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author | Nick <iamn1ck@yahoo.com> | 2020-03-14 11:40:33 -0500 |
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committer | Nick <iamn1ck@yahoo.com> | 2020-03-14 11:40:33 -0500 |
commit | e249ab72ad4550a02bdd3081335485e03e4553bc (patch) | |
tree | 5749f383d82b1bedb6f3ba8b06987f96136f8462 /src/shaders/wave-vs.glsl | |
parent | 9a491d5f7221c23e75268226844bf5ffd4d8f086 (diff) |
Added my stuff
Diffstat (limited to 'src/shaders/wave-vs.glsl')
-rw-r--r-- | src/shaders/wave-vs.glsl | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/shaders/wave-vs.glsl b/src/shaders/wave-vs.glsl new file mode 100644 index 0000000..c2584f2 --- /dev/null +++ b/src/shaders/wave-vs.glsl @@ -0,0 +1,11 @@ +in vec3 pos; +in vec2 uv; +out vec2 v_uv; + +uniform mat4 projection; +uniform mat4 view; + +void main() { + gl_Position = projection * view * vec4(pos, 1.); + v_uv = uv; +} |