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use std::cmp;
pub struct Location {
pub x : i32,
pub y : i32
}
impl Copy for Location {}
impl Clone for Location {
fn clone(&self) -> Location {
*self
}
}
impl cmp::PartialEq for Location {
fn eq(&self, rhs : &Location) -> bool {
if self.x == rhs.x && self.y == rhs.y {
true
}
else {
false
}
}
}
impl Location {
pub fn up(self) -> Location {
Location{ x : self.x, y : self.y + 1 }
}
pub fn upleft(self) -> Location {
Location{ x : self.x - 1, y : self.y + 1 }
}
pub fn upright(self) -> Location {
Location{ x : self.x + 1, y : self.y + 1 }
}
pub fn down(self) -> Location {
Location{ x : self.x, y : self.y - 1 }
}
pub fn downleft(self) -> Location {
Location{ x : self.x - 1, y : self.y - 1 }
}
pub fn downright(self) -> Location {
Location{ x : self.x + 1, y : self.y - 1 }
}
pub fn right(self) -> Location {
Location{ x : self.x + 1, y : self.y }
}
pub fn left(self) -> Location {
Location{ x : self.x - 1, y : self.y }
}
}
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