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+///////////////////////////////////////////////////////////////////////////////////
+/// OpenGL Mathematics (glm.g-truc.net)
+///
+/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
+/// Permission is hereby granted, free of charge, to any person obtaining a copy
+/// of this software and associated documentation files (the "Software"), to deal
+/// in the Software without restriction, including without limitation the rights
+/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+/// copies of the Software, and to permit persons to whom the Software is
+/// furnished to do so, subject to the following conditions:
+///
+/// The above copyright notice and this permission notice shall be included in
+/// all copies or substantial portions of the Software.
+///
+/// Restrictions:
+/// By making use of the Software for military purposes, you choose to make
+/// a Bunny unhappy.
+///
+/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+/// THE SOFTWARE.
+///
+/// @ref core
+/// @file glm/detail/type_mat4x4.inl
+/// @date 2005-01-27 / 2011-06-15
+/// @author Christophe Riccio
+///////////////////////////////////////////////////////////////////////////////////
+
+namespace glm{
+namespace detail
+{
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> compute_inverse(tmat4x4<T, P> const & m)
+ {
+ T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
+ T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
+ T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
+
+ T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
+ T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
+ T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
+
+ T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
+ T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
+ T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
+
+ T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
+ T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
+ T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
+
+ T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
+ T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
+ T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
+
+ T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
+ T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
+ T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
+
+ tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03);
+ tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07);
+ tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11);
+ tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15);
+ tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19);
+ tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23);
+
+ tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
+ tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
+ tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
+ tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
+
+ tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
+ tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
+ tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
+ tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
+
+ tvec4<T, P> SignA(+1, -1, +1, -1);
+ tvec4<T, P> SignB(-1, +1, -1, +1);
+ tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
+
+ tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
+
+ tvec4<T, P> Dot0(m[0] * Row0);
+ T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
+
+ T OneOverDeterminant = static_cast<T>(1) / Dot1;
+
+ return Inverse * OneOverDeterminant;
+ }
+}//namespace detail
+
+ //////////////////////////////////////////////////////////////
+ // Constructors
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4()
+ {
+# ifndef GLM_FORCE_NO_CTOR_INIT
+ this->value[0] = col_type(1, 0, 0, 0);
+ this->value[1] = col_type(0, 1, 0, 0);
+ this->value[2] = col_type(0, 0, 1, 0);
+ this->value[3] = col_type(0, 0, 0, 1);
+# endif
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, P> const & m)
+ {
+ this->value[0] = m[0];
+ this->value[1] = m[1];
+ this->value[2] = m[2];
+ this->value[3] = m[3];
+ }
+
+ template <typename T, precision P>
+ template <precision Q>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, Q> const & m)
+ {
+ this->value[0] = m[0];
+ this->value[1] = m[1];
+ this->value[2] = m[2];
+ this->value[3] = m[3];
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(ctor)
+ {}
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(T const & s)
+ {
+ this->value[0] = col_type(s, 0, 0, 0);
+ this->value[1] = col_type(0, s, 0, 0);
+ this->value[2] = col_type(0, 0, s, 0);
+ this->value[3] = col_type(0, 0, 0, s);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
+ (
+ T const & x0, T const & y0, T const & z0, T const & w0,
+ T const & x1, T const & y1, T const & z1, T const & w1,
+ T const & x2, T const & y2, T const & z2, T const & w2,
+ T const & x3, T const & y3, T const & z3, T const & w3
+ )
+ {
+ this->value[0] = col_type(x0, y0, z0, w0);
+ this->value[1] = col_type(x1, y1, z1, w1);
+ this->value[2] = col_type(x2, y2, z2, w2);
+ this->value[3] = col_type(x3, y3, z3, w3);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
+ (
+ col_type const & v0,
+ col_type const & v1,
+ col_type const & v2,
+ col_type const & v3
+ )
+ {
+ this->value[0] = v0;
+ this->value[1] = v1;
+ this->value[2] = v2;
+ this->value[3] = v3;
+ }
+
+ template <typename T, precision P>
+ template <typename U, precision Q>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
+ (
+ tmat4x4<U, Q> const & m
+ )
+ {
+ this->value[0] = col_type(m[0]);
+ this->value[1] = col_type(m[1]);
+ this->value[2] = col_type(m[2]);
+ this->value[3] = col_type(m[3]);
+ }
+
+ //////////////////////////////////////
+ // Conversion constructors
+ template <typename T, precision P>
+ template <
+ typename X1, typename Y1, typename Z1, typename W1,
+ typename X2, typename Y2, typename Z2, typename W2,
+ typename X3, typename Y3, typename Z3, typename W3,
+ typename X4, typename Y4, typename Z4, typename W4>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
+ (
+ X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
+ X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
+ X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
+ X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4
+ )
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
+
+ GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
+
+ GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
+
+ GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
+
+ this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
+ this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
+ this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
+ this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4), value_type(w4));
+ }
+
+ template <typename T, precision P>
+ template <typename V1, typename V2, typename V3, typename V4>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
+ (
+ tvec4<V1, P> const & v1,
+ tvec4<V2, P> const & v2,
+ tvec4<V3, P> const & v3,
+ tvec4<V4, P> const & v4
+ )
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
+ GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
+
+ this->value[0] = col_type(v1);
+ this->value[1] = col_type(v2);
+ this->value[2] = col_type(v3);
+ this->value[3] = col_type(v4);
+ }
+
+ //////////////////////////////////////
+ // Matrix convertion constructors
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x2<T, P> const & m)
+ {
+ this->value[0] = col_type(m[0], 0, 0);
+ this->value[1] = col_type(m[1], 0, 0);
+ this->value[2] = col_type(0);
+ this->value[3] = col_type(0, 0, 0, 1);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x3<T, P> const & m)
+ {
+ this->value[0] = col_type(m[0], 0);
+ this->value[1] = col_type(m[1], 0);
+ this->value[2] = col_type(m[2], 0);
+ this->value[3] = col_type(0, 0, 0, 1);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x3<T, P> const & m)
+ {
+ this->value[0] = col_type(m[0], 0);
+ this->value[1] = col_type(m[1], 0);
+ this->value[2] = col_type(0);
+ this->value[3] = col_type(0, 0, 0, 1);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x2<T, P> const & m)
+ {
+ this->value[0] = col_type(m[0], 0, 0);
+ this->value[1] = col_type(m[1], 0, 0);
+ this->value[2] = col_type(m[2], 0, 0);
+ this->value[3] = col_type(0, 0, 0, 1);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x4<T, P> const & m)
+ {
+ this->value[0] = m[0];
+ this->value[1] = m[1];
+ this->value[2] = col_type(0);
+ this->value[3] = col_type(0, 0, 0, 1);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x2<T, P> const & m)
+ {
+ this->value[0] = col_type(m[0], 0, 0);
+ this->value[1] = col_type(m[1], 0, 0);
+ this->value[2] = col_type(0);
+ this->value[3] = col_type(0, 0, 0, 1);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x4<T, P> const & m)
+ {
+ this->value[0] = m[0];
+ this->value[1] = m[1];
+ this->value[2] = m[2];
+ this->value[3] = col_type(0, 0, 0, 1);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x3<T, P> const & m)
+ {
+ this->value[0] = col_type(m[0], 0);
+ this->value[1] = col_type(m[1], 0);
+ this->value[2] = col_type(m[2], 0);
+ this->value[3] = col_type(m[3], 1);
+ }
+
+ //////////////////////////////////////
+ // Accesses
+
+# ifdef GLM_FORCE_SIZE_FUNC
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4<T, P>::size_type tmat4x4<T, P>::size() const
+ {
+ return 4;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::size_type i)
+ {
+ assert(i < this->size());
+ return this->value[i];
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::size_type i) const
+ {
+ assert(i < this->size());
