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extern crate pancurses;
use character::Character;
use location::Location;
pub struct List{
men : Vec<Character>,
impassable : Vec<Location>,
}
impl List{
pub fn new(impassable : Vec<Location>) -> List {
let mut men = Vec::new();
for i in 0..3 {
let l = Location{x:150,y:150+i};
let c = Character::new('@',4,l);
men.push(c);
}
List{
men : men,
impassable : impassable,
}
}
pub fn draw(&self, window : &pancurses::Window) {
for man in self.men.iter(){
man.draw(window);
}
}
pub fn action(&self) {
for man in self.men.iter(){
man.action(self.men.to_vec(), self.impassable.to_vec());
}
}
}
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