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path: root/inc/quadtree.hpp
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2017-03-07-removed the Graphics Data classmajortom6
-replaced with already implemented Rectangle, and put color and side variables in dna (can potentially remove the side variable if it does nothing important)
2017-03-07-REMOVED ENTITY, RESOURCE, AND CREATURE !majortom6
-replaced them all with one class, organism (always subject to change) -the dna type now is what differs creatures and resources -removed dead constants -may be a rogue segfault -also weird artifacts start showing if running long
2017-03-07-comepletly removed use of lists in quadtree and creature, using vectors nowmajortom6
2017-03-07-refractoring of includesmajortom6
2017-03-07-removed glm library, its in the debian reposmajortom6
-made opengl and sdl folders in includes, moved various *hpps to them
2017-03-07-removed all references to sdl_rect and location and now everything now uses ↵majortom6
our own class rectangle -standardization of tab spaces to 8 is now in effect -refractoring of graphicsobjects.hpp
2017-03-07-quadtree and opengl rendering are now in the master branch !iamn1ck
-using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed