Age | Commit message (Expand) | Author |
---|---|---|
2017-11-24 | -made men not public, made path just given | Tom Barrett |
2017-11-24 | -gave threads more time to calculate before joining (would even like to do a ... | Tom Barrett |
2017-11-24 | -added threaded path calculation | Tom Barrett |
2017-11-24 | -made all character variables private | Tom Barrett |
2017-11-24 | -added giving a grid placement order | Tom Barrett |
2017-11-23 | -i believe this will be faster | Tom Barrett |
2017-11-23 | -fixed path bug | Tom Barrett |
2017-11-23 | -added giving a destination to units | Tom Barrett |
2017-11-23 | -added pathfinding | Tom Barrett |
2017-11-02 | - added color constants, fixed some syntax, and changed method of | Tom Barrett |
2017-11-02 | -units now move respect impassable locations, syntax more uniform | Tom Barrett |
2017-10-25 | -moved drawing to the map and out of character | Tom Barrett |
2017-10-25 | -centering now works properly | Tom Barrett |
2017-10-24 | -centering works more closely | Tom Barrett |
2017-10-23 | -decent starting point, but centering does not seem to be working | Tom Barrett |