Age | Commit message (Collapse) | Author |
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-spaced various lines
-reorganized variables by datatype
-implemented reproduction
-reorganized pathing so once a target is set, the creature checks if that same target is near every cycle
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-added bite functionality for creature/resource
-added gender (next largest feature is reproduction)
-refractored creature setTarget function to make more sense
-added constants for starting size of entity and max size of entity
-refractored list to make make much more sense
-added constants for types
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-removed unused libraries and redid all header files
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-Removed various functions and variables pertaining to such images
-Started migrating all uses of Location to SDL_Rect (I would preferably completly remove Location.hpp)
-Scaled down resolution to 1080x640 (I would like to make these global constants)
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have same near vector.
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fuck is going on
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