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authorTom Barrett <tombarrett@cornell.engr.siu.edu>2015-05-08 14:25:47 -0500
committerTom Barrett <tombarrett@cornell.engr.siu.edu>2015-05-08 14:25:47 -0500
commit88579e8ab934e1ec50ee4c1a5e2d39b1308c1db9 (patch)
tree93deb6db9cc318e903b7c9b47d5cfee21f323741 /inc/resource.hpp
parent39d7fe95633baafe4539f604186b151f30401a39 (diff)
all creatures should die now, and leave a body which is a resource.
they currently don't have a way to gain health so they live short sad lives. haven't compiled or tested, so more work needs to be done
Diffstat (limited to 'inc/resource.hpp')
-rw-r--r--inc/resource.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/inc/resource.hpp b/inc/resource.hpp
index 383e9ef..7417908 100644
--- a/inc/resource.hpp
+++ b/inc/resource.hpp
@@ -8,6 +8,7 @@ class Resource: public Entity
{
public:
Resource(Window m, std::string s);
+ Resource(Window m, std::string s, Location z);
Location getLocation();
private: