diff options
| author | tom <tom@ground-control> | 2015-05-05 21:01:52 -0500 | 
|---|---|---|
| committer | tom <tom@ground-control> | 2015-05-05 21:01:52 -0500 | 
| commit | aaf0a73578ecbb8212e0d224d6fff68a229b1f48 (patch) | |
| tree | 46f6d91c1bc02e434812af59477e11fb5e521713 /src | |
| parent | 22cd24a1fe33b6bc9f52a600feb5cdb8d868d50f (diff) | |
fleshed out list, locations of all creatures and resources are now within
Diffstat (limited to 'src')
| -rw-r--r-- | src/creature.cpp | 30 | ||||
| -rw-r--r-- | src/event.cpp | 10 | ||||
| -rw-r--r-- | src/list.cpp | 27 | ||||
| -rw-r--r-- | src/main.cpp | 4 | ||||
| -rw-r--r-- | src/resource.cpp | 12 | ||||
| -rw-r--r-- | src/window.cpp | 10 | 
6 files changed, 63 insertions, 30 deletions
| diff --git a/src/creature.cpp b/src/creature.cpp index 8e86c0d..cc3fa08 100644 --- a/src/creature.cpp +++ b/src/creature.cpp @@ -4,23 +4,25 @@ Creature::Creature(Window m, std::string s)  {  	texture = loadTexture(s, m);  	renderer = m.getRenderer(); +	hp = 100; +	hu = 0; -	srand(time(NULL)); -	int z = rand()%800; -	y=z; - -	z = rand()%800; -	x=z; -	std::cout << x << ' ' <<  y << std::endl; - +	int zy = rand()%800; +	int zx = rand()%1200; +	y=zy; +	x=zx; +	//std::cout << x << ' ' <<  y << std::endl; +	  	//For the test resource  	xT=yT=300;  }  void Creature::Behavior()  { +	hp--;    //Detection +    //Priorities    //Action @@ -34,15 +36,19 @@ void Creature::Action()  		return; //eat//reproduce//etc;  	if(x==xT) +	{  		if(y<yT)  			y++;  		else  			y--; +	}  	else if(y==yT) +	{  		if(x<xT)  			x++;  		else  			x--; +	}  	else  	{  		int z = rand()%2; @@ -55,10 +61,16 @@ void Creature::Action()  		}  		else  		{ -			if(y<xT) +			if(y<yT)  				y++;  			else  				y--;  		}  	}  } + +Location Creature::getLocation() +{ +	Location L(x,y,1); +	return L; +} diff --git a/src/event.cpp b/src/event.cpp index ba7fda8..56c4951 100644 --- a/src/event.cpp +++ b/src/event.cpp @@ -3,12 +3,12 @@  Event::Event()  {  	run = true; -}; +}  int Event::Poll()  {  	SDL_PollEvent(&v); -}; +}  void Event::off()  { @@ -18,15 +18,15 @@ void Event::off()  bool Event::gRun()  {  	return run; -}; +}  SDL_Event& Event::gEvent()  {  	SDL_Event* x = &v;  	return *x; -}; +}  int Event::gEventType()  {  	return v.type; -}; +} diff --git a/src/list.cpp b/src/list.cpp index 7d6f10e..b8a809c 100644 --- a/src/list.cpp +++ b/src/list.cpp @@ -2,28 +2,41 @@  List::List(Window m)  { -  Creature X0(m,"img/Cbasic.png"); -  C.push_back(X0); -  Creature X1(m,"img/Cbasic.png"); -  C.push_back(X1); +  int i; +  for(i=0;i<5;i++) +  { +    Creature X = Creature(m,"img/Cbasic.png"); +    C.push_back(X); +  } -  Resource Y(m,"img/Rbasic.png"); -  R.push_back(Y); -}; +  for(i=0;i<5;i++) +  { +    Resource Y(m,"img/Rbasic.png"); +    R.push_back(Y); +    L.push_back(Y.getLocation()); +  } +}  void List::Behavior()  {    int i;    for(i = 0; i < C.size(); i++) +  {      C[i].Behavior(); +  }  }  void List::Place()  {    int i;    for(i = 0; i < C.size(); i++) +  {      C[i].Place(); +    L.push_back(C[i].getLocation()); +  }    for(i = 0; i < R.size(); i++) +  {      R[i].Place(); +  }  } diff --git a/src/main.cpp b/src/main.cpp index 0e26dc5..1dec02c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -15,11 +15,11 @@ int main()  			//else if(e.gEventType() == SDL_KEYDOWN)
  			//	eventHandle(e.gEvent());
  		}
 -		
 +
  		main.Clear();
 -		L.Behavior();
  		L.Place();
 +		L.Behavior();
  		main.Render();
  		SDL_Delay(5);
 diff --git a/src/resource.cpp b/src/resource.cpp index ac89e4b..a087aca 100644 --- a/src/resource.cpp +++ b/src/resource.cpp @@ -4,6 +4,14 @@ Resource::Resource(Window m, std::string s)  {  	texture = loadTexture(s, m);  	renderer = m.getRenderer(); -	//int z = %  -	x=y=300; +	int zy = rand()%800; +	int zx = rand()%1200; +	y=zy; +	x=zx; +} + +Location Resource::getLocation() +{ +	Location L(x,y,2); +	return L;  } diff --git a/src/window.cpp b/src/window.cpp index 8d6a566..b25f11e 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -6,26 +6,26 @@ Window::Window()  	main = SDL_CreateWindow("main",SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED,1280,800,SDL_WINDOW_SHOWN);  	renderer = SDL_CreateRenderer(main,-1,SDL_RENDERER_ACCELERATED);  	SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); -}; +}  void Window::Destroy()  {  	SDL_DestroyRenderer(renderer);  	SDL_DestroyWindow(main);  	SDL_Quit(); -}; +}  void Window::Clear()  {  	SDL_RenderClear(renderer); -}; +}  void Window::Render()  {  	SDL_RenderPresent(renderer); -}; +}  SDL_Renderer* Window::getRenderer()  {  	return renderer; -}; +} | 
