Age | Commit message (Expand) | Author |
---|---|---|
2019-07-10 | animation now always works, added player spawn | tom barrett |
2019-07-07 | reorganized | tom barrett |
2019-07-05 | now a cells struct whichs layers own, which takes from tileset tiles | tom barrett |
2019-07-05 | removed math, operable to map and layers, on the way to merging tile and frame | tom barrett |
2019-07-02 | entities now spawn on points | tom barrett |
2019-06-27 | tiles can now animate | tom barrett |
2019-06-26 | now can parse tile properties | tom barrett |
2019-06-22 | now draw at the tile level | tom barrett |
2019-06-22 | reordered layers, now added rotation of tiles, fixed tileset mapping bug | tom barrett |
2019-06-19 | camera now doesnt display unused map | tom barrett |
2019-06-18 | much better way of receiving xml | tom barrett |
2019-06-18 | added camera struct, moved map drawing to map struct, now draws a character t... | tom barrett |
2019-06-16 | movement of camera | tom barrett |
2019-06-16 | layers now supported | tom barrett |
2019-06-16 | created new parser | tom barrett |