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authormajortom6 <tombarrett@siu.edu>2017-02-26 11:14:31 -0600
committerTom Barrett <tombarrett@siu.edu>2017-03-07 13:23:42 -0600
commit7394b069537ed7a490a343381d62862eb22abdcf (patch)
treec8bff4f88cf962ec4148a2e133bf959035feedb7 /inc/quadtree.hpp
parente54170cfb8c0fb99ecdc3b1e57e832dec58ee76e (diff)
-REMOVED ENTITY, RESOURCE, AND CREATURE !
-replaced them all with one class, organism (always subject to change) -the dna type now is what differs creatures and resources -removed dead constants -may be a rogue segfault -also weird artifacts start showing if running long
Diffstat (limited to 'inc/quadtree.hpp')
-rw-r--r--inc/quadtree.hpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/inc/quadtree.hpp b/inc/quadtree.hpp
index bf308f8..8520584 100644
--- a/inc/quadtree.hpp
+++ b/inc/quadtree.hpp
@@ -4,9 +4,7 @@
#include <vector>
#include "constants.hpp"
-#include "creature.hpp"
-#include "resource.hpp"
-#include "entity.hpp"
+#include "organism.hpp"
#include "rectangle.hpp"
#include "opengl/graphicsdata.hpp"
@@ -18,10 +16,10 @@ class Quadtree {
Quadtree(int pLevel,Rectangle pBounds);
void clear();
- void insert(Entity* iter);
+ void insert(Organism* iter);
- std::vector<Entity*> retrieve(std::vector<Entity*> returnObject, GraphicsData obj);
- std::vector<Entity*> objects;
+ std::vector<Organism*> retrieve(std::vector<Organism*> returnObject, GraphicsData obj);
+ std::vector<Organism*> objects;
Quadtree* nodes;