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+///////////////////////////////////////////////////////////////////////////////////
+/// OpenGL Mathematics (glm.g-truc.net)
+///
+/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
+/// Permission is hereby granted, free of charge, to any person obtaining a copy
+/// of this software and associated documentation files (the "Software"), to deal
+/// in the Software without restriction, including without limitation the rights
+/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+/// copies of the Software, and to permit persons to whom the Software is
+/// furnished to do so, subject to the following conditions:
+///
+/// The above copyright notice and this permission notice shall be included in
+/// all copies or substantial portions of the Software.
+///
+/// Restrictions:
+/// By making use of the Software for military purposes, you choose to make
+/// a Bunny unhappy.
+///
+/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+/// THE SOFTWARE.
+///
+/// @ref gtx_color_space_YCoCg
+/// @file glm/gtx/color_space_YCoCg.inl
+/// @date 2008-10-28 / 2011-06-07
+/// @author Christophe Riccio
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace glm
+{
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCg
+ (
+ tvec3<T, P> const & rgbColor
+ )
+ {
+ tvec3<T, P> result;
+ result.x/*Y */ = rgbColor.r / T(4) + rgbColor.g / T(2) + rgbColor.b / T(4);
+ result.y/*Co*/ = rgbColor.r / T(2) + rgbColor.g * T(0) - rgbColor.b / T(2);
+ result.z/*Cg*/ = - rgbColor.r / T(4) + rgbColor.g / T(2) - rgbColor.b / T(4);
+ return result;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
+ (
+ tvec3<T, P> const & rgbColor
+ )
+ {
+ tvec3<T, P> result;
+ result.x/*Y */ = rgbColor.g / T(2) + (rgbColor.r + rgbColor.b) / T(4);
+ result.y/*Co*/ = rgbColor.r - rgbColor.b;
+ result.z/*Cg*/ = rgbColor.g - (rgbColor.r + rgbColor.b) / T(2);
+ return result;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> YCoCg2rgb
+ (
+ tvec3<T, P> const & YCoCgColor
+ )
+ {
+ tvec3<T, P> result;
+ result.r = YCoCgColor.x + YCoCgColor.y - YCoCgColor.z;
+ result.g = YCoCgColor.x + YCoCgColor.z;
+ result.b = YCoCgColor.x - YCoCgColor.y - YCoCgColor.z;
+ return result;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
+ (
+ tvec3<T, P> const & YCoCgRColor
+ )
+ {
+ tvec3<T, P> result;
+ T tmp = YCoCgRColor.x - (YCoCgRColor.z / T(2));
+ result.g = YCoCgRColor.z + tmp;
+ result.b = tmp - (YCoCgRColor.y / T(2));
+ result.r = result.b + YCoCgRColor.y;
+ return result;
+ }
+}//namespace glm