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-///////////////////////////////////////////////////////////////////////////////////
-/// OpenGL Mathematics (glm.g-truc.net)
-///
-/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
-/// Permission is hereby granted, free of charge, to any person obtaining a copy
-/// of this software and associated documentation files (the "Software"), to deal
-/// in the Software without restriction, including without limitation the rights
-/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-/// copies of the Software, and to permit persons to whom the Software is
-/// furnished to do so, subject to the following conditions:
-///
-/// The above copyright notice and this permission notice shall be included in
-/// all copies or substantial portions of the Software.
-///
-/// Restrictions:
-/// By making use of the Software for military purposes, you choose to make
-/// a Bunny unhappy.
-///
-/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-/// THE SOFTWARE.
-///
-/// @ref gtx_associated_min_max
-/// @file glm/gtx/associated_min_max.inl
-/// @date 2008-03-10 / 2014-10-11
-/// @author Christophe Riccio
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-namespace glm{
-
-// Min comparison between 2 variables
-template<typename T, typename U, precision P>
-GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
-{
- return x < y ? a : b;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER tvec2<U, P> associatedMin
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x[i] < y[i] ? a[i] : b[i];
- return Result;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- T x, const vecType<U, P>& a,
- T y, const vecType<U, P>& b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x < y ? a[i] : b[i];
- return Result;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x[i] < y[i] ? a : b;
- return Result;
-}
-
-// Min comparison between 3 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMin
-(
- T x, U a,
- T y, U b,
- T z, U c
-)
-{
- U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
- return Result;
-}
-
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMin
-(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d
-)
-{
- T Test1 = min(x, y);
- T Test2 = min(z, w);;
- U Result1 = x < y ? a : b;
- U Result2 = z < w ? c : d;
- U Result = Test1 < Test2 ? Result1 : Result2;
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c,
- vecType<T, P> const & w, vecType<U, P> const & d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- {
- T Test1 = min(x[i], y[i]);
- T Test2 = min(z[i], w[i]);
- U Result1 = x[i] < y[i] ? a[i] : b[i];
- U Result2 = z[i] < w[i] ? c[i] : d[i];
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c,
- T w, vecType<U, P> const & d
-)
-{
- T Test1 = min(x, y);
- T Test2 = min(z, w);
-
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- {
- U Result1 = x < y ? a[i] : b[i];
- U Result2 = z < w ? c[i] : d[i];
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Min comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c,
- vecType<T, P> const & w, U d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- {
- T Test1 = min(x[i], y[i]);
- T Test2 = min(z[i], w[i]);;
- U Result1 = x[i] < y[i] ? a : b;
- U Result2 = z[i] < w[i] ? c : d;
- Result[i] = Test1 < Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
-{
- return x > y ? a : b;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER tvec2<U, P> associatedMax
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x[i] > y[i] ? a[i] : b[i];
- return Result;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x > y ? a[i] : b[i];
- return Result;
-}
-
-// Max comparison between 2 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b
-)
-{
- vecType<T, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x[i] > y[i] ? a : b;
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax
-(
- T x, U a,
- T y, U b,
- T z, U c
-)
-{
- U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
- return Result;
-}
-
-// Max comparison between 3 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c
-)
-{
- vecType<T, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U>
-GLM_FUNC_QUALIFIER U associatedMax
-(
- T x, U a,
- T y, U b,
- T z, U c,
- T w, U d
-)
-{
- T Test1 = max(x, y);
- T Test2 = max(z, w);;
- U Result1 = x > y ? a : b;
- U Result2 = z > w ? c : d;
- U Result = Test1 > Test2 ? Result1 : Result2;
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, vecType<U, P> const & a,
- vecType<T, P> const & y, vecType<U, P> const & b,
- vecType<T, P> const & z, vecType<U, P> const & c,
- vecType<T, P> const & w, vecType<U, P> const & d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- {
- T Test1 = max(x[i], y[i]);
- T Test2 = max(z[i], w[i]);
- U Result1 = x[i] > y[i] ? a[i] : b[i];
- U Result2 = z[i] > w[i] ? c[i] : d[i];
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- T x, vecType<U, P> const & a,
- T y, vecType<U, P> const & b,
- T z, vecType<U, P> const & c,
- T w, vecType<U, P> const & d
-)
-{
- T Test1 = max(x, y);
- T Test2 = max(z, w);
-
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- {
- U Result1 = x > y ? a[i] : b[i];
- U Result2 = z > w ? c[i] : d[i];
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-
-// Max comparison between 4 variables
-template<typename T, typename U, precision P, template <typename, precision> class vecType>
-GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
-(
- vecType<T, P> const & x, U a,
- vecType<T, P> const & y, U b,
- vecType<T, P> const & z, U c,
- vecType<T, P> const & w, U d
-)
-{
- vecType<U, P> Result(uninitialize);
- for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
- {
- T Test1 = max(x[i], y[i]);
- T Test2 = max(z[i], w[i]);;
- U Result1 = x[i] > y[i] ? a : b;
- U Result2 = z[i] > w[i] ? c : d;
- Result[i] = Test1 > Test2 ? Result1 : Result2;
- }
- return Result;
-}
-}//namespace glm