diff options
Diffstat (limited to 'src/shaders')
| -rw-r--r-- | src/shaders/wave-fs.glsl | 16 | ||||
| -rw-r--r-- | src/shaders/wave-vs.glsl | 11 | 
2 files changed, 27 insertions, 0 deletions
diff --git a/src/shaders/wave-fs.glsl b/src/shaders/wave-fs.glsl new file mode 100644 index 0000000..4923f97 --- /dev/null +++ b/src/shaders/wave-fs.glsl @@ -0,0 +1,16 @@ +in vec2 v_uv; +out vec4 frag; + +uniform sampler2D tex; +uniform vec2 position; +uniform float intensity; +uniform float time; + +void main() { +  vec2 p =-1.+2.*v_uv / vec2(1,1)-position; +  float cLength=length(p); +  vec2 uv=v_uv+(p/cLength)*cos(cLength*32.0-time*4.0)*intensity; +  vec3 col=smoothstep(0.1,.91,texture(tex,uv).xyz); + + frag = texture(tex,uv); +}
\ No newline at end of file diff --git a/src/shaders/wave-vs.glsl b/src/shaders/wave-vs.glsl new file mode 100644 index 0000000..c2584f2 --- /dev/null +++ b/src/shaders/wave-vs.glsl @@ -0,0 +1,11 @@ +in vec3 pos; +in vec2 uv; +out vec2 v_uv; + +uniform mat4 projection; +uniform mat4 view; + +void main() { +  gl_Position =  projection * view * vec4(pos, 1.); +  v_uv = uv;  +}  | 
