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+///////////////////////////////////////////////////////////////////////////////////
+/// OpenGL Mathematics (glm.g-truc.net)
+///
+/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
+/// Permission is hereby granted, free of charge, to any person obtaining a copy
+/// of this software and associated documentation files (the "Software"), to deal
+/// in the Software without restriction, including without limitation the rights
+/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+/// copies of the Software, and to permit persons to whom the Software is
+/// furnished to do so, subject to the following conditions:
+///
+/// The above copyright notice and this permission notice shall be included in
+/// all copies or substantial portions of the Software.
+///
+/// Restrictions:
+/// By making use of the Software for military purposes, you choose to make
+/// a Bunny unhappy.
+///
+/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+/// THE SOFTWARE.
+///
+/// @ref core
+/// @file glm/detail/type_mat3x2.hpp
+/// @date 2006-08-05 / 2011-06-15
+/// @author Christophe Riccio
+///////////////////////////////////////////////////////////////////////////////////
+
+#pragma once
+
+#include "../fwd.hpp"
+#include "type_vec2.hpp"
+#include "type_vec3.hpp"
+#include "type_mat.hpp"
+#include <limits>
+#include <cstddef>
+
+namespace glm
+{
+ template <typename T, precision P = defaultp>
+ struct tmat3x2
+ {
+ typedef tvec2<T, P> col_type;
+ typedef tvec3<T, P> row_type;
+ typedef tmat3x2<T, P> type;
+ typedef tmat2x3<T, P> transpose_type;
+ typedef T value_type;
+
+ private:
+ /// @cond DETAIL
+ col_type value[3];
+ /// @endcond
+
+ public:
+ // Constructors
+ GLM_FUNC_DECL tmat3x2();
+ GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m);
+ template <precision Q>
+ GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const & m);
+
+ GLM_FUNC_DECL explicit tmat3x2(ctor);
+ GLM_FUNC_DECL explicit tmat3x2(T const & s);
+ GLM_FUNC_DECL tmat3x2(
+ T const & x0, T const & y0,
+ T const & x1, T const & y1,
+ T const & x2, T const & y2);
+ GLM_FUNC_DECL tmat3x2(
+ col_type const & v0,
+ col_type const & v1,
+ col_type const & v2);
+
+ //////////////////////////////////////
+ // Conversions
+
+ template<
+ typename X1, typename Y1,
+ typename X2, typename Y2,
+ typename X3, typename Y3>
+ GLM_FUNC_DECL tmat3x2(
+ X1 const & x1, Y1 const & y1,
+ X2 const & x2, Y2 const & y2,
+ X3 const & x3, Y3 const & y3);
+
+ template <typename V1, typename V2, typename V3>
+ GLM_FUNC_DECL tmat3x2(
+ tvec2<V1, P> const & v1,
+ tvec2<V2, P> const & v2,
+ tvec2<V3, P> const & v3);
+
+ //////////////////////////////////////
+ // Matrix conversions
+
+# ifdef GLM_FORCE_EXPLICIT_CTOR
+ template <typename U, precision Q>
+ GLM_FUNC_DECL explicit tmat3x2(tmat3x2<U, Q> const & m);
+# else
+ template <typename U, precision Q>
+ GLM_FUNC_DECL tmat3x2(tmat3x2<U, Q> const & m);
+# endif
+
+ GLM_FUNC_DECL explicit tmat3x2(tmat2x2<T, P> const & x);
+ GLM_FUNC_DECL explicit tmat3x2(tmat3x3<T, P> const & x);
+ GLM_FUNC_DECL explicit tmat3x2(tmat4x4<T, P> const & x);
+ GLM_FUNC_DECL explicit tmat3x2(tmat2x3<T, P> const & x);
+ GLM_FUNC_DECL explicit tmat3x2(tmat2x4<T, P> const & x);
+ GLM_FUNC_DECL explicit tmat3x2(tmat3x4<T, P> const & x);
+ GLM_FUNC_DECL explicit tmat3x2(tmat4x2<T, P> const & x);
+ GLM_FUNC_DECL explicit tmat3x2(tmat4x3<T, P> const & x);
+
+ //////////////////////////////////////
+ // Accesses
+
+# ifdef GLM_FORCE_SIZE_FUNC
+ typedef size_t size_type;
+ GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;
+
+ GLM_FUNC_DECL col_type & operator[](size_type i);
+ GLM_FUNC_DECL col_type const & operator[](size_type i) const;
+# else
+ typedef length_t length_type;
+ GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
+
+ GLM_FUNC_DECL col_type & operator[](length_type i);
+ GLM_FUNC_DECL col_type const & operator[](length_type i) const;
+# endif//GLM_FORCE_SIZE_FUNC
+
+ //////////////////////////////////////
+ // Unary arithmetic operators
+
+ GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m);
+
+ template <typename U>
+ GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<U, P> const & m);
+ template <typename U>
+ GLM_FUNC_DECL tmat3x2<T, P> & operator+=(U s);
+ template <typename U>
+ GLM_FUNC_DECL tmat3x2<T, P> & operator+=(tmat3x2<U, P> const & m);
+ template <typename U>
+ GLM_FUNC_DECL tmat3x2<T, P> & operator-=(U s);
+ template <typename U>
+ GLM_FUNC_DECL tmat3x2<T, P> & operator-=(tmat3x2<U, P> const & m);
+ template <typename U>
+ GLM_FUNC_DECL tmat3x2<T, P> & operator*=(U s);
+ template <typename U>
+ GLM_FUNC_DECL tmat3x2<T, P> & operator/=(U s);
+
+ //////////////////////////////////////
+ // Increment and decrement operators
+
+ GLM_FUNC_DECL tmat3x2<T, P> & operator++ ();
+ GLM_FUNC_DECL tmat3x2<T, P> & operator-- ();
+ GLM_FUNC_DECL tmat3x2<T, P> operator++(int);
+ GLM_FUNC_DECL tmat3x2<T, P> operator--(int);
+ };
+
+ // Binary operators
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T const & s);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T const & s);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T const & s);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator*(T const & s, tmat3x2<T, P> const & m);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T const & s);
+
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> operator/(T const & s, tmat3x2<T, P> const & m);
+
+ // Unary constant operators
+ template <typename T, precision P>
+ GLM_FUNC_DECL tmat3x2<T, P> const operator-(tmat3x2<T, P> const & m);
+}//namespace glm
+
+#ifndef GLM_EXTERNAL_TEMPLATE
+#include "type_mat3x2.inl"
+#endif