+ return this->value[i];
+ }
+# else
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4<T, P>::length_type tmat4x4<T, P>::length() const
+ {
+ return 4;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i)
+ {
+ assert(i < this->length());
+ return this->value[i];
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) const
+ {
+ assert(i < this->length());
+ return this->value[i];
+ }
+# endif//GLM_FORCE_SIZE_FUNC
+
+ //////////////////////////////////////////////////////////////
+ // Operators
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<T, P> const & m)
+ {
+ //memcpy could be faster
+ //memcpy(&this->value, &m.value, 16 * sizeof(valType));
+ this->value[0] = m[0];
+ this->value[1] = m[1];
+ this->value[2] = m[2];
+ this->value[3] = m[3];
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<U, P> const & m)
+ {
+ //memcpy could be faster
+ //memcpy(&this->value, &m.value, 16 * sizeof(valType));
+ this->value[0] = m[0];
+ this->value[1] = m[1];
+ this->value[2] = m[2];
+ this->value[3] = m[3];
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(U s)
+ {
+ this->value[0] += s;
+ this->value[1] += s;
+ this->value[2] += s;
+ this->value[3] += s;
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(tmat4x4<U, P> const & m)
+ {
+ this->value[0] += m[0];
+ this->value[1] += m[1];
+ this->value[2] += m[2];
+ this->value[3] += m[3];
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(U s)
+ {
+ this->value[0] -= s;
+ this->value[1] -= s;
+ this->value[2] -= s;
+ this->value[3] -= s;
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(tmat4x4<U, P> const & m)
+ {
+ this->value[0] -= m[0];
+ this->value[1] -= m[1];
+ this->value[2] -= m[2];
+ this->value[3] -= m[3];
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(U s)
+ {
+ this->value[0] *= s;
+ this->value[1] *= s;
+ this->value[2] *= s;
+ this->value[3] *= s;
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(tmat4x4<U, P> const & m)
+ {
+ return (*this = *this * m);
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(U s)
+ {
+ this->value[0] /= s;
+ this->value[1] /= s;
+ this->value[2] /= s;
+ this->value[3] /= s;
+ return *this;
+ }
+
+ template <typename T, precision P>
+ template <typename U>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(tmat4x4<U, P> const & m)
+ {
+ return (*this = *this * detail::compute_inverse<T, P>(m));
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator++()
+ {
+ ++this->value[0];
+ ++this->value[1];
+ ++this->value[2];
+ ++this->value[3];
+ return *this;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator--()
+ {
+ --this->value[0];
+ --this->value[1];
+ --this->value[2];
+ --this->value[3];
+ return *this;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator++(int)
+ {
+ tmat4x4<T, P> Result(*this);
+ ++*this;
+ return Result;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator--(int)
+ {
+ tmat4x4<T, P> Result(*this);
+ --*this;
+ return Result;
+ }
+
+ // Binary operators
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s)
+ {
+ return tmat4x4<T, P>(
+ m[0] + s,
+ m[1] + s,
+ m[2] + s,
+ m[3] + s);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m)
+ {
+ return tmat4x4<T, P>(
+ m[0] + s,
+ m[1] + s,
+ m[2] + s,
+ m[3] + s);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
+ {
+ return tmat4x4<T, P>(
+ m1[0] + m2[0],
+ m1[1] + m2[1],
+ m1[2] + m2[2],
+ m1[3] + m2[3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s)
+ {
+ return tmat4x4<T, P>(
+ m[0] - s,
+ m[1] - s,
+ m[2] - s,
+ m[3] - s);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m)
+ {
+ return tmat4x4<T, P>(
+ s - m[0],
+ s - m[1],
+ s - m[2],
+ s - m[3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
+ {
+ return tmat4x4<T, P>(
+ m1[0] - m2[0],
+ m1[1] - m2[1],
+ m1[2] - m2[2],
+ m1[3] - m2[3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s)
+ {
+ return tmat4x4<T, P>(
+ m[0] * s,
+ m[1] * s,
+ m[2] * s,
+ m[3] * s);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m)
+ {
+ return tmat4x4<T, P>(
+ m[0] * s,
+ m[1] * s,
+ m[2] * s,
+ m[3] * s);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator*
+ (
+ tmat4x4<T, P> const & m,
+ typename tmat4x4<T, P>::row_type const & v
+ )
+ {
+/*
+ __m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0));
+ __m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1));
+ __m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2));
+ __m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3));
+
+ __m128 m0 = _mm_mul_ps(m[0].data, v0);
+ __m128 m1 = _mm_mul_ps(m[1].data, v1);
+ __m128 a0 = _mm_add_ps(m0, m1);
+
+ __m128 m2 = _mm_mul_ps(m[2].data, v2);
+ __m128 m3 = _mm_mul_ps(m[3].data, v3);
+ __m128 a1 = _mm_add_ps(m2, m3);
+
+ __m128 a2 = _mm_add_ps(a0, a1);
+
+ return typename tmat4x4<T, P>::col_type(a2);
+*/
+
+ typename tmat4x4<T, P>::col_type const Mov0(v[0]);
