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2017-03-07-began refractoring srcmajortom6
-reduced area creatures and resources spawn -everything should be on 8 spaces now -reorganized creatures action function to make more logical sense -stripped out unused parts of geoshader and spritebatch
2017-03-07-removed glm library, its in the debian reposmajortom6
-made opengl and sdl folders in includes, moved various *hpps to them
2016-05-02commiting before refractoring type out of location and into entitytom
2016-05-02spring cleaning, added framerate cap & started iterator replacementtom