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2019-03-21added acquiring items of tractorbeam and tests, moved control system over to ↵tom barrett
math and gave it constants
2019-03-14fleshing out tractorbeamtom barrett
2019-03-02engines teststom barrett
2019-02-21redid engines, finished simple construction tests, setup recv using less ↵tom barrett
parameters
2019-02-20better mass access functions which improved testing codetom barrett
2019-02-20new naming schemetom barrett
2019-02-19unified all server->client connection and brought logic to modulestom barrett
2019-02-17gave engines a max accelerationtom barrett
2019-02-14simplified mining logictom barrett
2019-02-14simplified receive pattern even more and moved all controls to the moduletom barrett
2019-02-13added engine fuel and simplified/unified txrx from servertom barrett
2019-02-12added constants file, made so items are referred to by an enum, figured ↵tom barrett
better ways than ship_clone
2019-02-10added vector math and tractorbeam moduletom barrett
2019-02-03bringing to 2018tom barrett
2018-06-28-moved over it if let from bad matchestom barrett
2018-06-27-added elementry construction module, doesnt do anything other than exist as ↵tom barrett
a mass
2018-06-26-moved to enum states for mining and refinery, added mining module knowing ↵tom barrett
if astroid has no minerals
2018-06-25added item mass, allow stopping of ship, if storage is full item goes into spacetom barrett
2018-06-14updated dependancies, made it so server still processes events if client ↵tom barrett
connection is disconnected
2018-06-07-added crude refinery methodstom barrett
2018-06-05frail implementation of miningtom barrett
2018-04-23-split up module.rstom barrett