gEvent());
}
- main.Clear();
-
- //testcreature.Behavior();
- //testcreature.Place();
- //testresource.Place();
+ main.Clear();
+
+ L.Behavior();
+ L.Place();
+
main.Render();
- SDL_Delay(10);
+ SDL_Delay(5);
}
main.Destroy();
diff --git a/src/resource.cpp b/src/resource.cpp index 7f39493..ac89e4b 100644 --- a/src/resource.cpp +++ b/src/resource.cpp @@ -4,5 +4,6 @@ Resource::Resource(Window m, std::string s) { texture = loadTexture(s, m); renderer = m.getRenderer(); + //int z = % x=y=300; } |