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authortom <tom@ground-control>2016-05-02 22:02:25 -0500
committertom <tom@ground-control>2016-05-02 22:02:25 -0500
commite7cac5098145d75a680e35787f7c504caf16965b (patch)
tree8256bd87b35c5aadcef0e5bd16030a4196cbbc7e /inc/creature.hpp
parent8d9ad3eb74bc0dfc647abf03b7b99ed16f2a9115 (diff)
fixed issue, was related to erasing nodes within vectors while using iterators
Diffstat (limited to 'inc/creature.hpp')
-rw-r--r--inc/creature.hpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/inc/creature.hpp b/inc/creature.hpp
index 082e8d9..7da82e5 100644
--- a/inc/creature.hpp
+++ b/inc/creature.hpp
@@ -12,7 +12,7 @@ class Creature: public Entity
void Behavior();
void Action();
void Priority();
- void giveN(vector<Entity*> n){N = n;};
+ void giveN(list<Entity*> n){N = n;};
Location getLocation(){return L;};
double Distance(Location A, Location B){return sqrt(pow(A.x-B.x,2)+pow(A.y-B.y,2));};
@@ -22,8 +22,6 @@ class Creature: public Entity
private:
bool hasTarget;
- bool wandering;
-
int health;
int maxHealth;
int hunger;
@@ -31,10 +29,8 @@ class Creature: public Entity
bool able;
int bestSense = 100;
- vector<Entity*> N;
- Entity *target;
-
- int n;
+ list<Entity*> N;
+ Entity *target;
};
#endif