diff options
author | tom barrett <spalf0@gmail.com> | 2019-07-07 11:45:49 -0500 |
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committer | tom barrett <spalf0@gmail.com> | 2019-07-07 11:45:49 -0500 |
commit | de4e8c1f0b82627fd1980401ae63472f49c9d89c (patch) | |
tree | bcbffde08ac2e5bf843abee0dc61c2d7e20fd03b /src/cell.rs | |
parent | bfdaef7850b6ac17bb88f1b314236fb5014aac8e (diff) |
reorganized
Diffstat (limited to 'src/cell.rs')
-rw-r--r-- | src/cell.rs | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/cell.rs b/src/cell.rs new file mode 100644 index 0000000..13d095f --- /dev/null +++ b/src/cell.rs @@ -0,0 +1,59 @@ +use ggez::graphics::spritebatch::SpriteBatch; +use ggez::nalgebra::Point2; + +use crate::animations::Animation; +use crate::constants; +use crate::entity::Operable; +use crate::tileset::Tileset; + +#[derive(Debug, Clone)] +pub struct Cell { + pub id: usize, + pub animation: Animation, + pub destination: Point2<f32>, +} + +impl Operable for Cell { + fn update(&mut self) { + self.animation.update(); + } + + fn draw(&self, spritebatch: &mut SpriteBatch) { + self.animation.draw(spritebatch, self.destination); + } +} + +impl Cell { + pub fn new(text: &str, i: usize, tileset: &Tileset, dimensions: (usize, usize)) -> Cell { + let id = text.parse::<usize>().unwrap(); + + /* + let (source, rotation) = match (flip_d, flip_h, flip_v) { + (true, true, true) => (flip(tileset.get(id)), convert_angle_to_rad(90.0)), + (true, true, false) => (tileset.get(id), convert_angle_to_rad(90.0)), + (true, false, true) => (tileset.get(id), convert_angle_to_rad(270.0)), + //(true, false, false) => (), + (false, true, true) => (tileset.get(id), convert_angle_to_rad(180.0)), + (false, true, false) => (flip(tileset.get(id)), 0.0), + //(false, false, true) => (), + //(false, false, false) => (), + _ => (tileset.get(id), 0.0), + }; + */ + + let x = i as f32 % dimensions.0 as f32; + let y = (i as f32 / dimensions.1 as f32).floor(); + //let offset = (constants::TILE_WIDTH / 2.0) * constants::TILE_SCALE; + + let destination = Point2::new( + constants::TILE_WIDTH * constants::TILE_SCALE * x, //+ offset, + constants::TILE_HEIGHT * constants::TILE_SCALE * y, //+ offset, + ); + + Cell { + id, + animation: tileset.get_animation(id), + destination, + } + } +} |