diff options
author | Tom Barrett <tombarrett@cornell.engr.siu.edu> | 2015-05-01 14:02:12 -0500 |
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committer | Tom Barrett <tombarrett@cornell.engr.siu.edu> | 2015-05-01 14:02:12 -0500 |
commit | 386279f378d49f6dddb276fbfde92fe1444b6ea1 (patch) | |
tree | 90beed57e495ac409cec72b5bf42e3d6fb702e68 /src | |
parent | 7cbc9334a09540627df8845bb9952196276ae6f9 (diff) |
needs cleaning, hasnt been tested
Diffstat (limited to 'src')
-rw-r--r-- | src/creature.cpp | 40 | ||||
-rw-r--r-- | src/creature.cpp~ | 47 | ||||
-rw-r--r-- | src/resource.cpp~ | 8 |
3 files changed, 95 insertions, 0 deletions
diff --git a/src/creature.cpp b/src/creature.cpp index c96785e..437837d 100644 --- a/src/creature.cpp +++ b/src/creature.cpp @@ -5,4 +5,44 @@ Creature::Creature(Window m, std::string s) texture = loadTexture(s, m); renderer = m.getRenderer(); x=y=500; + + //For the test resource + xT=yT=300; +} + +void Creature::Behavior() +{ + //Detection + + //Priorities + + //Action + this->Action(); +} + +void Creature::Action() +{ + //if(isclose) + // eat//reproduce//etc; + + if(x==xT) + { + if(y<yT) + y++; + else + y--; + } + else if(y==yT) + { + if(x<xT) + x++; + else + x--; + } + else + { + srand(time(NULL)); + z = rand%1; + if( + } } diff --git a/src/creature.cpp~ b/src/creature.cpp~ new file mode 100644 index 0000000..15b6577 --- /dev/null +++ b/src/creature.cpp~ @@ -0,0 +1,47 @@ +#include "creature.h" + +Creature::Creature(Window m, std::string s) +{ + texture = loadTexture(s, m); + renderer = m.getRenderer(); + x=y=500; + + //For the test resource + xT=yT=300; +} + +void Creature::Behavior() +{ + //Detection + + //Priorities + + //Action + this->Action(); +} + +void Creature::Action() +{ + //if(isclose) + // eat//reproduce//etc; + + if(x==xT) + { + if(y<yT) + y++; + else + y--; + } + else if(y==yT) + { + if(x<xT) + x++; + else + x--; + } + else + { + + + } +} diff --git a/src/resource.cpp~ b/src/resource.cpp~ new file mode 100644 index 0000000..06c7a04 --- /dev/null +++ b/src/resource.cpp~ @@ -0,0 +1,8 @@ +#include "resource.h" + +Resource::Resource(Window m, std::string s) +{ + texture = loadTexture(s, m); + renderer = m.getRenderer(); + x=y=300; +} |