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-rw-r--r--src/state.rs26
1 files changed, 17 insertions, 9 deletions
diff --git a/src/state.rs b/src/state.rs
index d63a763..299ecc9 100644
--- a/src/state.rs
+++ b/src/state.rs
@@ -3,7 +3,6 @@ use ggez::graphics::{self, spritebatch::SpriteBatch, DrawParam, FilterMode, Imag
use ggez::{filesystem, Context, GameResult};
use crate::camera::Camera;
-use crate::constants;
use crate::map::Map;
use crate::player::Player;
use crate::tileset::Tileset;
@@ -36,6 +35,7 @@ impl State {
impl EventHandler for State {
fn update(&mut self, _: &mut Context) -> GameResult {
+ self.player.update();
self.camera.give_center(self.player.position);
Ok(())
}
@@ -59,14 +59,22 @@ impl EventHandler for State {
Ok(())
}
- fn key_down_event(&mut self, context: &mut Context, keycode: KeyCode, _: KeyMods, _: bool) {
- match keycode {
- KeyCode::W => self.player.position.y -= constants::PLAYER_SPEED,
- KeyCode::A => self.player.position.x -= constants::PLAYER_SPEED,
- KeyCode::S => self.player.position.y += constants::PLAYER_SPEED,
- KeyCode::D => self.player.position.x += constants::PLAYER_SPEED,
- KeyCode::Q => context.continuing = false,
- _ => (),
+ fn key_down_event(
+ &mut self,
+ context: &mut Context,
+ keycode: KeyCode,
+ _: KeyMods,
+ repeat: bool,
+ ) {
+ if !repeat {
+ match keycode {
+ KeyCode::Q => context.continuing = false,
+ _ => self.player.give_key_down(keycode),
+ }
}
}
+
+ fn key_up_event(&mut self, _: &mut Context, keycode: KeyCode, _: KeyMods) {
+ self.player.give_key_up(keycode)
+ }
}