diff options
author | tom <tombarrett@siu.edu> | 2017-01-21 08:58:12 -0600 |
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committer | tom <tombarrett@siu.edu> | 2017-01-21 08:58:12 -0600 |
commit | a9281bfcf21861e621a3243ecb633a299c8d8e52 (patch) | |
tree | 7d4687fd9a8f40e806e6b7c8803c0e87fcae6639 /inc/creature.hpp | |
parent | ccb66c8d6d175b1bd3d8ecaa540e80baac5181b6 (diff) |
-took basic math functions and put it into functions.hpp
-spaced various lines
-reorganized variables by datatype
-implemented reproduction
-reorganized pathing so once a target is set, the creature checks if that same target is near every cycle
Diffstat (limited to 'inc/creature.hpp')
-rw-r--r-- | inc/creature.hpp | 39 |
1 files changed, 22 insertions, 17 deletions
diff --git a/inc/creature.hpp b/inc/creature.hpp index edc253f..79ec4c3 100644 --- a/inc/creature.hpp +++ b/inc/creature.hpp @@ -6,28 +6,32 @@ #include "entity.hpp" #include "constants.hpp" +#include "functions.hpp" class Creature: public Entity { public: Creature(Window m, SDL_Rect R); - void Behavior(); - void Action(); - void Priority(); - void setTarget(); - void Move(SDL_Rect R); - + void Behavior(); + void Action(); + void Priority(); + void setTarget(); + void checkTarget(); + void Move(SDL_Rect R); + void impregnate(); void giveN(list<Entity*> n){N = n;}; - double Distance(SDL_Rect A, SDL_Rect B){return sqrt(pow(A.x-B.x,2)+pow(A.y-B.y,2));}; + int getHealth(){return health;}; - bool doesItHaveTarget(){return hasTarget;}; int getBestSense(){return bestSense;}; - + bool getGender(){return gender;}; + bool getPregnancyReady(){return pregnancyReady;}; + void hadPregnancy(){pregnate = pregnancyReady = false;}; + private: - bool hasTarget; - bool wander; - SDL_Rect wTarget; - + SDL_Rect wTarget; + Entity *target; + list<Entity*> N; + int health; int reach; int maxHealth; @@ -36,13 +40,14 @@ class Creature: public Entity int bite; int amountAte; int amountToGrow; + int pregnancyTime; + int expectedPregnancyTime; bool hungry; - bool gender; + bool pregnancyReady; bool able; - - list<Entity*> N; - Entity *target; + bool hasTarget; + bool wander; }; #endif |