+ typename tmat4x4<T, P>::col_type const Mov1(v[1]);
+ typename tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0;
+ typename tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1;
+ typename tmat4x4<T, P>::col_type const Add0 = Mul0 + Mul1;
+ typename tmat4x4<T, P>::col_type const Mov2(v[2]);
+ typename tmat4x4<T, P>::col_type const Mov3(v[3]);
+ typename tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2;
+ typename tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3;
+ typename tmat4x4<T, P>::col_type const Add1 = Mul2 + Mul3;
+ typename tmat4x4<T, P>::col_type const Add2 = Add0 + Add1;
+ return Add2;
+
+/*
+ return typename tmat4x4<T, P>::col_type(
+ m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3],
+ m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3],
+ m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3],
+ m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]);
+*/
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator*
+ (
+ typename tmat4x4<T, P>::col_type const & v,
+ tmat4x4<T, P> const & m
+ )
+ {
+ return typename tmat4x4<T, P>::row_type(
+ m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3],
+ m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3],
+ m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3],
+ m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2)
+ {
+ return tmat2x4<T, P>(
+ m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
+ m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
+ m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
+ m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
+ m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
+ m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
+ m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
+ m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2)
+ {
+ return tmat3x4<T, P>(
+ m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
+ m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
+ m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
+ m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
+ m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
+ m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
+ m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
+ m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3],
+ m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
+ m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
+ m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
+ m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
+ {
+ typename tmat4x4<T, P>::col_type const SrcA0 = m1[0];
+ typename tmat4x4<T, P>::col_type const SrcA1 = m1[1];
+ typename tmat4x4<T, P>::col_type const SrcA2 = m1[2];
+ typename tmat4x4<T, P>::col_type const SrcA3 = m1[3];
+
+ typename tmat4x4<T, P>::col_type const SrcB0 = m2[0];
+ typename tmat4x4<T, P>::col_type const SrcB1 = m2[1];
+ typename tmat4x4<T, P>::col_type const SrcB2 = m2[2];
+ typename tmat4x4<T, P>::col_type const SrcB3 = m2[3];
+
+ tmat4x4<T, P> Result(uninitialize);
+ Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3];
+ Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3];
+ Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3];
+ Result[3] = SrcA0 * SrcB3[0] + SrcA1 * SrcB3[1] + SrcA2 * SrcB3[2] + SrcA3 * SrcB3[3];
+ return Result;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s)
+ {
+ return tmat4x4<T, P>(
+ m[0] / s,
+ m[1] / s,
+ m[2] / s,
+ m[3] / s);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m)
+ {
+ return tmat4x4<T, P>(
+ s / m[0],
+ s / m[1],
+ s / m[2],
+ s / m[3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v)
+ {
+ return detail::compute_inverse<T, P>(m) * v;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m)
+ {
+ return v * detail::compute_inverse<T, P>(m);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
+ {
+ tmat4x4<T, P> m1_copy(m1);
+ return m1_copy /= m2;
+ }
+
+ // Unary constant operators
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator-(tmat4x4<T, P> const & m)
+ {
+ return tmat4x4<T, P>(
+ -m[0],
+ -m[1],
+ -m[2],
+ -m[3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator++(tmat4x4<T, P> const & m, int)
+ {
+ return tmat4x4<T, P>(
+ m[0] + static_cast<T>(1),
+ m[1] + static_cast<T>(1),
+ m[2] + static_cast<T>(1),
+ m[3] + static_cast<T>(1));
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tmat4x4<T, P> const operator--(tmat4x4<T, P> const & m, int)
+ {
+ return tmat4x4<T, P>(
+ m[0] - static_cast<T>(1),
+ m[1] - static_cast<T>(1),
+ m[2] - static_cast<T>(1),
+ m[3] - static_cast<T>(1));
+ }
+
+ //////////////////////////////////////
+ // Boolean operators
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
+ {
+ return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
+ {
+ return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
+ }
+}//namespace glm