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authortom barrett <spalf0@gmail.com>2019-06-16 05:46:46 -0500
committertom barrett <spalf0@gmail.com>2019-06-16 05:46:46 -0500
commit4cbbf41696dfc76c5a2f758aaa994466a852a489 (patch)
tree8547d57aa2100a6086f63655233726e35d37acf6 /src/main.rs
parent895dd470ecf26faa2db3ba7faf5d02b2ae220d5c (diff)
created new parser
Diffstat (limited to 'src/main.rs')
-rw-r--r--src/main.rs50
1 files changed, 20 insertions, 30 deletions
diff --git a/src/main.rs b/src/main.rs
index 1d4c606..bb85c0a 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -1,34 +1,31 @@
use ggez::conf::Conf;
use ggez::event::{self, EventHandler};
use ggez::filesystem;
-use ggez::graphics::{self, spritebatch::SpriteBatch, DrawParam, FilterMode, Image, Rect};
+use ggez::graphics::{self, spritebatch::SpriteBatch, DrawParam, FilterMode, Image};
use ggez::nalgebra::{Point2, Vector2};
use ggez::{Context, ContextBuilder, GameResult};
-use std::io::BufReader;
-use tiled::{parse, Map};
+use pax_romana::constants;
+use pax_romana::map::{Map, Tileset};
struct State {
- spritebatch: SpriteBatch,
map: Map,
+ tileset: Tileset,
+ spritebatch: SpriteBatch,
}
impl State {
fn new(context: &mut Context) -> GameResult<State> {
- let mut tileset = Image::new(context, "/tileset.png")?;
- tileset.set_filter(FilterMode::Nearest);
-
- let reader = BufReader::new(filesystem::open(context, "/map.tmx")?);
+ let mut image = Image::new(context, "/tileset.png")?;
+ image.set_filter(FilterMode::Nearest);
Ok(State {
- spritebatch: SpriteBatch::new(tileset),
- map: parse(reader).unwrap(),
+ map: Map::new(filesystem::open(context, "/map.tmx")?),
+ tileset: Tileset::new(filesystem::open(context, "/tileset.tsx")?),
+ spritebatch: SpriteBatch::new(image),
})
}
}
-const TILE_SIZE: f32 = 16.0;
-const TILE_SCALE: f32 = 3.0;
-
impl EventHandler for State {
fn update(&mut self, _context: &mut Context) -> GameResult {
Ok(())
@@ -37,24 +34,17 @@ impl EventHandler for State {
fn draw(&mut self, context: &mut Context) -> GameResult {
graphics::clear(context, graphics::BLACK);
- for layer in self.map.layers.iter() {
- for x in 0..self.map.width {
- for y in 0..self.map.height {
- let draw_param = DrawParam::default()
- .dest(Point2::new(
- TILE_SIZE * TILE_SCALE * x as f32,
- TILE_SIZE * TILE_SCALE * y as f32,
- ))
- .scale(Vector2::new(TILE_SCALE, TILE_SCALE))
- .src(match layer.tiles[y as usize][x as usize] {
- 1 => Rect::new(0.0, 0.0, 1.0 / 3.0, 1.0),
- 2 => Rect::new(1.0 / 3.0, 0.0, 2.0 / 3.0, 1.0),
- 3 => Rect::new(2.0 / 3.0, 0.0, 1.0, 1.0),
- _ => Rect::zero(),
- });
+ for x in 0..self.map.width {
+ for y in 0..self.map.height {
+ let draw_param = DrawParam::default()
+ .src(self.tileset.tiles[self.map.data[x + (y * self.map.height)]])
+ .dest(Point2::new(
+ self.tileset.tile_width * constants::TILE_SCALE * x as f32,
+ self.tileset.tile_height * constants::TILE_SCALE * y as f32,
+ ))
+ .scale(Vector2::new(constants::TILE_SCALE, constants::TILE_SCALE));
- self.spritebatch.add(draw_param);
- }
+ self.spritebatch.add(draw_param);
}
}