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extern crate pancurses;
use character::Character;
use location::Location;
pub struct List{
pub men : Vec<Character>,
impassable_locations : Vec<Location>,
}
impl List {
pub fn new(impassable_locations : Vec<Location>) -> List {
let mut men = Vec::new();
for i in 0..3 {
let l = Location{x:150,y:150+i};
let c = Character::new('@',4,l);
men.push(c);
}
List {
men : men,
impassable_locations : impassable_locations,
}
}
pub fn action(&mut self) {
for i in 0..self.men.len() {
let tmp = self.men[i].location.clone();
let free_locations = self.get_free_locations(tmp);
self.men[i].action(free_locations);
}
}
fn get_free_locations(&mut self, location : Location) -> Vec<Location> {
let mut potential_locations = Vec::new();
potential_locations.push(location.up());
potential_locations.push(location.upleft());
potential_locations.push(location.upright());
potential_locations.push(location.down());
potential_locations.push(location.downleft());
potential_locations.push(location.downright());
potential_locations.push(location.left());
potential_locations.push(location.right());
potential_locations.retain(|potential_location| {
let mut keep = true;
for man in self.men.iter() {
if potential_location == &man.location {
keep = false;
}
}
for impassable_location in self.impassable_locations.iter() {
if potential_location == impassable_location {
keep = false;
}
}
keep
});
potential_locations
}
}
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