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#ifndef quadtree_h
#define quadtree_h
#include <vector>
#include "constants.hpp"
#include "organism.hpp"
#include "rectangle.hpp"
#include "sdl/window.hpp"
class Quadtree {
public:
Quadtree();
Quadtree(int pLevel, Rectangle pBounds);
void clear();
void insert(Organism* iter);
std::vector<Organism*> retrieve(std::vector<Organism*> returnObject, Rectangle obj);
std::vector<Organism*> objects;
Quadtree* nodes;
std::vector<Rectangle> Draw();
private:
void split();
int getIndex(Rectangle object);
int level;
bool isNull = true;
Rectangle rect;
Rectangle bounds;
};
#endif
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