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use ggez::conf::{NumSamples, WindowSetup};
use ggez::{event, ContextBuilder, GameResult};
use pax_romana::state::State;
fn main() -> GameResult {
let (ref mut context, ref mut event_loop) = ContextBuilder::new("pax-romana", "tom barrett")
.window_setup(
WindowSetup::default()
.title("pax_romana")
.samples(NumSamples::Two),
)
.add_resource_path("./resources")
.build()?;
let state = &mut State::new(context)?;
event::run(context, event_loop, state)
}
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