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authortom barrett <spalf0@gmail.com>2019-07-04 07:39:51 -0500
committertom barrett <spalf0@gmail.com>2019-07-04 07:39:51 -0500
commit83ff2ad49e6d3bf83fd85fcfee68a454372bf22a (patch)
tree029ab8bd9d73652f1fabd9e34e970f16f93116b5 /src/layer.rs
parentc9ce92e1830505269b631ba1fdd864a173bacf48 (diff)
moved animation file, moved player function to enitity, tile now uses animation, move drawing from npc tile player to animation
Diffstat (limited to 'src/layer.rs')
-rw-r--r--src/layer.rs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/layer.rs b/src/layer.rs
index ae645fb..0247d81 100644
--- a/src/layer.rs
+++ b/src/layer.rs
@@ -1,5 +1,6 @@
use ggez::graphics::spritebatch::SpriteBatch;
+use crate::entity::Operable;
use crate::tile::Tile;
use crate::tileset::Tileset;